Arabelle 0 Posted June 22, 2021 #1 Share Posted June 22, 2021 Spoiler orion's blessing shift | ST Specialist: +3 to multipliers and +2 to EN cost; ST-I, ST-II, ST-B. add-ons | Ferocity: +2 DMG. | Focus: Decreases minor critical and DoT threshold by 1. Arabelle | HP: 640/640 | EN: 102/102 | DMG: 23 | MIT: 20 | ACC: 6 | EVA: 2 | RSK: 8 | BRN: 42 (9-10) | BLD: 36 (9-10) | BH: 32 | LD: 1 | [AA] equipped Ode to Endless Time +4 WA T3E3 | AA, BURN, BLEED [ref] The cogs beneath the glass layer do not move. The clock hands appear permanently frozen, for as long as the weapon is manifested. Yet with every new summoning, the 'time' this scythe measures slowly inches forward. Eminence CA T4E3 | RISKY II, EVADE I a silk wrist cuff, upon which a corsage of pure white roses is pinned. Insignia of Retribution JEWELRY T1E3 | ACCURACY III [ref] “May this savage song reach the hearts of those who have wronged you.” A black phoenix carrying an egg made of rhinestone. Grants the wearer accuracy when equipped. battle-ready inventory item#1 skills Spoiler ● War Axe V -> Stamina -> Precision ● Cloth Armor V -> Athletics ... Nimble ● Battle Healing V -> Emergency Recovery ● Energist EXTRA 01. Parry -> Vengeful Riposte MASTERY Damage III buffs Spoiler -- Relaxed Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 out of combat posts. Filling Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. [Monkey King] ♝♗ fluff 1. Link to post Share on other sites
Arabelle 0 Posted June 22, 2021 Author #2 Share Posted June 22, 2021 fluff 2. pls don't merge- Link to post Share on other sites
Arabelle 0 Posted June 22, 2021 Author #3 Share Posted June 22, 2021 parry. Spoiler POST ACTION Parry [-9 EN] Arabelle | HP: 640/640 | EN: 93/102 | DMG: 23 | MIT: 20 | ACC: 6 | EVA: 2 | RSK: 8 | BRN: 42 (9-10) | BLD: 36 (9-10) | BH: 32 | LD: 1 | [AA] [PARRY: 1/3] Link to post Share on other sites
Arabelle 0 Posted June 22, 2021 Author #4 Share Posted June 22, 2021 [x15] ST-I (14 EN) -> Monkey King Spoiler ST-I -> Monkey King 195600: BD3+6=9 [hit!] | 23 * 15 = 345 - 60 = 285 DMG | -14 EN Sewallus uses [Florenthian Howl] | +5 Hate [Monkey King] Monkey King -> Sewallus 195601: MD7+2+1=10 [hit!] | 150 - 50 = 100 DMG PLAYERS [H: 1] Arabelle | HP: 640/640 | EN: 83/102 | DMG: 23 | MIT: 20 | ACC: 6 | EVA: 2 | RSK: 8 | BRN: 42 (9-10) | BLD: 36 (9-10) | BH: 32 | LD: 1 | [AA] [PARRY: 2/3] ALLIES [H: 5] Sewallus | HP: 300/400 | DMG: 75 (100 on crit) | MIT: 50 | EVA: -1 | [Howl (CD): 0/1] Florenthian Howl: Grants Sewallus +5 Hate against the Monkey King. Requires a Post Action. Sewallus will use this ability on his first turn, and every second post thereafter. Shatter: Upon a successful attack, reduce target's Mitigation by 15 before damage is calculated. This effect can stack up to three times. Shatter from outside sources will not increase the stack count, but will refresh the duration. Effect lasts three turns. ENEMIES Monkey King | HP: 365/650 | DMG: 150 | MIT: 60 | ACC: 2 If a Tree Falls: On MD rolls of 9 or 10, the Monkey King will pick up a large tree and throw it at the party. This replaces the Monkey King's normal attack, automatically dealing 120 unmitigatable damage and inflicting stun to each target. Link to post Share on other sites
