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[F26-PP-PT] In the depths of despair, a spark (Slime Conundrum)


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*Optimal Turn Order Change

Standard Recovery +4 EN, Recovery | FULL, CD: - (No Proc), Hyperactive Refreshed, Inspiring Speech CD {2/3}

Shiina was seeing the horrid state of some of her group, starting to feel the pressure of exhaustion playing upon their respective backs. A quick glance and weigh of her options would see the girl target the massive smith having the lowest among them. A point of her finger and a sudden phase shift of the circle beneath her would see him renewed as the song transitions to a much more somber and gentle tone. His stamina bar would temporarily shift from its normal yellow to a much more obviously effected bluish shade. A twist of her index on an outstretched right hand would 'turn up the volume' and like a slider on a mixer the thing climbs much faster then it should. "There we go." Shiina quips as she takes to a smile, having done her duty and kept her party mobile for a little while longer. The question she couldn't help but consider is would it be enough?

Post Action | Energize -> Griswold (+8 EN, 10 EN)


Players:
Shiina | HP: 936/936 | EN: 100/110 | DMG: 1 | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Setsuna | HP: 828/828 | EN: 66/110 | DMG: 29 | MIT:20 | ACC:7 | EVA:4 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 895/897 | EN: 52/90 | DMG: 26 | MIT:172 | ACC:6 | AA | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2 | HYPER [1/3]
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1 | MIT:60 | ACC:1 | LD:1
Celeste | HP: 874/874 | EN: 64/110 | DMG: 29 | MIT:63 | ACC:8 | PHASE | EVA:3{-1} | BH:35 | HLY: 16 | BRN: 56 | LD: 2
Eruda | HP: 896/897 | EN: 88/90 | DMG: 8 | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
[0/2/3/0/2/10] Slime King #1 | HP: 548/5000 | DMG: 220 | MIT:50{-40} | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Shatter 1: 2] | [Shatter 2: 2] | [BRN 224/1]
Slime Abomination #4 | HP: 764/900 | DMG: 100 | MIT:40 | ACC:4 | EVA:2

Pure Structure: Any DoT effects on the boss will last half their original duration, except for Burn. Afflicting the boss with Burn will also deal double damage to it.
Self Sustaining: On a CD 9+, <<Slime King>> will heal 100 HP at the end of his turn.
Royal Gel: On an MD 9-10, the <<Slime King>> will launch an AoE attack at the four players with the highest hate, dealing 160 DMG and afflicting them with T4 Blight for two turns. This skill cannot occur once <<Gelatinous Form>> has activated.
Quick Split: On a CD 9+ and LD 10+, the <<Slime King>> will not attack and instead, summon a <<Slime Abomination>> to his aid. A <<Slime Abomination>> can only be summoned once per turn. This skill is deactivated once <<Gelatinous Form>> has activated twice.
Gelatinous Form: Every time the boss’ health reaches 0, two more Kings will spawn, using the next lowest HP available. If a Slime King with the lowest amount of max HP possible dies, he will not spawn any more.

Slime Abomination:
Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle.

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Standard Recovery +4 EN

Setsuna keeps up her lethal pressure as she winds through the battlefield like a bullet. The warzone sees swipes and attacks aimed at her, but with finesse she slides beneath one attack and over another. A twin attack and she leaps at an angle to slip through space between. A sharp rip of her Katana would follow a ring of cyan blue that darts through both targets, and the sheer motion carries her through. Tumbling she snaps her attention back as she's sprawled out like a cat ready to pounce, the blue scarf still flared as momentum carries it past her. Left hand holding her up as her toes brace, and her weapon is returned to its scabbard. Seconds after the attack goes through, the room is filled with a shriek of horror and bits of slime king converting into nothing more then sharpened pieces of green sleet. Setsuna twists her torso and rips herself forward using her hand to add to the speed, like a runners stance. Right toward her foe, she springs and as it takes a swipe at her she clamps her offhand onto its face and vaults into a cloud of vapor

Post Action | [x11] AOE-I (11 - 2 [Stamina] + (2 * 2 Targets = 4) = 13 EN)
Free Action | 
ID: 232390 | 6 + 7 - 4 = 9, Hit vs. Slime King #1 Dealing 495 - 10 = 485 Damage
ID: 232391 | 9 + 7 - 2 = 14, CRIT + 1 vs. Slime Abomination #4 Dealing 330 - 40 = 290 Damage, Applying [FRZ 64] & [FRB 40/2]


Players:
Shiina | HP: 936/936 | EN: 100/110 | DMG: 1 | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Setsuna | HP: 828/828 | EN: 57/110 | DMG: 29 | MIT:20 | ACC:7 | EVA:4 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 895/897 | EN: 52/90 | DMG: 26 | MIT:172 | ACC:6 | AA | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2 | HYPER [1/3]
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1 | MIT:60 | ACC:1 | LD:1
Celeste | HP: 874/874 | EN: 64/110 | DMG: 29 | MIT:63 | ACC:8 | PHASE | EVA:3{-1} | BH:35 | HLY: 16 | BRN: 56 | LD: 2
Eruda | HP: 896/897 | EN: 88/90 | DMG: 8 | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
[0/2/3/0/2/10] Slime King #1 | HP: 63/5000 | DMG: 220 | MIT:50{-40} | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Shatter 1: 2] | [Shatter 2: 2] | [BRN 224/1]
[0/2/0/0/0/0] Slime Abomination #4 | HP: 474/900 | DMG: 100 | MIT:40 | ACC:4{-1} | EVA:2{-3} | [FRZ 64] | [FRB 40/2]

Pure Structure: Any DoT effects on the boss will last half their original duration, except for Burn. Afflicting the boss with Burn will also deal double damage to it.
Self Sustaining: On a CD 9+, <<Slime King>> will heal 100 HP at the end of his turn.
Royal Gel: On an MD 9-10, the <<Slime King>> will launch an AoE attack at the four players with the highest hate, dealing 160 DMG and afflicting them with T4 Blight for two turns. This skill cannot occur once <<Gelatinous Form>> has activated.
Quick Split: On a CD 9+ and LD 10+, the <<Slime King>> will not attack and instead, summon a <<Slime Abomination>> to his aid. A <<Slime Abomination>> can only be summoned once per turn. This skill is deactivated once <<Gelatinous Form>> has activated twice.
Gelatinous Form: Every time the boss’ health reaches 0, two more Kings will spawn, using the next lowest HP available. If a Slime King with the lowest amount of max HP possible dies, he will not spawn any more.

