Calyx 0 Posted July 25, 2014 #1 Share Posted July 25, 2014 "Welcome to Toil for Trouble! I hope to serve all your alchemy needs. If you'd like to custom order something, you can let me know, but I'm still a pretty low level alchemist at the moment, so it may take me a while to make what you want..." Inventory for sale 200 Col - <<The Matriarch's Stinger>> : This incredibly potent venom can be applied to a weapon to provide an additional +1 damage for the duration of one battle. 600 Col - Battle Elixir (+1 to battle dice for 3 turns) 300 Col - Basic healing potion x3 (+1 HP/turn for 3 turns) 300 Col - Antidote potion (Cures posion on use) 300 Col - Paralysis remedy (Cures paralysis on use)Custom orders 1. NoneMats available 2 materials Current rank: 2 (3 crafts a day) EXP to next level: 38/40 1 = Epic fail 2-3 = Fail 4-6 = Bad Item (50% chance to salvage mat's in repeat quest) 7-9 = Good Item 10 = Uncommon Item (GM approval for enhancements) 11 = Rare Item (GM approval for enhancements) 12 = Perfect Item (GM approval for enhancements) Link to post Share on other sites
Calyx 0 Posted July 25, 2014 Author #2 Share Posted July 25, 2014 Calyx stood under his shabby, rented stall in a small alley near the outskirts of Starting City and read his alchemy book. The place wasn't much to look at, but it didn't cost an arm and a leg, and it was a place where he could level his new alchemy skill and make some useful items. Maybe even make some money. Calyx skimmed over the book one last time, and then, satisfied that he had at least a rough idea of what he was going to be trying to make, Calyx laid the book off to the side and grabbed one of his crafting materials. "Here goes nothing...", he mumbled hesitantly to himself. Rank 1 1=Epic fail 1 EXP (lose mats if crafting) 2-4=fails 1 EXP (lose mats if crafting) 5-7=bad Item 1 EXP (50% chance to salvage mat's in repeat quest) 8-9=Good Item 2 EXP 10=Uncommon Item 3 EXP (GM approval for enhancements) 11=Rare Item 5 EXP (GM approval for enhancements) 12= Perfect Item 8 EXP (GM approval for enhancements) Link to post Share on other sites
Calyx 0 Posted July 25, 2014 Author #3 Share Posted July 25, 2014 The resulting concoction was a sickly green bottle of goo that Calyx wasn't sure would do much of anything besides make a person nauseous. "Ugh. Maybe I can undo it..." Calyx said as he focused on shifting the bottle back to its original form. +1 EXP Rolling for salvage Link to post Share on other sites
Calyx 0 Posted July 25, 2014 Author #4 Share Posted July 25, 2014 Having successfully returned the material back to its less nauseating shape, Calyx sighed in relief. "All right. Let's try this again. I get one more shot today." Calyx held the material in his hands and once again concentrated on the shape he willed it to take. Rank 1 1=Epic fail 1 EXP (lose mats if crafting) 2-4=fails 1 EXP (lose mats if crafting) 5-7=bad Item 1 EXP (50% chance to salvage mat's in repeat quest) 8-9=Good Item 2 EXP 10=Uncommon Item 3 EXP (GM approval for enhancements) 11=Rare Item 5 EXP (GM approval for enhancements) 12= Perfect Item 8 EXP (GM approval for enhancements) Link to post Share on other sites
Calyx 0 Posted July 25, 2014 Author #5 Share Posted July 25, 2014 The material wobbled a bit in his hands, like it was suddenly a balloon filled with water, and then finally burst into a small cluster of radiant shards. "Aww... Least I only lost one mat my first day. I guess I shouldn't have expected to do any better. Oh well, I'll try again tomorrow." +1 EXP -1 mat Link to post Share on other sites
Calyx 0 Posted July 27, 2014 Author #6 Share Posted July 27, 2014 Having made the trip back to Starting City with Lockheed to do his alchemy, Calyx sat down on his simple wooden stool, cracked his knuckles, and pulled out one of his crafting materials. "Let's see if you turn out to be my lucky little charm.", Calyx said as he smiled at the dragon that was looking curiously over his shoulder. The dragon merely stared at him through narrowed eyes in response. Calyx put the material in the large stone bowl in front of him, began to grind it with the accompanying large stone pestle, and awaited the results. Rank 1 1=Epic fail 1 EXP (lose mats if crafting) 2-4=fails 1 EXP (lose mats if crafting) 5-7=bad Item 1 EXP (50% chance to salvage mat's in repeat quest) 8-9=Good Item 2 EXP 10=Uncommon Item 3 EXP (GM approval for enhancements) 11=Rare Item 5 EXP (GM approval for enhancements) 12= Perfect Item 8 EXP (GM approval for enhancements) Link to post Share on other sites
