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[F26-PP-PT] In the depths of despair, a spark (Slime Conundrum)


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Down familiar halls the woman wanders from the front of an altar now discovered, its powers found amicable a form of battery. It wouldn't be long before the others would find themselves down in these depths, through a murmur of stars and a traveled path of the past. The soft splashes of water upon puddles in darkened and dank walkways. The soft silver glow of her eyes and a star in her right hand, the woman moves eagerly toward the arena to where the slime king would hold. Creatures slinking too and from just outside of eyesight, proving their existence with every slurping mass. Yet such proximity did not phase her, and moreover it seemed that sentiment was shared as she moves quite unimpeded through the lair. Eyes toward the sky show that the roof had since reformed, as if nothing had harmed it in the first place. A trick of this place long before it was the way it is now.

<<Assist System Engaged>>
Level: 33
Paragon: 19
Tier: 4
True Tier: 6

Final EXP Reward: +0%


Activated:
Paragon (10) +1 LD
True Light Lantern: +1 ACC, +1 LD to party

Consumed:
CUPCAKES, INFINITE CUPCAKES (Gungir's/Overhealth 3 [Feast - 205492]) {Shiina} [1/6]
Lunchbox of Everlasting Memories (Gungir's/Mitigation 3 [Feast - 205491]) {Nisahime} [1/6]
Unfathomable Red Vials (Gungir's/Protein 2 [Feast - 205487]) {Celeste} [0/6] [NOT CONSUMED]


Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1 | MIT:60 | ACC:1 | LD:1

Spoiler

Name: Morrighan | Nisahime, Goddess of War
True Tier: 6
Level: 33
Paragon Level: 19
HP: 828/828
EN: 90/90

Stats:
Damage: 1
Mitigation: 60
Accuracy: 1
Loot Die: 1

Equipped Gear:
Weapon/Armor/Trinket: 
  - Restored Pillar Fragment [True Light Lantern/202602c]
Armor/Trinket: 
  - 
Shield/Armor/Trinket: 
  - 

Combat Mastery:
  - 

Combat Shift:
  - 

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:

Extra Skills:

Inactive Extra Skills:

Addons:

Mods:

Inactive Mods:

Battle Ready Inventory:
  - Crystal of Divine Light [201986f] x1
  - Teleport Crystal x1

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:

 

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Standing right inside the entrance, leaning against the interior. Remembering the jaunt that Raidou and her had done with Freyd and the others. It had been sometime that she had seen her father and the other guild mates. So much had changed, it was mere days from the wedding day, wishing it would come sooner. Rai was the one that sent out the guild message, and Eruda has been awol for a while enjoying her new house and the view that came with it. So excited yet so weirdly nervous to face everyone...

Hearing footsteps just outside, clenching her hands into fists, confused now. There was something wrong, maybe it was nothing but there was a burning feeling inside of her. It was stronger than normal, it was the same feeling but not... Why... What was this...Why now...Closing her eyes now trying to contain whatever it was that wanted to get out... Now was not the time to break...

<<Assisting Nisahime>>
Level: 33
Paragon: 19
Tier: 4
True Tier: 9

Final EXP Reward: +5%


Activated:
Paragon (10) +1 LD
True Light Lantern: +1 ACC, +1 LD to party (Nisahime)
Supernatural Fury (Custom Skill Activated) If anyone disagrees to this being active let me know and I will remove it from my post.

Consuming:
Poached Egg: Accuracy 2 [184298] (Filled)
Immolation Potion (T4)
CUPCAKES, INFINITE CUPCAKES (Gungir's/Overhealth 3 [Feast - 205492]) {Shiina} [2/6]
Lunchbox of Everlasting Memories (Gungir's/Mitigation 3 [Feast - 205491]) {Nisahime} [2/6]


Eruda | HP: 897/897 | EN: 90/90 | DMG: 8 | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Spoiler

Eruda, Unbridalled Fury
True Tier: 9
Level: 33
Paragon Level: 19
HP: 897/897
EN: 90/90

Stats:
Damage: 8
Mitigation: 244
Accuracy: 4
Battle Healing: 49
Loot Die: 6
Stealth Rating: -5
TAUNT
F-SPIRIT
BRN-IM
FL.AURA: 16
FL.THORNS: 8/16
THORNS: 112
REC: 8
BRN: 56

Equipped Gear:
Weapon/Armor/Trinket:
  - Consuming Pyre - Surt T4: (Burn 2, Taunt)
Armor/Trinket:
  - Reinforced Plate - Lily T4 Demonic: (Flame Aura 2, Flameproof, Recovery 1)
Shield/Armor/Trinket:
  - Stalwart Defender T4 Demonic: (Thorns 2, Recovery 1, Flame Thorns 1)

Combat Mastery:
  - Combat Mastery: Mitigation R3

Combat Shift:
  - AOE Shift

Familiar Skill:
  -

Custom Skill:
  - Supernatural Fury

Skills:
  - Battle Healing R5
  - Curved Sword R5
  - Fighting Spirit
  - Heavy Armor R5
  - Howl
  - Searching R4

Extra Skills:
  - Block R5
  - Concentration
  - Survival

Inactive Extra Skills:

Addons:
  - Focus
  - Iron Skin
  - Stamina

Mods:
  - Night Vision
  - Shield Bash
  - Tracking

Inactive Mods:

Battle Ready Inventory:
  - Teleport Crystal (1)
  - Anthem of Finality - Destruction (5)
  - Anthem of Finality - Destruction (5)
  - Anthem of Finality - Destruction (5)
  - Anthem of Finality - Destruction (2)

Housing Buffs:
  - Dining Room: Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast. A Lesser Feast contains 4 portions of the food items sacrificed. Lesser Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.

Guild Hall Buffs:
  - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:

 

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The heavy splash of a heavier footstep eludes to a titan of a man that dwarfs most, clad in thick plates of dark blue that made him appear more like a machine. On his right hip he claims a small mallet and with a flick of his wrist it alights into a held torch, offering the smallest area of light in these decrepit and foul smelling sewers. "This place reeks." Griswold remarks, the sound resonating within his helmet and echoing similarly off the walls around them. The narrow passages offering the slightest sloshing sounds, as well as the sounds of running water to the mans immediate right. As he'd stop and turn, a plated golem staring out into the dug trench wrapped with stone it would find the soft trickle of water some three or four feet deep. The man shifts his weight and uses the mace to shine a light on the situation.


<<Assisting Nisahime>>
Level: 33
Paragon: 19
Tier: 4
True Tier: 7

Final EXP Reward: +10%


Activated:
Paragon (10) +1 LD
True Light Lantern: +1 ACC, +1 LD to party (Nisahime)
Mega Slime Farm: +10% Final EXP reward

Consuming:
Halloween Candy [202722c] - ACC 2 (Filled)
Halloween Candy [202722d] - DMG 3 Potion
Immolation Potion (T4)
CUPCAKES, INFINITE CUPCAKES (Gungir's/Overhealth 3 [Feast - 205492]) {Shiina} [3/6]
Lunchbox of Everlasting Memories (Gungir's/Mitigation 3 [Feast - 205491]) {Nisahime} [3/6]
Unfathomable Red Vials (Gungir's/Protein 2 [Feast - 205487]) {Celeste} [1/6]


Griswold | HP: 897/897 | EN: 90/90 | DMG: 26 | MIT:172 | ACC:6 | AA  | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2

Spoiler

Name: Griswold, Fist of Anvil
True Tier: 7
Level: 33
Paragon Level: 19
HP: 897/897
EN: 90/90

Stats:
Damage: 26
Mitigation: 172
Accuracy: 5
Battle Healing: 36
Stealth Rating: -5
AA
TAUNT
FL.THORNS: 16/32

Equipped Gear:
Weapon/Armor/Trinket: 
  - Fist of Gaia - Incline [T4/Demonic/Warhammer] Taunt, Accuracy 2, AA
Armor/Trinket: 
  - Forgemaster's Rattlecage - Juggernaut [T4/Perfect/Heavy Armor] (Mitigation 3 [+72 Mitigation])
Shield/Armor/Trinket: 
  - Titanic Wall - Foundation [T4/Demonic/Shield] Thorns 2 (72), Flame Thorns 2

Combat Mastery:
  - Combat Mastery: Damage R3

Combat Shift:
  - 

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:
  - Battle Healing R4
  - Charge
  - Fighting Spirit
  - Hammer R5
  - Heavy Armor R5
  - Howl

Extra Skills:
  - Leadership R2
  - 
Block R5
Inactive Extra Skills:

Addons:
  - Focus
  - Iron Skin
  - Rampart
  - Stamina

Mods:
  - Elusive
  - Impetus
  - Rally
  - Shield Bash
  - Steadfast

Inactive Mods:

Battle Ready Inventory:
  - Teleport Crystal x1

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Storage): +5% bonus col from monster kills and treasure chests
  - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members.
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Greenhouse: +2 Gathering EXP per Attempt and additional +1 LD & CD to gathering attempts.
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
  - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:

 

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Stealth Rating: 231516, LD: 8 + 6 = 14 Success!

