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Profile
Username: SketchSkirmish
Real name: Kaj Serios
Age: 32
Gender: Male
Height: 6' 1"

About: History/personality

Kaj grew up in the suburbs of a major American metropolis. His parents were first generation American citizens. Their parents, his grandparents, were immigrants displaced by the second world war from the European area. His parents were the first to speak English fluently and understandably lacked higher education. His father worked for a seldom known shipping company and his mother took odd jobs just to keep them afloat. Kaj lived a humble life and learned to appreciate what most took for granted at a young age. His parents were stern and taught him morals, manners, and common courtesy. As he grew, Kaj developed a knack for learning. He was often the subject of scrutiny by his teachers to the point that his parents took him to get diagnosed for some manner of learning disability. It was found that Kaj tested into the top 10-5% of children his age for critical thinking, and comprehension but tested average for communicative skills. In short, Kaj held great academic potential at the cost of not being able to communicate well with others.

As time progressed, Kaj finished high school and moved into community college to be the first generation graduate. Feeling the pressure from being bullied in school and his parents' high expectations, Kaj didn't take his education seriously. His tuition was paid for through aide programs and scholarships and it was the first thing he took for granted. Kaj graduated with sub par grades due to lack of effort and upon turning 18, moved out of his home. The boy took many jobs with well known companies in the States and within a year or two always found himself progress into management. He had several relationships that understandably deteriorated due to his struggles to communicate well. Emotions for Kaj always seemed to come in 100% or not at all.

Later, Kaj found himself in another state from his parents. Near the end of his college career, they had divorced aggressively. He fell out of communication with them and a little brother to which he resented. His father made only one attempt at custody, but only for his brother. In his father's words, "Kaj would be too difficult to control." This and a few other sleighed comments wedged a chasm between him, his father, and his little brother. His mother tried to remain in contact with him, but the young man grew too independent.

Prior to the SAO event, Kaj found solace in video games. He took great interest in all things electronics but refrained from becoming a full blown introvert. Kaj took up interest in military, weaponry, outdoors, survivalism, physics, and math. He became an avid outdoors-man, taught himself basic programming, and joined local veteran groups for military simulations using non-lethal weapons. Upon learning of the advances of the Nerve Gear and Sword Art Online, it was to no surprise that Kaj had to be one of the 10,000 who got the first copies. He found a connection through a forum that helped him get access to a pre-order code and on day one, logged in.


Virtues:

Determined: Kaj has a very strong will. Once he sets his mind on something, he becomes obsessive about it. He will think of ways to overcome any obstacle and press on even at cost of injury or exhaustion.

Empathetic: Despite the appearance of detachment learned from years of bullying in school and general societal shortcomings, Kaj is extremely empathetic. He tends to identify strongly with the pain and suffering of others. Although he feels the world is a cesspool of ignorance and entitlement, he still harbors the deep seated feeling that everyone deserves a chance and he wants to be able to help them get it.

Intelligent: Kaj is a cut above the rest when it comes to learning and critical thinking. He falls short on what some may consider "street smarts". However, his mind is always running scenarios, thinking of new angles, and imagining alternative routes to the tasks he sets himself upon.

Flaws:
Reckless: Kaj can be a bit reckless at times. If he is not loafing around somewhere or absorbed in some project, he can be spurn into action without planning. Kaj has emotional vices that send him into chaos unprepared. Part of him enjoys this, and the scars on his body resent it.

Procrastination: Kaj tends to put things off. Unless it is of interest to him, he drifts away into other things more deserving of his attention. While the world may be ablaze and he knows a few ways to help it, a little self maintenance could become a higher priority. We all know how distracting those side quests are in RPGs... Who has even finished the main story of Skyrim? Come on.

Anger: Kaj has been through some really low lows. He has seen loss, been depressed, felt despair, and been told to suppress it all. This suppression has lead to a cold exterior and the appearance of calm as the storm brews beneath. The only one emotion that shouts above the rest lately is anger. Kaj is easily irritated and sometimes to the point of reckless response. Having wounded people in the past, his traditional response to stressors is to completely cut all ties. It leads to a lonely life, but one with far less regrets for the damage caused.

Profession: (Leave blank until the Earning a Living quest has been completed.)

Skills: 5SP / 5SP (0 SP Used)
Non-combat:
»

Passive:
»

Combat:
»

Weapon skills:
»


Inventory
Weapons/Tools:

Roleplays
» [solo/private/open] LinkedTitle
» [solo/private/open] LinkedTitle - in progress
(no "in progress" means its complete; "incomplete" can mean one or the other person stopped replying for a long time)


Relationships (optional)



Story Thus Far (optional)

Originally, the thought of being held captive in a game and left to die was terrifying. It only took a week before reality slipped into memory and life in SAO became an improvement over the stressors of the real world. Pressures of income and taxes relaxed, societal focus finally converged toward a common goal, unbreakable rules governed what one could and could not do... In a way, life in SAO was better than reality. On the other hand, you couldn't get drunk... However, Kaj enjoyed the taste of beer and whiskey, not so much the intoxication. Granted, it did help quell the nonstop thoughts inside his head. Until now, Kaj has played a role of casual bystander, observer, and civilian. Boredom is a true enemy, and with a recent purchase of a weapon, Kaj sets his sights to the rest this game has to offer.

Edited by SketchSkirmish
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