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[F02-SP] Overspawn Point Alpha <<Nature's Treasure>>


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"Time to break the circuit, I guess?"  Direct contact seemed like a bad idea, possibly leading to the same fate as whoever the last fellow was, still clutching on to his own death.  Scouring the room for option, the Whisper laid eyes upon a tall, white crystalline formations, some of its massive shards leaning precariously in the right direction.  "Okay... so that's an option.  Now, how the heck am I going to get there?"  The centre of the room resembled a swirling maelstrom of chittering multicolored death, as if an entire vat of Skittles had taken the Jekyll/Hide formula, or whatever Seymore took in the Little Shop of Horrors.  Short version: Very not friendly.  

Trying the ceiling was tempting, but the inverted formations were much smaller and looked far too fragile.  Their spacing was also far from ideal.  Falling fifty feet into the spider blender wasn't especially appealing.  Maybe ground and wall-affixed nodes?

***

Spoiler

Freyd regains +4 EN

Post Action | TECH-F (x8, 8 EN, +2/hit): 16 EN - (Rested 2/2; Stamina) = 13 EN.  
Free Action | None

ID #215173 | BD:10+8=18 (hit).  DMG (8*28=224) Crystal Spider #33 stunned.
ID #215174 | BD:3+8=11 (hit).  DMG (8*28=224) Crystal Spider #34 stunned.
ID #215175 | BD:2+8=10 (hit).  DMG (8*28=224) Crystal Spider #35 stunned.
ID #215176 | BD:5+8=13 (hit).  DMG (8*28=224) Crystal Spider #36 stunned.

Note: ignoring crits because they don’t matter.

Freyd | HP: 1160/1160 | EN: 91/150 (100+4-13) | DMG: 28 | ACC: 7 | BH: 63 | LD: 13 | AA | QUAL: 2 | PROSP 12

Crystal Spider #33: HP: 416/640 | DMG 192 | STUNNED (640-224)
Crystal Spider #34: HP: 416/640 | DMG 192 | STUNNED (640-224)
Crystal Spider #35: HP: 416/640 | DMG 192 | STUNNED (640-224)
Crystal Spider #36: HP: 416/640 | DMG 192 | STUNNED (640-224)
 

 

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A running jump got him atop of the morass of arachnids, where Freyd ran for his life to the nearest crystal cluster, a bluish one that resembled some sort of massive spruce with needle-like protrusions from each main spire.  It was like giving a giant cactus a full body hug and would remain one of Freyd's least fond memories for some time to come.  Any spiders that had actually noticed his presence were swept along by their kin, unable to challenge him directly.  That would change quickly if too many took notice and the swarm itself took an interest.  Peeling himself painfully off his pin cushion, he climbed to the top of the closest spine to his next destination, grateful for decent mitigation and battle healing scores, not to mention the pain suppression.  That last one wasn't quite catching it all, leaving him wishing that the damned thing had an adjustable setting.

***

Spoiler

Freyd regains +4 EN

Post Action | AoE-I (x15, 11 EN, +2 Shift, +2/hit): 21 EN - (Rested 1/2; Stamina) = 18 EN.  
Free Action | None

ID #215177 | BD:6+8=14 (hit).  DMG (15*28=420) Crystal Spider #33 dead.
ID #215178 | BD:5+8=13 (hit).  DMG (15*28=420) Crystal Spider #34 dead.
ID #215179 | BD:7+8=15 (hit).  DMG (15*28=420) Crystal Spider #35 dead
ID #215180 | BD:9+8=17 (hit).  DMG (15*28=420) Crystal Spider #36 dead.

Note: ignoring crits because they don’t matter.

Freyd | HP: 1160/1160 | EN: 77/150 (91+4-18) | DMG: 28 | ACC: 7 | BH: 63 | LD: 13 | AA | QUAL: 2 | PROSP 12

Crystal Spider #33: HP: 0/640 | DMG 192 (416-420)
Crystal Spider #34: HP: 0/640 | DMG 192 (416-420)
Crystal Spider #35: HP: 0/640 | DMG 192 (416-420)
Crystal Spider #36: HP: 0/640 | DMG 192 (416-420)
 

Loot Crystal Spider #33: ID #215492 | LD: 18+14=21 | CD: 6+2=8
+1 materials (+1 from Nature's Treasure)
12,800 col (HP[640]*20 - incl. +4 CD/LD even, +12 from Prosperity +1 from Nature's Treasure)
T4 Perfect Consumable 215492a
T4 Perfect Consumable 215492b 
T4 Perfect Armor/Shield 215492c