The swift twist sees an allied shadow dart through the obscurity with the lightest of leaps, perching upon a nearby column like a gargoyle. The soft trickle of a silvered white mist will elude to her party that she was nearby, coupled with the soft bite of cold that followed alongside it. Upon her lips the purple mask drawn up to cover the lower half of her face. Hand placed on the hilt of her katana, ripe and ready to strike when the need would arise. She was back down here hunting down the most elusive quarry, that strange woman from prior that seemed to be the most difficult by far target to keep tabs on. Giving nearly all of her sources the slip on what seemed like a simple turn of a heel, as if she had a near endless and readily available source of teleports. A grit of her teeth and a flair of cyan on her eyes before she lunges to the next perch in silence.


<<Assisting Nisahime>>
Level: 33
Paragon: 19
Tier: 4
True Tier: 8

Final EXP Reward: +15%


Activated:
Paragon (10) +1 LD
True Light Lantern: +1 ACC, +1 LD to party (Nisahime)
Mega Slime Farm: +10% Final EXP reward

Consuming:
Halloween Candy [202722e] - ACC 2
Halloween Candy [202723b] - DMG 3 Potion
CUPCAKES, INFINITE CUPCAKES (Gungir's/Overhealth 3 [Feast - 205492]) {Shiina} [4/6]
Lunchbox of Everlasting Memories (Gungir's/Mitigation 3 [Feast - 205491]) {Nisahime} [4/6]
Unfathomable Red Vials (Gungir's/Protein 2 [Feast - 205487]) {Celeste} [2/6] (Filled)


Setsuna | HP: 828/828 | EN: 110/110 | DMG: 29 | MIT:20 | ACC:7 | EVA:4 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2                                                                                                                            

Spoiler

Name: Setsuna, The Frigid End
True Tier: 8
Level: 33
Paragon Level: 19
HP: 828/828
EN: 110/110

Stats:
Damage: 29
Mitigation: 20
Accuracy: 6
Evasion: 4
Battle Healing: 33
Loot Die: 1
Stealth Rating: 6
RISK: 8
FLN: 16
FRB: 40
FRZ: 64

Equipped Gear:
Weapon/Armor/Trinket: 
  - Shiva's Embrace - Skadi [T4/Demonic/Katana] Fallen 2, Freeze 1, Frostbite 1
Armor/Trinket: 
  - Azuresilk Kunoichi Wear - Ghost [T4/Demonic/Cloth] Evasion 2, Risky 2
Shield/Armor/Trinket: 
  - Kunoichi Wrapping's [T1/Demonic/Trinket] 3 Accuracy, Evasion 1

Combat Mastery:
  - Combat Mastery: Damage R3

Combat Shift:
  - ST Shift

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:
  - Battle Healing R4
  - Charge
  - Cloth Armor R5
  - Energist
  - Katana R5

Extra Skills:
  - Hiding R5
  - Parry
  - Disguise
  - Frozen Hide

Inactive Extra Skills:

Addons:
  - Ferocity
  - Nimble
  - Precision
  - Stamina

Mods:
  - Athletics
  - Surpise Attack: Assassin
  - Untraceable
  - Vanish

Inactive Mods:

Battle Ready Inventory:
  - Crystal of Divine Light [201986a] x1
  - Rhino’s Horn (T4/Reusable/Consumable) | [224373a] x1
  - Teleport Crystal x1

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Storage): +5% bonus col from monster kills and treasure chests
  - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
  - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members.
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts.
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
  - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:

 

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Stealth Rating: 231517, LD:19 + 3 = 22 (Success)

Although the woman wasn't quite to the speed as other members of the guild, Celeste kept pace through endurance and exertion more then finesse. Her fucking knees tingled with all the hunching and the sheer amount of times she'd have to slow to a crawl to prevent her weapon from clipping a nearby surface was well beyond what she could count on both hands. The soft tapping of her heels would convey to her party if they were vigilant enough, that she was close by and keeping the pace from the shadows. Narrowly perching behind a nearby wall, she'd lean on all of her guerilla style tactics to remain beneath the radar. Subtly was not her strong suit, not like throwing people off a boat or burning down a building was. But she could manage, and it shouldn't be too awful long before she could drop this shit and do something a little more her style.


<<Assisting Nisahime>>
Level: 33
Paragon: 19
Tier: 4
True Tier: 6

Final EXP Reward: +20%


Activated:
Paragon (10) +1 LD
True Light Lantern: +1 ACC, +1 LD to party (Nisahime)

Consuming:
Halloween Candy [202722e] - ACC 2
Halloween Candy [202723b] - DMG 3 Potion
CUPCAKES, INFINITE CUPCAKES (Gungir's/Overhealth 3 [Feast - 205492]) {Shiina} [5/6]
Lunchbox of Everlasting Memories (Gungir's/Mitigation 3 [Feast - 205491]) {Nisahime} [5/6]
Unfathomable Red Vials (Gungir's/Protein 2 [Feast - 205487]) {Celeste} [3/6] (Filled)

Given:
Anthem of Finality - Destruction (17) | TIERLESS INSTANT DEBUFF SONG | CATALYST {Eruda}


Celeste | HP: 874/874 | EN: 110/110 | DMG: 29 | MIT:63 | ACC:8 | PHASE | EVA:3 | BH:35 | HLY: 16 | BRN: 56 | LD: 2

Spoiler

Name: Celeste, The Crimson Tide
True Tier: 6
Level: 33
Paragon Level: 19
HP: 863/863
EN: 105/105

Stats:
Damage: 29
Mitigation: 63
Accuracy: 7
Evasion: 3
Battle Healing: 35
Stealth Rating: 3
PHASE
HLY: 16
BRN: 56

Equipped Gear:
Weapon/Armor/Trinket: 
  - Wash in Cardinal - Reaver [T4/Hammer/Demonic] - Holy 2, Burn 1, Phase
Armor/Trinket: 
  - Red Woven Wave - Stampede [T4/Light Armor/Perfect]: Mitigation 2, Evasion 1
Shield/Armor/Trinket: 
  - Platinum Buckle [Tierless/Trinket/Perfect]: Accuracy 3

Combat Mastery:
  - Combat Mastery: Damage R3

Combat Shift:
  - AOE Shift

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:
  - Battle Healing R4
  - Charge
  - Energist
  - Hammer R5
  - Light Armor R5

Extra Skills:
  - Hiding R5

Inactive Extra Skills:

Addons:
  - Ferocity
  - Precision
  - Resolve
  - Stamina

Mods:
  - Meticulous
  - Surpise Attack: Assassin
  - Vanish

Inactive Mods:

Battle Ready Inventory:
  - Crystal of Divine Light [201986d] x1
  - Rhino’s Horn | [224901d] x1
  - Teleport Crystal x1
  - Anthem of Finality - Destruction (5) | TIERLESS INSTANT DEBUFF SONG | CATALYST
  - Anthem of Finality - Destruction (5) | TIERLESS INSTANT DEBUFF SONG | CATALYST

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Storage): +5% bonus col from monster kills and treasure chests
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
  - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:

 

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The steel colored hair upon a misshapen set of armor conveys the songstress along for the metaphorical ride. Popping her lips as she skips her feet just a little too far forward and conveys just how chill she was, as if there wasn't a care in the world to be had. "Why we here again?" Shiina chirps as she meandered behind the massive man and the blonde that was his daughter, right in-between the two of them at their flank. Its not that Shiina wasn't paying attention, no that would be too simple. The simple fact of the matter was, all the uppity and overly cautious busy planny talk was boring and subconsciously she tuned most of it out. After a few seconds the environment rings true, and on her face her expression conveys the lightbulb finally kicking on full swing. "WAIT SLIME BOY AGAIN?" She shrieks with a sudden shift to a jubilant expression, portraying a bubbling excitement.


