Shield 0 Posted May 6, 2021 #1 Share Posted May 6, 2021 Field Boss Spoiler <<Ugzeke>> A powerful enemy lurks in the shadows of the Underdark, causing the ever so stoic Dark Elves to shiver at the thought of it. Its groans can be heard echoing through the caverns surrounding the town, each step causing the ground to rumble the closer it gets. Despite the Dark Elves not trusting humans such as yourselves, they beckon you to go and find the beast and rid it before it finds a way into their town. At least, if you fail, they won't have to see you around anymore. Stats: HP: 3100 MIT: 160 DMG: 300 ACC: 2 EVA: -1 Skills: <<Oblivious>>: Every turn, unless <<Ugzeke>> rolls CD 5+, he will remain oblivious to the enemy party and refuse to attack. This skill is disabled once <<Ugzeke>> becomes <<In Pain>>. <<In Pain>>: Once <<Ugzeke’s>> health reaches 1200, he will become enraged as his skin turns red and he notices the party fully. His ACC is reduced to 1, but his EVA is increased to 2. <<Smash>>: On an MD 9-10, his attack will hit the entire party for 225 DMG, lowering everyone’s ACC by 1 for two turns. <<The Harder They Fall>>: Upon being hit with a Focus Sword Art, <<Ugzeke>> will falter and his next attack will have -2 ACC. This can only trigger every third turn. <<Hard Hitter>>: <<Ugzeke’s>> attacks cannot be parried. <<Tier Lock>>: For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 4. [DMG/MIT/BLEED enhancements etc.] This skill only locks downward. Those at Tier 1, Tier 2, or Tier 3 will still have T1, T2, or T3 stats, respectively. Drop: “Troll’s Blood" (Capped to T4 Players or lower/Consumable/Single Use); The user’s first attack that results in a critical hit each battle for the remainder of the thread will deal twice the raw damage (after proc, crits and SA multipliers, but before MIT deduction), but paralyze the user. Applies to all attacks if AoE. Shield Spoiler Shield - HP:920/920 | EN:128/128 | DMG:1 | ACC:2 | MIT:212 | THN:118 | EVA:0 | BH:52 | LD:0 | V.D.:52 | HB:63 | TNT | GS:158 [17/17] » Shield The Immovable Object Modified HP: 1,058 Modified EN: 128 Modified MIT: 212 Modified ACC: 0 Modified DMG: 1 Modified EVA: 0 Battle Heal: 50 Loot Die: 0 Temp Buff: T3 Immolation Potion [+30 THN] Temp Buff: Biggest Boy Dog - Perfect Over-Health Food [+15% HP] Temp Buff: Temp Buff: Temp Buff: Diamond Infused Hot Dog - T3 Perfect Mitigation Food [+45 Mitigation] Focus Dog - Rare T1 Accuracy Food [+2 Accuracy] Spyglass » Base Stats Base HP: 920 Base EN: 128 Base MIT: 167 Base ACC: 0 Base DMG: 1 Base EVA: 0 Battle Heal: 50 Loot Die: 0 » Items Equipped: Shield Manticore Mask - T4 Demonic Shield [Thorns / Thorns / Frost Aura / Frost Aura] Armor Blessed Greaves - T4 Demonic Heavy Armor [Mitigation / Mitigation / Holy Blessing / Holy Blessing] Armor Naudia's Allure - T4 Demonic Heavy Armor [Holy Blessing / Mitigation / Vampiric (Defensive) / Taunt] Extra Dimensional Backpack - Battle Ready Inventory Slots [+1] Extra Wedding Ring - Mitigation [+18] Extra Hammerspace Backpack - Inventory Slot Capacity [+2] Extra Extra » Combat Mastery: Mitigation | Rank 3 » Familiar: Lilith | Bush Viper | Protector » Totem: Tanos (MIT +15) » Battle-Ready Inventory: Slot 1 Gungnir's Shard [Instant Song of Healing] x17 Slot 2 Slot 3 Slot 4 Slot 5 Dimensional Backpack Storage Closet » Skills: Heavy Armor | Rank 5 Fighting Spirit | No Ranks Battle Healing | Rank 5 Howl | No Ranks Extended Weight Limit | No Ranks Extended Mod Limit | No Ranks » Extra Skills: Block | Rank 5 Survival Parry » Mods: 1 Focused Howl 2 Iron Skin 3 Shield Bash 4 Large Pockets 5 Rampart Justified Riposte Vengeful Riposte [WIP - Stats pending approvals] Link to post Share on other sites
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