Randal 0 Posted August 22, 2023 Author #21 Share Posted August 22, 2023 (edited) Spoiler Randal | HP: 550/550 | EN: 70/70 | DMG: 19 | MIT: 75 | EVA: 3 | ACC: 4 | LD: 8 | -2 Stealth Rating | TECH Shift | +5 Stealth Detection Third post out of combat: Energy replenished Relevant Skill information not already added: <<Survival>> | (Healing +10% and Immunity to environment effects) Equipment: Perfect Weapon: DMG | DMG | DMG Perfect Light Armor: EVA | EVA | EVA Perfect Jewellery: LD | LD | LD Battle Ready Items: 4x Tier 3 Spicy Mala Snack each with 3 slots of MIT [+45 MIT] Accumulated Exp, Col, Mat, Items Rank 2 Foraging Exp: 53 Materials: 11 Available Rank 5 Sword Arts: [x12] ST-I (12 - 2 EN) | A single-target sword art. [x15] ST-II (15 - 2 EN) | A powerful single-target sword art. Only available for use when ST-I was used and successfully struck an enemy the previous turn or if ST-II had been used and had missed the previous turn. [x20] ST-B (20 - 2 EN) | A devastating single-target sword art. Can only be used if the sword art used the previous turn is not ST-B and had rolled a natural CD9+. When performing an AoE attack, use only the first roll. [x11] AOE-I (11 - 2 + [2 * targets] EN) | AOE | A sword art that strikes multiple targets at once. [x14] AOE-II (14 - 2 + [2 * targets] EN) | AOE | A powerful sword art that strikes multiple targets at once. Only available for use when AOE-I was used and successfully struck an enemy the previous turn or if AOE-II had been used and had missed the previous turn. [x12 + 4] TECH-A (13 - 2 + 3 EN) | STUN | A single-target sword art that stuns an enemy. [x12 + 4] TECH-B (12 - 2 + 3 EN) | DELAY | A single-target sword art that, on a successful strike, applies [Delay] on the enemy. [Delay] is a status condition that reduces the enemy’s ACC by 1 for one turn. As the veil of night draped over the forest, obscuring Randal's vision, the weight of responsibility rested heavily on his shoulders. He understood the need for caution, for even his battle-hardened expertise couldn't guarantee immunity from unseen threats. With Kagamine by his side, his primary focus was safeguarding the boy's well-being, ensuring that nothing hindered their progress toward reuniting him with his sister. Sensing the encroaching darkness, Randal suggested a pause for the night. Resting amidst the shadows would shield them from potential ambushes and allow them to regroup. His concern, however, lay not in his own vulnerability but rather in Kagamine's safety. If anything were to befall the boy, their mission would be derailed, a prospect Randal was determined to prevent. Kagamine's unease regarding the prospect of spending the night in the jungle was palpable. His apprehension mirrored the uncertainties that accompanied the virtual world's reality. In response, he urged Randal to press onward, invoking a rare streak of confidence rooted in his familiarity with the forest trails. The Faultwarren Bandits' reign of terror had transformed these paths, but Kagamine's former knowledge offered a glimmer of hope in their endeavor. Drawn to Kagamine's newfound resolve, Randal embraced the momentum. Kagamine's willingness to lead, to draw from his own experiences, bolstered Randal's own determination. A mutual understanding seemed to pass between them, unspoken yet palpable – a shared goal, an unyielding pursuit of the task at hand. Amidst the shroud of darkness, their journey took on a renewed energy, each step punctuated by the undercurrent of companionship and purpose. Randal's vigilance persisted, a silent guardian who prioritized Kagamine's well-being above all else. The forest around them held secrets untold, but in the unity of their shared mission, they found a beacon of resilience, an unwavering commitment to surmount whatever challenges lay ahead. Post Action - Foraging Spoiler ID Battle Craft Loot MOB Character Link Purpose Time 216521 3 9 13 5 Randal http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png Foraging 2023-08-22 09:00:51 Foraging critical success: 2 materials and 8 exp Edited August 23, 2023 by Randal Link to post Share on other sites
Randal 0 Posted August 22, 2023 Author #22 Share Posted August 22, 2023 (edited) Spoiler Relevant Skill information not already added: <<Survival>> | (Healing +10% and Immunity to environment effects) Equipment: Perfect Weapon: DMG | DMG | DMG Perfect Light Armor: EVA | EVA | EVA Perfect Jewellery: LD | LD | LD Battle Ready Items: 4x Tier 3 Spicy Mala Snack each with 3 slots of MIT [+45 MIT] Accumulated Exp, Col, Mat, Items Rank 2 Foraging Exp: 57 Materials: 13 Available Rank 5 Sword Arts: [x12] ST-I (12 - 2 EN) | A single-target sword art. [x15] ST-II (15 - 2 EN) | A powerful single-target sword art. Only available for use when ST-I was used and successfully struck an enemy the previous turn or if ST-II had been used and had missed the previous