<<Assisting Nisahime>>
Level: 33
Paragon: 19
Tier: 4
True Tier: 8

Final EXP Reward: +25%


Activated:
Paragon (10) +1 LD
True Light Lantern: +1 ACC, +1 LD to party (Nisahime)

Consuming:
CUPCAKES, INFINITE CUPCAKES (Gungir's/Overhealth 3 [Feast - 205492]) {Shiina} [6/6] (Filled)
Lunchbox of Everlasting Memories (Gungir's/Mitigation 3 [Feast - 205491]) {Nisahime} [6/6]


Shiina | HP: 936/936 | EN: 110/110 | DMG: 1 | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2

Spoiler

Name: Shiina, Voice of the Ancients
True Tier: 8
Level: 33
Paragon Level: 19
HP: 936/936
EN: 110/110

Stats:
Damage: 1
Mitigation: 251
Battle Healing: 28
Stealth Rating: -5
FL.AURA: 16
FR.AURA: 16
HB: 37
MENDING: 2
REC: 8

Equipped Gear:
Weapon/Armor/Trinket: 
  - Aegis of Ancients - Valkyrie [T4/Demonic/Heavy Armor] Frost Aura 1, Recovery 2, Thorns 1
Armor/Trinket: 
  - Valkyries Wings +4 [T4/Demonic/Heavy Armor] Flame Aura 2, Frost Aura 1, Thorns 1
Shield/Armor/Trinket: 
  - Interwoven Celtic Band - Fervent Expression [T4/Demonic/Trinket] Life Mending 2, Holy Blessing 2

Combat Mastery:
  - Combat Mastery: Mitigation R3

Combat Shift:
  - 

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:
  - Battle Healing R3
  - Energist
  - Extended Weight Limit
  - Heavy Armor R5

Extra Skills:
  - First Aid R5
  - 
Leadership R5
Inactive Extra Skills:

Addons:
  - Field Medic
  - Hyperactive
  - Iron Skin

Mods:
  - Barrier
  - Elusive
  - Energize
  - Inspiring Speech
  - Large Pockets

Inactive Mods:
  - Press the Attack
  - Purify
  - Rally
  - Steadfast

Battle Ready Inventory:
  - Crippling Composition - Lullaby [Tierless/Rare/Debuff/Instant] Hypnosis 2 | [224057][224063] x2
  - Flash of Rejuvenation [Tierless/Perfect/Crystal] Mass Heal [142198][142199][142199-1][142199-2][142202][142391][142404][142406][142419][143706][143711][143735][143735-1][143737][148083-1][148083-2] x17
  - Flash of Rejuvenation [Tierless/Perfect/Crystal] Mass Heal [143737-1][143737-2][143739][143740][143740-1][143740-2][143956][143961][143961-1][143971][143971-1][143971-2][143974][143975][144137][145414-2][148083] x17
  - Flash of Rejuvenation [Tierless/Perfect/Crystal] Mass Heal [144137-1][144142][144142-1][144157][144157-1][144157-2][144464][144471][144471-1][144472][144472-1][144479][144479-1][144483][144483-1][145414][145414-1] x17
  - Flash of Rejuvenation [Tierless/Perfect/Crystal] Mass Heal [144483-2][144486][144486-1][144486-2][144486-3][144770][144779][144779-1][144780][144785][144785-1][144786][144789][144790][144790-1][145409-2][145412] x17
  - Flash of Rejuvenation [Tierless/Perfect/Crystal] Mass Heal [144790-2][144790-3][145147][145150][145150-1][145150-2][145151][145151-1][145155][145155-1][145155-2][145160][145162][145162-1][145162-2][145409][145409-1] x17
  - Flash of Rejuvenation [Tierless/Perfect/Crystal] Mass Heal [145330][145330-1][145331][145331-1][145331-2][145341][145342][145343][145343-1][145351][145351-1][145349][145349-1][145349-2][145349-3][145408][145408-1] x16
  - Resonance of the Grave [Tierless/Perfect/Debuff/Instant] Incarceration | [224069][224073][224076][224080][224083] x5

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts.
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
  - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:     

                                                                                                             

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Through the side passages the woman would skirt into view, revealing herself as the shadows cast start to peel away. Face to face with the party as Shiina yells out, she'd offer them a somber yet playful grin. "Welcome, persistent aren't we?" She'd look them over and notice the additions from times prior. "It's been some time, hasn't it? I am curious how far you've moved along down that road?" Morrighan goads as she starts to stroll, as if beckoning them deeper into the depths of the sewers, toward an awaiting trial fitting their sudden and consistent pursuit. Answers taught not through words but through action, experience gleaned through confrontation. Such was the way of the roads she had traveled in the past. How better for them to learn then by following in her footsteps? Into that side passage she finds herself centered, and should they give chase they will find green begin to collect from ports on the walls. Their opposition that would offer not an ease of entry.


Players:
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1 | MIT:60 | ACC:1 | LD:1
Setsuna | HP: 828/828 | EN: 110/110 | DMG: 29 | MIT:20 | ACC:7 | EVA:4 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Celeste | HP: 874/874 | EN: 110/110 | DMG: 29 | MIT:63 | ACC:8 | PHASE | EVA:3 | BH:35 | HLY: 16 | BRN: 56 | LD: 2
Griswold | HP: 897/897 | EN: 90/90 | DMG: 26 | MIT:172 | ACC:6 | AA  | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2
Shiina | HP: 936/936 | EN: 110/110 | DMG: 1 | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Eruda | HP: 897/897 | EN: 90/90 | DMG: 8 | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
Slime Worm #1 | HP: 1200/1200 | DMG: 120 | ACC:3 | EVA:1
Slime Worm #2 | HP: 1200/1200 | DMG: 120 | ACC:3 | EVA:1
Slime Worm #3 | HP: 1200/1200 | DMG: 120 | ACC:3 | EVA:1
Slime Polyp #1 | HP: 800/800 | DMG: 80 | MIT:60 | ACC:3 | EVA:2 | BLI: 32/-20
Slime Abomination #1 | HP: 900/900 | DMG: 100 | MIT:40 | ACC:4 | EVA:2

Slime Polyp:
Acid Spit: In the case of a CD 6+ and MD 9-10, the attack will become an AoE and target the four players with the highest hate.
Unison: If another Slime monster falls, <<Slime Polyp>> will gain +10 DMG for the rest of the battle.

Slime Worm:
Predator: On an MD 10, <<Slime Worm>> will attack again. This effect cannot occur twice in a row.
Toxic Touch: If an attack roll against a <<Slime Worm>> results in an CD 10+, the player will lose 3 base DMG for the next two turns. This effect does not stack.

Slime Abomination:
Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle.


On Deck:
Slime Worm #4 | HP: 1200/1200 | DMG: 120 | ACC:3 | EVA:1
Slime Polyp #2 | HP: 800/800 | DMG: 80 | MIT:60 | ACC:3 | EVA:2 | BLI: 32/-20
Slime Polyp #3 | HP: 800/800 | DMG: 80 | MIT:60 | ACC:3 | EVA:2 | BLI: 32/-20
Slime Polyp #4 | HP: 800/800 | DMG: 80 | MIT:60 | ACC:3 | EVA:2 | BLI: 32/-20
Slime Abomination #2 | HP: 900/900 | DMG: 100 | MIT:40 | ACC:4 | EVA:2
Slime Abomination #3 | HP: 900/900 | DMG: 100 | MIT:40 | ACC:4 | EVA:2

Slime King #1 | HP: 5000/5000 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final]

Slime King #2 | HP: 2500/2500 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final]
Slime King #3 | HP: 2500/2500 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final]

Slime King #4 | HP: 1250/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final]
Slime King #5 | HP: 1250/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final]
Slime King #6 | HP: 1250/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final]
Slime King #7 | HP: 1250/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final]

Pure Structure: Any DoT effects on the boss will last half their original duration, except for Burn. Afflicting the boss with Burn will also deal double damage to it.
Self Sustaining: On a CD 9+, <<Slime King>> will heal 100 HP at the end of his turn.
Royal Gel: On an MD 9-10, the <<Slime King>> will launch an AoE attack at the four players with the highest hate, dealing 160 DMG and afflicting them with T4 Blight for two turns. This skill cannot occur once <<Gelatinous Form>> has activated.
Quick Split: On a CD 9+ and LD 10+, the <<Slime King>> will not attack and instead, summon a <<Slime Abomination>> to his aid. A <<Slime Abomination>> can only be summoned once per turn. This skill is deactivated once <<Gelatinous Form>> has activated twice.
Gelatinous Form: Every time the boss’ health reaches 0, two more Kings will spawn, using the next lowest HP available. If a Slime King with the lowest amount of max HP possible dies, he will not spawn any more.

Slime Abomination #4 | HP: 900/900 | DMG: 100 | MIT:40 | ACC:4 | EVA:2

Slime Abomination:
Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle.

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Ripping into existence in the blink of an eye, the girl appears with a maelstrom of sleet and shreds the first entity before can even fully form. A spray of green slime freezes midair and clatters against a sewer wall as ill colored hail. Through cloth covered mouth she jerks back took toward her party. "There are more." Before she pivots and folds back to avoid an attack from the others. The weapon in her grasp clicks shut and sends a sharp detonation of frost to claim her chosen victim as she continues back using her left hand to continue to tumble. As soon as her feet hit the ground she lunges straight up and vanishes in a puff of white mist. To the darker areas of obscurity, the girl sizes her opponents and waits for the opportunity to strike again as the rest of her party moves in for the kill.