Slime Abomination:
Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle.

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Standard Recovery +4 EN, Hyperactive +3 EN

Griswold was feeling the demand and his lungs would hurt with how hard he was breathing, but he expected nothing less given his stature and the armor he was wearing. He wasn't as spry as some of these younglings yet he could hold his own. What he lacked in endurance he made up in strength, and damn it all he was going to use it. A turn of his body as the creature was being torn apart by the rest of his group, he finds the beast distracted and was still standing. The smith throws a heavy punch and clamps an open fist on anything he can manage to get a hold on, and with a grit of his teeth his feet plant strong. Despite the kings size, and how solid or not it was the smith manages to lift it over his head. A heavy grunt, as the man roots his feet before throwing the damn thing as hard as he could muster. It splatters against the ground like a bucket of paint, spreading out. After a few moments its starts to reform, this task was yet through.

Post Action | [x11] AOE-I (11 - 2 [Stamina] + (2 * 2 Targets = 4) = 13 EN)
Free Action |
ID: 232392 | 7 + 7 - 4 = 10, Hit vs.
Slime King #1 Dealing 286 - 10 = 276 Damage
ID: 232393 | 4 + 7 + 1 = 12, Hit vs.
Slime Abomination #4 Dealing 286 - 40 = 246 Damage, sustains 64 unmitigated via Freeze

Slime King #1 activates Gelatinous Form and spawns Slime King #2 & Slime King #3


Players:
Shiina | HP: 936/936 | EN: 100/110 | DMG: 1 | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Setsuna | HP: 828/828 | EN: 57/110 | DMG: 29 | MIT:20 | ACC:7 | EVA:4 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 895/897 | EN: 59/90 | DMG: 26 | MIT:172 | ACC:6 | AA | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2 | HYPER [2/3]
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1 | MIT:60 | ACC:1 | LD:1
Celeste | HP: 874/874 | EN: 64/110 | DMG: 29 | MIT:63 | ACC:8 | PHASE | EVA:3{-1} | BH:35 | HLY: 16 | BRN: 56 | LD: 2
Eruda | HP: 896/897 | EN: 88/90 | DMG: 8 | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
[0/2/3/0/2/10] Slime King #1 | HP: 63/5000 | DMG: 220 | MIT:50{-40} | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Shatter 1: 2] | [Shatter 2: 2] | [BRN 224/1]
[0/2/3/0/0/0] Slime Abomination #4 | HP: 164/900 | DMG: 100 | MIT:40 | ACC:4{-1} | EVA:2{-3} | [FRZ 64] | [FRB 40/2]
Slime King #2 | HP: 2500/2500 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form 1]
Slime King #3 | HP: 2500/2500 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form 1]

Pure Structure: Any DoT effects on the boss will last half their original duration, except for Burn. Afflicting the boss with Burn will also deal double damage to it.
Self Sustaining: On a CD 9+, <<Slime King>> will heal 100 HP at the end of his turn.
Royal Gel: On an MD 9-10, the <<Slime King>> will launch an AoE attack at the four players with the highest hate, dealing 160 DMG and afflicting them with T4 Blight for two turns. This skill cannot occur once <<Gelatinous Form>> has activated.
Quick Split: On a CD 9+ and LD 10+, the <<Slime King>> will not attack and instead, summon a <<Slime Abomination>> to his aid. A <<Slime Abomination>> can only be summoned once per turn. This skill is deactivated once <<Gelatinous Form>> has activated twice.
Gelatinous Form: Every time the boss’ health reaches 0, two more Kings will spawn, using the next lowest HP available. If a Slime King with the lowest amount of max HP possible dies, he will not spawn any more.

Slime Abomination:
Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle.


Loot Roll:
ID: 232394 | LD: 2+2=4 | CD:9+0=9 | Col:26250, Mats:2

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Standard Recovery +4 EN, Charge Refreshed, Vanish Refreshed

The slime king began to form up again, this time into two equally sized pieces about their heights. "Great" Celeste remarks as she looks to the smith still in tossing posture. The old man meant well but now they had twice the problem. Her weapon flares in color, taking a deep shade of crimson before sparks of blue started to escape it. Clicking heels provide audio to her motion as she closes the newly created gab, and a wide swipe clips anything she can cleave through. Bits and pieces of green slime splatter out as she cuts a wide swath through them, causing them to divide and at the end of the swing some hapless smaller slime takes the brunt of the blow. It explodes into a sudden splash of color that coats the left most wall in syrup that slowly runs down its length. One down the tube, hopefully two more to go.

Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 3 Targets = 6) = 17 EN)
Free Action |
ID: 232395 | 8 + 8 + 1 = 17, Hit vs.
Slime Abomination #4 Dealing 435 - 40 = 395 Damage, Sustains 64 via FRZ
ID: 232396 | 3 + 8 - 4 = 7, Hit vs.
Slime King #2 Dealing 435 - 50 = 385 Damage
ID: 232397 | 8 + 8 - 4 = 12, Hit vs.
Slime King #3 Dealing 435 - 50 = 385 Damage


Players:
Shiina | HP: 936/936 | EN: 100/110 | DMG: 1 | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Setsuna | HP: 828/828 | EN: 57/110 | DMG: 29 | MIT:20 | ACC:7 | EVA:4 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 895/897 | EN: 59/90 | DMG: 26 | MIT:172 | ACC:6 | AA | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2 | HYPER [2/3]
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1 | MIT:60 | ACC:1 | LD:1
Celeste | HP: 874/874 | EN: 51/110 | DMG: 29 | MIT:63 | ACC:8 | PHASE | EVA:3{-1} | BH:35 | HLY: 16 | BRN: 56 | LD: 2
Eruda | HP: 896/897 | EN: 88/90 | DMG: 8 | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
[0/2/3/0/0/0] Slime Abomination #4 | HP: 164/900 | DMG: 100 | MIT:40 | ACC:4{-1} | EVA:2{-3} | [FRZ 64] | [FRB 40/2]
[0/0/0/0/1/0] Slime King #2 | HP: 2115/2500 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form 1]
[0/0/0/0/1/0] Slime King #3 | HP: 2115/2500 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form 1]

Pure Structure: Any DoT effects on the boss will last half their original duration, except for Burn. Afflicting the boss with Burn will also deal double damage to it.
Self Sustaining: On a CD 9+, <<Slime King>> will heal 100 HP at the end of his turn.
Quick Split: On a CD 9+ and LD 10+, the <<Slime King>> will not attack and instead, summon a <<Slime Abomination>> to his aid. A <<Slime Abomination>> can only be summoned once per turn. This skill is deactivated once <<Gelatinous Form>> has activated twice.
Gelatinous Form: Every time the boss’ health reaches 0, two more Kings will spawn, using the next lowest HP available. If a Slime King with the lowest amount of max HP possible dies, he will not spawn any more.

