Escudo de Protection 0 Posted September 1 #121 Share Posted September 1 (edited) He patiently waited for the possessions for to be done. Not much time would pass as he heard a man speaking and speaking toward him no less. With that, he would clear his throat and look down at the items that were presented. With astonishment, he touched the spear and the chest plate that he ordered. They were extraordinary and beyond what his dreams were. He hadn't expected such things to appear in his first gaming experience. His eyes would look up toward the blacksmith and speak to him. "Gracias, senor. Thank you for your hard work and keeping us safe." He stared once more before placing and equipping them in his inventory. He felt guilty for taking such things for newcomers. He looked at it in hand now before looking up at him. With one more bow, he would exit the shop feeling satisfied. Spoiler Accepted! Spear of Strength | T1 Perfect Weapon (Polearm) | DMG III Silver handled spear with a red glow on the tip of the spear. Fusion ID: 229232 Source: https://www.sao-rpg.com/topic/39172-rencesvals-evaluations/?do=findComment&comment=685861 Odin's Chestpiece | T1 Perfect Armor (Heavy) | MIT III Black chest piece with an eerie glow. Fusion ID: 229233 Source: https://www.sao-rpg.com/topic/39172-rencesvals-evaluations/?do=findComment&comment=685861 Edited September 1 by Escudo de Protection Link to post Share on other sites
Hanzoku 0 Posted September 2 #122 Share Posted September 2 On 9/1/2024 at 4:48 AM, Rencesvals said: "Then they served their purpose," Ren replied, a beaming soot-stained smile returned from across the pile of trashed gear unceremoniously dumped on his doorstep. The man had no illusions about his trade or the state in which it might end up. "I make tools to help people survive. The tools themselves can and should be sacrificed, if necessary, because the people cannot - must not." Grabbing a nearby wrought iron ladle, beaten and battered brutally into shape, Ren scooped it into a nearby barrel and poured its contents over his own head. Steam and sizzle followed, as if the man were working the forges of Hell itself, yet doing so gladly. "There will be no charge. I do this for the cause, and not reward, and have reliable backers to assist with the expenses. Thank others by helping them the same way, when the opportunity arises." Gathering the order script, he nodded as he read, already plotting out his plans and how best to make them meet his customer's needs. "Give me a bit." It didn't take long. Within a day, a message was issued back to Hanzoku informing him that his goods were ready for pickup. When he returns, Hanzoku is already looking a bit better than the day before - moving more easily and no longer relying on the staff as much as he was. He runs his fingers over the newly crafted gear with reverence for the smith's craftmanship. "I'll keep your words in mind. I said it before - but if you ever need anything a performer can craft, just let me know." He stops and looks at the smith and notices the dark circles under his eyes. "I'm a bit of a hypocrite to say it, but... don't ignore your own health. You do a lot to help others, but if you drive yourself into the ground doing so, you won't be able to do the same in the future." he says with some concern, as it takes a lot in this game to look as ragged as Ren looked. Link to post Share on other sites
Shay 0 Posted September 6 #123 Share Posted September 6 (edited) Once the hammering of steel stopped, Shay would leave her seat and head back in. The smithy was finished with the blade. The girl would inspect it carefully to its predecessor ensuring the quality. Luckily the man did not disappoint and the blade was nigh a perfect replica of the Muramasa as a side by side comparison would confirm. ”ありがとう。” The dark haired assassin will say simply and place the blades sheathe along with its sister sword on her belt. She’ll offer him a silent nod before being on her way. It was time that she got back to work. Spoiler Picking up Yatsufusa - Perfect T4 Katana ID#225986 Translation of ありがとう - “Thank you.” Edited September 7 by Shay Link to post Share on other sites