Post Action | [x15] ST-I (12 - 2 [Stamina] + 2 [Shift] = 12 EN) + ASSASSIN (+4 Base Damage, 8 EN)
Free Action | Vanish (231838: 9 + 6 = 15, Success, 5 EN), Vanish CD {1/3}
ID: 231837 | 7 + 7 - 2 = 12, Hit vs.
Slime Abomination #1 Dealing 735-40=695 Damage


Players:
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1 | MIT:60 | ACC:1 | LD:1
Setsuna | HP: 828/828 | EN: 85/110 | DMG: 29 | MIT:20 | ACC:7 | EVA:4 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Celeste | HP: 874/874 | EN: 110/110 | DMG: 29 | MIT:63 | ACC:8 | PHASE | EVA:3 | BH:35 | HLY: 16 | BRN: 56 | LD: 2
Griswold | HP: 897/897 | EN: 90/90 | DMG: 26 | MIT:172 | ACC:6 | AA  | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2
Shiina | HP: 936/936 | EN: 110/110 | DMG: 1 | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Eruda | HP: 897/897 | EN: 90/90 | DMG: 8 | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
Slime Worm #1 | HP: 1200/1200 | DMG: 120 | ACC:3 | EVA:1
Slime Worm #2 | HP: 1200/1200 | DMG: 120 | ACC:3 | EVA:1
Slime Worm #3 | HP: 1200/1200 | DMG: 120 | ACC:3 | EVA:1
Slime Polyp #1 | HP: 800/800 | DMG: 80 | MIT:60 | ACC:3 | EVA:2 | BLI: 32/-20
[0/1/0/0/0/0] Slime Abomination #1 | HP: 205/900 | DMG: 100 | MIT:40 | ACC:4 | EVA:2

Slime Polyp:
Acid Spit: In the case of a CD 6+ and MD 9-10, the attack will become an AoE and target the four players with the highest hate.
Unison: If another Slime monster falls, <<Slime Polyp>> will gain +10 DMG for the rest of the battle.

Slime Worm:
Predator: On an MD 10, <<Slime Worm>> will attack again. This effect cannot occur twice in a row.
Toxic Touch: If an attack roll against a <<Slime Worm>> results in an CD 10+, the player will lose 3 base DMG for the next two turns. This effect does not stack.

Slime Abomination:
Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle.

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Right on Setsuna's heels, Celeste's form jerks into the fray with a scattering ethereal blue trail as if she is made of glass. In that instant as mirages of her shape are left across the room, she seems to blink into the final one and dumps a massive wave of cobalt blue into all of her respective victims screaming out "EAT SHIT!". The slimes screech and begin to bubble, their bodies being phase changed to steam. The room fills with what was once part of their digital bodies, and as they frenetically wave bladed arms into the obscurity they would find that the woman was long since gone. Slipped out within the smokescreen made of their own shapes. Behind a nearby wall, the redhead keeps her back pressed against it with a glint in her eyes. Masking the faint taste of excitement on her tongue, a soft exhale to keep her breathing steady.

Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 4 Targets = 8) = 19 EN) + ASSASSIN (+4 Base Damage, 8 EN)
Free Action | Vanish (231843: 18 + 3 = 21, Success, 5 EN), Vanish CD {1/3}
ID: 231839 | 8 + 8 = 16, Hit vs.
Slime Worm #1 Dealing 495 Damage
ID: 231840 | 9 + 8 = 17, Hit vs.
Slime Worm #2 Dealing 735 Damage
ID: 231841 | 9 + 8 = 17, Hit vs.
Slime Worm #3 Dealing 735 Damage
ID: 231842 | 7 + 8 = 15, Hit vs.
Slime Polyp #1 Dealing 495 - 60 = 435 Damage


Players:
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1 | MIT:60 | ACC:1 | LD:1
Setsuna | HP: 828/828 | EN: 85/110 | DMG: 29 | MIT:20 | ACC:7 | EVA:4 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Celeste | HP: 874/874 | EN: 78/110 | DMG: 29 | MIT:63 | ACC:8 | PHASE | EVA:3 | BH:35 | HLY: 16 | BRN: 56 | LD: 2
Griswold | HP: 897/897 | EN: 90/90 | DMG: 26 | MIT:172 | ACC:6 | AA  | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2
Shiina | HP: 936/936 | EN: 110/110 | DMG: 1 | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Eruda | HP: 897/897 | EN: 90/90 | DMG: 8 | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
[0/0/1/0/0/0] Slime Worm #1 | HP: 705/1200 | DMG: 120 | ACC:3 | EVA:1
[0/0/2/0/0/0] Slime Worm #2 | HP: 465/1200 | DMG: 120 | ACC:3 | EVA:1
[0/0/2/0/0/0] Slime Worm #3 | HP: 465/1200 | DMG: 120 | ACC:3 | EVA:1
[0/0/1/0/0/0] Slime Polyp #1 | HP: 365/800 | DMG: 80 | MIT:60 | ACC:3 | EVA:2 | BLI: 32/-20
[0/1/0/0/0/0] Slime Abomination #1 | HP: 205/900 | DMG: 100 | MIT:40 | ACC:4 | EVA:2

Slime Polyp:
Acid Spit: In the case of a CD 6+ and MD 9-10, the attack will become an AoE and target the four players with the highest hate.
Unison: If another Slime monster falls, <<Slime Polyp>> will gain +10 DMG for the rest of the battle.

Slime Worm:
Predator: On an MD 10, <<Slime Worm>> will attack again. This effect cannot occur twice in a row.
Toxic Touch: If an attack roll against a <<Slime Worm>> results in an CD 10+, the player will lose 3 base DMG for the next two turns. This effect does not stack.

Slime Abomination:
Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle.

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Looking to Eruda, the man offers his daughter a nod before tapping his helmet twice with an open hand before ripping the wall of a shield off his back. Pressing it into his shoulder, he taps it twice with his mallet causing it to ring out in a *clack clack* causing it to light in a dimly lit orange flame. The massive colossus starts to charge with that barrier held high, picking up a fair amount of speed before he impacts hard into an awaiting victim. It causes the creature to get steamrolled flat as he bull rushes clean through it much akin to Piasuhon would, sending a spray of green out from the point of impact. As soon as hits the back wall, he lifts a heavy foot and uses it as a momentum breaker. With a heavy grunt the man stops dead and pivots to face the remaining forces of gelatin.

Post Action | RAW-A [x2/THORN] (10 EN)
ID: 231846| 10 + 7 - 2 = 15, Hit vs. Slime Worm #1 Dealing 224 - 40 = 184 Damage, Applied [FL. THORNS 32/2]


Players:
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1 | MIT:60 | ACC:1 | LD:1
Setsuna | HP: 828/828 | EN: 85/110 | DMG: 29 | MIT:20 | ACC:7 | EVA:4 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Celeste | HP: 874/874 | EN: 78/110 | DMG: 29 | MIT:63 | ACC:8 | PHASE | EVA:3 | BH:35 | HLY: 16 | BRN: 56 | LD: 2
Griswold | HP: 897/897 | EN: 80/90 | DMG: 26 | MIT:172 | ACC:6 | AA  | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2
Shiina | HP: 936/936 | EN: 110/110 | DMG: 1 | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Eruda | HP: 897/897 | EN: 90/90 | DMG: 8 | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
[0/0/1/0/0/0] Slime Worm #1 | HP: 705/1200 | DMG: 120 | ACC:3 | EVA:1
[0/0/2/0/0/0] Slime Worm #2 | HP: 465/1200 | DMG: 120 | ACC:3 | EVA:1
[0/0/2/0/0/0] Slime Worm #3 | HP: 465/1200 | DMG: 120 | ACC:3 | EVA:1
[0/0/1/0/0/0] Slime Polyp #1 | HP: 365/800 | DMG: 80 | MIT:60 | ACC:3 | EVA:2 | BLI: 32/-20
[0/1/0/3/0/0] Slime Abomination #1 | HP: 21/900 | DMG: 100 | MIT:40 | ACC:4 | EVA:2 | [FL. THORNS 32/2]

Slime Polyp:
Acid Spit: In the case of a CD 6+ and MD 9-10, the attack will become an AoE and target the four players with the highest hate.
Unison: If another Slime monster falls, <<Slime Polyp>> will gain +10 DMG for the rest of the battle.

Slime Worm:
Predator: On an MD 10, <<Slime Worm>> will attack again. This effect cannot occur twice in a row.
Toxic Touch: If an attack roll against a <<Slime Worm>> results in an CD 10+, the player will lose 3 base DMG for the next two turns. This effect does not stack.

Slime Abomination:
Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle.

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A squirrelly scamper into the room nearly last of their group, shoulder to shoulder with Eruda. The girls eyes dart up to her HUD and scan her party members, finding that Celeste had just dumped out a huge amount of her stamina bar in what seemed like an instant. "Woof." Shiina extrudes as she turns her head into her armor, grasping at the neck hole and lifting it to slink inside a bit. Fishing out a stone she'd tap it twice against the metallic plating causing it power up. The prism starts to glow in a soft green color and hum out the beginnings of a song. Dropping it at her feet, the girl would join alongside her backup singer as her voice would take to a much higher volume. Celeste's stamina bar transitions from a normal yellow to much more vibrant blue, as Shiina links herself to it. As a result, a twist of her finger on an imaginary slider sees it start to skip a beat.