Slime Abomination:
Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle.

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A show of overwhelming superiority from the heralds had her filled with a mix of suspense and pride as she watched on eagerly, hoping to see them exceed their bestowed limits even further. The chains provided to them were still ever present and despite her attempts to break them entirely, it seemed they were stronger then she was first lead to believe. However given she'd seen quite a bit so far, and she needed to accomplish a thwart of these chains without her presence, she'd leave them to it. To the back wall, she'd press her hand into it like water. Something snaps and the wall would transition from a solid surface into a doorway, but its make would seem as though it was always here. "Good luck." She'd quip as she'd wander inside. Beyond the sewer corridor, it would show off something completely alien and ill suited to their current environment but that should be expected when it came to this woman.


Players:
Shiina | HP: 936/936 | EN: 100/110 | DMG: 1 | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Setsuna | HP: 828/828 | EN: 57/110 | DMG: 29 | MIT:20 | ACC:7 | EVA:4 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 895/897 | EN: 59/90 | DMG: 26 | MIT:172 | ACC:6 | AA | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2 | HYPER [2/3]
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1 | MIT:60 | ACC:1 | LD:1
Celeste | HP: 874/874 | EN: 51/110 | DMG: 29 | MIT:63 | ACC:8 | PHASE | EVA:3{-1} | BH:35 | HLY: 16 | BRN: 56 | LD: 2
Eruda | HP: 896/897 | EN: 88/90 | DMG: 8 | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
[0/0/0/0/1/0] Slime King #2 | HP: 2115/2500 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form 1]
[0/0/0/0/1/0] Slime King #3 | HP: 2115/2500 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form 1]

Pure Structure: Any DoT effects on the boss will last half their original duration, except for Burn. Afflicting the boss with Burn will also deal double damage to it.
Self Sustaining: On a CD 9+, <<Slime King>> will heal 100 HP at the end of his turn.
Quick Split: On a CD 9+ and LD 10+, the <<Slime King>> will not attack and instead, summon a <<Slime Abomination>> to his aid. A <<Slime Abomination>> can only be summoned once per turn. This skill is deactivated once <<Gelatinous Form>> has activated twice.
Gelatinous Form: Every time the boss’ health reaches 0, two more Kings will spawn, using the next lowest HP available. If a Slime King with the lowest amount of max HP possible dies, he will not spawn any more.

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Standard Recovery +4 EN
Focused Howl CD {4/4} Refreshed
Howl CD {2/2} Refreshed
Battle Healing Activates +49

A small exhale, a twist of her sword, the newly formed kings were still having a back day of they were sliced from every angle. Smiling, her sword ignites as she closes the distance between her and them. Sliding on the ground, as she shifts her body and raises her shield to an incoming attacking. It slams against her shield and instantly regrets what it finds. Using the front of her foot to halt. Stabbing one of them at a weird angle as her sword sets ablaze within the creature and begins to burn it from inside out. You can see it gelatinous frame melt to the ground as she pulls up creating jell to fly in every direction. Eruda shifts around and creates a barricade between her and the creature behind her. "Where did you come from? Hmm, you'll be dead soon, I promise," saying as she pushing to shield toward it causing it to screech out in pain. Eruda stands there looking toward the foulness that smelt up the room, with a grin on her face. This was night and day different from the last time she was here.

Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 2 Targets = 4) = 15 EN) [Concentration CD 1/5]
Free Action | Activates [Concentration CD 1/5]

232398 | BD:1, Critical Miss! vs Slime King #2
232399 | BD:9 , Minor Crit! vs Slime King #3, Dealing 9*15=135-50=85 Damage, Inflicting [Burn 112/2]


Slime King #2 vs Eruda | 232400 | MD:5+4=9, Hit!, Takes Thorns 112+8+16=136 Damage
232401| CD:11 Self Sustaining Activated +100 HP

Slime King #3 Sustains 112 via BRN
Slime King #3 vs Eruda | 232402 | CD:11, LD:14, MD:10, Instead uses Quick Split
232403| CD:1 Self Sustaining Not Activated

Slime Abomination #5 vs Eruda | 232404 | MD:8+4=12, Hits! Dealing 100-244=1 Damage, Inflicting Thorns 112+16+8=136 Damage


Players:
Shiina | HP: 936/936 | EN: 100/110 | DMG: 1 | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Setsuna | HP: 828/828 | EN: 57/110 | DMG: 29 | MIT:20 | ACC:7 | EVA:4 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 895/897 | EN: 59/90 | DMG: 26 | MIT:172 | ACC:6 | AA | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2 | HYPER [2/3]
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1 | MIT:60 | ACC:1 | LD:1
Celeste | HP: 874/874 | EN: 51/110 | DMG: 29 | MIT:63 | ACC:8 | PHASE | EVA:3{-1} | BH:35 | HLY: 16 | BRN: 56 | LD: 2
Eruda | HP: 895/897 | EN: 75/90 | DMG: 8 | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
[0/0/0/0/1/1] Slime King #2 | HP: 2079/2500 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form 1]
[0/0/0/0/1/4] Slime King #3 | HP: 1918/2500 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form 1] | [Burn 112/1]
Slime Abomination #5 | HP: 764/900 | DMG: 100 | MIT:40 | ACC:4 | EVA:2

Pure Structure: Any DoT effects on the boss will last half their original duration, except for Burn. Afflicting the boss with Burn will also deal double damage to it.
Self Sustaining: On a CD 9+, <<Slime King>> will heal 100 HP at the end of his turn.
Quick Split: On a CD 9+ and LD 10+, the <<Slime King>> will not attack and instead, summon a <<Slime Abomination>> to his aid. A <<Slime Abomination>> can only be summoned once per turn. This skill is deactivated once <<Gelatinous Form>> has activated twice.
Gelatinous Form: Every time the boss’ health reaches 0, two more Kings will spawn, using the next lowest HP available. If a Slime King with the lowest amount of max HP possible dies, he will not spawn any more.

