Nari-Lanreth 0 Posted February 19, 2022 #1 Share Posted February 19, 2022 Nari stepped off the teleporter platform in what was essentially a rendition of a mountain city she had once seen in another MMORPG game. A tall structure – said to house a large bazaar, and her destination for the day, hovered over the rest of the area, standing out against the other locations in its immensity. She glanced about as she stepped off, eyeing up the numerous NPCs and assortment of players that had made their way to this same location, noticing the stark difference in them. The NPCs wore what appeared to be bold coloured woolen clothing, while the players moved around in either less eye-drawing materials, or battle garments. Nari’s own armour had been left in her inventory, sporting only the violet dress that she wore on her days of relaxation, the glaive cradled carefully in her arm as she moved through the crowd. Atop her shoulders, curled around her neck, was the little white fox that never left her side – its eyes half closed, but very much aware of the going-ons around it. “Maybe we’ll find you a nice little treat, for all your patience today, eh?” Nari reached up and gave a slight slide of her fingers along the fox’s snout, a playful gesture that brought forth a chirp of annoyance and happiness – conflicting emotions that Nari felt only she could understand. “Maybe if you’re really good, we can get something extra – like a full meal?” Nari gave a slight giggle at the fox’s happy chirping, knowing damned well that she now had to either provide the proffered piece, or suffer a very upset little companion for a few days – something that she knew would eventually drag her down and make her regret missing out on the opportunity to spoil her. Happily carrying on her way, she pushed through the crowd, careful not to bump into anyone who may cause a scene for her, heading towards the bazaar’s main entrance. Nari's Statblock Spoiler Nari-Lanreth| Lv. 32 | P. 0 | HP: 700/700 | EN: 82/82 | DMG: 8 | MIT: 147 | ACC: 3 | REC: 8 EVA: 0 | LD: 0 | STH: -5 | THORNS [144 DMG] Tier 4 Equipped Items Dark Fox Tail [Tier 4; Polearm [One-handed Glaive]; Perfect] Standing at 150cm in length from pommel to blade tip, the glaive was crafted with a shaft of intertwining sky blue and dark violet polished wood. The blade, a mere 7cm in width and 45cm in length is a thin dark red colouring. Where the shaft connects with the blade is a metal seating, circular in design and black in colour. Twin tassels hang from the seating, intertwining sky blue and dark violet colours dancing as they move. Upon both sides of the blade, just above where it connects with the shaft, is a small curled white fox. | Enhancement: Bleed [1 Slots] | Effect: Natural critical attack rolls of 9-10 (1 slot) or natural successful attack rolls of 8-10 (2 slots) deal (12 * Tier) unmitigated bleed damage each enemy turn for 2 turns. Bleed damage does not stack, but can be refreshed. The highest tier of Bleed damage overrides lower tier versions; cannot be overridden by lower-tier versions. | Enhancement: Accuracy [2 Slots] | Effect: Gain +(1 per slot) to the BD when attacking. Cannot be used to cause a critical hit. Dark Fox's Vengeance [Tier 4; Heavy/Plate Armour] Forged to be shapely, this piece appears thinner than most pieces of heavy armour - leaving what appear to be openings towards the neckline, and the sides of the torso. Smaller shoulders leave limited protection towards the neck, but allow for greater movement. Coloured a dark violet, the edges of the piece outlined in a dark forest colour, and upon the front's centre stands a white fox, slightly cured with fangs barred. | Enhancement: Recovery [1 Slot] | Effect: Before your post action, make a separate CD roll. On a natural CD7+, regain (1 per slot * Tier) additional energy. This CD roll may also apply to activating the effects of Vamp-Def. | Enhancement: Thorns [2 Slots] | Effect: Successful non-critical attacks against you deal (9 * Tier) unmitigated damage to the attacking enemy. Only activates on damage dealing, melee attacks. Dark Fox's Retribution [Tier 4; Celtic Shield] Similar to a wall shield, this piece stands nearly 