turn. [x20] ST-B (20 - 2 EN) | A devastating single-target sword art. Can only be used if the sword art used the previous turn is not ST-B and had rolled a natural CD9+. When performing an AoE attack, use only the first roll. [x11] AOE-I (11 - 2 + [2 * targets] EN) | AOE | A sword art that strikes multiple targets at once. [x14] AOE-II (14 - 2 + [2 * targets] EN) | AOE | A powerful sword art that strikes multiple targets at once. Only available for use when AOE-I was used and successfully struck an enemy the previous turn or if AOE-II had been used and had missed the previous turn. [x12 + 4] TECH-A (13 - 2 + 3 EN) | STUN | A single-target sword art that stuns an enemy. [x12 + 4] TECH-B (12 - 2 + 3 EN) | DELAY | A single-target sword art that, on a successful strike, applies [Delay] on the enemy. [Delay] is a status condition that reduces the enemy’s ACC by 1 for one turn. Their journey continued, the moments stretching into an enigmatic tapestry woven by the intertwining of shadows and purpose. Yet, the tranquility was abruptly shattered by the sound of pursuit – the rhythmic cadence of rapid footsteps closing in. Randal's skill at searching and navigation offered little solace in the face of this sudden threat. The pursuer exhibited an uncanny prowess, matching their pace with an eerie precision that hinted at a profound familiarity with the terrain. Realization dawned like a chilling gust – their pursuer was not merely swift, but driven by an inexorable fury. Whoever this relentless figure was, they possessed a determination that brooked no hesitation, no consideration for the perils of the forest floor. Panic wasn't an option; Randal's decision weighed heavily. There was no escaping this pursuer, and it was clear that the leader of the Faultwarren Bandits had arrived with vengeance in her heart. With grim resolve, Randal prepared to stand his ground. The time spent in the forest had granted him the boon of rejuvenated energy and restored health, a vital advantage as he faced this formidable adversary. As the figure emerged from the shadows, the air was fraught with tension, thick with animosity. "You!" The voice that echoed through the night dripped with venom, every syllable a promise of retribution. The source of the voice materialized into a figure, a woman driven by a fiery rage that seemed to radiate from her very being. The very embodiment of Kagamine's warnings stood before Randal, a force to be reckoned with. Her declaration held no room for ambiguity – she had suffered losses at his hands, and her wrath knew no bounds. Randal's resolve held firm even as the seething anger in her eyes promised violence and agony. The chilling reality that this confrontation was inexorable, that their paths had crossed irrevocably, settled upon him. The woman's words bore witness to a past fraught with conflict, a history of conflict that had brought them to this precipice. Randal grappled with a tumult of emotions, the weight of his choices resting heavily upon his conscience. The forest seemed to hold its breath, caught in the magnetic pull of their confrontation. As the moments stretched, Randal navigated the complex web of morality and necessity. Kagamine's village had suffered under the yoke of the Faultwarren Bandits, their actions causing immeasurable pain. While their humanity couldn't be denied, the sense of justice in Randal's actions fortified his stance. He had a responsibility, to ensure that no more harm befell those who had already suffered. In the charged stillness, the decision loomed large. Randal's hand tightened on his weapon, his gaze unwavering as he braced himself for the clash that was inevitable. The duel of convictions, the melding of fates, played out beneath the shadowed canopy. The forest bore witness to their reckoning, the choices and consequences that rippled through the tapestry of their virtual existence. Randal pushed Kagamine aside and wanted to leave him out of this fight if he could help it. Post Action - Attacking Faultwarren Leader with TECH-A Spoiler ID Battle Craft Loot MOB Character Link Purpose Time 216522 1 7 11 9 Randal http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png Post Action - Attacking Faultwarren Leader with TECH-A 2023-08-22 09:14:02 Randal | HP: 475/550 | EN: 68/70 | DMG: 19 | MIT: 75 | EVA: 3 | ACC: 4 | LD: 8 | -2 Stealth Rating | TECH Shift | +5 Stealth Detection Third post out of combat: Energy replenished <<Faultwarren Leader>> | HP: 600/600 | DMG: 125 (150 on a 9-10) | MIT: 60 | ACC: 1 | EVA: 1 Randal strikes first Randal misses his attack [-2 EN] FL strikes second and gets minor critical. She hits Randal for 150 unmitigated damage. 150 udmg - 75 MIT = 75dmg Edited August 23, 2023 by Randal Link to post Share on other sites