Acanthus 0 Posted September 11 #124 Share Posted September 11 Acanthus strode back into Rencesvals’ shop. It seemed like a lifetime ago that she’d been in here, begging for whatever the veterans would provide for her. She recalled stumbling through the process, and being gently corrected when she’d requested unique enhancements on her crafted gear. That’s not me anymore. She cleared her throat, talking firmly with whoever was available. “It’s been some time, but I am back. I’ve made it to the fourth tier, and would like a new sword and armor to keep me moving forward. I’ve drawn up a plan and some descriptions for you—everything should be in order. Let me know if it is not.” Item Name: Ajisai Item Type: Hand-and-a-half sword (Straight sword) Item Tier: 4 Item Quality: Perfect Draft Item Description: A long cerulean blade. The pommel and hilt include subtle floral themes, evoking the remorse instilled by the sword’s name. Requested Enhancements: PARA 2 | BLD 1 Item Name: Resilient Thistle Item Type: Light Armor Item Tier: 4 Item Quality: Perfect Draft Item Description: This simple breastplate features delicate engravings and patterns of the eponymous wildflower, accentuated by soft hues of green and violet. It bestows the thistle’s qualities upon the wearer. Requested Enhancements: MIT 2 | EVA 1 (6) materials send to Rencesvals. Link to post Share on other sites
Rencesvals 0 Posted September 12 Author #125 Share Posted September 12 Warmth and fulfillment filled Ren's eyes at the sight of a returning Acanthus, her skills having grown so quickly and given rise to her prominence. "You've done well," he added, by way of compliment. "It really doesn't seem like that long ago I was crafting some starting equipment to set you upon your journey. Truly, it makes me feel like my efforts here in the forge amount to something, witnessing your achievements." Taking the order slip, the white-haired smith nodded and smiled, appreciating her request. "This won't take too long. You can either wait here, or try the tavern up the street. Vengal's a decent sort, despite his rough exterior. Don't let appearances fool you." *** Rencesvals gives @Acanthus: Ajisai | T4 Perfect Weapon (Straight Sword) | PARA II | BLD I A long cerulean blade. The pommel and hilt include subtle floral themes, evoking the remorse instilled by the sword’s name. Fusion ID: 231130 Source: https://www.sao-rpg.com/topic/39172-rencesvals-evaluations/?do=findComment&comment=686708 Resilient Thistle | T4 Perfect Armor (Light) | IMT II | REC I This simple breastplate features delicate engravings and patterns of the eponymous wildflower, accentuated by soft hues of green and violet. It bestows the thistle’s qualities upon the wearer. Fusion ID: 231131 Source: https://www.sao-rpg.com/topic/39172-rencesvals-evaluations/?do=findComment&comment=686708 Link to post Share on other sites
Acanthus 0 Posted September 12 #126 Share Posted September 12 Acanthus returned from Vengal’s bar after a short while after receiving a message that her crafts were available. She looked over the product approvingly. “Thank you for your persistent efforts. I would not have made it this far without you, and many of the other players here.” She drew Ajisai from its sheathe and drew her hand along the blade. [[You cannot damage a player in a safe zone]]. She smiled sadly. Looking back to Ren, she said, “please let me know if you ever need anything to keep your trade going. The more people we prepare for the game, the sooner we can all go home.” Items Retrieved: Ajisai and Resilient Thistle Link to post Share on other sites
