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[PP-F2] The Broken


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As Kal made his way out of the central city of floor 2, he would make his way, completely self-assured. His destination, aswell as his mind, were clear. He had heard several rumors of yet another crypt, similar to the one he fought in on the first floor, but assuredly more dangerous. As he walked, he found himself staring up at the sky once again. "Kayaba... You could have made this world a paradise for all. Instead, you made it hell... Why?" The world around him, oblivious to his worries, would continue on its way.

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In a daze for most of his walk, Kal was suddenly ripped back to the current moment by a putrid stench. Looking around, it took him a moment to realize what and where he was. "No wonder this place is called 'The Broken Home'..." As he looked, he took in the site of several walking corpses, each and every one of them with some sort of deformity. A broken rib poking out of a chest here, a head turned 180 degrees there... The place was a nightmare.

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Kal would slowly make his way nearer to the tomb. As he neared it, however, a pair of corpses stumbled towards him, arms extended. He would slow his pace to a crawl, allowing the undead horrors a moment to catch up, before swiftly drawing his sword. Running his finger along the flat of the blade, a deep green glow would appear as he lunged towards the front-most corpse. The edge of his blade caught the corpse on the bridge of its nose, severing the top of its skull from the rest of it in one clean stroke. As the corpse fell, it dissolved into crystalline shards.

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>Walking Corpse (0/4) *Gained 1 Mat

>Walking Corpse (4/4)

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Following the re-death of its companion, the remaining zombie would continue exactly as it had been: Stumbling towards Kal. It swung its rotting arm at him, but the blow would merely glance off his armor without touching him. Kal would then lean back, lining himself up for a shot at the abomination.

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Kal, slightly shaken by his failure to dodge the last blow, would line himself up for a shot at the offending undead. However, as he swings, a loud moan from a nearby zombie would distract him for the split second it took his target to shamble out of the way.

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>Walking Corpse (0/4)

>Walking Corpse (4/4)

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Slightly aggravated by this trespasser on its grounds, the zombie would again stumble towards Kal. As it nears him, it would lunge forward, teeth bared, arms outstretched. However, Kal would merely lean to the side to avoid the blow, and again set himself up for another shot at the beast.

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As Kal lines himself up for the next shot on the zombie, his foot catches on an outstretched root. Tumbling backward, he would not only fall, but slightly nick himself with his own sword. He is suddenly halted by an exposed rock become acquainted with the back of his skull, and he would lay there, dazed for a moment, before returning to his feet.

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>Walking Corpse (0/4)

>Walking Corpse (4/4)

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As Kal lays there, the zombie once again lunges for him, swinging its arms in wide arcs. The mottled, undead hand would again slam into his armor, but wouldn't make contact with skin, or do any true damage. As Kal hops to his feet, he lines himself up for another shot.

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However, Kals shot once again goes wide, burying the sword in a nearby tree for a moment. In the time it takes to wrench the sword free, the zombie has already caught up to Kal, and is itsself poised to strike.

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>Walking Corpse (0/4)

>Walking Corpse (4/4)

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Charging forward, determined to finish this, Kal misses horribly again, his sword again becoming jammed in a tree. As he fights with it, the zombie delivers a slight blow across his back, mitigated by the armor. Rattled by this, Kal once again settles into the defensive.

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>Walking Corpse (0/4)

>Walking Corpse (4/4)

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Sword flashing in the faded sunlight area around the tomb, Kal would lunge forward towards the zombie. However, as he lunges, the zombie somehow slips out of the way, lining its self up for a shot against Kal.

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>Walking Corpse (0/4)

>Walking Corpse (4/4)

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Launching forwards, Kal would try and deliver a savage slice to the corpse's neck. However, the body would pause just a second, so that the blade faintly whistled in front of its neck, leaving the corpse untouched.

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>Walking Corpse (0/4)

>Walking Corpse (4/4)

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