Post Action | Hyperactive -> Celeste (+3 EN Recovery, 5 EN), Hyperactive CD {1/3}


Players:
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1 | MIT:60 | ACC:1 | LD:1
Setsuna | HP: 828/828 | EN: 85/110 | DMG: 29 | MIT:20 | ACC:7 | EVA:4 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Celeste | HP: 874/874 | EN: 78/110 | DMG: 29 | MIT:63 | ACC:8 | PHASE | EVA:3 | BH:35 | HLY: 16 | BRN: 56 | LD: 2 | HYPER [0/3]
Griswold | HP: 897/897 | EN: 80/90 | DMG: 26 | MIT:172 | ACC:6 | AA  | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2
Shiina | HP: 936/936 | EN: 105/110 | DMG: 1 | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Eruda | HP: 897/897 | EN: 90/90 | DMG: 8 | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
[0/0/1/0/0/0] Slime Worm #1 | HP: 705/1200 | DMG: 120 | ACC:3 | EVA:1
[0/0/2/0/0/0] Slime Worm #2 | HP: 465/1200 | DMG: 120 | ACC:3 | EVA:1
[0/0/2/0/0/0] Slime Worm #3 | HP: 465/1200 | DMG: 120 | ACC:3 | EVA:1
[0/0/1/0/0/0] Slime Polyp #1 | HP: 365/800 | DMG: 80 | MIT:60 | ACC:3 | EVA:2 | BLI: 32/-20
[0/1/0/3/0/0] Slime Abomination #1 | HP: 21/900 | DMG: 100 | MIT:40 | ACC:4 | EVA:2 | [FL. THORNS 32/2]

Slime Polyp:
Acid Spit: In the case of a CD 6+ and MD 9-10, the attack will become an AoE and target the four players with the highest hate.
Unison: If another Slime monster falls, <<Slime Polyp>> will gain +10 DMG for the rest of the battle.

Slime Worm:
Predator: On an MD 10, <<Slime Worm>> will attack again. This effect cannot occur twice in a row.
Toxic Touch: If an attack roll against a <<Slime Worm>> results in an CD 10+, the player will lose 3 base DMG for the next two turns. This effect does not stack.

Slime Abomination:
Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle.

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Seeing the others rush into battle, pulling out the sword and shield. That burning sensation lingers as she walks toward the commotion. Around the corner as it starts to become harder to breathe... What the hell was this. Just in time to see both Celeste and Setsuna vanish within the darkness. Daddy's hammer takes to one of the foul-smelling creatures, a small smile as she began to hear Shiina sing. Eruda starts to make faster pace toward the creatures, this was her family, nothing would come ill of them. Sliding to a stop, closing her eyes, takes a deep breath, suddenly her eyes flash open and when they do a large burst of crazed blue flames ignite outward from her. You could feel the heat, and it was so damn hot. The slimes around screech out in snarling pain as that attention was drawn. Glancing around quickly, everything was on fire that could be. The walls lined with slug and now flames, the ground stays lit as well. She was sorta glad that her team couldn't be damage by it... They were standing in a fired hall now...

The creatures slide at her on fire and slam against her shield, it doesn't faze her much just annoying, but this... what she did was intriguing...

Post Action | Supernatural Fury, -2 EN, Howl CD {1/2}
Slime Worm #1, +4 Hatred, Dealing 56 Unmitigated Burn Damage, Applied [BRN 56/2], [FL. THORNS 16/2]
Slime Worm #2, +4 Hatred, Dealing 56 Unmitigated Burn Damage, Applied [BRN 56/2], [FL. THORNS 16/2]
Slime Worm #3, +4 Hatred, Dealing 56 Unmitigated Burn Damage, Applied [BRN 56/2], [FL. THORNS 16/2]
Slime Polyp #1, +4 Hatred, Dealing 56 Unmitigated Burn Damage, Applied [BRN 56/2], [FL. THORNS 16/2]


Slime Worm #1 Sustains 56 via Burn, 16 via FL.THORNS
Slime Worm #1 vs Eruda | 231853 | CD:3, MD:3+3=6 Hits! Dealing 120-244=1 damage, Inflicting Thorns 112 Damage, Inflicts 16 FL. AURA Damage, Inflicting FL. Thorns 8 Damage

Slime Worm #2 Sustains 56 via Burn, 16 via FL.THORNS
Slime Worm #2 vs Eruda | 231854 | CD:9, MD:2+3=5 Miss!

Slime Worm #3 Sustains 56 via Burn, 16 via FL.THORNS
Slime Worm #3 vs Eruda | 231855 | CD:6, MD:1+3=4 Epic Miss!

Slime Polyp #1 Sustains 56 via Burn, 16 via FL.THORNS
Slime Polyp #1 vs Eruda | 231856 | CD:11, MD:6+3=9Hits! Dealing 80-244=1 damage, Inflicting Thorns 112 Damage, Inflicts 16 FL. AURA Damage, Inflicting FL. Thorns 8 Damage

Slime Abomination #1 Sustains 32 via FL.THORNS, Dies!


Players:
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1 | MIT:60 | ACC:1 | LD:1
Setsuna | HP: 828/828 | EN: 85/110 | DMG: 29 | MIT:20 | ACC:7 | EVA:4 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Celeste | HP: 874/874 | EN: 78/110 | DMG: 29 | MIT:63 | ACC:8 | PHASE | EVA:3 | BH:35 | HLY: 16 | BRN: 56 | LD: 2 | HYPER [0/3]
Griswold | HP: 897/897 | EN: 80/90 | DMG: 26 | MIT:172 | ACC:6 | AA  | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2
Shiina | HP: 936/936 | EN: 105/110 | DMG: 1 | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Eruda | HP: 895/897 | EN: 88/90 | DMG: 8 | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
[0/0/1/0/0/4] Slime Worm #1 | HP: 441/1200 | DMG: 120 | ACC:3 | EVA:1 | [BRN 56/1], [FL. THORNS 16/1]
[0/0/2/0/0/4] Slime Worm #2 | HP: 337/1200 | DMG: 120 | ACC:3 | EVA:1 | [BRN 56/1], [FL. THORNS 16/1]
[0/0/2/0/0/4] Slime Worm #3 | HP: 337/1200 | DMG: 120 | ACC:3 | EVA:1 | [BRN 56/1], [FL. THORNS 16/1]
[0/0/1/0/0/4] Slime Polyp #1 | HP: 101/800 | DMG: 80(+10) | MIT:60 | ACC:3 | EVA:2 | BLI: 32/-20 | [BRN 56/1], [FL. THORNS 16/1]
[0/1/0/3/0/0] Slime Abomination #1 | HP: -11/900 | DMG: 100 | MIT:40 | ACC:4 | EVA:2 | [FL. THORNS 32/1]

Slime Polyp:
Acid Spit: In the case of a CD 6+ and MD 9-10, the attack will become an AoE and target the four players with the highest hate.
Unison: If another Slime monster falls, <<Slime Polyp>> will gain +10 DMG for the rest of the battle.

Slime Worm:
Predator: On an MD 10, <<Slime Worm>> will attack again. This effect cannot occur twice in a row.
Toxic Touch: If an attack roll against a <<Slime Worm>> results in an CD 10+, the player will lose 3 base DMG for the next two turns. This effect does not stack.

Slime Abomination:
Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle.

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The simplest of gestures seems to send Eruda into an explosive spark. Seems that the girl was still learning the deeper nuance in the gift she had received still. It was a bit obtuse that they all seemed to be so far behind her expectations, yet she shouldn't be surprised given they lacked the same escapades that lead her to a much more explosive success. "That's it?" The woman goads finding a space to claim on the wall, folding her arms across her chest and taking a pose that would portray that which she borrowed her newfound english from. Her expectation was a lot more prevelant then to the appearance. Sure she had tapped it, but to such a minute degree that it was thin and flimsy. "Try harder, I can barely fill the heat back here." The woman goads in a tone that mirrored the blonde. Proving their connection.


Players:
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1 | MIT:60 | ACC:1 | LD:1
Shiina | HP: 936/936 | EN: 105/110 | DMG: 1 | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Celeste | HP: 874/874 | EN: 78/110 | DMG: 29 | MIT:63 | ACC:8 | PHASE | EVA:3 | BH:35 | HLY: 16 | BRN: 56 | LD: 2 | HYPER [0/3]
Setsuna | HP: 828/828 | EN: 85/110 | DMG: 29 | MIT:20 | ACC:7 | EVA:4 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 897/897 | EN: 80/90 | DMG: 26 | MIT:172 | ACC:6 | AA  | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2
Eruda | HP: 895/897 | EN: 88/90 | DMG: 8 | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
[0/0/1/0/0/4] Slime Worm #1 | HP: 441/1200 | DMG: 120 | ACC:3 | EVA:1 | [BRN 56/1], [FL. THORNS 16/1]
[0/0/2/0/0/4] Slime Worm #2 | HP: 337/1200 | DMG: 120 | ACC:3 | EVA:1 | [BRN 56/1], [FL. THORNS 16/1]
[0/0/2/0/0/4] Slime Worm #3 | HP: 337/1200 | DMG: 120 | ACC:3 | EVA:1 | [BRN 56/1], [FL. THORNS 16/1]
[0/0/1/0/0/4] Slime Polyp #1 | HP: 101/800 | DMG: 80 | MIT:60 | ACC:3 | EVA:2 | BLI: 32/-20 | [BRN 56/1], [FL. THORNS 16/1]

Slime Polyp:
Acid Spit: In the case of a CD 6+ and MD 9-10, the attack will become an AoE and target the four players with the highest hate.
Unison: If another Slime monster falls, <<Slime Polyp>> will gain +10 DMG for the rest of the battle.