Sphix 0 Posted September 19 #127 Share Posted September 19 (edited) Gust of wind came with as the white-haired wonder pushed open the door wandering inside the blacksmith. The smell of soot and metal filled his nostrils as he stared around with his oceanic blue crystal eyes. He let out a whistle out as he stared at the setting and took it all in. Step by step, he walked around looking at the wares and took in the ambiance of the game itself. It was real. Damn it was all real, he thought in his head. Never having experienced this in his life, he placed a finger across the glass tapping it slightly before reaching the counter. The texture of it was authentic. Was this like the real world? The smell, the sense of touch, the setting itself, and the noise all seemed foreign but yet he yearned to have it all. No one would strip him of freedom anymore. He outstretched his arms and looked down at the information that the form needed. He had come to the right place as he started scribbling down what he would like. He was hoping this would be achievable and free like the other newcomers had spoken of. He did have some things to trade but it was few. Spoiler Item Name: Force Dagger whip Item Type: Whip Item Tier: 1 Item Quality: Perfect Draft Item Description: Chained linked whip with an attached small dagger at the end. Wrist strap on the opposite end for better control. Requested Enhancements: DMG 3 Item Name: Coat of Endurance Item Type: Heavy Armor Item Tier: 1 Item Quality: Perfect Draft Item Description: A coat laced with chained link armor under the fabric to protect its wearer but still look a bit comfortable. Requested Enhancements: MIT 3 He slipped the paper on the table and waited patiently for the results. He was looking forward to going out and having a little bit of fun. Edited September 19 by Sphix Link to post Share on other sites
Rencesvals 0 Posted September 19 Author #128 Share Posted September 19 (edited) Crafting rolls: R8 Blacksmith (11 crafts/day - 9 from rank +1 from extended workshop +1 from Lucrative) Ambition Tool (+1 EXP per attempt) Ambition Food (+1 EXP/craft) | 170115-2 Extended Workshop (+2 EXP per attempt, +1 attempt/day) Hephaestus' Hammer (+1 CD) Lucrative (+2 EXP/craft, Salvage on LD 6+, +1 attempt/day) Crafter's Respite | 215832 ID 232209 | CD 7+1=8 | LD 18 | T1 Uncommon Armor (+9 EXP) ID 232210 | CD 11+1=12 | LD 10 | T1 Perfect Armor (+13 EXP) ID 232211 | CD 4+1=5 | LD 11 | T1 Uncommon Armor (+9 EXP) ID 232212 | CD 4+1=5 | LD 14 | T1 Uncommon Armor (+9 EXP) ID 232213 | CD 9+1=10 | LD 2 | T1 Rare Armor (+11 EXP) ID 232214 | CD 5+1=6 | LD 15 | T1 Uncommon Armor (+9 EXP) ID 232215 | CD 4+1=5 | LD 18 | T1 Uncommon Armor (+9 EXP) ID 232216 | CD 12+1=13 | LD 9 | T1 Perfect Armor (+13 EXP) ID 232217 | CD 4+1=5 | LD 2 | T1 Uncommon Armor (+9 EXP) ID 232218 | CD 4+1=5 | LD 3 | T1 Uncommon Armor (+9 EXP) ID 232219 | CD 7+1=8 | LD 2 | T1 Uncommon Armor (+9 EXP) ID 232220 | CD 10+1=11 | LD 2 | T1 Rare Weapon (+11 EXP) ID 232221 | CD 8+1=9 | LD 18 | T1 Rare Weapon (+11 EXP) ID 232222 | CD 8+1=9 | LD 18 | T1 Rare Weapon (+11 EXP) ID 232223 | CD 10+1=11 | LD 1 | T1 Rare Weapon (+11 EXP) ID 232224 | CD 8+1=9 | LD 18 | T1 Rare Weapon (+11 EXP) ID 232225 | CD 1+1=2 | LD 20 | Salvage (+8 EXP) - keep mat ID 232226 | CD 4+1=5 | LD 15 | T1 Uncommon Weapon (+9 EXP) ID 232227 | CD 12+1=13 | LD 14 | T1 Perfect Weapon (+13 EXP) ID 232228 | CD 8+1=9 | LD 12 | T1 Rare Weapon (+11 EXP) ID 232229 | CD 9+1=10 | LD 6 | T1 Rare Weapon (+11 EXP) ID 232230 | CD 12+1=13 | LD 16 | T1 Perfect Weapon (+13 EXP) Total Cost: 21 materials Edited October 14 by Rencesvals Link to post Share on other sites
Rencesvals 0 Posted September 20 Author #129 Share Posted September 20 (edited) Joking around with several other smiths with whom he was sharing the shop today, they'd agreed to do so as a means of swapping lore and techniques, but also build comraderie. Each shared a passion for their chosen trade, had different experiences and specializations, yet were all prepared to work towards a common goal and benefit. This was the very essence of The Knight Shift at play and filled Ren's heart with warmth, beyond that provided by the fuming furnace in the far corner. "Here you are, my friend," he offered, pushing the requested goods across the workbench with a master's confidence, not quite fully achieved. "I hope these will serve you well out there. Can't say we get a lot of calls for whips, but we appreciated the opportunity. I'd love to know how it performs in the field. And if it needs and tweaks, just bring it back. I'll stand by my work, though. You shouldn't need more than standard care and maintenance." *** Rencesvals gives @Sphix: Force Dagger Whip | T1 Perfect Weapon (Whip) | DMG III Chained linked whip with an attached small dagger at the end. Wrist strap on the opposite end for better control. Crafting ID: 224002 Source: https://www.sao-rpg.com/topic/39172-rencesvals-evaluations/?do=findComment&comment=687383 Coat of Endurance | T1 Perfect Armor (Heavy) | MIT III A coat laced with chained link armor under the fabric to protect its wearer but still look a bit comfortable. Crafting ID: 232210 Source: https://www.sao-rpg.com/topic/39172-rencesvals-evaluations/?do=findComment&comment=687383 Edited September 20 by Rencesvals Link to post Share on other sites