Loot Crystal Spider #34: ID #215493 | LD: 20+14=34 | CD: 9+2=11
+3 materials (+2 CD odd +1 from Nature's Treasure)
11,520 col (HP[640]*18 - incl. +2 LD even, +12 from Prosperity +1 from Nature's Treasure)
+1 Gleaming Scale
+1 Random Dungeon Map 215493

Loot Crystal Spider #35: ID #215494 | LD: 13+14=27 | CD: 12+2=14
+3 materials (+2 LD odd +1 from Nature's Treasure)
11,520 col (HP[640]*18 - incl. +2 CD even, +12 from Prosperity +1 from Nature's Treasure)
+1 Gleaming Scale
+1 Random Dungeon Map 215494

Loot Crystal Spider #36: ID #215495 | LD: 20+14=34 | CD: 5+2=7
+3 materials (+2 CD odd +1 from Nature's Treasure)
16,000 col (HP[640]*25 - incl. +2 LD even, +7 from loot roll +12 from Prosperity +1 from Nature's Treasure)
T4 Perfect Weapon 215495a
T4 Perfect Weapon 215495b
T4 Perfect Weapon 215495c

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Leaping high into the air and nearly running his hand through one of the wall formations, Freyd leveraged his momentum to spin and leap acrobatically from one set of crystals to the next, keenly aware of the sound of breakage in his wake.  No turning back.  As long as they don't break when I grab-

*CRACK*

"Shit!"

The slender branch he'd snared could take the force of his movement and snapped like a twig the moment he grabbed it, offering just enough resistance to flip him head over heels into an uncontrolled spin.  Instinct alone guided his hand to reach and grab for anything - a tall order given the brightness all around his dizzied perception.  Where his hands failed, his gut came to the rescue.  Landing hard on another outcropping just below his intended target knocked the wind out of him even as he clung to it for deal life.  He could feel the memory of Mina glaring at him for his foolishness, ironically easing the tension enough for him to recenter himself and make ready for the next jump.

***

Spoiler

Freyd regains +4 EN

Post Action | TECH-F (x8, 8 EN, +2/hit): 16 EN - (Rested 2/2; Stamina) = 13 EN.  
Free Action | None

ID #215181 | BD:7+8=15 (hit).  DMG (8*28=224) Crystal Spider #37 stunned.
ID #215182 | BD:4+8=12 (hit).  DMG (8*28=224) Crystal Spider #38 stunned.
ID #215183 | BD:4+8=12 (hit).  DMG (8*28=224) Crystal Spider #39 stunned.
ID #215184 | BD:4+8=12 (hit).  DMG (8*28=224) Crystal Spider #40 stunned.

Note: ignoring crits because they don’t matter.

Freyd | HP: 1160/1160 | EN: 68/150 (77+4-13) | DMG: 28 | ACC: 7 | BH: 63 | LD: 13 | AA | QUAL: 2 | PROSP 12

Crystal Spider #37: HP: 416/640 | DMG 192 | STUNNED (640-224)
Crystal Spider #38: HP: 416/640 | DMG 192 | STUNNED (640-224)
Crystal Spider #39: HP: 416/640 | DMG 192 | STUNNED (640-224)
Crystal Spider #40: HP: 416/640 | DMG 192 | STUNNED (640-224)

 

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Climbing atop the crystalline outrigger, Freyd balanced upon the thick formation like it was a balance beam, arms out side to spread his weight.  The white cluster was just ahead, about twenty feet across the sea of frenzied mobs swirling below, its increased undulations suggesting a growing awareness of his presence.  Individual spiders tried reaching up to snare him from his perch, only to be carried away by their brethren.  There was another problem: with the exit passage blocked by Litz and Foyle, the tide was rising.  

"Ughhh... never a break," Freyd muttered, already well aware that time was a factor.  Electro-dude, still clutching the crystal, would likely agree. Freyd tried not to think about whether the player was still conscious, hoping he'd died the moment this madness triggered. "Nasty bit of business that, but we'll deal with it once the light show's been disconnected."  Curiosity was already gnawing at him: who was this person and why were they here in the first place?