Slime Worm:
Predator: On an MD 10, <<Slime Worm>> will attack again. This effect cannot occur twice in a row.
Toxic Touch: If an attack roll against a <<Slime Worm>> results in an CD 10+, the player will lose 3 base DMG for the next two turns. This effect does not stack.

Slime Abomination:
Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle.

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Standard Recovery +4 EN, Recovery | 231877, CD: 9 (+8 EN), Hyperactive CD {2/3}

A sudden surge of power would ring out from Shiina as if in response to Nisahime's encouragement, and it would resonate with the other members of her party. They would all see their skills skip a beat and become available far too quickly. The very song seems to amplify to such intensity that the creatures in the chamber quiver from the vibrations. The songstress holds fast as her hair shifts to a stark and rich platinum blonde, as the sounds echo down the corridor. NPC's in the street above would start to hear the muffled music beneath their very feet. Within that moment the circle beneath the girls feet twists and molds into showing a few rings of power locking over the top of the existing one, transitioning it to a sharp gold as well. This was a technique that normally took Shiina a lot more effort to tap. The white haired woman was pushing them.

Post Action | Inspiring Speech (+1 Turn Counter on Party Cooldowns [Excluding Own], 8 EN), Inspiring Speech CD {1/3}
Celeste: Vanish CD {2/3}
Setsuna: Vanish CD {2/3}
Eruda: Howl Refreshed


Players:
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1 | MIT:60 | ACC:1 | LD:1
Shiina | HP: 936/936 | EN: 102/110 | DMG: 1 | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Celeste | HP: 874/874 | EN: 78/110 | DMG: 29 | MIT:63 | ACC:8 | PHASE | EVA:3 | BH:35 | HLY: 16 | BRN: 56 | LD: 2 | HYPER [0/3]
Setsuna | HP: 828/828 | EN: 85/110 | DMG: 29 | MIT:20 | ACC:7 | EVA:4 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 897/897 | EN: 80/90 | DMG: 26 | MIT:172 | ACC:6 | AA  | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2
Eruda | HP: 895/897 | EN: 88/90 | DMG: 8 | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
[0/0/1/0/0/4] Slime Worm #1 | HP: 441/1200 | DMG: 120 | ACC:3 | EVA:1 | [BRN 56/1], [FL. THORNS 16/1]
[0/0/2/0/0/4] Slime Worm #2 | HP: 337/1200 | DMG: 120 | ACC:3 | EVA:1 | [BRN 56/1], [FL. THORNS 16/1]
[0/0/2/0/0/4] Slime Worm #3 | HP: 337/1200 | DMG: 120 | ACC:3 | EVA:1 | [BRN 56/1], [FL. THORNS 16/1]
[0/0/1/0/0/4] Slime Polyp #1 | HP: 101/800 | DMG: 80 | MIT:60 | ACC:3 | EVA:2 | BLI: 32/-20 | [BRN 56/1], [FL. THORNS 16/1]

Slime Polyp:
Acid Spit: In the case of a CD 6+ and MD 9-10, the attack will become an AoE and target the four players with the highest hate.
Unison: If another Slime monster falls, <<Slime Polyp>> will gain +10 DMG for the rest of the battle.

Slime Worm:
Predator: On an MD 10, <<Slime Worm>> will attack again. This effect cannot occur twice in a row.
Toxic Touch: If an attack roll against a <<Slime Worm>> results in an CD 10+, the player will lose 3 base DMG for the next two turns. This effect does not stack.

Slime Abomination:
Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle.

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Standard Recovery +4 EN, Hyperactive +3 EN, Vanish Refreshed

The sudden rush of power ringing out from the woman's party catches her by surprise. Just what the hell was happening these days? Celeste tries to keep her head in the game despite the system seeming to fucking be destroyed around her. She manages to close the gap and offers a singular wide swing as the room fills with flames not her own. Creatures trapped within them are left defenseless as her cleaver collects and discharges that flame into a singular defined point. Like a vacuum it turns into a letter of destruction, in a massive wave of heat. The beasts are immediately vaporized and converted to steam, and Celeste stares back at her party in disbelief as wash in cardinal smokes. The confusion fades into a very sharp smile "Do it again." The woman ordered, finding the sudden potency a bit intoxicating. Her weapon twists and finds itself placed upon her right shoulder, draped across her neck behind her head.

Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 4 Targets = 8) = 19 EN) + ASSASSIN (+4 Base Damage, AUTOHIT, 8 EN)
Free Action |
ID: 231878 | 5 + 8 = 13, Hit vs.
Slime Worm #1 Dealing 495 Damage
ID: 231879 | 2 + 8 = 10, Hit vs.
Slime Worm #2 Dealing 495 Damage
ID: 231880 | 4 + 8 = 12, Hit vs.
Slime Worm #3 Dealing 495 Damage
ID: 231881 | 1 + 8 = 9, Hit vs.
Slime Polyp #1 Dealing 495 - 60 = 435 Damage


Players:
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1 | MIT:60 | ACC:1 | LD:1
Shiina | HP: 936/936 | EN: 102/110 | DMG: 1 | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Celeste | HP: 874/874 | EN: 58/110 | DMG: 29 | MIT:63 | ACC:8 | PHASE | EVA:3 | BH:35 | HLY: 16 | BRN: 56 | LD: 2 | HYPER [1/3]
Setsuna | HP: 828/828 | EN: 85/110 | DMG: 29 | MIT:20 | ACC:7 | EVA:4 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 897/897 | EN: 80/90 | DMG: 26 | MIT:172 | ACC:6 | AA  | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2
Eruda | HP: 895/897 | EN: 88/90 | DMG: 8 | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
[0/0/1/0/0/4] Slime Worm #1 | HP: 441/1200 | DMG: 120 | ACC:3 | EVA:1 | [BRN 56/1], [FL. THORNS 16/1]
[0/0/2/0/0/4] Slime Worm #2 | HP: 337/1200 | DMG: 120 | ACC:3 | EVA:1 | [BRN 56/1], [FL. THORNS 16/1]
[0/0/2/0/0/4] Slime Worm #3 | HP: 337/1200 | DMG: 120 | ACC:3 | EVA:1 | [BRN 56/1], [FL. THORNS 16/1]
[0/0/1/0/0/4] Slime Polyp #1 | HP: 101/800 | DMG: 80 | MIT:60 | ACC:3 | EVA:2 | BLI: 32/-20 | [BRN 56/1], [FL. THORNS 16/1]

Slime Polyp:
Acid Spit: In the case of a CD 6+ and MD 9-10, the attack will become an AoE and target the four players with the highest hate.
Unison: If another Slime monster falls, <<Slime Polyp>> will gain +10 DMG for the rest of the battle.

Slime Worm:
Predator: On an MD 10, <<Slime Worm>> will attack again. This effect cannot occur twice in a row.
Toxic Touch: If an attack roll against a <<Slime Worm>> results in an CD 10+, the player will lose 3 base DMG for the next two turns. This effect does not stack.

Slime Abomination:
Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle.

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Standard Recovery +4 EN, Vanish Refreshed

More hostiles begin to bleed out of drainage pipes looking for blood from those that had penetrated their domain. Despite the fact the room had just become a massive hellscape, and the simple fact was Setsuna hated the heat. She would rush them down as soon as there was enough body to strike at, causing them to freeze at numerous points. Bits and pieces of them becoming solid shrapnel as its flung through the air and splatters like a handful of rocks against the sewer walls. The HP bars that she could see would show their vitality plummet in response, proving that the wide cleave was effective but most certainly wasn't her strong suit. Without a moment of hesitation the girl would vanish into a puff of smoke as quickly as she came. Into the shadows where she would stalk her prey and seek out her next opportunity to make another lethal blow.