Sphix 0 Posted September 21 #130 Share Posted September 21 Transfixed on some of those high-quality weapons on the wall, he was too busy admiring them before he noticed anyone speaking to him. He noticed a man through his periphery and turned his head to the smith who had a chain and his coat. Astonished, he lost interest on the wall mounted items before gazing upon his new items. This place was great. "Thank you kindly." He spoke happily accepting the two items he requested for. It was indeed beyond his wildest dreams as he felt the coat and realized it wasn't heavy. Perhaps it was part of the systems game where he would find it lighter. He looked over to the chain whip next and admired the weight and texture. It felt real. He looked up one more time to the blacksmith and bowed his head admiring him. "It looks great and of high quality. I appreciate the help you offer." He would speak to him. He equipped the items through his screens before parting ways. A simple wave goodbye was made as he left the premises. Spoiler Action: Accepted Force Dagger Whip | T1 Perfect Weapon (Whip) | DMG III Chained linked whip with an attached small dagger at the end. Wrist strap on the opposite end for better control. Crafting ID: 224002 Source: https://www.sao-rpg.com/topic/39172-rencesvals-evaluations/?do=findComment&comment=687383 Coat of Endurance | T1 Perfect Armor (Heavy) | MIT III A coat laced with chained link armor under the fabric to protect its wearer but still look a bit comfortable. Crafting ID: 232210 Source: https://www.sao-rpg.com/topic/39172-rencesvals-evaluations/?do=findComment&comment=687383 Edited Thursday at 09:53 PM by Rencesvals Link to post Share on other sites
Acanthus 0 Posted October 3 #131 Share Posted October 3 (edited) “Back again,” she announced, stepping into the Knight Shift once more. “I’ve been doing my best to get suited up for the floor boss coming up, which means looking for some of the more powerful enhancements.” She did her best to forget about how she’d barged in here as a new player, thinking that they were something as simple as merely crafting them into the original weapon. “Riardon found some light armor with just the right enhancement. Not as powerful as I’d like, but I’m not going to complain. The armor itself is close to what I’m looking for, but I need to clean up some of the other effects using the armor I have right now. Light momentum is, pardon my bluntness, useless.” Request for Fusion: Enduring Thistle +3 | T4 Perfect Light Armor | ID 226823a | Rec | Vamp Def | Light Momentum With Resilient Thistle | T4 Perfect Armor (Light) | Mit II | Rec I This simple breastplate features delicate engravings and patterns of the eponymous wildflower, accentuated by soft hues of green and violet. It bestows the thistle’s qualities upon the wearer. Fusion ID: 231131 To create: Enduring Thistle | T4 Perfect Armor (Light) Vamp Def I | Mit I | Rec I This simple breastplate features delicate engravings and patterns of the eponymous wildflower, accentuated by soft hues of green and violet. It bestows the thistle’s qualities upon the wearer. Payment. 1 gleaming scale to Rencesvals Edited October 3 by Acanthus Link to post Share on other sites