Slime Abomination:
Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle.

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Standard Recovery +4 EN, Recovery | 232405, CD: 7 (+8 EN), Inspiring Speech Refreshed

Still ripe and true, Shiina saw another opportunity for her party to really deliver the pain. Her hands stir at her waist as if twisting water around her midsection. When really she was offering the field her energy, forcing the symbols drawn upon it to breathe to life in another potent wave of color. "Battlefield Overture!" Shiina barks and causes it to transition into a deep shade of crimson, and with it the foes seem to grow ill. They'd languish and falter, and on top of this her parties weapons would equally see a sharp rush of their own sword art hues. A sharp exhale as the girl becomes much more readily planted, her hair fluttering as if it was underwater. The cry of the ancients had never been maintained for this long, and it proved just how far Shiina has came in comparison to the others in her group.

Free Action (System) | Passing Resonance of the Grave [Tierless/Perfect/Debuff/Instant] Incarceration | [224073] -> Eruda
Post Action | Press the Attack (+4 Base Damage to Party, 10 EN), Press the Attack CD {1/3}
Free Action (Item) | Resonance of the Grave [Tierless/Perfect/Debuff/Instant] Incarceration | [224076] -> Slime King #3


Players:
Shiina | HP: 936/936 | EN: 100/110 | DMG: 1{+4} | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Setsuna | HP: 828/828 | EN: 57/110 | DMG: 29{+4} | MIT:20 | ACC:7 | EVA:4 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 895/897 | EN: 59/90 | DMG: 26{+4} | MIT:172 | ACC:6 | AA | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2 | HYPER [2/3]
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1{+4} | MIT:60 | ACC:1 | LD:1
Celeste | HP: 874/874 | EN: 51/110 | DMG: 29{+4} | MIT:63 | ACC:8 | PHASE | EVA:3{-1} | BH:35 | HLY: 16 | BRN: 56 | LD: 2
Eruda | HP: 895/897 | EN: 75/90 | DMG: 8{+4} | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
[0/0/0/0/1/1] Slime King #2 | HP: 2079/2500 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form 1]
[0/0/0/0/1/4] Slime King #3 | HP: 1918/2500 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form 1] | [Burn 224/1]
Slime Abomination #5 | HP: 764/900 | DMG: 100 | MIT:40 | ACC:4 | EVA:2

Pure Structure: Any DoT effects on the boss will last half their original duration, except for Burn. Afflicting the boss with Burn will also deal double damage to it.
Self Sustaining: On a CD 9+, <<Slime King>> will heal 100 HP at the end of his turn.
Quick Split: On a CD 9+ and LD 10+, the <<Slime King>> will not attack and instead, summon a <<Slime Abomination>> to his aid. A <<Slime Abomination>> can only be summoned once per turn. This skill is deactivated once <<Gelatinous Form>> has activated twice.
Gelatinous Form: Every time the boss’ health reaches 0, two more Kings will spawn, using the next lowest HP available. If a Slime King with the lowest amount of max HP possible dies, he will not spawn any more.

Slime Abomination:
Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle.

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Standard Recovery +4 EN

Darting back into the fray with direct intention, Setsuna carves through the opponents with blinding fast strikes. Each one would see massive wounds that explode out long after her extraction. The lethality would be obvious to her group, and as Shiina's effects come in full swing, her weapon supercharges and causes her next opponent to experience a horrifying rip of its available hit points down a sizeable chunk. They'd continue to attempt to stop her, but with every attack she'd glide through every attempt with the most acrobatic evasiveness. Slipping past every attempt, one even comes close enough to clip her hair but never finds true purchase. Instead they are left empty handed as the specter seems to cease to exist on the far side of the room. Leaving nothing more them a dispersed fog and the click of a katana matched with illuminated cyan blue eyes. She'd wait for her next opportunity in a practiced and surgical show of force.

Post Action | [x14] AOE-II (14 - 2 [Stamina] + (2 * 3 Targets = 6) = 18 EN) + CHARGE (+3 Base, -Autohit, -1 ACC, 8 EN), Charge CD {1/3}
Free Action |
ID: 232406 | 4+ 7 - 4 - 1 = 6, CD:11 {STB UNLOCKED}, Hit vs.
Slime King #2 Dealing 504 - 50 = 454 Damage
ID: 232407 | 6+ 7 - 4 - 1 = 8, Hit vs.
Slime King #3 Dealing 728 - 50 = 678 Damage
ID: 232408 | 2+ 7 - 2 - 1 = 6, Hit vs.
Slime Abomination #5 Dealing 504 - 40 = 464 Damage


Players:
Shiina | HP: 936/936 | EN: 100/110 | DMG: 1{+4} | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Setsuna | HP: 828/828 | EN: 35/110 | DMG: 29{+4} | MIT:20 | ACC:7 | EVA:4 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 895/897 | EN: 59/90 | DMG: 26{+4} | MIT:172 | ACC:6 | AA | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2 | HYPER [2/3]
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1{+4} | MIT:60 | ACC:1 | LD:1
Celeste | HP: 874/874 | EN: 51/110 | DMG: 29{+4} | MIT:63 | ACC:8 | PHASE | EVA:3{-1} | BH:35 | HLY: 16 | BRN: 56 | LD: 2
Eruda | HP: 895/897 | EN: 75/90 | DMG: 8{+4} | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
[0/1/0/0/1/1] Slime King #2 | HP: 1625/2500 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form 1]
[0/1/0/0/1/4] Slime King #3 | HP: 1240/2500 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form 1] | [Burn 224/1]
[0/1/0/0/0/0] Slime Abomination #5 | HP: 300/900 | DMG: 100 | MIT:40 | ACC:4 | EVA:2

Pure Structure: Any DoT effects on the boss will last half their original duration, except for Burn. Afflicting the boss with Burn will also deal double damage to it.
Self Sustaining: On a CD 9+, <<Slime King>> will heal 100 HP at the end of his turn.
Quick Split: On a CD 9+ and LD 10+, the <<Slime King>> will not attack and instead, summon a <<Slime Abomination>> to his aid. A <<Slime Abomination>> can only be summoned once per turn. This skill is deactivated once <<Gelatinous Form>> has activated twice.
Gelatinous Form: Every time the boss’ health reaches 0, two more Kings will spawn, using the next lowest HP available. If a Slime King with the lowest amount of max HP possible dies, he will not spawn any more.