***

Spoiler

Freyd regains +4 EN

Post Action | AoE-I (x15, 11 EN, +2 Shift, +2/hit): 21 EN - (Rested 1/2; Stamina) = 18 EN.  
Free Action | None

ID #215185 | BD:2+8=10 (hit).  DMG (15*28=420) Crystal Spider #37 dead.
ID #215186 | BD:5+8=13 (hit).  DMG (15*28=420) Crystal Spider #38 dead.
ID #215187 | BD:10+8=18 (hit).  DMG (15*28=420) Crystal Spider #39 dead
ID #215188 | BD:5+8=13 (hit).  DMG (15*28=420) Crystal Spider #40 dead.

Note: ignoring crits because they don’t matter.

Freyd | HP: 1160/1160 | EN: 54/150 (68+4-18) | DMG: 28 | ACC: 7 | BH: 63 | LD: 13 | AA | QUAL: 2 | PROSP 12

Crystal Spider #37: HP: 0/640 | DMG 192 (416-420)
Crystal Spider #38: HP: 0/640 | DMG 192 (416-420)
Crystal Spider #39: HP: 0/640 | DMG 192 (416-420)
Crystal Spider #40: HP: 0/640 | DMG 192 (416-420)
 

Loot Crystal Spider #37: ID #215496 | LD: 10+14=24 | CD: 9+2=11
+3 materials (+2 CD odd +1 from Nature's Treasure)
11,520 col (HP[640]*18 - incl. +2 LD even, +12 from Prosperity +1 from Nature's Treasure)
+1 Demonic Shard
+1 Random Dungeon Map 215496

Loot Crystal Spider #38: ID #215497 | LD: 13+14=27 | CD: 12+2=14
+3 materials (+2 LD odd +1 from Nature's Treasure)
11,520 col (HP[640]*18 - incl. +2 CD even, +12 from Prosperity +1 from Nature's Treasure)
+1 Demonic Shard
+1 Random Dungeon Map 215497

Loot Crystal Spider #39: ID #215498 | LD: 18+14=32 | CD: 7+2=9
+3 materials (+2 CD odd +1 from Nature's Treasure)
11,520 col (HP[640]*18 - incl. +2 LD even, +12 from Prosperity +1 from Nature's Treasure)
+1 Demonic Shard
+1 Random Dungeon Map 215498

Loot Crystal Spider #40: ID #215499 | LD: 12+14=26 | CD: 3+2=5
+3 materials (+2 CD odd +1 from Nature's Treasure)
16,000 col (HP[640]*25 - incl. +2 LD even, +7 from loot roll +12 from Prosperity +1 from Nature's Treasure)
T4 Perfect Weapon 215499a
T4 Perfect Weapon 215499b
T4 Perfect Weapon 215499c

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His instincts screamed at him to test the stability of the span before he ran.  Why?  If it's going to fail, I might as well find out while I'm running.  Finding out in advance doesn't help me.  Taking one step, then another, Freyd was reminded of a conversation with Oscar when the two had first met.  In Aincrad, the limits of the real world only exist if you allow them to.  He'd watched the man make a crazy superman-style leap up a massive cliff face.  It was akin to being in the Matrix and realizing that physics were optional.  Cardinal frowned upon such errata and tended to respond if too many direct occurrences threatened its notion a propriety.  Still, such zany antics had their moments and this was one were they were of the essence.  A walk became a run and then a leap, Freyd sailing across the gap in full mad-lad style that would make his buddy proud, and then utterly failing to stick the landing by trying to catch the target with his face.

***

Spoiler

Freyd regains +4 EN

Post Action | TECH-F (x8, 8 EN, +2/hit): 16 EN - (Rested 2/2; Stamina) = 13 EN.  
Free Action | None

ID #215189 | BD:7+8=15 (hit).  DMG (8*28=224) Crystal Spider #41 stunned.
ID #215190 | BD:1+8=9 (hit).  DMG (8*28=224) Crystal Spider #42 stunned.
ID #215191 | BD:2+8=10 (hit).  DMG (8*28=224) Crystal Spider #43 stunned.
ID #215192 | BD:1+8=9 (hit).  DMG (8*28=224) Crystal Spider #44 stunned.

Note: ignoring crits because they don’t matter.