Post Action | [x11] AOE-I (11 - 2 [Stamina] + (2 * 4 Targets = 8) = 17 EN) + ASSASSIN (+4 Base Damage, AUTOHIT, 8 EN)
Free Action |
ID: 231890 | 8 + 8 = 16, Hit vs.
Slime Polyp #3 Dealing 539 - 60 = 479 Damage
ID: 231891 | 5 + 8 = 13, Hit vs.
Slime Polyp #4 Dealing 363 - 60 = 303 Damage
ID: 231892 | 1 + 8 = 9, Hit vs.
Slime Abomination #2 Dealing 363 - 40 = 323 Damage
ID: 231893 | 2 + 8 = 10, Hit vs.
Slime Abomination #3 Dealing 363 - 40 = 323 Damage


Players:
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1 | MIT:60 | ACC:1 | LD:1
Shiina | HP: 936/936 | EN: 102/110 | DMG: 1 | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Celeste | HP: 874/874 | EN: 58/110 | DMG: 29 | MIT:63 | ACC:8 | PHASE | EVA:3 | BH:35 | HLY: 16 | BRN: 56 | LD: 2 | HYPER [1/3]
Setsuna | HP: 828/828 | EN: 64/110 | DMG: 29 | MIT:20 | ACC:7 | EVA:4 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 897/897 | EN: 80/90 | DMG: 26 | MIT:172 | ACC:6 | AA | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2
Eruda | HP: 895/897 | EN: 88/90 | DMG: 8 | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
Slime Worm #4 | HP: 1200/1200 | DMG: 120 | ACC:3 | EVA:1
Slime Polyp #2 | HP: 800/800 | DMG: 80 | MIT:60 | ACC:3 | EVA:2 | BLI: 32/-20
[0/0/0/1/0/0] Slime Polyp #3 | HP: 321/800 | DMG: 80 | MIT:60 | ACC:3 | EVA:2 | BLI: 32/-20
[0/0/0/1/0/0] Slime Polyp #4 | HP: 497/800 | DMG: 80 | MIT:60 | ACC:3 | EVA:2 | BLI: 32/-20
[0/0/0/1/0/0] Slime Abomination #2 | HP: 577/900 | DMG: 100 | MIT:40 | ACC:4 | EVA:2
[0/0/0/1/0/0] Slime Abomination #3 | HP: 577/900 | DMG: 100 | MIT:40 | ACC:4 | EVA:2

Slime Polyp:
Acid Spit: In the case of a CD 6+ and MD 9-10, the attack will become an AoE and target the four players with the highest hate.
Unison: If another Slime monster falls, <<Slime Polyp>> will gain +10 DMG for the rest of the battle.

Slime Worm:
Predator: On an MD 10, <<Slime Worm>> will attack again. This effect cannot occur twice in a row.
Toxic Touch: If an attack roll against a <<Slime Worm>> results in an CD 10+, the player will lose 3 base DMG for the next two turns. This effect does not stack.

Slime Abomination:
Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle.

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Standard Recovery +4 EN

Last up to the plate as the man pivots from the back wall he needs to look off to the side as the room is filled with a bright blue light. Squinting he hurriedly seeks out his daughter, and is almost taken aback realizing that she was the source. "Are you alright?" Griswold asks checking her over like a concerned parent would and should be. No obvious signs of harm yet even still it was an obtuse thing to see. He'd blink but its hidden within his plate helmet.  Righting himself and staring at the newly formed opposition, the man looks back to his child "Looks like we aren't done. Stand strong." As he does he slams the shield twice and causes it to spark, rushing through the group like a bowling ball through pins. They splatter and are tossed in sections across the sewer floor, like lime green puddles of sticky molasses. 

Post Action | [x11] AOE-I (11 - 2 [Stamina] + (2 * 4 Targets = 8) = 17 EN)
Free Action |
ID: 231894 | 2 + 8 - 1 = 9, CD: 9 {STB UNLOCKED}, Hit vs.
Slime Worm #4 Dealing 286 Damage
ID: 231895 | 5 + 8 - 2 = 11, Hit vs.
Slime Polyp #2 Dealing 286 - 60 = 226 Damage
ID: 231896 | 1 + 8 - 2 = 7, Hit vs.
Slime Polyp #3 Dealing 286 - 60 = 226 Damage
ID: 231897 | 5 + 8 - 2 = 11, Hit vs.
Slime Polyp #4 Dealing 286 - 60 = 226 Damage


Players:
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1 | MIT:60 | ACC:1 | LD:1
Shiina | HP: 936/936 | EN: 102/110 | DMG: 1 | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Celeste | HP: 874/874 | EN: 58/110 | DMG: 29 | MIT:63 | ACC:8 | PHASE | EVA:3 | BH:35 | HLY: 16 | BRN: 56 | LD: 2 | HYPER [1/3]
Setsuna | HP: 828/828 | EN: 64/110 | DMG: 29 | MIT:20 | ACC:7 | EVA:4 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 897/897 | EN: 67/90 | DMG: 26 | MIT:172 | ACC:6 | AA | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2
Eruda | HP: 895/897 | EN: 88/90 | DMG: 8 | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
[0/0/0/0/3/0] Slime Worm #4 | HP: 1014/1200 | DMG: 120 | ACC:3 | EVA:1
[0/0/0/0/3/0] Slime Polyp #2 | HP: 574/800 | DMG: 80 | MIT:60 | ACC:3 | EVA:2 | BLI: 32/-20
[0/0/0/1/3/0] Slime Polyp #3 | HP: 95/800 | DMG: 80 | MIT:60 | ACC:3 | EVA:2 | BLI: 32/-20
[0/0/0/1/3/0] Slime Polyp #4 | HP: 271/800 | DMG: 80 | MIT:60 | ACC:3 | EVA:2 | BLI: 32/-20
[0/0/0/1/0/0] Slime Abomination #2 | HP: 577/900 | DMG: 100 | MIT:40 | ACC:4 | EVA:2
[0/0/0/1/0/0] Slime Abomination #3 | HP: 577/900 | DMG: 100 | MIT:40 | ACC:4 | EVA:2

Slime Polyp:
Acid Spit: In the case of a CD 6+ and MD 9-10, the attack will become an AoE and target the four players with the highest hate.
Unison: If another Slime monster falls, <<Slime Polyp>> will gain +10 DMG for the rest of the battle.

Slime Worm:
Predator: On an MD 10, <<Slime Worm>> will attack again. This effect cannot occur twice in a row.
Toxic Touch: If an attack roll against a <<Slime Worm>> results in an CD 10+, the player will lose 3 base DMG for the next two turns. This effect does not stack.

Slime Abomination:
Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle.

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+4 EN Recovery, (No Recovery Proc) Full EN
Battle Healing Activates +49 HP

So much pent up heat from the girl, it was so weird seeing so much fire. Hearing her father, glancing around for him, "I think so..." saying in almost a question as she glancing down to her hands and armor. Nothing seeing to have scorch marks. Seeing the new slime's frantically trying to find a target, Eruda would grin before her eyes flare once more, seeing in the corner of her eyes, a few thinking that they would cause some pain to her father "BEHIND YOU DAD," as he turns just in time to catch their blows. Eruda closed her eyes once more, soon after that pent up energy releases into a outraged flame in every direction. Hearing some creatures in the tunnels around them that have yet shown themselves as the flames travel further that before. The others around her catch ablaze as they shreek toward the tank, Eruda's eyes flash open and they hit the shield, causing them more pain then they did to her. Seeing one just melt down into a puddle, Eruda smiles. Keeping everything still lit, it was a heat box in here...

Post Action | Supernatural Fury, -2 EN, Howl CD {1/2}
Slime Polyp #3, +4 Hatred, Dealing 56 Unmitigated Burn Damage, Applied [BRN 56/2], [FL. THORNS 16/2]
Slime Polyp #4, +4 Hatred, Dealing 56 Unmitigated Burn Damage, Applied [BRN 56/2], [FL. THORNS 16/2]
Slime Abomination #2, +4 Hatred, Dealing 56 Unmitigated Burn Damage, Applied [BRN 56/2], [FL. THORNS 16/2]
Slime Abomination #3, +4 Hatred, Dealing 56 Unmitigated Burn Damage, Applied [BRN 56/2], [FL. THORNS 16/2]


Slime Worm #4 vs Griswold | 231900 | CD:6, MD:8+3=11, Dealing 120-172=1 Damage, Inflicting Thorns 16+112=128 Damage

Slime Polyp #2 vs Griswold | 231901 | CD:4, MD:9 Minor Crit!, Dealing 121-172=1 Damage, Inflicting Thorns 32 Damage

Slime Polyp #3 Sustains 56 via Burn, 16 via FL.THORNS, Dies

Slime Polyp #4 Sustains 56 via Burn, 16 via FL.THORNS
Slime Polyp #4 vs Eruda | 231902 | CD:2, MD:3+3=6
, Dealing 120-172=1 Damage, Inflicting Thorns 16+8+112=136 Damage 

Slime Abomination #2 Sustains 56 via Burn, 16 via FL.THORNS
Slime Abomination #2 vs Eruda | 231903 | CD:10, MD:10 Major Crit, 112-172=1 Damage, Inflicting Thorns 16 Damage

Slime Abomination #3 Sustains 56 via Burn, 16 via FL.THORNS
Slime Abomination #3 vs Eruda | 231903 | CD:6, MD:9 Major Crit, 111-172=1 Damage, Inflicting Thorns 16 Damage