Slime Abomination:
Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle.

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Standard Recovery +4 EN, Hyperactive +3 EN, Hyperactive Fades

The smith would continue to try and keep up his own form of physical pressure, pulling hard on the chain linked to his right wrist. This causes his mallet to dislodge from back wall, causing a bit of the stone to give way as rubble in a scatter. It flies toward him with a decent speed and starts to whirl over his head as he clutches tight the chain that attaches it. The chain slides up his arm and he finds the handle, clapping the hammer against his shield it would see the thing pump full of flames. Pulling close that wall, its pressed against his shoulder and he starts to charge toward his opponents like a train. They recoil and lift appendages in attempt to halt his advance yet get virtually steamrolled by the huge man. A trail of flames lick his heels and he explodes with energy at the point of connection. It lacked Eruda's youth but still did the trick rather nicely. As they smolder, he continues past much like Piasuhon.

Post Action | [x14] AOE-II (14 - 2 [Stamina] + (2 * 3 Targets = 6) = 18 EN) + CHARGE (+3 Base, -Autohit, -1 ACC, 8 EN), Charge CD {1/3}
Free Action |
ID: 232409 | 10 + 7 - 1 - 4 = 12, CRIT+2 vs.
Slime King #2 Dealing 490 - 50 = 440 Damage
ID: 232410 | 7 + 7 - 1 - 4 = 9, Hit vs.
Slime King #3 Dealing 462 - 50 = 412 Damage
ID: 232411 | 5 + 7 - 1 - 2 = 9, Hit vs.
Slime Abomination #5 Dealing 462 - 40 = 422 Damage


Players:
Shiina | HP: 936/936 | EN: 100/110 | DMG: 1{+4} | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Setsuna | HP: 828/828 | EN: 35/110 | DMG: 29{+4} | MIT:20 | ACC:7 | EVA:4 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 895/897 | EN: 40/90 | DMG: 26{+4} | MIT:172 | ACC:6 | AA | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1{+4} | MIT:60 | ACC:1 | LD:1
Celeste | HP: 874/874 | EN: 51/110 | DMG: 29{+4} | MIT:63 | ACC:8 | PHASE | EVA:3{-1} | BH:35 | HLY: 16 | BRN: 56 | LD: 2
Eruda | HP: 895/897 | EN: 75/90 | DMG: 8{+4} | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
[0/1/4/0/1/1] Slime King #2 | HP: 1185/2500 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form 1]
[0/1/3/0/1/4] Slime King #3 | HP: 828/2500 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form 1] | [Burn 224/1]
[0/1/3/0/0/0] Slime Abomination #5 | HP: 300/900 | DMG: 100 | MIT:40 | ACC:4 | EVA:2

Pure Structure: Any DoT effects on the boss will last half their original duration, except for Burn. Afflicting the boss with Burn will also deal double damage to it.
Self Sustaining: On a CD 9+, <<Slime King>> will heal 100 HP at the end of his turn.
Quick Split: On a CD 9+ and LD 10+, the <<Slime King>> will not attack and instead, summon a <<Slime Abomination>> to his aid. A <<Slime Abomination>> can only be summoned once per turn. This skill is deactivated once <<Gelatinous Form>> has activated twice.
Gelatinous Form: Every time the boss’ health reaches 0, two more Kings will spawn, using the next lowest HP available. If a Slime King with the lowest amount of max HP possible dies, he will not spawn any more.

Slime Abomination:
Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle.

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Standard Recovery +4 EN

Apparating out of what seems like nowhere, the transparent image of Celeste is filled with color as a screaming cleaver engulfed in the blue flames of fate. The weapon surges with a magnificent power as she rips it down with a heavy force, catching the roof and creating a shower of sparks as it scrapes. The following impact causes the entire room to shake, as the hit alone causes the ground to shake. Its caved into a decent size divot in the floor, which proves the girls surprising strength. The slimes are shoved into the floor with such potency that their shapes are nothing more then a sticky and limp gum adhered slightly to it and her blade. The woman even needs to pull her weapon off to one side and detach them like glue. They'd legitimately were pounded into a paste, a fact that was not lost on Celeste in the slightest. She offers the humor as painted grin plastered across her face, as she shakes her left hand to let the lead out. "How's that taste....Bitch." the woman offers in obvious derogatory verbiage. 

Post Action | [x18] AOE-II (14 - 2 [Stamina] + 2 [Shift] + (2 * 2 Targets = 4) = 18 EN) + CHARGE (+3 Base, -Autohit, -1 ACC, 8 EN), Charge CD {1/3}
Free Action | Crystal of Divine Light [201986d] (+8 Holy, Double Damage)
ID: 232412 | 10 + 8 = 18, Hit vs. Slime King #2 Dealing 1116 - 50 / 2 = 1091 Damage, [BRN 112/2] applied
ID: 232413 | 8 + 8 = 16, Hit vs. Slime King #3 Dealing 648 - 50 = 598 Damage


Players:
Shiina | HP: 936/936 | EN: 100/110 | DMG: 1{+4} | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Setsuna | HP: 828/828 | EN: 35/110 | DMG: 29{+4} | MIT:20 | ACC:7 | EVA:4 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 897/897 | EN: 40/90 | DMG: 26{+4} | MIT:172 | ACC:6 | AA | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1{+4} | MIT:60 | ACC:1 | LD:1
Celeste | HP: 874/874 | EN: 29/110 | DMG: 29{+4} | MIT:63 | ACC:8 | PHASE | EVA:3{-1} | BH:35 | HLY: 16 | BRN: 56 | LD: 2
Eruda | HP: 895/897 | EN: 75/90 | DMG: 8{+4} | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
[0/1/4/0/3/1] Slime King #2 | HP: 94/2500 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form 1] | [BRN 112/2]
[0/1/3/0/2/4] Slime King #3 | HP: 230/2500 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form 1] | [BRN 224/1]

Pure Structure: Any DoT effects on the boss will last half their original duration, except for Burn. Afflicting the boss with Burn will also deal double damage to it.
Self Sustaining: On a CD 9+, <<Slime King>> will heal 100 HP at the end of his turn.
Quick Split: On a CD 9+ and LD 10+, the <<Slime King>> will not attack and instead, summon a <<Slime Abomination>> to his aid. A <<Slime Abomination>> can only be summoned once per turn. This skill is deactivated once <<Gelatinous Form>> has activated twice.
Gelatinous Form: Every time the boss’ health reaches 0, two more Kings will spawn, using the next lowest HP available. If a Slime King with the lowest amount of max HP possible dies, he will not spawn any more.

