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[F05] <<The Traveler>>


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Floor 5
<<The Traveler>>
Party Limit: 2 | 20+ Posts
Repeatable for standard thread rewards.


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Quest Rewards:

  • 500 Experience Points
  • 500 col
  • Unlock <<Survival>> Extra Skill

Requirements:

  • Roleplay speaking to <<Zamek>>.
  • <<Zamek>> moves slowly, so it will take considerable time to travel the five miles through the desert.
  • Encounter bandits at least once, and roleplay the interactions.
  • Find protection from a sudden sandstorm.
  • Safely escort <<Zamek>> to the hiding spot.

Summary:

"Are you an adventurer?" You turn to see a man with a long, white beard and a slight hunch to his back. Despite being wrapped in a heavy wool cloak, unusual given the floor's hot climate, his entire body shakes. "I am terribly sorry to bother you, but I need help. I-" the NPC, whose name appears to be Zamek, coughs violently for a moment. After a few long, shaky breaths, he continues. "I have a treasure chest of sorts, buried in the desert, at the base of some uniquely shaped rocks. The contents are incredibly important to me, but I am too ill to make the journey alone. Would you escort me there? Though I cannot offer you much col.  But, should you offer your assistance, I would be eternally grateful."

Outline: 

See 'Requirements' above, and 'Enemies' below.
 


NPCs:


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<<Zamek>>
A bearded old man in a heavy wool cloak.
Illness and age have both taken their toll; he is often out of breath, and coughs frequently.


Enemies:

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<<Bandits>>
You must encounter the bandits once during your quest. You may deal with them however you see fit.
Should you decide to use combat, the interaction will be strictly roleplay, and use no stats/rolls. There will be no additional loot.

<<Sandstorm>>
An environmental effect.
Once in the desert, you lose 20 points of health every time you roll a 1 on your crafting die due to the wind and the sand.
Due to the sandstorm, all out of combat healing has been reduced to zero. 
If you manage to survive this quest and find the cargo, you will be gifted with the <<Survival>> extra skill.

 


Epilogue:

Spoiler

"Ah, here it is." The elderly man drops to his knees beside an impressive cluster of rocks. Despite his weakened state, he puts all the energy he has left into digging. Calloused hands trembling, breath coming in short gasps, he shoves sand aside until the top of a chest comes into view. The container is not large, nor is it ornate, but Zamek wheezes as he drags it into his lap. He slips a tiny key into the lock, turns it, then eases the lid back. All at once, a variety of emotions explode across his weathered face. Though he smiles, his dark eyes fill with tears as he lifts out a stack of letters. "These belonged to my late wife," he explains, "as did these." With his other hand, he shows you a pile of jewels. "Between the bandits that frequently raid our village, and our greedy family members, I knew my most valuable items would be taken from me. That's why I hid them."

He draws in a shaking breath, then cradles the handwritten notes to his chest. "But the years are passing," he explains, "and so I want my Dena with me as the end approaches." Zamek stares at his treasures, then glances up at you with a smile that is brighter than the desert sun. "Thank you. You've made an old man very happy."

 

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