Freyd | HP: 1160/1160 | EN: 45/150 (54+4-13) | DMG: 28 | ACC: 7 | BH: 63 | LD: 13 | AA | QUAL: 2 | PROSP 12

Crystal Spider #41: HP: 416/640 | DMG 192 | STUNNED (640-224)
Crystal Spider #42: HP: 416/640 | DMG 192 | STUNNED (640-224)
Crystal Spider #43: HP: 416/640 | DMG 192 | STUNNED (640-224)
Crystal Spider #44: HP: 416/640 | DMG 192 | STUNNED (640-224)

 

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"OWWWwww.  Fuck!"

It was called pain 'suppression', not 'elimination.'  Cardinal had taken its due early.  His arms had also failed to find purchase, leaving the Whisper clinging to the spar by his legs, the rest of his bruised body dangling upside down and facing the still swellings swarm now increasing aware and agree about his intrusion.

"I am so glad that no one else is here to see this," he muttered to himself, knowing that recording crystals of him thigh-hugging a giant phallic prong would fetch a high price in some circles.  The brokers, in particular, would have a field day.  Finally thankful for those daily ab crunches, he bent upright again and maneuvered himself to atop the arctic cluster.  Raising his fist high and checking twice to ensure he had the angle right, Freyd struck the target shard with the full force of his shattering sword art.  The blow smashed the white column causing it to fall like shrapnel-laden rain upon the poor figure still clinging to the central node.  Only then did he notice: no icon?

***

Spoiler

Freyd regains +4 EN

Post Action | AoE-I (x15, 11 EN, +2 Shift, +2/hit): 21 EN - (Rested 1/2; Stamina) = 18 EN.  
Free Action | None

ID #215193 | BD:X+8=X (hit).  DMG (15*28=420) Crystal Spider #41 dead.
ID #215194 | BD:X+8=X (hit).  DMG (15*28=420) Crystal Spider #42 dead.
ID #215195 | BD:X+8=X (hit).  DMG (15*28=420) Crystal Spider #43 dead
ID #215196 | BD:X+8=X (hit).  DMG (15*28=420) Crystal Spider #44 dead.

Note: ignoring crits because they don’t matter.
Note 2: Forgot to jot down the roller BDs, but can't check results due to busted roller search.  They are actually irrelevant since I can't miss.  Please let me know if I need to re-roll.

Freyd | HP: 1160/1160 | EN: 31/150 (45+4-18) | DMG: 28 | ACC: 7 | BH: 63 | LD: 13 | AA | QUAL: 2 | PROSP 12

Crystal Spider #41: HP: 0/640 | DMG 192 (416-420)
Crystal Spider #42: HP: 0/640 | DMG 192 (416-420)
Crystal Spider #43: HP: 0/640 | DMG 192 (416-420)
Crystal Spider #44: HP: 0/640 | DMG 192 (416-420)

Loot Crystal Spider #41: ID #215841 | LD: 10+14=24 | CD: 2+2=4
+1 materials (+1 from Nature's Treasure)
12,800 col (HP[640]*20 - incl. +4 CD/LD even, +12 from Prosperity +1 from Nature's Treasure)
T4 Perfect Trinket 215841a
T4 Perfect Weapon 215841b

Loot Crystal Spider #42: ID #215842 | LD: 8+14=22 | CD: 4+2=6
+1 materials (+1 from Nature's Treasure)
12,800 col (HP[640]*20 - incl. +4 CD/LD even, +12 from Prosperity +1 from Nature's Treasure)
T4 Perfect Armor/Shield 215842a
T4 Perfect Consumable 215842b
T4 Perfect Consumable 215842c

Loot Crystal Spider #43: ID #215843 | LD: 1+14=15 | CD: 11+2=13
+5 materials (+4 CD/LD odd +1 from Nature's Treasure)
11,520 col (HP[640]*18 - incl. +2 from loot roll +12 from Prosperity +1 from Nature's Treasure)
T4 Rare Armor/Shield 215843

Loot Crystal Spider #44: ID #215844 | LD: 16+14=30 | CD: 6+2=8
+1 materials (+1 from Nature's Treasure)
17,280 col (HP[640]*27 - incl. +4 CD/LD even, +7 from loot roll +12 from Prosperity +1 from Nature's Treasure)
T4 Perfect Weapon 215844a
T4 Perfect Weapon 215844b
T4 Perfect Weapon 215844c
 

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Was it because the player was already dead?  Or was the whole thing some sort of messed up quest or event?  It was like those rare circumstances where the system enabled bodies to remain, even though death normally caused a player or mob to disintegrate instantaneously.  What was going on here?