Randal 0 Posted August 22, 2023 Author #23 Share Posted August 22, 2023 (edited) Spoiler Relevant Skill information not already added: <<Survival>> | (Healing +10% and Immunity to environment effects) Equipment: Perfect Weapon: DMG | DMG | DMG Perfect Light Armor: EVA | EVA | EVA Perfect Jewellery: LD | LD | LD Battle Ready Items: 4x Tier 3 Spicy Mala Snack each with 3 slots of MIT [+45 MIT] Accumulated Exp, Col, Mat, Items Rank 2 Foraging Exp: 57 Materials: 13 Available Rank 5 Sword Arts: [x12] ST-I (12 - 2 EN) | A single-target sword art. [x15] ST-II (15 - 2 EN) | A powerful single-target sword art. Only available for use when ST-I was used and successfully struck an enemy the previous turn or if ST-II had been used and had missed the previous turn. [x20] ST-B (20 - 2 EN) | A devastating single-target sword art. Can only be used if the sword art used the previous turn is not ST-B and had rolled a natural CD9+. When performing an AoE attack, use only the first roll. [x11] AOE-I (11 - 2 + [2 * targets] EN) | AOE | A sword art that strikes multiple targets at once. [x14] AOE-II (14 - 2 + [2 * targets] EN) | AOE | A powerful sword art that strikes multiple targets at once. Only available for use when AOE-I was used and successfully struck an enemy the previous turn or if AOE-II had been used and had missed the previous turn. [x12 + 4] TECH-A (13 - 2 + 3 EN) | STUN | A single-target sword art that stuns an enemy. [x12 + 4] TECH-B (12 - 2 + 3 EN) | DELAY | A single-target sword art that, on a successful strike, applies [Delay] on the enemy. [Delay] is a status condition that reduces the enemy’s ACC by 1 for one turn. As the clash between Randal and the formidable Faultwarren Leader ignited, the forest bore witness to a dance of combat steeped in darkness and urgency. Randal's apprehension proved well-founded; the leader exhibited a mastery over the forest terrain that surpassed his own. Despite his agility and prowess, Randal found himself grappling with the nuances of combat in the shrouded obscurity. Unlike the majority of adventurers who wielded long-range weapons, Randal's reliance on close combat was a challenge in the dim-lit forest. Each punch he aimed came fraught with the risk of encountering obstacles that could thwart his efforts. Conversely, the Faultwarren Leader navigated the darkness with an uncanny precision. Her attacks unfurled with a seamless fluidity, an exquisite dance of skill that left Randal awestruck. The forest itself seemed to bend to her will, as if an extension of her formidable prowess. As blows and strikes intertwined in a symphony of action, Randal grappled with the dissonance between his expectations and the stark reality of their confrontation. The resounding impact of the Faultwarren Leader's attack jolted Randal, the shockwave reverberating through his virtual form. The deduction of his health bar was swift and severe, a stark reminder of the perilous stakes that underpinned their duel. The realization that a single, meticulously executed strike could inflict such substantial damage sent a chill down Randal's spine. Gravity reclaimed Randal as the leader's attack lifted him momentarily from the ground, suspending him in a whirl of chaotic motion. His descent was swift, landing him with a jolt that reverberated through his being. The phantom pain echoed more in his mind than his virtual form, a testament to the immersive power of the virtual world. As the battle raged on, a sense of urgency intensified. Randal's strategy was informed by the unforgiving reality of his situation – he couldn't afford to absorb many more blows of that magnitude. His resolve solidified, a fusion of caution and determination. With each exchange, the intricacies of combat unfolded, a testament to the complexities woven into the game's mechanics. The forest bore witness to this duel of wills, the clash of champions enveloped by the shroud of night. Their virtual forms danced amidst the trees, every strike a testament to the fervor that coursed through their virtual veins. In the delicate equilibrium between strategy and reaction, their fates hung precariously, a tenuous balance that would ultimately tip the scales in favor of one or the other. As the daunting prospect of landing a strike from a distance lingered, Randal's decision was swift and decisive. Drawing upon his innate strength, he anchored his feet into the forest floor and propelled himself forward with unwavering determination. His hand extended before him, a beacon of intent, he hurtled toward the Faultwarren Leader with an unyielding purpose – to grapple her, to seize control of the conflict through sheer force of will. The Faultwarren Leader reacted with a surge of instinctual agility, attempting to evade the oncoming charge. Yet, Randal's maneuver bore the essence of surprise, a calculated shift in direction that defied expectations. In a breathtaking moment, he pivoted, altering his trajectory in a fluid motion that left the