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The blackened chamber would be so hard to peruse until the woman sought out a dangling lantern, turning a singular dial would see a soft flicker begin to fill the area with orange light. Into a drawer the woman pulls it open to reveal old and tarnished silverware, and with a soft press of her hand she could feel the past bleed through her fingertips. "Hello old friends." The woman responds in the quietest tone, releasing the drawer and it slides shut virtually on its own. This is the point the woman would wander around a larger table, pushing in the chair and checking through a layer of shit on its surface. Old decayed robes, paper that would turn to dust as its moved. A somber retelling of the past. Within a few moments a small bracelet of silver would be found, broken in twain where it seems to clamp together. The woman offers that gleaming band a smile, lifting it up and seeing it vanish in a flash of silver.


Players:
Shiina | HP: 936/936 | EN: 100/110 | DMG: 1{+4} | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Setsuna | HP: 828/828 | EN: 35/110 | DMG: 29{+4} | MIT:20 | ACC:7 | EVA:4 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 897/897 | EN: 40/90 | DMG: 26{+4} | MIT:172 | ACC:6 | AA | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1{+4} | MIT:60 | ACC:1 | LD:1
Celeste | HP: 874/874 | EN: 29/110 | DMG: 29{+4} | MIT:63 | ACC:8 | PHASE | EVA:3{-1} | BH:35 | HLY: 16 | BRN: 56 | LD: 2
Eruda | HP: 895/897 | EN: 75/90 | DMG: 8{+4} | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
[0/1/4/0/3/1] Slime King #2 | HP: 94/2500 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form 1] | [BRN 112/2]
[0/1/3/0/2/4] Slime King #3 | HP: 230/2500 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form 1] | [BRN 224/1]

Pure Structure: Any DoT effects on the boss will last half their original duration, except for Burn. Afflicting the boss with Burn will also deal double damage to it.
Self Sustaining: On a CD 9+, <<Slime King>> will heal 100 HP at the end of his turn.
Quick Split: On a CD 9+ and LD 10+, the <<Slime King>> will not attack and instead, summon a <<Slime Abomination>> to his aid. A <<Slime Abomination>> can only be summoned once per turn. This skill is deactivated once <<Gelatinous Form>> has activated twice.
Gelatinous Form: Every time the boss’ health reaches 0, two more Kings will spawn, using the next lowest HP available. If a Slime King with the lowest amount of max HP possible dies, he will not spawn any more.

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Standard Recovery +4 EN | 232414 | CD:12 (Recovery Proc +8 EN)
Battle Healing Activates +49 HP
[Concentration CD 2/5]

Watching the creatures get weaker with ever movement they sought, it was a bit sad as in pathetic. Charging an attack that she hardly used, carving through the already melting forms. Eruda steps back, with her sword pointed upwards toward the ceiling of the cave, the second that they start to melt to nearly nothing, Eruda twists her wrist so the curved blade is facing toward her shield now. Within those puddles, more of the kings start to form from the slime that would remain. Four of them would be frantically looking around to find what they should be targeting, "Over here boys, I promise it won't hurt... much..." moving that blade as she pulls her shield up. One by one they try to get through those defenses but they are rebuked my that fury of flames that cause them all the trail back shaking there little heads in seemingly confusion.

Post Action | (*12)ST-I (12 EN) vs Slime King #3
232415 | BD:6+4-4=6, Hit! Dealing 12*12=144-50=94 Damage


Slime King #2 sustains 112 damage via BRN, Dies

Slime King #2 activates Gelatinous Form and spawns Slime King #4 & Slime King #5

Slime King #3 sustains 224 damage via BRN, Dies

Slime King #3 activates Gelatinous Form and spawns Slime King #6 & Slime King #7

Slime King #4 vs Eruda | 232416 | CD:6, LD:19, MD:5+4=9 Dealing 220=244=1 Damage, Taking Thorns 112-8-16=136 Damage
232417 | CD:8 Self Sustaining Fails

Slime King #5 vs Eruda | 232418 | CD:6, LD:11, MD:3+4=7 Dealing 220=244=1 Damage, Taking Thorns 112-8-16=136 Damage
232419 | CD:5 Self Sustaining Fails

Slime King #6 vs Eruda | 232420 | CD:3, LD:17, MD:5+4=9 Dealing 220=244=1 Damage, Taking Thorns 112-8-16=136 Damage
232421 | CD:8 Self Sustaining Fails

Slime King #7 vs Eruda | 232422 | CD:4, LD:18, MD:4+4=8 Dealing 220=244=1 Damage, Taking Thorns 112-8-16=136 Damage
232423 | CD:2 Self Sustaining Fails


Players:
Shiina | HP: 936/936 | EN: 100/110 | DMG: 1{+4} | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Setsuna | HP: 828/828 | EN: 35/110 | DMG: 29{+4} | MIT:20 | ACC:7 | EVA:4 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 897/897 | EN: 40/90 | DMG: 26{+4} | MIT:172 | ACC:6 | AA | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1{+4} | MIT:60 | ACC:1 | LD:1
Celeste | HP: 874/874 | EN: 29/110 | DMG: 29{+4} | MIT:63 | ACC:8 | PHASE | EVA:3{-1} | BH:35 | HLY: 16 | BRN: 56 | LD: 2
Eruda | HP: 893/897 | EN: 75/90 | DMG: 8{+4} | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
[0/1/4/0/3/1] Slime King #2 | HP: 94/2500 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form 1] | [BRN 112/2]
[0/1/3/0/2/4] Slime King #3 | HP: 136/2500 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form 1] | [BRN 224/1]

Slime King #4 | HP: 1114/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form Final]
Slime King #5 | HP: 1114/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form Final]
Slime King #6 | HP: 1114/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form Final]
Slime King #7 | HP: 1114/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form Final]

Pure Structure: Any DoT effects on the boss will last half their original duration, except for Burn. Afflicting the boss with Burn will also deal double damage to it.
Self Sustaining: On a CD 9+, <<Slime King>> will heal 100 HP at the end of his turn.
Quick Split: On a CD 9+ and LD 10+, the <<Slime King>> will not attack and instead, summon a <<Slime Abomination>> to his aid. A <<Slime Abomination>> can only be summoned once per turn. This skill is deactivated once <<Gelatinous Form>> has activated twice.
Gelatinous Form: Every time the boss’ health reaches 0, two more Kings will spawn, using the next lowest HP available. If a Slime King with the lowest amount of max HP possible dies, he will not spawn any more.


