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Raidou's Brain Dump


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Narratives (Anything read & Used from here outside IC without permission and an active IC reason for it will be considered God Modding)

Statistical Breakdowns:

Spoiler

-1 | Extremely Poor
0 | Poor
1 | Neutral
2 | Medium Low
3 | Medium
4 | Medium High
5 | High
6+ | Extremely High

Movement Speed: How fast a character can close a gap, or move around.
Reaction Time: How quickly a character can respond, change posture or work menus
Anger Meter: How prone to anger the character is
Endurance: How durable or inexhaustible the character seems, a measure of physical fitness
Subtly: How well a character can slip under the radar, or in other words how well they can be picked out of a crowd.
Ingenuity: How well a character can adapt to a situation
Moral Fiber: How beholden to beliefs a character is


Utility Skills:

Quick Change (+5ft Movement Speed, +1 Reaction Time)
Extended Mod Limit (+1 Ingenuity)
Extended Weight Limit (+1 Endurance)
Large Pockets (+1 Endurance)
Lock Picking (+2 Ingenuity)
Dismantling (+1 Ingenuity)
Night Vision (+1 Ingenuity)
Tracking (+1 Reaction Time, +1 Ingenuity)
Battle Healing (+2 Endurance)
Emergency Recovery (+1 Endurance)
Charge (+1 Anger Meter)
Bull Rush (+1 Anger Meter, +1 Ingenuity)
Energist (+1 Endurance)
Fighting Spirit (+1 Anger Meter, -1 Subtly)
Howl (+2 Anger Meter, +2 Moral Fiber, -2 Subtly)
Focused Howl (+1 Anger Meter, +1 Moral Fiber)


Weapon Skills:

Stamina (+1 Endurance)
Precision (+1 Reaction Time)
Ferocity (+1 Anger Meter)
Focus (+1 Ingenuity)
ST Shift (+1 Endurance)
AOE Shift (+1 Anger Meter)
TECH Shift (+1 Ingenuity)


Armor Skills:

Unhindered (+20ft Movement Speed)
Cloth Armor (+15ft Movement Speed)
Athletics (+1 Endurance)
Nimble (+10ft of Movement Speed, +1 Ingenuity)
Light Armor (+10ft Movement Speed)
Meticulous (+1 Anger Meter, +1 Ingenuity)
Resolve (+1 Endurance)
Heavy Armor (+0ft Movement Speed)
Impetus (+1 Anger Meter)
Iron Skin (-5ft Movement Speed, +1 Endurance)


Masteries:

Combat Mastery: Damage (+1 Anger Meter)
Combat Mastery: Accuracy (+1 Reaction Time)
Combat Mastery: Evasion (+1 Reaction Time, +5ft of Movement Speed)
Combat Mastery: Mitigation (+1 Endurance)


Extra Skills (Active on the Regular):

Concentration (+1 Reaction Time)
Disguise (+1 Subtly)
Survival (+1 Endurance)
Meditation (+1 Endurance)
Forgotten King’s Authority (+1 Endurance)
Dragon’s Ascent (+1 Anger Meter)
Lady Luck (+1 Ingenuity)
Photosynthesize (+1 Moral Fiber)
Brawler (+1 Endurance)
Assault Mode (+1 Ingenuity)
Parry (+5ft Movement, +2 Reaction Time)
Justified Riposte (+1 Reaction Time, +1 Moral Fiber)
Vengeful Riposte (+1 Reaction Time, +1 Anger Meter)
Hiding  (+2 Subtly)
[Rank 2 Hiding Mod] Untraceable (+1 Subtly)
[Rank 4 Hiding Mod] Vanish (+1 Subtly)
First Aid (+1 Moral Fiber)
Purify (+1 Moral Fiber, +1 Ingenuity)
Energize (+1 Moral Fiber, +1 Ingenuity)
Hyperactive (+1 Moral Fiber, +1 Ingenuity)
Barrier (+1 Moral Fiber, +1 Ingenuity)
Field Medic (+2 Moral Fiber)
Block (-10ft Movement Speed, +2 Endurance)
Rampart (-5ft Movement Speed, +1 Endurance)
Leadership [Requires two Extra Skill slots] (+2 Ingenuity)