leader momentarily vulnerable. His outstretched arms ensnared her in an unyielding embrace, a vise-like grip that immobilized her form in midair. Randal's arms and legs coiled around her, their virtual forms intertwining in a fierce entanglement. The resolute strength of his grip was undeniable, a testament to his resolve to secure control over their confrontation. As his hold on the Faultwarren Leader solidified, a surge of tension crackled through the air. The virtual world bore witness to their struggle, the shifting dynamics of power encapsulated in this climactic grapple. Randal's unwavering resolve clashed with the leader's determination, the outcome of their confrontation hinging upon this pivotal moment. The Faultwarren Leader's health bar plummeted, a reflection of Randal's dominance in this intimate encounter. His tenacity had translated into a tangible advantage, a tangible manifestation of his determination. Their virtual forms seemed to meld, locked in a struggle that transcended the constraints of code and mechanics. It was a contest of wills, a dance of aggression and determination that resonated throughout the forest. As time seemed to stretch, the forest bore witness to this clash of champions, the interplay of power and strategy unfolding within its shadows. The outcome of their struggle remained uncertain, a testament to the complexity of their roles within the virtual realm, where every decision and action had far-reaching consequences. Post Action - Attacking Faultwarren Leader with TECH-A Spoiler ID Battle Craft Loot MOB Character Link Purpose Time 216523 9 6 3 2 Randal http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png Post Action - Attacking Faultwarren Leader with TECH-A 2023-08-22 09:20:20 Randal | HP: 475/550 | EN: 54/70 | DMG: 19 | MIT: 75 | EVA: 3 | ACC: 4 | LD: 8 | -2 Stealth Rating | TECH Shift | +5 Stealth Detection <<Faultwarren Leader>> | HP: 340/600 | DMG: 125 (150 on a 9-10) | MIT: 60 | ACC: 1 | EVA: 1 Randal strikes first and gets a minor critical = +1 damage Randal uses TECH-A: 20 damage * 16 = 320 udmg + Randal loses 14 EN + stunned 320 udmg - 60 MIT = 260 dmg FL is stunned. | Can be stunned again on post #25 Edited August 23, 2023 by Randal Link to post Share on other sites
Randal 0 Posted August 23, 2023 Author #24 Share Posted August 23, 2023 (edited) Spoiler Relevant Skill information not already added: <<Survival>> | (Healing +10% and Immunity to environment effects) Equipment: Perfect Weapon: DMG | DMG | DMG Perfect Light Armor: EVA | EVA | EVA Perfect Jewellery: LD | LD | LD Battle Ready Items: 4x Tier 3 Spicy Mala Snack each with 3 slots of MIT [+45 MIT] Accumulated Exp, Col, Mat, Items Rank 2 Foraging Exp: 57 Materials: 13 Available Rank 5 Sword Arts: [x12] ST-I (12 - 2 EN) | A single-target sword art. [x15] ST-II (15 - 2 EN) | A powerful single-target sword art. Only available for use when ST-I was used and successfully struck an enemy the previous turn or if ST-II had been used and had missed the previous turn. [x20] ST-B (20 - 2 EN) | A devastating single-target sword art. Can only be used if the sword art used the previous turn is not ST-B and had rolled a natural CD9+. When performing an AoE attack, use only the first roll. [x11] AOE-I (11 - 2 + [2 * targets] EN) | AOE | A sword art that strikes multiple targets at once. [x14] AOE-II (14 - 2 + [2 * targets] EN) | AOE | A powerful sword art that strikes multiple targets at once. Only available for use when AOE-I was used and successfully struck an enemy the previous turn or if AOE-II had been used and had missed the previous turn. [x12 + 4] TECH-A (13 - 2 + 3 EN) | STUN | A single-target sword art that stuns an enemy. [x12 + 4] TECH-B (12 - 2 + 3 EN) | DELAY | A single-target sword art that, on a successful strike, applies [Delay] on the enemy. [Delay] is a status condition that reduces the enemy’s ACC by 1 for one turn. Amidst the rustling foliage and the symphony of nature's sounds, Randal and the Faultwarren Leader found themselves entangled in a struggle that transcended the boundaries of the virtual realm. The forest floor, cool and grassy, bore witness to their clash of wills. The leader's attempts to break free from Randal's grip were futile, each exertion met with the unyielding resistance of his strength. Locked in a vice-like stranglehold, the Faultwarren Leader's body was rendered immobile, her attempts to retaliate met with the impenetrable barrier that Randal's fortitude presented. He held the upper hand, each sinew of his virtual form contributing to the unyielding pressure he exerted upon her. The struggle was taking its toll on both combatants, the strain evident in their virtual frames. Despite the relentless exertion of their efforts, Randal remained steadfast, his grasp unrelenting. The contest of strength and determination continued, a race to the bottom that favored