Calyx 0 Posted July 27, 2014 Author #7 Share Posted July 27, 2014 The material morphed and wobbled in its usual unstable way, and then promptly shattered. "Aww... Fat lot of good you did me...", Calyx said to the dragon in mock sadness. The orange reptile stuck its forked tongue out at Calyx and turned its head away. +1 EXP -1 Mat Link to post Share on other sites
Calyx 0 Posted July 27, 2014 Author #8 Share Posted July 27, 2014 "Round two." Calyx cracked his knuckles and grabbed the next piece of material to begin crafting his first actual potion. Lockheed no longer appear interested, and was gliding around the small tent, inspecting the other objects. Calyx proceeded to place the material in the bowl, and repeat his previous process of making a pile of useless glittering shards. Rank 1 1=Epic fail 1 EXP (lose mats if crafting) 2-4=fails 1 EXP (lose mats if crafting) 5-7=bad Item 1 EXP (50% chance to salvage mat's in repeat quest) 8-9=Good Item 2 EXP 10=Uncommon Item 3 EXP (GM approval for enhancements) 11=Rare Item 5 EXP (GM approval for enhancements) 12= Perfect Item 8 EXP (GM approval for enhancements) Link to post Share on other sites
Calyx 0 Posted July 27, 2014 Author #9 Share Posted July 27, 2014 Just like before, the material took on a semisolid, amorphous form, and then shattered into dust. Calyx sighed. Maybe alchemy had been a bad idea. If he could make it work, then in theory it would pay off one day.. it just turned out that day was not today. The dragon nearby snorted a small puff of smoke out its nose in mild amusement as it curled up on the crafting table Calyx would no longer be needing. "Yeah yeah, laugh it up. We'll see who's laughing when I don't feed you tonight." The dragon remained still, entirely undaunted by Calyx's empty threat. +1 EXP -1 Mat Link to post Share on other sites
Calyx 0 Posted July 28, 2014 Author #10 Share Posted July 28, 2014 "Another day, another destroyed mat.", Calyx said as he cracked his knuckles and sat down at his small crafting table. He pulled out the medicinal herb he had recently acquired, and set it on the table in front of him. "Let's see if these are any more cooperative.", he said to no one in particular as he cupped his hands above the material and willed it to begin glowing. Rank 1 1=Epic fail 1 EXP (lose mats if crafting) 2-4=fails 1 EXP (lose mats if crafting) 5-7=bad Item 1 EXP (50% chance to salvage mat's in repeat quest) 8-9=Good Item 2 EXP 10=Uncommon Item 3 EXP (GM approval for enhancements) 11=Rare Item 5 EXP (GM approval for enhancements) 12= Perfect Item 8 EXP (GM approval for enhancements) Link to post Share on other sites
Calyx 0 Posted July 28, 2014 Author #11 Share Posted July 28, 2014 The herb began to form into a shape that resembled a solid bottle, and then melted into a noxious looking green goo. Calyx sighed, "Ugh. At least it didn't shatter..." He plated his hands over the puddle once again to see if he could coax it back into its original form. +1 EXP Rolling to recover mat 1-6 = lose mat 7-12 = recover mat Link to post Share on other sites
Calyx 0 Posted July 28, 2014 Author #12 Share Posted July 28, 2014 The goo resisted for a moment, and then snapped back into its former shape. "Well that's good at least, huh?", Calyx said to Lockheed, who was paying him no attention. The dragon rested at the far end of the table, idly looking out at the nearby shops and occasionally passers-by. "One more try; here we go." Calyx closed his eyes this time as he focused on the the shape of the item he wished to create. Material recovered and re-used Rank 1 1=Epic fail 1 EXP (lose mats if crafting) 2-4=fails 1 EXP (lose mats if crafting) 5-7=bad Item 1 EXP (50% chance to salvage mat's in repeat quest) 8-9=Good Item 2 EXP 10=Uncommon Item 3 EXP (GM approval for enhancements) 11=Rare Item 5 EXP (GM approval for enhancements) 12= Perfect Item 8 EXP (GM approval for enhancements) Link to post Share on other sites