Permanent Enhancements:

Holy (+1 Moral Fiber)
Fallen (+1 Anger Meter)
Recovery (+1 Endurance)
Taunt (+1 Anger Meter, +1 Moral Fiber, -1 Subtly)
Thorns (-5ft Movement Speed, +1 Endurance, -1 Subtly)
Risky (+1 Anger Meter)
Light Momentum (+1 Reaction Time)
Absolute Accuracy (+1 Reaction Time)
Life Mending (+1 Moral Fiber)
Paralytic Immunity (+1 Ingenuity)
Bloodclot (+1 Ingenuity)
Antifreeze (+1 Ingenuity)
Fireproof (+1 Ingenuity)
Holy Blessing (+1 Moral Fiber, +1 Endurance)


Raidou:

Spoiler

Personality: Stoic and cautious, humorless, slow to act but quick to make a plan B through Z
D&D Classes: Fighter (Battle Master), Wizard (Time Keeper), Sorcerer (Arcane Origin)
Movement Speed: 30ft (Base) + 15ft (Cloth Armor) + 10ft (Nimble) + 10ft (Charge) + 5ft (Parry) + 5ft (Quick Change) = 75ft per 6 seconds
Reaction Time: 2 (Parry) + 1 (Precision) + 1 (Concentration) + 1 (Tracking) + 1 (Justified Riposte) + 1 (Vengeful Riposte) + 1 (AA) = 8 [Extremely High]
Anger Meter: 1 (Fighting Spirit) + 1 (Howl) + 2 (Focused Howl) + 1 (Ferocity) + 1 (Vengeful Riposte) + 1 (Charge) + 1 (Taunt) = 8 [Extremely High]
Endurance: 2 (Battle Healing) + 1 (Energist) + 1 (Stamina) + 1 (Athletics) + 1 (CM Miti) + 1 (Survival) + 1 (FTK Auth) + 1 (Recovery)
Subtly: -1 (Howl) - 2 (Fighting Spirit) - 1 (Taunt) = -4 [Extremely Poor]
Ingenuity: 1 (Tracking) + 1 (TECH Shift) + 1 (Nimble) = 3 [Medium]
Moral Fiber: 2 (Howl) + 1 (Focused Howl) + 1 (Justified Riposte) + 1 (Taunt) = 4 [Medium High]

Black Book -> Freyd
1. Its a dedicated hit list
2. It was created OOC 2014
3. This book contains records on all characters Raidou has interacted with within his entire time in SAO
4. Each character has been analyzed from Raidou's perspective on how best to remove them from the game

Red Robe - What is it made of? What does it represent? What does it smell like? How hard is it to repair?
1. It is made of cloth, with a number of tears and holes that have been repaired over time
2. It was created OOC 2014
3. It represents a flag of hope but misfortune. Each character will interpret differently depending on how he was introduced to them. The 'Red' Wanderer because the man's only major distinguishing physical feature is this robe, otherwise he looks like a 5/10 normal dude.
4. It smells roughly of all the floors he's traveled: sulfur, potions, tea stains etc.

Ebon Vanguard
A silver colored (Osmium) hand and a half straight sword designed to be extremely heavy, originally known as the 'black star' (as a reference to a black hole, because its heavy mass). This is designed to allow Raidou to trade blows via a parry with creatures much larger then he is by matching the 'weight' of their weapons with equal mass. Usually all attacks or parries are system assisted using a sword art known as 'Grand Mass Parry' which is to attack the opponents weapon with his own. While this weapon is equipped, Raidou's system encumbrance is maxed out which is why he cannot wear a shield.

Grand Mass Parry (Sword Art) - 
Inspired by the name of the first rendition of 'The Black Star', this attack is essentially a parry by assaulting the foes weapon. Back in 2014 it used to knock enemies prone through the use of paralyze on a critical hit on top of 'sucking in everything' with vampiric offensive.

Auric Sunlight | Finality of Hope - 
A gold colored (solarite) hand and a half straight sword designed to be light as a feather, allowing the swordsman who normally caps his carry weight out with his tanking weapon to fight at extreme speeds. This makes him much more effective as a DPS but not to a supreme degree, given he has trained under strain with maxed encumbrance for long periods of time and is much more capable to move around when he isn't.