Randal. The Faultwarren Leader's health bar dwindled, a testament to the potency of his hold. The very fabric of their confrontation seemed to bend under the weight of their struggle, the forest watching in solemn silence. Kagamine, an unseen presence lurking in the shadows, remained concealed behind a veil of darkness. His position remained a mystery to Randal, a testament to the effectiveness of the cover provided by the forest's obscurity. The darkness was both ally and adversary, a shield for Kagamine but also a potential means for the Faultwarren Leader to locate him once her encounter with Randal reached its inevitable conclusion. As the seconds stretched into moments, the forest bore witness to the ebb and flow of their clash. The shifting dynamics, the interplay of strength and strategy, unfolded like a drama upon the natural stage. Each movement, each calculated exertion, was a note in the symphony of their struggle, a testament to the intricacies of their roles within the virtual realm. The outcome remained uncertain, a delicate balance that could tip at any moment, casting one of them into the abyss of defeat. Post Action - Attacking Faultwarren Leader with TECH-B Spoiler ID Battle Craft Loot MOB Character Link Purpose Time 216536 7 2 14 2 Randal http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png Post Action - Attacking Faultwarren Leader with TECH-B 2023-08-22 10:27:36 Randal | HP: 475/550 | EN: 44/70 | DMG: 19 | MIT: 75 | EVA: 3 | ACC: 4 | LD: 8 | -2 Stealth Rating | TECH Shift | +5 Stealth Detection <<Faultwarren Leader>> | HP: 136/600 | DMG: 125 (150 on a 9-10) | MIT: 60 | ACC: 1 | EVA: 1 Randal strikes first and hits. Randal uses TECH-B: 19 damage * 16 = 304 udmg + Randal loses 13 EN + FL loses 1 ACC 320 udmg - 60 MIT = 244 dmg FL strikes second and misses. | Can be stunned again on post #25 Edited August 23, 2023 by Randal Link to post Share on other sites
Randal 0 Posted August 23, 2023 Author #25 Share Posted August 23, 2023 (edited) Spoiler Relevant Skill information not already added: <<Survival>> | (Healing +10% and Immunity to environment effects) Equipment: Perfect Weapon: DMG | DMG | DMG Perfect Light Armor: EVA | EVA | EVA Perfect Jewellery: LD | LD | LD Battle Ready Items: 4x Tier 3 Spicy Mala Snack each with 3 slots of MIT [+45 MIT] Accumulated Exp, Col, Mat, Items Rank 2 Foraging Exp: 57 Materials: 13 Available Rank 5 Sword Arts: [x12] ST-I (12 - 2 EN) | A single-target sword art. [x15] ST-II (15 - 2 EN) | A powerful single-target sword art. Only available for use when ST-I was used and successfully struck an enemy the previous turn or if ST-II had been used and had missed the previous turn. [x20] ST-B (20 - 2 EN) | A devastating single-target sword art. Can only be used if the sword art used the previous turn is not ST-B and had rolled a natural CD9+. When performing an AoE attack, use only the first roll. [x11] AOE-I (11 - 2 + [2 * targets] EN) | AOE | A sword art that strikes multiple targets at once. [x14] AOE-II (14 - 2 + [2 * targets] EN) | AOE | A powerful sword art that strikes multiple targets at once. Only available for use when AOE-I was used and successfully struck an enemy the previous turn or if AOE-II had been used and had missed the previous turn. [x12 + 4] TECH-A (13 - 2 + 3 EN) | STUN | A single-target sword art that stuns an enemy. [x12 + 4] TECH-B (12 - 2 + 3 EN) | DELAY | A single-target sword art that, on a successful strike, applies [Delay] on the enemy. [Delay] is a status condition that reduces the enemy’s ACC by 1 for one turn. As events unfolded around him, Randal could have attributed his current advantageous position to luck, yet he recognized that true danger was a distant shadow, unlikely to darken his doorstep. Amidst the turmoil of the day's events, an undercurrent of unease coursed through his emotions. While he held dominion over this particular engagement, his thoughts lingered on the tales of peril and betrayal that seemed to cast their ominous cloud over higher floors. With a watchful eye, Randal navigated the challenge before him. The disparity in levels between himself and the roving mobs afforded him a sense of security, a buffer against imminent harm. Yet, the whispers of grim fates and treacherous encounters could not be entirely disregarded. Those stories emerged from somewhere, the fruits of real-world experiences that had taken place beyond the confines of the virtual realm. Randal was resolved to steer clear of the web of intrigue that wove itself through the higher floors. With the leader of the Faultwarren Bandits finally succumbing to his unyielding grasp, Randal emerged victorious from their struggle. She had fought valiantly, but ultimately her efforts were in vain. As he stood once more upon the grassy floor of the forest, a moment of respite beckoned. Randal's gaze swept the surroundings, an instinctive