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[SP-23] The Silence of a Whisper's Rage


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Finally managing to raise a massive arm in self-defense, Ugzeke's thickened hide creaked as it moved, struggling to maintain its own integrity even as it flailed harmlessly against the angry swarm of shadows.  Beset on all sides, or so it felt, even his great might was rendered ineffective, neutralized by denial of a proper target upon which to vent its growing rage.  One leg stomped the ground with such force that it fractured the surface and caused it to compress and sink by a dozen inched.  An arm sailed high and wide, scouring the nearby ceiling free of stalactites, causing them to rain down like stony shrapnel across a wide swath of the cavern floor, but to no avail.  There was a flash, then a crack, and a dozen splintered teeth sprayed wide as Samael's Pride made contact.  Ugzeke hadn't even seen it coming. Slowly, the great mob swaggered, then teetered, then started to fall.

Spoiler

Freyd regains +4 EN
CD: 9 (+8 EN from REC)

Odin's Wrath (CD 3/4)
Charge (CD 3/3)
Fling (CD 2/3)
Shatter (CD 2/2)
Wallbreaker (CD 1/3)
Grappling Familiar (CD 1/5)

Post Action | Ripple (x14, 12 EN): 12 EN - (Stamina) = 10 EN.  
Free Action | Shades of the Gemini (CD 0/2)

ID #194757 | BD: 10 (Crit +2, Holy +16).  DMG (14*44=616-145=471) TXV refreshed.

ID #194757 | MD: 4+1-4=1 (miss)

Freyd | HP: 1035/1035 | EN: 91/124 (89+4-10+8) | DMG: 26 | MIT: 163 | ACC: 6 | EVA: 3 (+1) | BH: 51 | LD: 8 | FLN: 16 | HLY: 16 | TXV 24/3 | PARA IMMUNE | REC: 8 | TRLBLD

Ugzeke | HP: 411/3100 | MIT: 160 (-15) | DMG: 300 | ACC: 1 | EVA 2 | Shatter (3/3) | TXV 24 (1/3) (906-471-24)

  • <<Oblivious>>: Every turn, unless <<Ugzeke>> rolls CD 5+, he will remain oblivious to the enemy party and refuse to attack. This skill is disabled once <<Ugzeke>> becomes <<In Pain>>.
  • <<In Pain>>: Once <<Ugzeke’s>> health reaches 1200, he will become enraged as his skin turns red and he notices the party fully. His ACC is reduced to 1, but his EVA is increased to 2.
  • <<Smash>>: On an MD 9-10, his attack will hit the entire party for 225 DMG, lowering everyone’s ACC by 1 for two turns.
  • <<The Harder They Fall>>: Upon being hit with a Focus Sword Art, <<Ugzeke>> will falter and his next attack will have -2 ACC. This can only trigger every third turn.
  • <<Hard Hitter>>: <<Ugzeke’s>> attacks cannot be parried.

 

Edited by Freyd
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The crash of the great troll's body into the ragged surface further pierced its broken form, pinning it to the seemingly endless lower jaw formed by endless fields of spikey rock that dominated the cavern floor.  It moaned, solemnly, and resigned that this particular spawn was just a write-off, and that things might go better next time.  From above, the brightness flared once more; that damnable light that spelled its inevitable doom.  When the hammer landed, Ugzeke flattened like a pancake and burst into a cloud of shining sparkles, like the grandest pinata ever seen.  

Silhouetted against the light show there arose a single figure in black, a slender stick held firmly in its grasp.  Silence reigned all around, as if every aspect of the underdark itself held its collective breath and hoped not to draw its attention.  Gradually fading back to the bland and nominally sombrous dark, a lone pair of red eyes remained gleaming where he stood.  Scanning for foes, they found none remaining.  The site was clean.  The janitor had done his work.  And then, with a single unfinished blink, he was gone.

Spoiler

Freyd regains +4 EN
CD: 4 (no proc)

Odin's Wrath (CD 4/4)
Fling (CD 3/3)

Wallbreaker (CD 2/3)
Grappling Familiar (CD 2/5)
Ripple (CD 1/2)
Shades of the Gemini (CD 1/2)

Post Action | Double or Nothing (CD 0/2) (x13 AoE, 11 EN +2 EN/hit): 13 EN - (Stamina) = 11 EN.  
Free Action | Shatter (CD 0/2) (5 EN)

ID #194758 | BD: 10 (Crit +2, Holy +16).  DMG (13*44=572-145=427)  TXV refreshed.

Freyd | HP: 1035/1035 | EN: 79/124 (91+4-11-5) | DMG: 26 | MIT: 163 | ACC: 6 | EVA: 3  | BH: 51 | LD: 8 | FLN: 16 | HLY: 16 | TXV 24/3 | PARA IMMUNE | REC: 8 | TRLBLD

Ugzeke | HP: 0/3100 | MIT: 160 (-15) | DMG: 300 | ACC: 1 | EVA 2 | Shatter (1/3) | TXV 24 (1/3) (411-427-24)

  • <<Oblivious>>: Every turn, unless <<Ugzeke>> rolls CD 5+, he will remain oblivious to the enemy party and refuse to attack. This skill is disabled once <<Ugzeke>> becomes <<In Pain>>.
  • <<In Pain>>: Once <<Ugzeke’s>> health reaches 1200, he will become enraged as his skin turns red and he notices the party fully. His ACC is reduced to 1, but his EVA is increased to 2.
  • <<Smash>>: On an MD 9-10, his attack will hit the entire party for 225 DMG, lowering everyone’s ACC by 1 for two turns.
  • <<The Harder They Fall>>: Upon being hit with a Focus Sword Art, <<Ugzeke>> will falter and his next attack will have -2 ACC. This can only trigger every third turn.
  • <<Hard Hitter>>: <<Ugzeke’s>> attacks cannot be parried.

Loot Mob Ugzeke: ID #194759 | LD: 13+8=21 | CD: 10

T3 Perfect Trinket [194759]
2 materials (+2 LD odd)
42315 col (HP[3100]*13 - incl. +2 CD even, +5% Col Deposit)

Dungeon Wave #1: Dungeon Map [Floor 23]
Dungeon Wave #2: 24,800 col
Dungeon Wave #3: 60,000 col, 115 mats, LD Drop (ID #194760, LD 18, T3 Perfect Trinket with one guaranteed unique enhancement)

***

Thread Summary:

7673 EXP (800 [1 page] + 2650 [Dungeon Waves] + 4000 [T4 Field boss x2] +3% [Paragon 10])

230069 Col (400 [1 page] + 144102 [Loot] + 84800 [Dungeon Waves] + 767 [Laurel Wreath])

133 materials (18 [Loot] + 115 [Dungeon Waves])

2 x Troll's Blood
Dungeon Map [Floor 23] [ID tag as Dungeon reward?]
T3 Perfect Trinket with one guaranteed unique enhancement [194760]

T3 Perfect Consumable [194722]
T3 Perfect Consumable [194728]
T3 Rare Weapon [194729a]
T3 Uncommon Consumable [194729b]
T3 Perfect Trinket [194730a]
T3 Perfect Weapon [194730b]
T3 Rare Trinket [194731]
T3 Rare Consumable [194747a]
T3 Rare Armor/Shield [194747b]
T3 Perfect Consumable [194748]
T3 Rare Weapon [194753]
T3 Perfect Trinket [194759]

US roll, please, because why not.

Edited by Freyd
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