Arabelle 0 Posted June 22, 2021 Author #5 Share Posted June 22, 2021 [x18] ST-II (17 EN) -> Monkey King Spoiler ST-II -> Monkey King 195602: BD10 [major critical!] | 23 + 2 = 25 * 18 = 450 - 60 = 390 DMG | -17 EN PLAYERS [H: 3] Arabelle | HP: 640/640 | EN: 70/102 | DMG: 23 | MIT: 20 | ACC: 6 | EVA: 2 | RSK: 8 | BRN: 42 (9-10) | BLD: 36 (9-10) | BH: 32 | LD: 1 | [AA] [PARRY: 3/3] ALLIES [H: 5] Sewallus | HP: 300/400 | DMG: 75 (100 on crit) | MIT: 50 | EVA: -1 | [Howl (CD): 1/1] Florenthian Howl: Grants Sewallus +5 Hate against the Monkey King. Requires a Post Action. Sewallus will use this ability on his first turn, and every second post thereafter. Shatter: Upon a successful attack, reduce target's Mitigation by 15 before damage is calculated. This effect can stack up to three times. Shatter from outside sources will not increase the stack count, but will refresh the duration. Effect lasts three turns. ENEMIES Monkey King | HP: 0/650 | DMG: 150 | MIT: 60 | ACC: 2 Link to post Share on other sites
Arabelle 0 Posted June 22, 2021 Author #6 Share Posted June 22, 2021 en 1 Link to post Share on other sites
Arabelle 0 Posted June 22, 2021 Author #7 Share Posted June 22, 2021 en 2 Link to post Share on other sites
Arabelle 0 Posted June 22, 2021 Author #8 Share Posted June 22, 2021 [x13] ST-I (12 EN) Spoiler Tier Lock | EN: 87 | DMG: 23 -> 14 | RSK: 8 -> 2 | BRN: 42 -> 14 | BLD: 36 -> 12 ST-I -> Sand Shark 195604: BD4+6-2=8 [hit!] | 14 * 13 = 182 - 35 = 147 DMG | -12 EN Sand Shark -> Arabelle 195605: MD6+1-2=5 [miss] PLAYERS Arabelle | HP: 640/640 | EN: 75/87 | DMG: 14 | MIT: 20 | ACC: 6 | EVA: 2 | RSK: 2 | BRN: 14 (9-10) | BLD: 12 (9-10) | BH: 32 | LD: 1 | [AA] ENEMIES Sand Shark | HP: 408/555 | DMG: 50 | MIT: 35 | ACC: 1 | EVA: 2 | BLD: 12 (9-10) Bad Footing: Missing an attack against the Sand Shark causes the Player to get bogged down by the sandy environment, making the next attack against them deal 15 DMG more. Sharp Jaws: On an MD 9-10, the Shark will reduce the MIT of its target by 10 for <<Sand Shark’s>> next attack, which will automatically target the same Player regardless of Hate values. Weapon Lock: Only Sword Arts of Rank 4 or lower may be used against this boss. Tier Lock: For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 1. Link to post Share on other sites
Arabelle 0 Posted June 23, 2021 Author #9 Share Posted June 23, 2021 [x16] ST-II (15 EN) Spoiler ST-II -> Sand Shark 195742: BD3+6-2=7 [hit!], CD10 | 14 * 16 = 224 - 35 = 189 DMG | -15 EN Sand Shark -> Arabelle 195743: MD4+1-2=3 [miss] PLAYERS Arabelle | HP: 640/640 | EN: 61/87 | DMG: 14 | MIT: 20 | ACC: 6 | EVA: 2 | RSK: 2 | BRN: 14 (9-10) | BLD: 12 (9-10) | BH: 32 | LD: 1 | [AA] ENEMIES Sand Shark | HP: 219/555 | DMG: 50 | MIT: 35 | ACC: 1 | EVA: 2 | BLD: 12 (9-10) Bad Footing: Missing an attack against the Sand Shark causes the Player