scan for any lingering threats. A call for Kagamine pierced the silence, echoing through the trees in search of its intended recipient. The vocabulary of Randal's thoughts danced with hues of caution and contemplation, a nuanced palette that mirrored the complexities of his emotions. Amidst the virtual world's tapestry, threads of uncertainty and resolve were woven into a fabric that bore witness to his journey. Post Action - Attacking Faultwarren Leader with TECH-B Spoiler ID Battle Craft Loot MOB Character Link Purpose Time 216558 8 5 13 8 Randal http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png Post Action - Attacking Faultwarren Leader with TECH-B 2023-08-22 18:49:45 Randal | HP: 475/550 | EN: 34/70 | DMG: 19 | MIT: 75 | EVA: 3 | ACC: 4 | LD: 8 | -2 Stealth Rating | TECH Shift | +5 Stealth Detection <<Faultwarren Leader>> | HP: 0/600 | DMG: 125 (150 on a 9-10) | MIT: 60 | ACC: 1 | EVA: 1 Randal strikes first and hits. Randal uses TECH-B: 19 damage * 16 = 304 udmg + Randal loses 13 EN + FL loses 1 ACC 320 udmg - 60 MIT = 244 dmg Faultwarren Leader is eliminated. Edited August 23, 2023 by Randal Link to post Share on other sites
Randal 0 Posted August 23, 2023 Author #26 Share Posted August 23, 2023 (edited) Spoiler Randal | HP: 505/550 | EN: 35/70 | DMG: 19 | MIT: 75 | EVA: 3 | ACC: 4 | LD: 8 | -2 Stealth Rating | TECH Shift | +5 Stealth Detection Relevant Skill information not already added: <<Survival>> | (Healing +10% and Immunity to environment effects) Equipment: Perfect Weapon: DMG | DMG | DMG Perfect Light Armor: EVA | EVA | EVA Perfect Jewellery: LD | LD | LD Battle Ready Items: 4x Tier 3 Spicy Mala Snack each with 3 slots of MIT [+45 MIT] Accumulated Exp, Col, Mat, Items Rank 2 Foraging Exp: 61 Materials: 13 Available Rank 5 Sword Arts: [x12] ST-I (12 - 2 EN) | A single-target sword art. [x15] ST-II (15 - 2 EN) | A powerful single-target sword art. Only available for use when ST-I was used and successfully struck an enemy the previous turn or if ST-II had been used and had missed the previous turn. [x20] ST-B (20 - 2 EN) | A devastating single-target sword art. Can only be used if the sword art used the previous turn is not ST-B and had rolled a natural CD9+. When performing an AoE attack, use only the first roll. [x11] AOE-I (11 - 2 + [2 * targets] EN) | AOE | A sword art that strikes multiple targets at once. [x14] AOE-II (14 - 2 + [2 * targets] EN) | AOE | A powerful sword art that strikes multiple targets at once. Only available for use when AOE-I was used and successfully struck an enemy the previous turn or if AOE-II had been used and had missed the previous turn. [x12 + 4] TECH-A (13 - 2 + 3 EN) | STUN | A single-target sword art that stuns an enemy. [x12 + 4] TECH-B (12 - 2 + 3 EN) | DELAY | A single-target sword art that, on a successful strike, applies [Delay] on the enemy. [Delay] is a status condition that reduces the enemy’s ACC by 1 for one turn. "Kagamine!" Randal's voice carried through the forest once more, though this time a touch softer, laced with an undercurrent of caution. He was mindful of any potential eavesdroppers who might have been drawn by the previous exchange. Emerging from his concealed position, Kagamine stepped into view, his presence a welcome reassurance amidst the aftermath of the encounter. With a hesitant query, Kagamine sought confirmation that the struggle had reached its conclusion, that the threat of the Faultwarren Bandits was finally vanquished. Randal's response came in measured words, recounting the brief yet intense battle that had led to the Faultwarren Leader's ultimate defeat. The recounting was marked by a touch of solemnity, the reality of virtual combat underscored by the efficiency with which the encounter had been resolved. With the dust settled, Randal extended the proposition of moving forward, his readiness to continue evident. However, the tumultuous events of the day had taken their toll on Kagamine, rendering his nerves momentarily frazzled. In a departure from their original plan, Kagamine voiced a request to remain where they were until the sun's ascent above the horizon, a respite from the darkness that had shrouded their surroundings. Acknowledging Kagamine's plea for a brief respite, Randal began to make preparations for a makeshift rest. His movements were deliberate, carving out a space amidst the grassy expanse where they could find solace. Kagamine, for his part, seemed content to embrace the simplicity of the moment, settling onto the ground with a sense of ease that belied the tension that had marked their recent ordeal. The forest's quietude enveloped them, a gentle symphony of nature's melodies providing the backdrop to their brief reprieve. The contrast between their circumstances and the tranquility of the forest underscored the complexity of their roles within the virtual world. As the sun's first rays began to cast their gentle glow upon the horizon, Randal and Kagamine found themselves in a liminal space, suspended between the remnants of their past and the uncertain terrain of the future. Post Action - Foraging Spoiler ID Battle Craft Loot MOB Character Link Purpose Time 216562 10 9 13 10 Randal http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png Foraging 2023-08-22 19:19:08 Foraging: Critical Success = 2 materials and 8 exp Edited August 23, 2023 by Randal Link to post Share on other sites