ID: 232424 | LD: 13 (7, +6) | CD: 12 (12, +0) | 17500col, Materials (2), Tier 4 Rare Armor/Shield (1)    
ID: 232425 | LD: 13 (7, +6) | CD: 6 (6, +0) | 12500col, Materials (2), Tier 4 Uncommon Consumable (1), Tier 4 Rare Weapon (1)  

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*Optimal Turn Order change

The woman nestles into a relic of the past, meandering down the halls as they screamed memories into a still fragmented retelling. About halfway down a stone hallway with doors, a small orange colored monkey would seek her out and rush up her left leg. "Peanut.." The woman offered with a smile, reaching her right hand up toward her shoulder and scratching underneath the creatures chin. A sharp howl as it remembered the woman's touch more then her appearance. At first he was antsy and cautious, yet now he was almost elated. "Where are the others?" She'd ask the beast to which it would point down the darkened hallways, as if leading her deeper into these halls of memory. A snap of her fingers would see multiple torches on the walls burn brighter with a pale orange light, revealing multiple doors of stone make. "The halls of Avalon, still intact and still a secret after century."


Players:
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1{+4} | MIT:60 | ACC:1 | LD:1
Setsuna | HP: 828/828 | EN: 35/110 | DMG: 29{+4} | MIT:20 | ACC:7 | EVA:4 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 897/897 | EN: 40/90 | DMG: 26{+4} | MIT:172 | ACC:6 | AA | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2
Celeste | HP: 874/874 | EN: 29/110 | DMG: 29{+4} | MIT:63 | ACC:8 | PHASE | EVA:3{-1} | BH:35 | HLY: 16 | BRN: 56 | LD: 2
Shiina | HP: 936/936 | EN: 100/110 | DMG: 1{+4} | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Eruda | HP: 893/897 | EN: 75/90 | DMG: 8{+4} | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
Slime King #4 | HP: 1114/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form Final]
Slime King #5 | HP: 1114/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form Final]
Slime King #6 | HP: 1114/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form Final]
Slime King #7 | HP: 1114/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form Final]

Pure Structure: Any DoT effects on the boss will last half their original duration, except for Burn. Afflicting the boss with Burn will also deal double damage to it.
Self Sustaining: On a CD 9+, <<Slime King>> will heal 100 HP at the end of his turn.

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Standard Recovery +4 EN, Charge CD {2/3}

A sporadic and frenetic cyan blue line darts around the room like a ricocheting bullet, cutting clean through her opposition in a violent slice. The slime king starts to phase shift, its body growing cold and opaque as the strike had left some permafrost beneath its skin. A crawling cancer as it spreads from the lime green torso, echoing out from the point of impact and slowly transitioning the thing into a solid statue of black ice. As Setsuna stops, her weapon is twisted and returned to its sheath with a meticulous slide. Clicking shut the statue becomes solid, crumbling into nothing more then a pile of unliving pieces of sleet. Looking off to her party she'd nod and dive back into the shadows, proving to be a ruthless predator. Another attack would come sooner then later, but she'd size them up carefully and wait for them to make an overextension or mistake. Cold and calculating.

Post Action | [x23] ST-B (20 - 2 [Stamina] + 2 [Shift] = 20 EN)
Free Action | Rhino’s Horn (T4/Reusable/Consumable) | [224373a] (+3 Base Damage, -1 EVA)
ID: 232426 | 6 + 7 - 4 = 9, Hit vs. Slime King #4 Dealing 1196 - 50 = 1146 Damage


Players:
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1{+4} | MIT:60 | ACC:1 | LD:1
Setsuna | HP: 828/828 | EN: 19/110 | DMG: 29{+4} | MIT:20 | ACC:7 | EVA:4{-1} | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 897/897 | EN: 40/90 | DMG: 26{+4} | MIT:172 | ACC:6 | AA | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2
Celeste | HP: 874/874 | EN: 29/110 | DMG: 29{+4} | MIT:63 | ACC:8 | PHASE | EVA:3{-1} | BH:35 | HLY: 16 | BRN: 56 | LD: 2
Shiina | HP: 936/936 | EN: 100/110 | DMG: 1{+4} | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Eruda | HP: 893/897 | EN: 75/90 | DMG: 8{+4} | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
Slime King #4 | HP: 1114/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form Final]
Slime King #5 | HP: 1114/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form Final]
Slime King #6 | HP: 1114/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form Final]
Slime King #7 | HP: 1114/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form Final]

Pure Structure: Any DoT effects on the boss will last half their original duration, except for Burn. Afflicting the boss with Burn will also deal double damage to it.
Self Sustaining: On a CD 9+, <<Slime King>> will heal 100 HP at the end of his turn.


Loot Roll:
ID: 232427 | LD: 16+2=18 | CD:6+0=6 | Col:9187, Mats:0, [232427a] T4 Rare Consumable, [232427b] T4 Rare Armor/Shield

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Standard Recovery +4 EN, Charge CD {2/3}

A heavy hit from the smith sends one of the many slime duplicates reeling, proving that its division had soften its durability quite considerably. The strike was to the things head, causing it to unfurl and freeze there like a half popped water balloon before quivering and slowly reforming into a 'face' But before it can Griswold grabs it by the waist with both arms in a bear hug, ripping his weight back like a wrestler. The thing is then vaulted into the others like a wrecking ball, and for a moment there the other kings were the pins. They splash and scatter, worming their way along the floor in a slowly creeping mass. He'd done a number but they were clearly not out of this yet. A heavy exhale as the smith picks himself up using his right to prop on his knee. The thought races through his head 'Just a little more, cant be too much longer.'

