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I am rank 4 with 101 exp

Mats-8

 

â–ºThe CD Result Chart (Rank 1)

 

[1] = Critical failure (Lose materials)

[2-4] = Fail (Lose materials)

[5-7] = Bad item (Possible to salvage items on a 15+ loot die result)

[8-9] = Good item  

[10] = Uncommon item (1 enhancement slot)

[11] = Rare item (2 enhancement slots)

[12] = Perfect item (3 enhancement slots)

 

â–ºThe CD Result Chart (Rank 2)

 

[1] = Critical failure (Lose materials)

[2-3] = Fail (Lose materials)

[4-6] = Bad item (Possible to salvage items on a 15+ loot die result)

[7-9] = Good item  

[10] = Uncommon item (1 enhancement slot)

[11] = Rare item (2 enhancement slots)

[12] = Perfect item (3 enhancement slots)

 â–ºThe CD Result Chart (Rank 3)(40 EXP)

 

[1] = Critical failure (Lose materials)

[2-3] = Fail (Lose materials)

[4-5] = Bad item (Possible to salvage items on a 15+ loot die result)

[6-8] = Good item  

[9-10] = Uncommon item (1 enhancement slot)

[11] = Rare item (2 enhancement slots)

[12] = Perfect item (3 enhancement slots)

 

â–ºThe CD Result Chart (Rank 4)(80 EXP)

 

[1] = Critical failure (Lose materials)

[2-3] = Fail (Lose materials)

[4] = Bad item (Possible to salvage items on a 15+ loot die result)

[5-8] = Good item  

[9-10] = Uncommon item (1 enhancement slot)

[11] = Rare item (2 enhancement slots)

[12] = Perfect item (3 enhancement slots)

 

â–ºThe CD Result Chart (Rank 5)(160 EXP)

 

[1] = Critical failure (Lose materials)

[2-3] = Fail (Lose materials)

[4] = Bad item (Possible to salvage items on a 15+ loot die result)

[5-7] = Good item  

[8-9] = Uncommon item (1 enhancement slot)

[10-11] = Rare item (2 enhancement slots)

[12] = Perfect item (3 enhancement slots)

 

â–ºThe CD Result Chart (Rank 6)(320 EXP)

 

[1] = Critical failure (Lose materials)

[2] = Fail (Lose materials)

[3] = Bad item (Possible to salvage items on a 15+ loot die result)

[4-7] = Good item  

[8-9] = Uncommon item (1 enhancement slot)

[10-11] = Rare item (2 enhancement slots)

[12] = Perfect item (3 enhancement slots)

 

â–ºThe CD Result Chart (Rank 7)

 

[1] = Critical failure (Lose materials)

[2-3] = Bad item (Possible to salvage items on a 15+ loot die result)

[4-7] = Good item  

[8-9] = Uncommon item (1 enhancement slot)

[10-11] = Rare item (2 enhancement slots)

[12] = Perfect item (3 enhancement slots)

 

â–ºThe CD Result Chart (Rank 8)

 

[1] = Critical failure (Lose materials)

[2] = Bad item (Possible to salvage items on a 15+ loot die result)

[3-6] = Good item  

[7-9] = Uncommon item (1 enhancement slot)

[10-11] = Rare item (2 enhancement slots)

[12] = Perfect item (3 enhancement slots)

 

â–ºThe CD Result Chart (Rank 8)

 

[1] = Critical failure (Lose materials)

[2] = Bad item (Possible to salvage items on a 15+ loot die result)

[3-6] = Good item  

[7-9] = Uncommon item (1 enhancement slot)

[10-11] = Rare item (2 enhancement slots)

[12] = Perfect item (3 enhancement slots)

 

â–ºThe CD Result Chart (Rank 9)

 

[1] = Critical failure (Lose materials)

[2] = Bad item (Possible to salvage items on a 15+ loot die result)

[3-6] = Good item  

[7-8] = Uncommon item (1 enhancement slot)