Randal 0 Posted August 23, 2023 Author #27 Share Posted August 23, 2023 (edited) Spoiler Randal | HP: 535/550 | EN: 36/70 | DMG: 19 | MIT: 75 | EVA: 3 | ACC: 4 | LD: 8 | -2 Stealth Rating | TECH Shift | +5 Stealth Detection Relevant Skill information not already added: <<Survival>> | (Healing +10% and Immunity to environment effects) Equipment: Perfect Weapon: DMG | DMG | DMG Perfect Light Armor: EVA | EVA | EVA Perfect Jewellery: LD | LD | LD Battle Ready Items: 4x Tier 3 Spicy Mala Snack each with 3 slots of MIT [+45 MIT] Accumulated Exp, Col, Mat, Items Rank 2 Foraging Exp: 73 Materials: 17 Available Rank 5 Sword Arts: [x12] ST-I (12 - 2 EN) | A single-target sword art. [x15] ST-II (15 - 2 EN) | A powerful single-target sword art. Only available for use when ST-I was used and successfully struck an enemy the previous turn or if ST-II had been used and had missed the previous turn. [x20] ST-B (20 - 2 EN) | A devastating single-target sword art. Can only be used if the sword art used the previous turn is not ST-B and had rolled a natural CD9+. When performing an AoE attack, use only the first roll. [x11] AOE-I (11 - 2 + [2 * targets] EN) | AOE | A sword art that strikes multiple targets at once. [x14] AOE-II (14 - 2 + [2 * targets] EN) | AOE | A powerful sword art that strikes multiple targets at once. Only available for use when AOE-I was used and successfully struck an enemy the previous turn or if AOE-II had been used and had missed the previous turn. [x12 + 4] TECH-A (13 - 2 + 3 EN) | STUN | A single-target sword art that stuns an enemy. [x12 + 4] TECH-B (12 - 2 + 3 EN) | DELAY | A single-target sword art that, on a successful strike, applies [Delay] on the enemy. [Delay] is a status condition that reduces the enemy’s ACC by 1 for one turn. In the realm of SAO, the passage of time could not be skipped nor accelerated; it remained an unwavering constant. Randal faced the choice of yielding to the embrace of sleep amidst the forest's embrace or resigning himself to a state of semi-consciousness, a vigilant watchfulness that strained his senses. Amidst the nocturnal symphony of the forest, his ears struggled to distinguish between the myriad sounds that echoed through the darkness. The rustle of leaves, the distant calls of creatures, and the hushed murmurs of nature woven together into an auditory tapestry that challenged his attempts at precision listening. Amidst the enveloping soundscape, the forest thrived with an energy that was uniquely its own, a lively ecosystem that came alive with a vigor that rivaled the vibrancy of the daylight hours. In this nocturnal cacophony, discerning threats from benign noises proved to be a challenge, though a lack of imminent danger provided a modicum of solace. As the night wore on, Kagamine succumbed to the embrace of sleep, his form a testament to the tranquility that had settled over their makeshift resting place. Unbeknownst to Randal, the first rays of dawn gradually pierced through the dense canopy above, casting delicate tendrils of light that illuminated the forest floor. With the gradual ascent of the sun, Randal stirred from his own state of half-slumber, the soft caress of light filtering through the leaves serving as an unobtrusive alarm. Rubbing his eyes, he turned his attention to Kagamine, the touch of his prodding serving as a gentle wake-up call. The daybreak brought with it a sense of renewal, a fresh chapter in their journey unfolding before them. Randal contemplated the notion of returning to the Town of Flora, where a comfortable room awaited him, a haven far removed from the rustic experience of camping in the forest. Sleep had eluded him during their time beneath the canopy, leaving him with an unfulfilled yearning for rest. As the forest basked in the soft glow of dawn, Randal's decision was clear – it was time to move forward, to seek the comfort of shelter and the prospect of rejuvenation that awaited them beyond the verdant embrace of the forest. Post Action - Foraging Spoiler ID Battle Craft Loot MOB Character Link Purpose Time 216563 9 6 13 3 Randal http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png Foraging 2023-08-22 19:20:21 Foraging: Critical Success = 2 materials and 8 exp Edited August 23, 2023 by Randal Link to post Share on other sites