Players:
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1 | MIT:60 | ACC:1 | LD:1
Shiina | HP: 936/936 | EN: 102/110 | DMG: 1 | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Celeste | HP: 874/874 | EN: 58/110 | DMG: 29 | MIT:63 | ACC:8 | PHASE | EVA:3 | BH:35 | HLY: 16 | BRN: 56 | LD: 2 | HYPER [1/3]
Setsuna | HP: 828/828 | EN: 64/110 | DMG: 29 | MIT:20 | ACC:7 | EVA:4 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 895/897 | EN: 67/90 | DMG: 26 | MIT:172 | ACC:6 | AA | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2
Eruda | HP: 894/897 | EN: 88/90 | DMG: 8 | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
[0/0/0/0/3/0] Slime Worm #4 | HP: 886/1200 | DMG: 120 | ACC:3 | EVA:1
[0/0/0/0/3/0] Slime Polyp #2 | HP: 542/800 | DMG: 80(+10) | MIT:60 | ACC:3 | EVA:2 | BLI: 32/-20
[0/0/0/1/3/4] Slime Polyp #3 | HP: -33/800 | DMG: 80 | MIT:60 | ACC:3 | EVA:2 | BLI: 32/-20 | [BRN 56/2], [FL. THORNS 16/2]
[0/0/0/1/3/4] Slime Polyp #4 | HP: 7/800 | DMG: 80(+10) | MIT:60 | ACC:3 | EVA:2 | BLI: 32/-20 | [BRN 56/1], [FL. THORNS 16/1]
[0/0/0/1/0/4] Slime Abomination #2 | HP: 433/900 | DMG: 100(+10) | MIT:40 | ACC:4 | EVA:2 | [BRN 56/1], [FL. THORNS 16/1]
[0/0/0/1/0/4] Slime Abomination #3 | HP: 433/900 | DMG: 100(+10) | MIT:40 | ACC:4 | EVA:2 | [BRN 56/1], [FL. THORNS 16/1]

Slime Polyp:
Acid Spit: In the case of a CD 6+ and MD 9-10, the attack will become an AoE and target the four players with the highest hate.
Unison: If another Slime monster falls, <<Slime Polyp>> will gain +10 DMG for the rest of the battle.

Slime Worm:
Predator: On an MD 10, <<Slime Worm>> will attack again. This effect cannot occur twice in a row.
Toxic Touch: If an attack roll against a <<Slime Worm>> results in an CD 10+, the player will lose 3 base DMG for the next two turns. This effect does not stack.

Slime Abomination:
Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle.

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*Optimal Turn Order

Standard Recovery +4 EN, Recovery | 232249, CD: 3 (No Proc), Hyperactive Refreshed, Inspiring Speech CD {2/3}

Burning quite brightly as a multitude of foes bleed into the room, another wave of heat echoes from Eruda as if the girls were resonating with one another. A soft whisper in Shiina's ear as the cry was in full swing, her hand twists and flares. Like pulling on an imaginary handle her right hand upturns and drags upward. This is followed by a similar gesture with her other. The very room shakes and the ring beneath them all surges with red light. "Battlefield Overture!" The girl offers with an odd sense of seriousness that usually she does not wear. Weapons a plenty wielded by the group would then surge in lights and transition into a starfield of color. The tones and shades would match their normal arts yet are much more illuminated like worn torches.

The symbol stamped in a 15 ft circle gently twists and snaps into place, exerting Shiina's will as the spirit contained within her is made manifest. A platinum blonde hair and an urge to see them grow overshadowed her normally wacky composure.

Post Action | Press the Attack (+1 * Tier Damage to party, 10 EN), Press the Attack CD {1/3}


Players:
Shiina | HP: 936/936 | EN: 96/110 | DMG: 1{+4} | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1{+4} | MIT:60 | ACC:1 | LD:1
Celeste | HP: 874/874 | EN: 58/110 | DMG: 29{+4} | MIT:63 | ACC:8 | PHASE | EVA:3 | BH:35 | HLY: 16 | BRN: 56 | LD: 2 | HYPER [1/3]
Setsuna | HP: 828/828 | EN: 64/110 | DMG: 29{+4} | MIT:20 | ACC:7 | EVA:4 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 895/897 | EN: 67/90 | DMG: 26{+4} | MIT:172 | ACC:6 | AA | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2
Eruda | HP: 894/897 | EN: 88/90 | DMG: 8{+4} | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
[0/0/0/0/3/0] Slime Worm #4 | HP: 886/1200 | DMG: 120 | ACC:3 | EVA:1
[0/0/0/0/3/0] Slime Polyp #2 | HP: 542/800 | DMG: 80(+10) | MIT:60 | ACC:3 | EVA:2 | BLI: 32/-20
[0/0/0/1/3/4] Slime Polyp #4 | HP: 7/800 | DMG: 80(+10) | MIT:60 | ACC:3 | EVA:2 | BLI: 32/-20 | [BRN 56/1], [FL. THORNS 16/1]
[0/0/0/1/0/4] Slime Abomination #2 | HP: 433/900 | DMG: 100(+10) | MIT:40 | ACC:4 | EVA:2 | [BRN 56/1], [FL. THORNS 16/1]
[0/0/0/1/0/4] Slime Abomination #3 | HP: 433/900 | DMG: 100(+10) | MIT:40 | ACC:4 | EVA:2 | [BRN 56/1], [FL. THORNS 16/1]

Slime Polyp:
Acid Spit: In the case of a CD 6+ and MD 9-10, the attack will become an AoE and target the four players with the highest hate.
Unison: If another Slime monster falls, <<Slime Polyp>> will gain +10 DMG for the rest of the battle.

Slime Worm:
Predator: On an MD 10, <<Slime Worm>> will attack again. This effect cannot occur twice in a row.
Toxic Touch: If an attack roll against a <<Slime Worm>> results in an CD 10+, the player will lose 3 base DMG for the next two turns. This effect does not stack.

Slime Abomination:
Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle.

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Morrighan eyed her cohorts with an eager inspection, like an appraiser looking over fine jewelry. Another spark and those vigilant enough to catch it would see her iris take on a magnificent shade of silver, as some skill or cardinal function was being fired yet the effects would remain unseen. The slimes stir and scatter looking to keep up the pressure with some unnatural vigor, desperate to deal some damage to the party that was threatening the place they were spawned from. "It would appear that they are not going to take this sitting down." She'd offer the party with the most playful and twisting delight, unsure if she was attempting to discourage or encourage them. This is coupled with the coy smile she adorned, a simply sickly yet gentle smile as if this was all a game and she was enjoying herself during its existence. Once the task is done, she takes her vow of silence and eagerly watches how they will fair against these foes.


Players:
Shiina | HP: 936/936 | EN: 96/110 | DMG: 1{+4} | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1{+4} | MIT:60 | ACC:1 | LD:1
Celeste | HP: 874/874 | EN: 58/110 | DMG: 29{+4} | MIT:63 | ACC:8 | PHASE | EVA:3 | BH:35 | HLY: 16 | BRN: 56 | LD: 2 | HYPER [1/3]
Setsuna | HP: 828/828 | EN: 64/110 | DMG: 29{+4} | MIT:20 | ACC:7 | EVA:4 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 895/897 | EN: 67/90 | DMG: 26{+4} | MIT:172 | ACC:6 | AA | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2
Eruda | HP: 894/897 | EN: 88/90 | DMG: 8{+4} | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
[0/0/0/0/3/0] Slime Worm #4 | HP: 886/1200 | DMG: 120 | ACC:3 | EVA:1
[0/0/0/0/3/0] Slime Polyp #2 | HP: 542/800 | DMG: 80(+10) | MIT:60 | ACC:3 | EVA:2 | BLI: 32/-20
[0/0/0/1/3/4] Slime Polyp #4 | HP: 7/800 | DMG: 80(+10) | MIT:60 | ACC:3 | EVA:2 | BLI: 32/-20 | [BRN 56/1], [FL. THORNS 16/1]
[0/0/0/1/0/4] Slime Abomination #2 | HP: 433/900 | DMG: 100(+10) | MIT:40 | ACC:4 | EVA:2 | [BRN 56/1], [FL. THORNS 16/1]
[0/0/0/1/0/4] Slime Abomination #3 | HP: 433/900 | DMG: 100(+10) | MIT:40 | ACC:4 | EVA:2 | [BRN 56/1], [FL. THORNS 16/1]

Slime Polyp:
Acid Spit: In the case of a CD 6+ and MD 9-10, the attack will become an AoE and target the four players with the highest hate.
Unison: If another Slime monster falls, <<Slime Polyp>> will gain +10 DMG for the rest of the battle.

Slime Worm:
Predator: On an MD 10, <<Slime Worm>> will attack again. This effect cannot occur twice in a row.
Toxic Touch: If an attack roll against a <<Slime Worm>> results in an CD 10+, the player will lose 3 base DMG for the next two turns. This effect does not stack.

Slime Abomination:
Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle.

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