[9-10] = Rare item (2 enhancement slots)

[11-12] = Perfect item (3 enhancement slots)

 

â–ºThe CD Result Chart (Rank 10)

 

[1] = Critical failure (Lose materials)

[2-5] = Good item  

[6-7] = Uncommon item (1 enhancement slot)

[8-10] = Rare item (2 enhancement slots)

[11-12] = Perfect item (3 enhancement slots)

Racks:

(Please note that these are col or materials, not both)

Iron Breastplate(Heavy Armor Breastplate) +1 Damage Mitigation[400 Col, 3 Materials]

Basic Shield(Shield)[20 col, 1 Material]

Sharpened Sword(1-Hand Long Sword) +2 Bleed[750 Col, 4 Materials]

Breakdown Sword(1-Hand Long Sword) +1 Damage[350 Col, 2 Materials]

Basic Spear(Spear)[20 Col, 1 Material]

Basic Spear(Spear)[20 Col, 1 Material]

Wall of Thorns(Shield)+1 Thorns[400 Col, 3 Materials]

Basic Rapier(Rapier)[20 Col, 1 Material]

Basic Rapier(Rapier)[20 Col, 1 Material]

Shield of Achilles(Shield)+1 Damage Mitigation[400 Col, 3 Materials]

Rusted Breastplate(Heavy Armor)[20 Col, 1 Material]

Wall of Thorns(Shield) +1 Thorns[400 Col, 3 Materials]

 

 

 

 

Custom Orders Will be worked out between customer and Ender.

Edited by Finnick
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Ender examined the place he was using to craft. Everything was rusty, but in to days he would make that shine with Jew dents and stuff for all the crafts he'll be doing.....He picd up his hammer. It seemed to be made out of pure iron, what a nice hammer. It would work greatly to craft a new sword.

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So enter grabbed a dragon stone and began to feel it, then set it down. He then began to hammer it in, smelding it every once in a while. It was a not to long process , for sao made crafting easy and a thing of beauty! He pulled it out of the fire and.....

Perfect Sword! 8 EDP.

1/2 daily

-1 dragon stone

Item: Dragon's Bane

Quality: Perfect

Shop:Thunder Dragon Forge

Description: +2 damage +1 battle dice; this sword is a piece of beauty. Crafted from a neon greenish colored stone, this sword can lay it down. hard!

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Now, time for the new gauntlets he had wanted. Ender picked up another dragon stone and got to work on them, quickly and quietly. No one would know of his new gauntlets hopefullly. He pulled hem out of the fire and it looked....

Fail! 1 exp.

2/2 daily

-1 dragon stone

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Ender now attempted to craft some thing to put on display, so he grabbed the 1 poison fish fang. What was better to display than a poison weapon???? Ender grab bed his crafting hammer pounded and pounded. Soon, he pulled it out.......

Fail! 1 exp.

1/2 daily

-1 poison Fish Fang

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Ender pulled back out the bone. He had to get some sleep soon for it was getting late. But he wanted to do his last craft for the day, and that's what he did. But for some reason, Ender new he had crafted a good item at the least......

Bad Item! 1 exp.

2/2

-1 beast bone(I don't know how to describe a salvage)

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It is now Saturday(midnight) which means reset the attempts

Ender rose for a new day of crafting in his forge as he opened the sighn and opened the front door. It was gonna be a good and lucky day for Ender. He pulled out his iron for today he would craft things for the racks. He then pounded it, hoping it to become a perfect breastplate or something......

Rare! 5 exp.

Iron breastplate +2 HP

-1 iron

Item: Iron Breastplate

Quality: rare

Shop:Thunder Dragon Forge

Description: +2 HP this breastplate is unbreakable and is of rare quality, just a mere iron suit of armor.