137cm tall, and nearly 76 cm wide - easily covering the form of a shorter individual. Tapered on the sides, the shield seems to bend inwards slightly on its edges, a perfect opening for an outwardly weapon to be levelled through. The top and bottom edges slightly bend inwards, giving the impression of a less than straight appearance. Coloured in a dark violet, with edges of dark forest green, a white fox, slightly cured with fangs barred is emblazoned on its centre, appearing as if ready to strike. | Enhancement: Recovery [1 Slot] | Effect: Before your post action, make a separate CD roll. On a natural CD7+, regain (1 per slot * Tier) additional energy. This CD roll may also apply to activating the effects of Vamp-Def. | Enhancement: Thorns [2 Slots] | Effect: Successful non-critical attacks against you deal (9 * Tier) unmitigated damage to the attacking enemy. Only activates on damage dealing, melee attacks. Battle-Ready Inventory Teleport Crystal {3} Arrowhead Brooch | Tier 1 Perfect Trinket | Accuracy III Music Box | Tier 1 Perfect Trinket | LD III Starter Healing Potions {5} | Heals 50 HP Super-Duper Anti Snake Sauce (Salve) | Antidote 2 Pure Unadulterated Rage (Meals) | Mitigation 3 Combat Skills Battle Healing Rank 1 Passive Effect: While in combat, recover 1% per rank of your maximum HP (rounded down) at the beginning of your turn. Weapon Skills Polearm Rank 5 Passive Effect: +7 DMG Rank 5 Weapon Addon] Stamina Passive Effect: Reduces EN of all attacks by 2. [Rank 5 Weapon Addon] Precision Passive Effect: Gain +1 ACC. Rank 5 Weapon Addon] <<Weapon Type>> Focus Passive Effect: Decreases minor critical threshold by 1. Also reduces DoT thresholds by 1. Players cannot use Focus and Ferocity at the same time for the same Weapon Type. [Rank 5 Shift] TECH Specialist Passive Effect: For TECH Sword Arts, +4 to multipliers, +3 to EN cost. No other Shifts may be taken. Sword Arts [x12] ST-I (12 EN) | A single-target sword art. [x15] ST-II (15 EN) | A powerful single-target sword art. Only available for use when ST-I was used and successfully struck an enemy the previous turn or if ST-II had been used and had missed the previous turn. [x20] ST-B (20 EN) | A devastating single-target sword art. Can only be used if the sword art used the previous turn is not ST-B and had rolled a natural CD9+. When performing an AoE attack, use only the first roll. [x11] AOE-I (11 + 2 * targets EN) | AOE | A sword art that strikes multiple targets at once. [x14] AOE-II (14 + 2 * targets EN) | AOE | A powerful sword art that strikes multiple targets at once. Only available for use when AOE-I was used and successfully struck an enemy the previous turn or if AOE-II had been used and had missed the previous turn. [x12] TECH-A (13 EN) | STUN | A single-target sword art that stuns an enemy. [x12] TECH-B (12 EN) | DELAY | A single-target sword art that, on a successful strike, applies [Delay] on the enemy. [Delay] is a status condition that reduces the enemy’s ACC by 1 for one turn. [x12] TECH-C (12 EN) | COUNTER | A single-target sword art that, on a successful strike, places [Counter] around the player. [Counter] reduces the final damage taken by its user by 25% (rounded down) for one turn. [x8] TECH-F (8 + 2 * targets EN) | AOE STUN | A sword art that strikes multiple targets at once. All struck targets are stunned for one turn. [x3] RAW-A (10 EN) | THORNS | A single-target sword art that utilizes the [Thorns] of the individual against the enemy. Other types of enhancements that apply damage upon contact with the individual are also considered in improving the damage of this sword art (eg. Immolation Potion, Flame/Frost Aura, etc). Outgoing damage is considered mitigatable. Must have a weapon equipped to activate this sword art. Armour Skills Heavy Armor Rank 5 Passive Effect: MIT + 35. You can only benefit from one armour skill at a time (the respective armour type must be equipped). Your evasion is capped at 1 enhancement slot and you take -1 to Stealth Rating per rank. [Rank 5 Heavy Armor Addon] Iron Skin Effect: Gain +15 Mitigation and +15 * Tier HP Extra Skills Parry Active: Post action Energy cost: 9 EN Cooldown: 3 Turns Effect: Apply