That was as far as his thoughts managed to get, the rest of the chamber erupting into a massive cascading discharge of energy that streamed through the swirling mobs out and down to reach their swarming kin in the tunnels leading out past Foyle, Litz and eventually all the way back to Sykes' position.  He could only hope that they jumped clear in time.  There hadn't exactly been an opportunity to warn them, and the interference would have likely blocked any such attempt anyway.

The entire cavern erupted into a giant disastrous collapse of crystalline destruction, Freyd hanging on for dear life from relatively shelter cocooned in the white cluster.  By the time the dust cleared, including the carpet bomb of explosions from so many dead mobs, barely anything remained to investigate.  The solitary figure and control nodule were no more.  There was no sign of remnant of either.

***

Spoiler

Freyd regains +4 EN

Post Action | TECH-F (x8, 8 EN, +2/hit): 16 EN - (Rested 2/2; Stamina) = 13 EN.  
Free Action | None

ID #215197 | BD:X+8=X (hit).  DMG (8*28=224) Crystal Spider #45 stunned.
ID #215198 | BD:X+8=X (hit).  DMG (8*28=224) Crystal Spider #46 stunned.
ID #215199 | BD:X+8=X (hit).  DMG (8*28=224) Crystal Spider #47 stunned.
ID #215200 | BD:X+8=X (hit).  DMG (8*28=224) Crystal Spider #48 stunned.

Note: ignoring crits because they don’t matter.
Note 2: Forgot to jot down the roller BDs, but can't check results due to busted roller search.  They are actually irrelevant since I can't miss.  Please let me know if I need to re-roll.

Freyd | HP: 1160/1160 | EN: 22/150 (31+4-13) | DMG: 28 | ACC: 7 | BH: 63 | LD: 13 | AA | QUAL: 2 | PROSP 12

Crystal Spider #45: HP: 416/640 | DMG 192 | STUNNED (640-224)
Crystal Spider #46: HP: 416/640 | DMG 192 | STUNNED (640-224)
Crystal Spider #47: HP: 416/640 | DMG 192 | STUNNED (640-224)
Crystal Spider #48: HP: 416/640 | DMG 192 | STUNNED (640-224)
 

 

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Dusting off the caked on layer of dust and drifting mob gut sparkles, Freyd slowly emerged from the cavern, calling out for Foyle and Litz to respond.

"Are boys still with me?  Please say yes.  The paperwork for the contrary is too much of a headache."

Foyle's giggle-like chuckles confirmed it, Austerlitz also groaning as he pulled himself out from under a thick layer of shattered crystals.  Their health bars were in the deeper yellow range, but both would recover.  

"Come on.  We need to make sure that the rest of the players at the outer defenses are still okay."  Yanking both to their feet, they proceeded at best speed to the caves' exit.

Giant scars rent the landscape where the lines of mobs had burst in the final moment of destruction, and everything beyond built up to a series of improvised trenches and kill boxes that instantly spoke of Sykes' handiwork.  The scout emerged first as the rest of them stumbled out of the tunnels.

"What happened in there, boss?"  Sykes looked worse for wear, but he'd held the line without losing anyone in the process.  That was a big win and earned him Freyd gratitude and rarer approval.

"I have no fucking clue, but we're gonna find out."

***

Spoiler

Freyd regains +4 EN

Post Action | AoE-I (x15, 11 EN, +2 Shift, +2/hit): 21 EN - (Rested 1/2; Stamina) = 18 EN.  
Free Action | None

ID #215201 | BD:X+8=X (hit).  DMG (15*28=420) Crystal Spider #45 dead.
ID #215202 | BD:X+8=X (hit).  DMG (15*28=420) Crystal Spider #46 dead.
ID #215203 | BD:X+8=X (hit).  DMG (15*28=420) Crystal Spider #47 dead
ID #215204 | BD:X+8=X (hit).  DMG (15*28=420) Crystal Spider #48 dead.

Note: ignoring crits because they don’t matter.
Note 2: Forgot to jot down the roller BDs, but can't check results due to busted roller search.  They are actually irrelevant since I can't miss.  Please let me know if I need to re-roll.