Calyx 0 Posted July 28, 2014 Author #13 Share Posted July 28, 2014 Calyx was startled out of his trance by the material exploding in his hands. "KAYABA, i'm a piss-poor alchemist...", Calyx exclaimed in frustration. The nearby dragon snorted in mild amusement without turning around. +1 EXP -1 medicinal herb Link to post Share on other sites
Calyx 0 Posted July 29, 2014 Author #14 Share Posted July 29, 2014 "Back to the grind...", Calyx said as he sat down at his small crafting table. He was getting a little tired of perfecting the art of destroying materials. "Maybe I can actually make something today...", he said as he pulled out a crafting material and began to work. Rank 1 1=Epic fail 1 EXP (lose mats if crafting) 2-4=fails 1 EXP (lose mats if crafting) 5-7=bad Item 1 EXP (50% chance to salvage mat's in repeat quest) 8-9=Good Item 2 EXP 10=Uncommon Item 3 EXP (GM approval for enhancements) 11=Rare Item 5 EXP (GM approval for enhancements) 12= Perfect Item 8 EXP (GM approval for enhancements) Link to post Share on other sites
Calyx 0 Posted July 29, 2014 Author #15 Share Posted July 29, 2014 The item almost immediately shattered in front of him. "Yeah. That figures." Even Lockheed didn't snort with amusement this time; things must be getting embarrassing. +1 EXP -1 Mat Link to post Share on other sites
Calyx 0 Posted July 29, 2014 Author #16 Share Posted July 29, 2014 Too disappointed to even verbally psych himself up this time, Calyx pulled his last crafting material of the day from the small chest below the table and tried again. He had little hope this time of making anything, and was fully prepared for the second material to dissolve as well. Rank 1 1=Epic fail 1 EXP (lose mats if crafting) 2-4=fails 1 EXP (lose mats if crafting) 5-7=bad Item 1 EXP (50% chance to salvage mat's in repeat quest) 8-9=Good Item 2 EXP 10=Uncommon Item 3 EXP (GM approval for enhancements) 11=Rare Item 5 EXP (GM approval for enhancements) 12= Perfect Item 8 EXP (GM approval for enhancements) Link to post Share on other sites
Calyx 0 Posted July 29, 2014 Author #17 Share Posted July 29, 2014 He didn't even blink as the small bundle of herbs broke into digital pieces, drifted to the table, and slowly disappeared. "Welp, that was a productive day.", Calyx said as he got up and began to talk away from the stall. +1 EXP -1 Mat Link to post Share on other sites
Calyx 0 Posted July 30, 2014 Author #18 Share Posted July 30, 2014 Calyx silently walked over to his crafting bench and sat down, already resigned to his fate of broken materials and disappointment. Now that he had left the first floor, he was getting tired of making the journey back to Starting City every day just to waste more materials. But, he knew that eventually learning how to make potions should pay off, so he pulled out a material and got to work once again. Rank 1 1=Epic fail 1 EXP (lose mats if crafting) 2-4=fails 1 EXP (lose mats if crafting) 5-7=bad Item 1 EXP (50% chance to salvage mat's in repeat quest) 8-9=Good Item 2 EXP 10=Uncommon Item 3 EXP (GM approval for enhancements) 11=Rare Item 5 EXP (GM approval for enhancements) 12= Perfect Item 8 EXP (GM approval for enhancements) Link to post Share on other sites
Calyx 0 Posted July 30, 2014 Author #19 Share Posted July 30, 2014 As he had expected, the material in his hands promptly broke into pieces, and Calyx continued to stare at the table, unphased. +1 EXP -1 material Link to post Share on other sites
Calyx 0 Posted July 30, 2014 Author #20 Share Posted July 30, 2014 Somehow undaunted, he pulled another material from the chest beneath him and set to work again. At least he didn't fight this badly, or Lockheed would have laughed himself to death by now. Rank 1 1=Epic fail 1 EXP (lose mats if crafting) 2-4=fails 1 EXP (lose mats if crafting) 5-7=bad Item 1 EXP (50% chance to salvage mat's in repeat quest) 8-9=Good Item 2 EXP 10=Uncommon Item 3 EXP (GM approval for enhancements) 11=Rare Item 5 EXP (GM approval for enhancements) 12= Perfect Item 8 EXP (GM approval for enhancements) Link to post Share on other sites
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