(Pending aprproval)

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Ender had a faint grin on his face that he hadn't wore forever. Crafting the breastplate had made him feel better in sword Art Online, with how they're trapped in it and all. Ender waited for the arrival of a guest, even someone coming up here to get a job application from him, but nobody Came......Ender figured maybe he could create a mini quest board at his shop.

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Ender picked up his anvil. It was already his second craft, and it was up to him to rank up if he wanted another craft. That required a rare or perfect roll.......but Ender got to work pounding hard as he could onto the dragon stone, for this time he was crafting himself something.

Rare! 5 exp.(and rank up!)

2/3

-1 dragon stone

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Ender was satisfied with his work. He picked up his hammer as he examined his mats, attempting to decide what to craft. But then he felt a feeling inside of him telling him to craft a weapon for the racks with his dragon stone. He picked one up and began to craft.

Bad Item! 1 exp.

1/3 daily

attempting salvage.

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Ender picked up the dragon stone that he had just salvaged and was happy with his salvage. he pulled out his hammer and began to craft a new weapon for the racks.

Fail! 1 exp.

Craft 2/3

-1 dragon stone

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Ender pulled out a new dragon stone. This is my last attempt for the day...... Do good! Ender pulled out his hammer and began to craft for the last time that day.

Perfect Item! 8 exp.

3/3 daily.

-1 dragon stone.

Item: Dragon Spear

Quality:Perfect

Shop:The Thunder Dragon Forge

Description:+1 damage +2 loot dice; this item is a lucky rescource. It mostly adds to the players luck, crafted from dragon stone.

Pending approval

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  • 7 months later...

Ender had been napping in the snow on floor 4 for too long. It was time for him to come back. With a big return ceremony. He wanted everyone saying, "go Ender! Go Ender!" That was why Ender was trying to join this front-lining guild his friend was making. Anyways he picked up a material and brought over his hammer, beginning to hammer in the materials.

 

ID:9901

Crafting Dice:10

 

ID:9902

Crafting Dice:4

 

ID:9903

Crafting Dice:12

 

*SALVAGE*

Loot Dice:11(Over 10, Material Obtained)

 

Rank 2: 20 total EXP and 3 Crafts a day

1=Epic fail
2-3=fails
4-6=bad Item
7-9=Good Item
10=Uncommon Item
11=Rare Item
12= Perfect Item

 

12 EXP!

 

 

 

Quote


 

Item Name: Iron Breastplate

Item Type:Heavy Armor Breastplate

Item Attributes: +1 Damage Mitigation

Item ID:9901

Crafting Dice: 10

Crafting Rank: 2

Description: Ordinary Breastplate is all it really is.

Shop Link to Post of Craft or Find: Thunder Dragon Forge, Post #15

 

Quote


 

Item Name: Iron War Axe

Item Type:Axe

Item Attributes: +3 DMG

Item ID:9903

Crafting Dice: 12

Crafting Rank: 2

Description: A really awesome axe with pretty amazing decals

Shop Link to Post of Craft or Find: Thunder Dragon Forge, Post #15

 

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Ender picked up his five materials remaining. Now that he was a rank 3 blacksmith, he could craft better items the before and has more chances to craft, even though that doesn't matter if you don't have any materials to craft with. Ender picked up one of them and began to pound into it, hoping for a pretty amazing craft to come from it.

 

ID:10009

Crafting Dice:5

Bad, 1 EXP

 

ID:10010

Crafting Dice:5

Bad, 1 EXP

 

ID:10011

Crafting Dice:2

Fail, 1 EXP

 

ID:10012

Crafting Dice:11

Rare, 5 EXP

 

ID:10013

Loot DIce:17

Material Retrieved

 

ID:10014

Loot Dice:15

Material Retrieved

 

 

 

Rank 3:40 total EXP and 4 Crafts a day
1=Epic fail
2-3=fails
4-5=bad Item
6-8=Good Item
9-10=Uncommon Item
11=Rare Item
12= Perfect Item

 

 

 

 

Crafts will be updated,

-2 Materials,

+8  EXP

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Ender picked up his hammer and looked at his three last materials. He was really in need of more materials at that time. Ender picked up one, pulled up his hammer, and began to bang into it, hoping to craft something amazing. After ten minutes of smithing(Because it is in game), Ender looked at what he had done.