to get bogged down by the sandy environment, making the next attack against them deal 15 DMG more. Sharp Jaws: On an MD 9-10, the Shark will reduce the MIT of its target by 10 for <<Sand Shark’s>> next attack, which will automatically target the same Player regardless of Hate values. Weapon Lock: Only Sword Arts of Rank 4 or lower may be used against this boss. Tier Lock: For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 1. Link to post Share on other sites
Arabelle 0 Posted June 23, 2021 Author #10 Share Posted June 23, 2021 [x20] ST-B (19 EN) Spoiler ST-B -> Sand Shark 195744: BD6+6-2=10 [hit!], CD9 | 14 * 20 = 280 - 35 = 245 DMG | -19 EN PLAYERS Arabelle | HP: 640/640 | EN: 43/87 | DMG: 14 | MIT: 20 | ACC: 6 | EVA: 2 | RSK: 2 | BRN: 14 (9-10) | BLD: 12 (9-10) | BH: 32 | LD: 1 | [AA] ENEMIES Sand Shark | HP: 0/555 | DMG: 50 | MIT: 35 | ACC: 1 | EVA: 2 | BLD: 12 (9-10) Link to post Share on other sites
Arabelle 0 Posted June 23, 2021 Author #11 Share Posted June 23, 2021 en 1 Link to post Share on other sites
Arabelle 0 Posted June 23, 2021 Author #12 Share Posted June 23, 2021 en 2 Link to post Share on other sites
Arabelle 0 Posted June 23, 2021 Author #13 Share Posted June 23, 2021 [x11] AOE-I (11 + 2 * targets EN) Spoiler AOE-I -> ENEMIES 195745: BD3+6=9 [hit!] 195746: BD3+6=9 [hit!] 195747: BD3+6=9 [hit!] 195748: BD2+6=8 [hit!] | 23 * 11 = 253 DMG | 11 + (2 * 4) = -19 EN ENEMIES -> Arabelle 195750: MD2-2=0 [miss] 195751: MD7-2=5 [miss] 195752: MD1-2=0 [miss] 195753: MD4-2=2 [miss] PLAYERS Arabelle | HP: 640/640 | EN: 83/102 | DMG: 23 | MIT: 20 | ACC: 6 | EVA: 2 | RSK: 8 | BRN: 42 (9-10) | BLD: 36 (9-10) | BH: 32 | LD: 1 | [AA] ENEMIES I | HP: 322/575 | DMG: 124 II | HP: 322/575 | DMG: 124 III | HP: 322/575 | DMG: 124 IV | HP: 322/575 | DMG: 124 Link to post Share on other sites
Arabelle 0 Posted June 23, 2021 Author #14 Share Posted June 23, 2021 [x14] AOE-II (14 + 2 * targets EN) Spoiler AOE-II -> ENEMIES 195754: BD4+6=10 [hit!] 195755: BD1+6=7 [hit!] 195756: BD2+6=8 [hit!] 195757: BD8+6=14 [hit!] | 23 * 14 = 322 DMG | 14 + (2 * 4) = -22 EN Looting 195758: LD18+1=19, CD8 : Perfect Light Armor, Perfect Trinket 195759: LD14+1=15, CD3 : Rare Trinket 195760: LD16+1=17, CD10 : Rare Trinket 195761: LD16+1=17, CD6 : Rare Consumable, Rare Light Armor | 16675 Col, 2 Mats PLAYERS Arabelle | HP: 640/640 | EN: 65/102 | DMG: 23 | MIT: 20 | ACC: 6 | EVA: 2 | RSK: 8 | BRN: 42 (9-10) | BLD: 36 (9-10) | BH: 32 | LD: 1 | [AA] ENEMIES I | HP: 0/575 | DMG: 124 II | HP: 0/575 | DMG: 124 III | HP: 0/575 | DMG: 124 IV | HP: 0/575 | DMG: 124 Link to post Share on other sites
Arabelle 0 Posted June 23, 2021 Author #15 Share Posted June 23, 2021 [x11] AOE-I (11 + 2 * targets EN) Spoiler AOE-I -> ENEMIES 195762: BD6+6=12 [hit!] 195763: BD5+6=11 [hit!] 195764: BD2+6=8 [hit!] 195765: BD5+6=11 [hit!] | 23 * 11 = 253 DMG | 11 + (2 * 4) = -19 EN ENEMIES -> Arabelle 195766: MD8-2=6 [hit!] : 124 - 20 = 104 DMG 195767: MD7-2=5 [miss] 195768: MD8-2=6 [hit!] : 124 - 20 = 104 DMG 195769: MD4-2=2 [miss] PLAYERS Arabelle | HP: 432/640 | EN: 50/102 | DMG: 23 | MIT: 20 | ACC: 6 | EVA: 2 | RSK: 8 | BRN: 42 (9-10) | BLD: 36 (9-10) | BH: 32 | LD: 1 | [AA] [RSK 16] ENEMIES I | HP: 322/575 | DMG: 124 II | HP: 322/575 | DMG: 124 III | HP: 322/575 | DMG: 124 IV | HP: 322/575 | DMG: 124 Link to post Share on other sites