Freyd | HP: 1160/1160 | EN: 6/150 (22+4-18) | DMG: 28 | ACC: 7 | BH: 63 | LD: 13 | AA | QUAL: 2 | PROSP 12

Crystal Spider #45: HP: 0/640 | DMG 192 (416-420)
Crystal Spider #46: HP: 0/640 | DMG 192 (416-420)
Crystal Spider #47: HP: 0/640 | DMG 192 (416-420)
Crystal Spider #48: HP: 0/640 | DMG 192 (416-420)

Loot Crystal Spider #45: ID #215844 | LD: 18+14=32 | CD: 8+2=10
+1 materials (+1 from Nature's Treasure)
12,800 col (HP[640]*20 - incl. +4 CD/LD even, +12 from Prosperity +1 from Nature's Treasure)
+1 Demonic Shard
+1 Random Dungeon Map 215844

Loot Crystal Spider #46: ID #215845 | LD: 8+14=22 | CD: 5+2=7
+3 materials (+2 CD odd +1 from Nature's Treasure)
11,520 col (HP[640]*18 - incl. +2 LD even, +12 from Prosperity +1 from Nature's Treasure)
T4 Perfect Armor/Shield 215845a
T4 Perfect Consumable 215845b
T4 Perfect Consumable 215845c

Loot Crystal Spider #47: ID #215846 | LD: 16+14=30 | CD: 1+2=3
+3 materials (+2 CD odd +1 from Nature's Treasure)
11,520 col (HP[640]*18 - incl. +2 LD even, +12 from Prosperity +1 from Nature's Treasure)
T4 Perfect Consumable 215846a
T4 Perfect Consumable 215846b
T4 Perfect Armor/Shield 215846c
T4 Perfect Armor/Shield 215846d

Loot Crystal Spider #48: ID #215847 | LD: 10+14=24 | CD: 11+2=13
+3 materials (+2 CD odd +1 from Nature's Treasure)
15,360 col (HP[640]*24 - incl. +2 LD even, +12 from loot roll +6 from Prosperity +1 from Nature's Treasure)
T4 Perfect Consumable 215847a

***

Thread Closing:

7,872 EXP (Word Count [4928/10*16*1])
629,780 col (1 page [400] + Loot [628,200] + 15% P5 Reward [1,180])
127 Materials (Loot [129])

+10 Demonic Shard
+5 Gleaming Scale

Random Dungeon Maps: 215457, 215458, 215460, 215462, 215464, 215467, 215478, 215488, 215491, 215493, 215494, 215496, 215497, 215498, 215844

T4 Perfect Weapon:  215463b
T4 Perfect Weapon 215466a
T4 Perfect Weapon 215466b
T4 Perfect Weapon 215466c
T4 Perfect Weapon 215465b
T4 Perfect Weapon 215465c
T4 Perfect Weapon 215474a
T4 Perfect Weapon 215474b
T4 Perfect Weapon 215474c
T4 Perfect Weapon 215477b
T4 Perfect Weapon 215477c
T4 Perfect Weapon 215479a
T4 Perfect Weapon 215479b
T4 Perfect Weapon 215479c
T4 Perfect Weapon 215483b
T4 Perfect Weapon 215484a
T4 Perfect Weapon 215484b
T4 Perfect Weapon 215484c
T4 Perfect Weapon 215499a
T4 Perfect Weapon 215499b
T4 Perfect Weapon 215499c
T4 Perfect Weapon 215841b
T4 Perfect Weapon 215844a
T4 Perfect Weapon 215844b
T4 Perfect Weapon 215844c

T4 Perfect Armor/Shield 215461a
T4 Perfect Armor/Shield 215463a
T4 Perfect Armor/Shield 215465a
T4 Perfect Armor/Shield 215468c
T4 Perfect Armor/Shield 215468d
T4 Perfect Armor/Shield 215473a
T4 Perfect Armor/Shield 215477a
T4 Perfect Armor/Shield  215482c
T4 Perfect Armor/Shield 215482d
T4 Perfect Armor/Shield 215490c
T4 Perfect Armor/Shield 215490d
T4 Perfect Armor/Shield 215492c
T4 Perfect Armor/Shield 215842a
T4 Perfect Armor/Shield 215845a
T4 Perfect Armor/Shield 215846c
T4 Perfect Armor/Shield 215846d
T4 Rare Armor/Shield 215843

T4 Perfect Trinket 215470
T4 Perfect Trinket 215461b
T4 Perfect Trinket 215483a
T4 Perfect Trinket 215489
T4 Perfect Trinket 215841a
T4 Rare Trinket 215459a
T4 Rare Trinket 215469
T4 Rare Trinket 215471
T4 Rare Trinket 215485b

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