 

ID:10118

Crafting Dice:11

Rare, 5 EXP

 

ID:10119

Crafting Dice:11

Rare, 5 EXP

 

ID:10120

Crafting Dice:1

Epic Failure, 1 EXP

 

 

Quote

tem Name: Sharpened Sword 

Item Type: 1-Hand Sword

Item Attributes: +2 Bleed

Item ID:10118

Quality: Rare

Crafting Dice: 11

Crafting Rank: 3

Description: A very well made sword, with a very sharp tip. When it's first strike is made in battle, a bleed decal shows on the blade, but then disappears an hour after the battle is over.

Shop Link to Post of Craft or Find: Thunder Dragon Forge Post #17

 

Quote

tem Name: Sharpened Sword 

Item Type: 1-Hand Sword

Item Attributes: +2 Bleed

Item ID:10119

Quality: Rare

Crafting Dice: 11

Crafting Rank: 3

Description: A very well made sword, with a very sharp tip. When it's first strike is made in battle, a bleed decal shows on the blade, but then disappears an hour after the battle is over.

Shop Link to Post of Craft or Find: Thunder Dragon Forge Post #17

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Now Ender was looking to craft a new shield just like his current Aegis, except he wanted it to improve his "block" skill and wanted to call it "Aegis +". It was a good name wasn't it? Ender pulled out four of his five remaining materials as he began to hammer into one of the materials, not wasting a second on considering how he would do everything.

 

ID:10310

Crafting Dice:2

 

ID:10311

Crafting Dice:7

 

ID:10312

Crafting Dice:3

 

ID:10313

Crafting Dice:4

 

Well, and Ender failed miserably at achieving his goal that day.

 

+5 EXP

-4 Mats

+ Basic Shield

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  • 2 months later...

Endr pulled out his crafting hammer. He hadn't crafted for a considerably long time but today he felt like crafting with this one material he had. Ender only had one and was looking to stock up on some soon so he could craft more but for right now he was stuck with this one. So Ender had his hammer in his hand he began to beat into the iron as it began to take form, and Ender smiled happily as he beat into the metal. Ender loved doing this. But Ender did not love this one item. As he pulled it out, the iron began to burn up in a metal ball of heat and forced Ender to spray the fire extinguisher. "Let's not do that again!"

 

ID:15298

Crafting Dice:1

Result:Epic Fail(1 EXP)

 

-1 Mat, +1 EXP

 

Rank 3:40 total EXP and 4 Crafts a day
1=Epic fail
2-3=fails
4-5=bad Item
6-8=Good Item
9-10=Uncommon Item
11=Rare Item
12= Perfect Item

 

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Ender picked up his crafting hammer for another day of forging weapons. Ahh, what fun it was. Except when the item failed and you get super frustrated, that was not fun. Ender brought out two iron ores from his most recent battle, and then got the forge running. As soon as the fire was hot, Ender began to pound into the iron, flaming it, and pounding into it. As Ender waited for the first item to cool down, he also did the same to the other iron ore. When Ender was finished with the other iron ore, he waited for them to cool down, and then took a peak at what he had created.

 

ID:15567

Crafting Dice:10

Result:Uncommon Item, +3 EXP

 

ID:15568

Crafting Dice:2

Result:Fail, +1 EXP

 

 

-2 Materials

+4 EXP

 

Quote

Name: Breakdown Sword

Your Profession: Blacksmith

Your Rank: Rank 3

ID: 15567

Roll: 10

Item Type: 1-Hand Long sword 

Quality: Uncommon

Enhancements: +1 Damage

Description: A sword that is tough and durable, but also sure to bring you glory in battle.

 
 
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