Arabelle 0 Posted June 23, 2021 Author #16 Share Posted June 23, 2021 [x14] AOE-II (14 + 2 * targets EN) Spoiler AOE-II -> ENEMIES 195770: BD1+6=7 [hit!] 195771: BD8+6=14 [hit!] 195772: BD8+6=14 [hit!] 195773: BD9+6=15 [hit!] | 23 + 16 = 39 * 14 = 546 DMG | 14 + (2 * 4) = -22 EN Looting 195774: LD7+1=8, CD6 : Rare Trinket 195775: LD7+1=8, CD3 : Uncommon Consumable 195776: LD8+1=9, CD9 : Rare Trinket 195777: LD11+1=12, CD5 : Rare Weapon, Uncommon Consumable | 10350 Col, 12 Mats PLAYERS Arabelle | HP: 464/640 | EN: 32/102 | DMG: 23 | MIT: 20 | ACC: 6 | EVA: 2 | RSK: 8 | BRN: 42 (9-10) | BLD: 36 (9-10) | BH: 32 | LD: 1 | [AA] ENEMIES I | HP: 0/575 | DMG: 124 II | HP: 0/575 | DMG: 124 III | HP: 0/575 | DMG: 124 IV | HP: 0/575 | DMG: 124 Link to post Share on other sites
Arabelle 0 Posted June 23, 2021 Author #17 Share Posted June 23, 2021 en 1 Spoiler Arabelle | HP: 496/640 | EN: 36/102 | DMG: 23 | MIT: 20 | ACC: 6 | EVA: 2 | RSK: 8 | BRN: 42 (9-10) | BLD: 36 (9-10) | BH: 32 | LD: 1 | [AA] Link to post Share on other sites
Arabelle 0 Posted June 23, 2021 Author #18 Share Posted June 23, 2021 en 2 Spoiler Arabelle | HP: 528/640 | EN: 102/102 | DMG: 23 | MIT: 20 | ACC: 6 | EVA: 2 | RSK: 8 | BRN: 42 (9-10) | BLD: 36 (9-10) | BH: 32 | LD: 1 | [AA] Link to post Share on other sites
Arabelle 0 Posted June 23, 2021 Author #19 Share Posted June 23, 2021 [x11] AOE-I (11 + 2 * targets EN) Spoiler AOE-I -> ENEMIES 195778: BD9 [hit!] 195779: BD3+6=9 [hit!] 195780: BD4+6=10 [hit!] 195781: BD4+6=10 [hit!] | 23 * 11 = 253 DMG | 11 + (2 * 4) = -19 EN ENEMIES -> Arabelle 195782: MD3-2=1 [miss] 195783: MD2-2=0 [miss] 195784: MD1 [miss] 195785: MD6-2=4 [miss] PLAYERS Arabelle | HP: 560/640 | EN: 83/102 | DMG: 23 | MIT: 20 | ACC: 6 | EVA: 2 | RSK: 8 | BRN: 42 (9-10) | BLD: 36 (9-10) | BH: 32 | LD: 1 | [AA] ENEMIES I | HP: 322/575 | DMG: 124 II | HP: 322/575 | DMG: 124 III | HP: 322/575 | DMG: 124 IV | HP: 322/575 | DMG: 124 Link to post Share on other sites
Arabelle 0 Posted June 23, 2021 Author #20 Share Posted June 23, 2021 [x14] AOE-II (14 + 2 * targets EN) Spoiler AOE-II -> ENEMIES 195786: BD10 [hit!] 195787: BD7+6=13 [hit!] 195788: BD4+6=10 [hit!] 195789: BD6+6=12 [hit!] | 23 * 14 = 322 DMG | 14 + (2 * 4) = -22 EN Looting 195790: LD17+1=18, CD11 : Rare Trinket 195791: LD6+1=7, CD6 : Rare Trinket 195792: LD12+1=13, CD12 : Rare Light Armor 195793: LD4+1=5, CD9 | 16100 Col, 6 Mats PLAYERS Arabelle | HP: 560/640 | EN: 65/102 | DMG: 23 | MIT: 20 | ACC: 6 | EVA: 2 | RSK: 8 | BRN: 42 (9-10) | BLD: 36 (9-10) | BH: 32 | LD: 1 | [AA] ENEMIES I | HP: 0/575 | DMG: 124 II | HP: 0/575 | DMG: 124 III | HP: 0/575 | DMG: 124 IV | HP: 0/575 | DMG: 124 Link to post Share on other sites
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