Ento 0 Posted August 6, 2014 #1 Share Posted August 6, 2014 Ento walked down the street of the trade district. Observing all the shops, as well as players going about their business. The main street was always busy like this. Players moving to and from shops, trying to find the best deals. NPC's calling out to bring players in to look at the inventory the have to offer. Lots of players try to open up a shop on this street or close to it. Publicity is a great thing specially when one is trying to make Col from crafting. This was not a place that Ento was looking to open his shop. Far from it in fact. The building that Ento ended up purchasing was located off on a side street. Out of the way from prying eyes. As Ento made his way towards his new establishment, he smiled inwardly. 'This will be perfect.' Coming up to the door, Ento produced the key and unlocked the door moving inside. Lighting some of the candles for light Ento moved to the back to set up the equipment he had purchased for an alchemy lab. After the initial set up, Ento came back out to the front and began looking around. 'Now what to do with this store front...' Ento merely shrugged, and went back to his lab to craft. 'A thought for another day.' Potions Available for Purchase «[n/a]» Custom Order Form Name: Type of Item: Desired Effect: Custom Price Rates: » Good Quality: 500 Col » Uncommon Quality: 750 Col » Rare Quality: 1000 Col » Perfect Quality: 1250 Col Custom Trade Rates: » Good Quality: x1 Material » Uncommon Quality: x2 Material » Rare Quality: x3 Material » Perfect Quality: x5 Material Crafting Information Rank: 1 EXP: 2/20 Crafting: 2 Daily Materials: 17 of 18 remaining 1=Epic fail 1 EXP (lose mats if crafting) 2-4=fails 1 EXP (lose mats if crafting) 5-7=bad Item 1 EXP (50% chance to salvage mat's in repeat quest) 8-9=Good Item 2 EXP 10=Uncommon Item 3 EXP (GM approval for enhancements) 11=Rare Item 5 EXP (GM approval for enhancements) 12= Perfect Item 8 EXP (GM approval for enhancements) Crafting History <> Link to post Share on other sites
Ento 0 Posted August 8, 2014 Author #2 Share Posted August 8, 2014 Ento moved towards the back of his shop, and sat down at the table looking at all the instruments. Taking out some of the material, Ento began to work on distilling and starting the alchemy process for crafting. However, the process did not start well, Ento burned his hand dropping the material. As soon as the material hit the ground it shattered into a thousand polygons. "Gah!" Rank 1: Starting rank and 2 Crafts a day 1=Epic fail 1 EXP (lose mats if crafting) 2-4=fails 1 EXP (lose mats if crafting) 5-7=bad Item 1 EXP (50% chance to salvage mat's in repeat quest) 8-9=Good Item 2 EXP 10=Uncommon Item 3 EXP (GM approval for enhancements) 11=Rare Item 5 EXP (GM approval for enhancements) 12= Perfect Item 8 EXP (GM approval for enhancements) Link to post Share on other sites
Ento 0 Posted August 8, 2014 Author #3 Share Posted August 8, 2014 Shaking his hand to cool of from the burn, Ento grabbed another crafting material and started the process once again. Moving careful avoid the flame of the distiller, Ento plopped the material in. After letting the material sit for a moment a thick black smoke rose. Filling the room quickly in thick smoke causing Ento to cough. Taking the crafted item out, Ento noticed it was a bad item. Crafting Results: <> Rank 1: Starting rank and 2 Crafts a day 1=Epic fail 1 EXP (lose mats if crafting) 2-4=fails 1 EXP (lose mats if crafting) 5-7=bad Item 1 EXP (50% chance to salvage mat's in repeat quest) 8-9=Good Item 2 EXP 10=Uncommon Item 3 EXP (GM approval for enhancements) 11=Rare Item 5 EXP (GM approval for enhancements) 12= Perfect Item 8 EXP (GM approval for enhancements) Link to post Share on other sites
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