Rencesvals 0 Posted October 4 Author #132 Share Posted October 4 Ren practically beamed at the sight of Acanthus, eager and ready to take on the Frontlines after so short a time. Her comments about the uselessness of certain enhancement had him burst into full-blown guffaws. "Yes. You're quite right, though it's refreshing to hear other players say so. Regeneration falls into the same trap. Even Heavy Momentum is largely useless. I'm not a big fan of systems cluttered with junk options, but it's not like we have much of a choice. Kayaba also appears to have deleted the suggestion box." Smirking slightly at the joke, he gathered up the items she had brought and double-checked her order to ensure he had it right. "Give me a few moments with these. It shouldn't take long." True to his word, the white-haired smith returned to where she was waiting after only a few minutes, the armor reforged and cleaned. "Good luck out there, Acanthus. And please, stay safe." *** Ren gives Acanthus: Enduring Thistle | T4 Perfect Armor (Light) Vamp Def I | Mit I | Rec I This simple breastplate features delicate engravings and patterns of the eponymous wildflower, accentuated by soft hues of green and violet. It bestows the thistle’s qualities upon the wearer. Fusion ID: 234598 Source: https://www.sao-rpg.com/topic/39172-rencesvals-evaluations/?do=findComment&comment=688804 Link to post Share on other sites
Acanthus 0 Posted October 4 #133 Share Posted October 4 Acanthus returned to the shop once she heard Ren’s work was done. She stepped into the Knight Shift yet again. If she kept pestering him for more work, eventually she would need to look into getting more permanent lodging down here just to save on time and travel costs. Then again, she did enjoy the climate and feel of floor 24 much more—maybe she could convince Ren to move upstairs. She wouldn’t have any problem bankrolling the move, but Rencesvals didn’t seem the type that was attracted to money. Even after all this time, he was still crafting armor for new players. Someone had to do it. “Good work as always, Ren. I may be back to finish up the rest of my build once I get a few more enhancements to choose from. I’ll keep in touch.” Picked up item: Enduring Thistle | T4 Perfect Armor (Light) Vamp Def I | Mit I | Rec I This simple breastplate features delicate engravings and patterns of the eponymous wildflower, accentuated by soft hues of green and violet. It bestows the thistle’s qualities upon the wearer. Fusion ID: 234598 Link to post Share on other sites
Rencesvals 0 Posted October 14 Author #134 Share Posted October 14 (edited) Crafting rolls: R8 Blacksmith (13 crafts/day - 9 from rank +1 from extended workshop +3 from Trading Hall III) Ambition Tool (+1 EXP per attempt) Ambition Food (+1 EXP/craft) | 170116 Extended Workshop (+2 EXP per attempt, +1 attempt/day) Hephaestus' Hammer (+1 CD) Lucrative (+2 EXP/craft, Salvage on LD 6+, +1 attempt/day) Crafter's Respite | 215832-1 ID 235799 | CD 8+1=9 | LD 17 | T2 Rare Weapon (+11 EXP) ID 235800 | CD 1+1=2 | LD 16 | Salvage (+8 EXP) - keep mat ID 235801 | CD 8+1=9 | LD 18 | T2 Rare Weapon (+11 EXP) ID 235802 | CD 2+1=3 | LD 2 | Salvage (+8 EXP) - lose mat ID 235803 | CD 3+1=4 | LD 13 | Salvage (+8 EXP) - keep mat ID 235804 | CD 1+1=2 | LD 2 | Salvage (+8 EXP) - lose mat ID 235805 | CD 12+1=13 | LD 7 | T2 Perfect Weapon (+13 EXP) ID 235806 | CD 6+1=7 | LD 16 | T2 Uncommon Weapon (+9 EXP) ID 235807 | CD 3+1=4 | LD 12 | Salvage (+8 EXP) - keep mat ID 235808 | CD 6+1=7 | LD 1 | T2 Uncommon Weapon (+9 EXP) ID 235809 | CD 10+1=11 | LD 8 | T2 Rare Weapon (+11 EXP) ID 235821 | CD 6+1=7 | LD 11 | T2 Uncommon Weapon (+9 EXP) ID 235822 | CD 1+1=2 | LD 6 | Salvage (+8 EXP) - keep mat ID 235810 | CD 2+1=3 | LD 13 | Salvage (+8 EXP) - keep mat ID 235811 | CD 2+1=3 | LD 13 | Salvage (+8 EXP) - keep mat ID 235812 | CD 12+1=13 | LD 8 | T2 Perfect Armor (+13 EXP) ID 235813 | CD 5+1=6 | LD 1 | T2 Uncommon Armor (+9 EXP) ID 235814 | CD 8+1=9 | LD 6 | T2 Rare Armor (+11 EXP) ID 235815 | CD 1+1=2 | LD 11 | Salvage (+8 EXP) - keep mat - mislabeled as by Freyd ID 235816 | CD 4+1=5 | LD 20 | T2 Uncommon Armor (+8 EXP) ID 235817 | CD 9+1=10 | LD 16 | T2 Rare Armor (+11 EXP) ID 235818 | CD 10+1=11 | LD 20 | T2 Rare Armor (+11 EXP) ID 235819 | CD 7+1=8 | LD 1 | T2 Uncommon Armor (+9 EXP) ID 235820 | CD 6+1=7 | LD 13 | T2 Uncommon Armor (+9 EXP) ID 235823 | CD 1+1=2 | LD 12 | Salvage (+8 EXP) - keep mat ID 235824 | CD 3+1=4 | LD 3 | Salvage (+8 EXP) - lose mat Total Cost: 18 materials Edited October 14 by Rencesvals Link to post Share on other sites
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