the energy cost upon proc, not activation. Reduces the final damage of the next successful attack against you by 50% (rounded down) and negates stun/paralysis effects of that attack. If hit by multiple attacks, only apply parry to the first attack against you. Parry lasts for three turns. Cooldown starts when the player activates the Skill. If the player is hit when using Parry, the cooldown is reset to 3 turns. [Parry Mod] Vengeful Riposte Passive Cooldown: 4 Turns Effect: A successful Parry also returns 50% (rounded down) of the raw damage that would be dealt to you back to your opponent. The reflected damage can be mitigated by the opponent. Block [Requires two Extra Skill slots] Passive Effect: Requires an equipped shield. User’s evasion cannot be greater than 0 (can still be negative). Grants additional mitigation: Rank 5: 25 MIT Combat Mastery Combat Mastery: Mitigation [Expert] -> Rank 3 Passive Effect: Gain +6*Tier Mitigation per rank. Ranks of this Skill apply to Mitigation enhancement caps. Spoiler Word Count: 323 Link to post Share on other sites
tricolor_mina 0 Posted February 19, 2022 #2 Share Posted February 19, 2022 Violet was sitting on the rooftop of one of the buildings near the local bazaar, a lollipop in her mouth as she found herself people watching. She was keeping an eye on Ronan, who was smiling as she read fortune after fortune for the various players that lined up and paid the small fee. Violet was keeping an eye out for those that would appear to be a nice catch to take a look at. She caught sight of a girl with purple hair with a bow in her hair wandering around with a small familiar curled around her shoulders. Violet smirked, a glittering gleam in her eyes. A few moments later, Violet jumped down, landing quietly behind the girl, the smirk becoming slightly wider. The soft whump of her hitting the ground behind Nari was more than likely to catch the other woman's attention. Akame chirped at the other girl, the feathery dragon wagging her tails madly as she stared at the other girl. "Excuse me, miss, but would you be interested in having your fortune read, dear?" she asked, an easygoing expression on her face. The girl in front of her seemed to be very interesting. Mina's Statblock. Spoiler Stats + Equipment Stats Level 32 (Paragon Lvl 11) 720 HP 106 EN 21 DMG 78 MIT Acc 4 32 Blight 40 Frostbite 56 Burn 68 Vamp. Def. Equipment Armor - Queen's Gambit (T4 Demonic Light Armor(2 slots MIT, 2 slots Vampiric Def.)) Accessory - Mask of rose (Perfect T2 Jewelry (3 slots Acc)) Weapon - Jack's Burned Lament (T4 Demonic weapon(Blight/Burn/Frostbite/Cursed) Link to post Share on other sites
Nari-Lanreth 0 Posted February 19, 2022 Author #3 Share Posted February 19, 2022 Nari glanced around, assuming the girl had been speaking to another – someone around her, perhaps. Her eyes scanned the crowd, but no other seemed to pay attention, and after a quick glance, she realized – this girl had meant to speak to her. Sighing softly to herself, Nari shook her head. ‘Fortune…really? In this…must be a money grab.’ “And how much is this going to cost me, exactly?” The words carried no tone of frustration – no tone of anger, or happiness of any kind. Instead they carried…nothing. A hollow sound rung behind them, as if the woman was…emotionless. The eyes carried a hint of curiosity to them, albeit one could not say whether it was at the telling of fortunes, or simply…the girl. “I do not normally take interest in such things. I don’t believe in destiny, especially not within a game like this. But…perhaps it’s worth hearing, if for no other reason than to see what you think of me.” Her eyes glanced over the girl again, as if searching for something. Nari couldn’t see any signs of danger, at least nothing that immediately stood out – but that wasn’t saying much. Her left arm shifted, tilting the glaive in a less comfortable, but more easily twistable way. She would not be surprised, if things were to suddenly change – even a city wasn’t always the safest places, no matter how safe a zone it was labelled. Spoiler Word Count: 235 Link to post Share on other sites
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