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[F05] <<Butcher in the Sands>>


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Floor 5
<<Butcher in the Sands>>
Party Limit: 4 | 20+ Posts
Repeatable for standard thread rewards.

sand arena.jpg

Quest Rewards:

  • 1,000 Experience Points
  • Each player receives one of the following:
    • Blade of the Sands
      • T2 Perfect Weapon of Choice | DMG II | Keen I
    • Armor of the Sands
      • T2 Perfect Armor of Choice | MIT II | [Light momentum or heavy momentum depending on the type of armor]

Requirements:

  • Roleplay entering the arena, accepting the quest, and the gates closing behind the player(s).
  • Defeat <<Sando Satsu>>.

Summary:

The massive dust storms that periodically roll through the fifth floor are constantly uncovering long buried and forgotten artifacts, places, and secrets. One such discovery in recent memory was a colosseum-type arena of sorts, which had been buried for an untold period prior to a massive storm exposing it to the surface.

Curious travelers who have made the journey out to the site have reported a large circle of spears pointed toward the center of the arena serving as a roof, preventing immediate escape. When they entered the arena, they found it to be empty, though an alert prompted once they had made it a sufficient way into the structure. It gave them the option to accept a quest - though warned that if they did, they would be unable to escape, forced to fight or die. 

Outline: 

Upon accepting the quest, the gates to the entrance will close and lock. Flee mechanics and teleport crystals will be disabled. <<Sando Satsu>> will then burst from the ground and the fight will begin. Once the battle has concluded, the gates will open once more, allowing the player(s) to escape.
 


Enemies:

sando satsu.jpg

<<Sando Satsu>>
Armored from head to toe, this armored alligator is no slouch. It attacks ferociously, and seemingly at random. Attempts to dodge or block seem ineffectual against this boss.

HP: 1000/1000 | DMG: 100 | MIT: 75
This boss uses its own BD roll when attacking.

Abilities:

  • Untamable | This boss does not follow a standard aggro table. Instead, who it attacks will be based on the LD attached to its attack roll.
    • If there are two players, LD 1-10 will attack the first player, and LD 11-20 will attack the second player.
    • If there are three players, LD 1-6 will attack the first player, LD 7-13 will attack the second player, and LD 14-20 will attack the third player.
    • If there are four Players, the chance will be split evenly across the participants following this same standard. The order of players targeted under this system is determined by the original attack order of the players during the first rotation of combat.
  • SorrowbladeSando Satsu ignores players' EVA and MIT. 
  • Reign | Sando Satsu is immune to the effects of ACC debuff songs.
  • Cull of the MeekOn an MD 10, he will spin with his weapon at maximum reach hitting everyone in the fight. He will replenish 75 HP per player hit.
  • Dominus | When his HP reaches 400 or lower, he grows to a massive size, upping his damage to 150 and mitigation to 100 for the rest of the fight.
     

Epilogue:

Spoiler

Once <<Sando Satsu>> has been defeated, the gates that trapped them within the arena will unlock and open automatically. A panel will populate in front of the Player(s) heralding the quest's completion, listing quest rewards and experience gained.

 

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