Randal 0 Posted August 23, 2023 Author #28 Share Posted August 23, 2023 (edited) Spoiler Randal | HP: 550/550 | EN: 70/70 | DMG: 19 | MIT: 75 | EVA: 3 | ACC: 4 | LD: 8 | -2 Stealth Rating | TECH Shift | +5 Stealth Detection Third post out of combat, Energy replenished. Relevant Skill information not already added: <<Survival>> | (Healing +10% and Immunity to environment effects) Equipment: Perfect Weapon: DMG | DMG | DMG Perfect Light Armor: EVA | EVA | EVA Perfect Jewellery: LD | LD | LD Battle Ready Items: 4x Tier 3 Spicy Mala Snack each with 3 slots of MIT [+45 MIT] Accumulated Exp, Col, Mat, Items Rank 2 Foraging Exp: 77 Materials: 17 Available Rank 5 Sword Arts: [x12] ST-I (12 - 2 EN) | A single-target sword art. [x15] ST-II (15 - 2 EN) | A powerful single-target sword art. Only available for use when ST-I was used and successfully struck an enemy the previous turn or if ST-II had been used and had missed the previous turn. [x20] ST-B (20 - 2 EN) | A devastating single-target sword art. Can only be used if the sword art used the previous turn is not ST-B and had rolled a natural CD9+. When performing an AoE attack, use only the first roll. [x11] AOE-I (11 - 2 + [2 * targets] EN) | AOE | A sword art that strikes multiple targets at once. [x14] AOE-II (14 - 2 + [2 * targets] EN) | AOE | A powerful sword art that strikes multiple targets at once. Only available for use when AOE-I was used and successfully struck an enemy the previous turn or if AOE-II had been used and had missed the previous turn. [x12 + 4] TECH-A (13 - 2 + 3 EN) | STUN | A single-target sword art that stuns an enemy. [x12 + 4] TECH-B (12 - 2 + 3 EN) | DELAY | A single-target sword art that, on a successful strike, applies [Delay] on the enemy. [Delay] is a status condition that reduces the enemy’s ACC by 1 for one turn. The passage through the forest was accompanied by the gradual dispersal of trees, revealing a sun-dappled clearing that offered an unobstructed view of Flora Town. Unlike the bustling town Randal had departed earlier, its streets now presented a contrasting scene, displaying a quieter ambiance as he and Kagamine made their way into its heart. Negotiating the winding roads, hemmed in by the tightly clustered houses, they navigated the labyrinthine paths that guided them towards the town center. With Kagamine leading the way, their journey culminated in a heartfelt reunion. Upon their arrival, Kagamine was enveloped in a tight embrace by his sister, the bonds of family momentarily overshadowing the harrowing events that had brought them together. Tears were shed and emotions flowed freely, but the intimacy of the moment was one that remained theirs alone, untold and unseen. Amidst the background of their heartfelt exchange, Randal stood as a silent observer, his presence acknowledged yet not intruding upon their reunion. Issela's voice held a unique allure, a quality that seemed to seep into Randal's ears, carrying with it a sense of enchantment that lingered in his thoughts. While he had originally contemplated seeking lodging for the night within their company, he found himself reconsidering, the urge to respect their privacy and allow them their space gaining prominence. As Kagamine and Issela shared their words of gratitude and appreciation, Randal's stance shifted to one of quiet resolve. The exchange was brisk and business-like, a transaction carried out with a clear purpose. In return for his assistance, he received the compensation he had earned, a sum of 500 col. Randal's departure was marked by a quiet nod of acknowledgment and a simple "thank you," his intentions veering towards a timely exit from the emotional terrain that lay before him. Yet, Kagamine's voice once again drew him back, his words resonating with sincerity and gratitude. Randal's smile was genuine, a reflection of the genuine connection that had been forged amidst the trials they had faced together. As the exchange drew to a close, Randal bid them farewell once more, the path to the nearby inn now his destination. The prospect of a restful night beckoned, a haven that would provide reprieve and respite from the day's trials, leaving behind the memories of the forest's embrace and the threads of connection he had woven within its depths. Post Action - Foraging Spoiler ID Battle Craft Loot MOB Character Link Purpose Time 216564 4 8 13 4 Randal http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png Foraging 2023-08-22 19:21:33 Foraging: Critical Success = 2 materials and 8 exp Edited August 23, 2023 by Randal Link to post Share on other sites
Randal 0 Posted August 23, 2023 Author #29 Share Posted August 23, 2023 Thread Summary Randal: + 3,179 EXP [Total] | 500 EXP [Quest] + 2,679 EXP [Thread Progression] + 900col [Total] | 500col [Quest] + 400col [Thread Progression] + 75 EXP Foraging + 16 Materials Randal.docx Link to post Share on other sites
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