Macros Cosmos (Sword Art) - 
Sticking with his 'galaxy' theme designed back in 2014, this attack was created as a result of beating Forgotten time king. It is a reference to the sun, and requires catching a bolt of lightning from a storm that brews when he goes to use it much like FTK does. The attack burns a symbol of the sun along the ground as the guy blinds past with incredible speeds, before detonating with a discharge of electricity.

Concentration - How does it function? What does it represent?
1. His eyes glow blue, and time seems to slow down allowing him to react faster
2. When used while howling, it is how he is able to use 'Focused Howl'

Howl/Vampric (Enhancements) - 
1. It takes the form of a thick red miasma that slowly drain the vitality of creatures within a 50ft radius, which starts to weaken its victims grip on reality like a toxin. This is why creatures start to target him.

TECH Shift - Chosen because the man is adaptable, based on his D&D class of wizard who prepare spells for each encounter every long rest. 

Familiar - What is it made of? What does it represent? What are its functions? Does it mesh cleanly or not with the owner?
1. Juiblex, is a liquid symbiotic entity made of acids and bonding agents.
2. It represents how Raidou is able to obtain high mitigation values in cloth armor
3. Juiblex is a symbiote which can augment the mans baser abilities but has a habit to make all feelings more extreme. Happiness and sadness etc.
4. The familiar can create manifestations, a suit of extra skin that the game perceives as a 'mob' making his cursor red. It can also be used as a rope or grappling hook, a wench or net as well as an extension of his arm.
5. This doubles as being able to reshape to make makeshift doors or barriers by covering the entryway and hardening.
6. While wearing this suit of manifested armor, his inventory becomes distorted because the 'mob' is the one swiping his inventory open. His skills and inventory do not represent his but instead the creatures as a result.

Origin - What did he do in those two years? What did he do before then, just after the announcement? His skills are particular, Why?
1. At the beginning Raidou was a cowardly info broker
2. Within the two years within game he found makeshift family that pulled him out of his behavior and comfort zone
3. Raidou learned how to become a tank from Nikki Styx to become helpful and useful to them, by training on the ice on floor 4
4. They were lost (mainly due to players taking hiatus) causing Raidou to panic and start to search for them
5. During his travels he met Eruda and became the red wanderer, as he kept looking for his lost adoptive family.

Reason for Personality - Closed Personality, Humorless, Why? Quiet, Calculating Why? Who knew him if he wasn't and was he always the way he is?
Friendship Difficulty - Troublesome


Setsuna:

Spoiler

Personality: Cold and Callous, surgical and deals in black and white. Has a strict set of self determined morals.
D&D Classes: Rogue (Assassin), Warlock (The Frozen One)
Movement Speed: 30ft (Base) + 15ft (Cloth Armor) + 10ft (Nimble) + 10ft (Charge) + 5ft (Parry) = 70ft per 6 seconds
Reaction Time: 2 (Parry) + 1 (Precision) = 3 [Medium High]
Anger Meter: 1 (Ferocity) + 1 (Charge) + 1 (CM DMG) + 1 (Fallen) + 1 (Risky) = 5 [High]
Endurance: 2 (Battle Healing) + 1 (Energist) + 1 (Stamina) + 1 (ST Shift) + 1 (Athletics) = 6 [Extremely High]
Subtly: 2 (Hiding) + 1 (Disguise) + 1 (Untraceable) + 1 (Vanish) + 1 (Surprise Attack) = 6 [Extremely High]
Ingenuity: 1 (Nimble) = 1 [Neutral]
Moral Fiber: 0 [Poor]

Scarf/Mask - What does it do? What does it represent? How was it made? What is its purpose?
Broken Katana - What does it mean? Where was it obtained? What does it represent?
Mythril Needle - What does it do? What does it represent? How was it made? What is its purpose?
Disguise - How does it function? What does it represent?
Familiar - What is it made of? What does it represent? What are its functions? Does it obey its owner or not?
Origin - What has she been doing these years since the game started? How did she operate, and did she always exist as she does now?
Friendship Difficulty - Improbable


Kasumi:

Spoiler

Mugen Tenshin Handwrap - What does it do? What does it represent? How was it made? What is its purpose?
Hair Ribbon - What does it mean? Where was it obtained? What does it represent?
White/Black Gii - What does it represent? Where was it obtained? What does it mean?
Concentration - How does it function? What does it represent?
Familiar - What is it made of? What does it represent? What are its functions? Does it obey its owner?
Origin - What has she been doing since the start of the game? How did she operate before now, and is it the same?
Reason for Personality - Soft and Heartfelt, Caring, Why? Held to a strict set of morals, what are they and why are they are the way they are?
Friendship Difficulty - Possible

Shiina:

Spoiler

Personality: Chipper and eccentric, excitable. Life is always a game.
D&D Classes: Bard (College of the Maestro), Cleric (Grave Domain)
Movement Speed: 30ft (Base) - 5ft (Iron Skin) - 5ft (Thorns) = 20ft per 6 seconds
Reaction Time: 0 [Poor]
Anger Meter: 0 [Poor]
Endurance: 1 (Extended Weight Limit) + 1 (Large Pockets) + 2 (Battle Healing) + 1 (Energist) + 1 (Iron Skin) + 1 (CM MITI) + 1 (Recovery) + 1 (Thorns) + 1 (Holy Blessing) = 10 [Extremely High]
Subtly: - 1 (Thorns) = -1 [Extremely Poor]
Ingenuity: 1 (Energize) + 1 (Hyperactive) + 1 (Barrier) + 2 (Leadership) = 5 [High]
Moral Fiber: 1 (First Aid) + 1 (Energize) + 1 (Hyperactive) + 1 (Barrier) + 2 (Field Medic) + 1 (Life Mending) + 1 (Holy Blessing) = 8 [Extremely High]

Tuning Fork - What does it do? What does it represent? How was it made? What is its purpose?
Celtic Band - What does it mean? Where was it obtained? What does it represent?
Concentration - How does it function? What does it represent?
Familiar - What is it? What does it represent? What are its functions? Does it obey its owner?
Origin - What has she been doing since the start of the game? How did she operate before now and is it consistent?
Friendship Difficulty - Highly Likely

Gaius:

Spoiler

Burgundy Jacket - What does it mean? Where was it obtained? What does it represent?
Gold Key - What does it mean? Where was it obtained? What does it represent?
Disguise - How does it function? What does it represent?
Familiar - What is it? What does it represent? What are its functions? Does it obey?
Origin - What has he been doing since the start of the game? How did he operate before now and is it consistent?
Reason for Personality - Bombastic and Hostile, Impatient, Why? Doesn't trust anyone who won't try themselves, was he always this way and why is that?
Friendship Difficulty - Difficult

Griswold:

Spoiler

Malus - What does it do? What does it represent? How was it made? What is its purpose?
Full Face Helmet - What does it mean? Where was it obtained? What does it represent?
Large Steel Shield - What does it do? What does it represent? Where was it obtained?
Concentration - How does it function? What does it represent?
Familiar - What is it? What does it represent? What are its functions? Does it obey?
Origin - What has he been doing since the start of the game? How did he operate before now? Is it consistent?
Reason for Personality - Wise but explosive, Fair, Why? Been around the block a couple of times, and knows that some people are tougher to deal with than others, why?
Friendship Difficulty - Malleable

Simmoné:

Spoiler

Silver Mirror - What does it do? What does it represent? How was it made? What is its purpose?
Seer Potion - What does it do? What does it represent? How was it made? What is its purpose?
Crystal Ball - What does it do? What does it represent? How was it made? What is its purpose?
Concentration - How does it function? What does it represent?
Familiar - What is it? What does it represent? What are its functions? Does it obey?
Origin - What has she been doing since the start of the game? How did she operate before now? Is it consistent?
Reason for Personality - Playful and Conniving, Manipulative, Why? Clever in a ballroom, but childish in a conversation, Why?
Friendship Difficulty - Troublesome

Celeste:

Spoiler

Merchant Store - What is it used for? What does it represent? How was it obtained?
Fascination with Red - Why? What does it represent? Why does it exist?
Hatred of being called Red - Why? What does it represent? Why does it exist?
Concentration - How does it function? What does it represent?
Familiar - What is it? What does it represent? What are its functions? Does it obey?
Origin - What has she been doing since the start of the game? How did she operate before now? Is it consistent?
Reason for Personality - Aggressive and Prideful, Driven, Why? Always has something to prove, to herself more than others, Why?
Friendship Difficulty - Highly Unlikely

Mokka:

Spoiler

Nail File - What is it used for? What does it represent? How was it obtained?
Butterfly Hair Clip - What is it used for? What does it represent? How was it obtained?
Concentration - How does it function? What does it represent?
Familiar - What is it? What does it represent? What are its functions? Does it obey?
Origin - What has she been doing since the start of the game? How did she operate before now? Is it consistent?
Reason for Personality - Flaunting and Flirtatious, Starlet, Why? Deliberately draws attention to herself, excluding stealth, Why?
Friendship Difficulty - Turbulent

Anton:

Spoiler

Platinum Thimble - What is it used for? What does it represent? How was it obtained?
Neck Chain - What is it used for? What does it represent? How was it obtained?
Concentration/Disguise - How does it function? What does it represent?
Familiar - What is it? What does it represent? What are its functions? Does it obey?
Origin - What has he been doing since the start of the game? How did he operate before now? Is it consistent?
Reason for Personality - Chastising and Vain, Artistic, Why? Doesn't allow people to be 'filthy', Why?
Friendship Difficulty - Unlikely

Nisahime:

Spoiler

Sliver of White - What does it mean? What does it represent? How was it obtained?
Silver Lotus - What does it mean? What does it represent? How was it obtained?
Pink Lily - What does it mean? What does it represent, How was it obtained?
Fragment of Light (Elsinoré) - What does it mean? What does it represent? How was it obtained?
Chain Bracelet - What does it mean? What does it represent? How was it obtained?
Black Gloves (Rosemary) - What does it mean? What does it represent? How were they obtained?
Concentration - How does it function? What does it represent?
Familiar - What is it? What does it represent? What are its functions? Does it obey?
Origin - What has she been doing since the start of the game? How did she operate before now? Is it consistent?
Reason for Personality - Aloof and Tranquil, Faithful, Why? Nothing seems to bother her and her personality seems nonexistent, Why?
Friendship Difficulty - Doesn't Exist

Ruri:

Spoiler

Anneal Blade - What does it mean? What does it represent? How was it obtained?
Bunny Keychain - What does it mean? What does it represent? How was it obtained?
Antidote Potion (Vanity) - What does it do? What does it represent? How was it obtained?
Concentration - How does it function? What does it represent?
Familiar - What is it? What does it represent? What are its functions? Does it obey?
Origin - What has she been doing since the start of the game? How did she operate before now? Is it consistent?
Reason for Personality - Abrasive and defensive, Unstable, Why? Her emotions seem to shift almost immediately, finding little grounds for anything less than extremes, Why?
Friendship Difficulty - Nearly Impossible

 

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  • 2 years later...

NPC Compendium based on Floor:

Floor 1
Marv
Ol' Pete

Floor 2
Anna, little girl who likes getting lost like Koko does (literally head canon'd name based on old Let there be Light)

Floor 4
Alexander, tough bartender type with a sweetspot for his wife and frequent fliers (Lessa's head child, yet borrowed a few times for proofing)
Margaret, Alexander's sweet-heart who can break that gruff man and wrap him around her finger

Floor 6
Teoi

Floor 18
Gyrard

Floor 21
Nemo, the quest NPC for Nature's Treasure to which Raidou formed a Druidic style understanding with (Given that he respects/protects the environment of all floors, Nemo is his homie)
Tsuno
Jotaika
Awakawa
Himan
Komaki
Ureka
Ai & Tai
Sagi-Shi

Floor 23
Alyms, Sun Elf General merchant who is about 900 years old
Eiola, Sun Elf Baker who just started business due to new funding and isn't the best yet. Burned the first 3 batches which Raidou bought, and ate anyway
Erendreil, 
Rabilik, Sun Elf Tinkerer who is very dwarven for an elf [Short and gruff]

Floor 26
Hikoru

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