Post Action | [x11] AOE-I (11 - 2 [Stamina] + (2 * 2 Targets = 4) = 13 EN)
Free Action |
ID: 232428 | 9 + 7 - 4 = 12, CRIT+2 vs. Slime King #5 Dealing 352 - 50 = 302 Damage
ID: 232429 | 1 + 7 - 4 = 9, Miss vs. Slime King #6
ID: 232430 | 3 + 7 - 4 = 6, Hit vs. Slime King #7 Dealing 330 - 50 = 280 Damage


Players:
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1{+4} | MIT:60 | ACC:1 | LD:1
Setsuna | HP: 828/828 | EN: 19/110 | DMG: 29{+4} | MIT:20 | ACC:7 | EVA:4{-1} | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 897/897 | EN: 31/90 | DMG: 26{+4} | MIT:172 | ACC:6 | AA | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2
Celeste | HP: 874/874 | EN: 29/110 | DMG: 29{+4} | MIT:63 | ACC:8 | PHASE | EVA:3{-1} | BH:35 | HLY: 16 | BRN: 56 | LD: 2
Shiina | HP: 936/936 | EN: 100/110 | DMG: 1{+4} | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Eruda | HP: 893/897 | EN: 75/90 | DMG: 8{+4} | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
[0/0/4/0/0/0] Slime King #5 | HP: 812/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form Final]
[0/0/1/0/0/0] Slime King #6 | HP: 1114/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form Final]
[0/0/3/0/0/0] Slime King #7 | HP: 834/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form Final]

Pure Structure: Any DoT effects on the boss will last half their original duration, except for Burn. Afflicting the boss with Burn will also deal double damage to it.
Self Sustaining: On a CD 9+, <<Slime King>> will heal 100 HP at the end of his turn.

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Standard Recovery +4 EN, Charge CD {2/3}

Raking her weapon across the gelatinous syrup that coated the floor, it alights in cobalt blue flame. A flash fire ignites and sees a surge of light as well as a chain of screams, save the one that manages to slither away before the swing comes out. The column of steam that rises from it burns off and seems to disperse, proving that the damage had reduced their size rather considerably. "Just all bad isn't it fucks..." Celeste goads as the thing snails away, leaving a trail of itself behind as it crawls. She'd twist and rip the weapon up again, reaffirming her power. The king screams out as it takes even more wounding, and Celeste laps up the lingering blue flame upon her cleaver. It burns bright, wrapping around the steel and becoming a torch ready to put on the hurt. While held fast those beasts continue to flee from her.

Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 2 Targets = 4) = 15 EN)
Free Action |
ID: 232431 | 2 + 8 - 4 = 6, Hit vs.
Slime King #5 Dealing 495 - 50 = 445 Damage
ID: 232432 | 9 + 8 - 4 = 13, CRIT + 1 vs.
Slime King #6 Dealing 750 - 50 / 2 = 725 Damage, [BRN 112/2] applied
ID: 232433 | 1 + 8 = 9, CRIT MISS vs.
Slime King #7


Players:
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1{+4} | MIT:60 | ACC:1 | LD:1
Setsuna | HP: 828/828 | EN: 19/110 | DMG: 29{+4} | MIT:20 | ACC:7 | EVA:4{-1} | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 897/897 | EN: 31/90 | DMG: 26{+4} | MIT:172 | ACC:6 | AA | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2
Celeste | HP: 874/874 | EN: 18/110 | DMG: 29{+4} | MIT:63 | ACC:8 | PHASE | EVA:3{-1} | BH:35 | HLY: 16 | BRN: 56 | LD: 2
Shiina | HP: 936/936 | EN: 100/110 | DMG: 1{+4} | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Eruda | HP: 893/897 | EN: 75/90 | DMG: 8{+4} | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
[0/0/4/1/0/0] Slime King #5 | HP: 367/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form Final]
[0/0/1/2/0/0] Slime King #6 | HP: 389/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form Final] | [BRN 112/2]
[0/0/3/0/0/0] Slime King #7 | HP: 834/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form Final]

Pure Structure: Any DoT effects on the boss will last half their original duration, except for Burn. Afflicting the boss with Burn will also deal double damage to it.
Self Sustaining: On a CD 9+, <<Slime King>> will heal 100 HP at the end of his turn.

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Standard Recovery +4 EN, Recovery | 232434, CD: 7 (+8 EN), Press the Attack CD {2/3}, Press the Attack Fades

As the thing burned Shiina twists her hands and clings toward the raging fire, as if clutching on the flames despite her distance. As her hands close, she lifts them above her head and without warning the fire surges. The room fills with another voice, one that was long since forgotten. The cry of the ancients still in full swing, as the King burned even more readily. Like kindling it was being erased so wholly and absolutely, boiling off as bits of it pop and broil. This encounter was nothing more then an actual nightmare for it, given it was being beat across the chamber with little to no answer to anything they could muster. It proved their strength, their tenacity and their refusal to back down. The king slips as far as it can trying to escape the pyre, and yet the damage was more then painful clearly as its HP began to plummet.

Free Action (Item) | Resonance of the Grave [Tierless/Perfect/Debuff/Instant] Incarceration | [224080] -> Slime King #6 (Double DoT damage)
Post Action | Hyperactive -> Celeste (+3 EN recovery for 3 turns, 5 EN), Hyperactive CD {1/3}


Players:
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1 | MIT:60 | ACC:1 | LD:1
Setsuna | HP: 828/828 | EN: 19/110 | DMG: 29 | MIT:20 | ACC:7 | EVA:4{-1} | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 897/897 | EN: 31/90 | DMG: 26 | MIT:172 | ACC:6 | AA | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2
Celeste | HP: 874/874 | EN: 18/110 | DMG: 29 | MIT:63 | ACC:8 | PHASE | EVA:3{-1} | BH:35 | HLY: 16 | BRN: 56 | LD: 2 | HYPER [0/3]
Shiina | HP: 936/936 | EN: 105/110 | DMG: 1 | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Eruda | HP: 893/897 | EN: 75/90 | DMG: 8 | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
[0/0/4/1/0/0] Slime King #5 | HP: 367/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form Final]
[0/0/1/2/0/0] Slime King #6 | HP: 389/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form Final] | [BRN 224/2]
[0/0/3/0/0/0] Slime King #7 | HP: 834/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form Final]

Pure Structure: Any DoT effects on the boss will last half their original duration, except for Burn. Afflicting the boss with Burn will also deal double damage to it.
Self Sustaining: On a CD 9+, <<Slime King>> will heal 100 HP at the end of his turn.

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Standard Recovery +4 EN, Recovery | 232435 | CD:1 (No recovery Proc)
Battle Healing Activates +49 HP
[Concentration CD 2/5]

That energy was slowly building up again and she was waiting for the optimal time to release it. Watching each of her team members make a huge dent in the remaining creatures, then watching Shiina use that thing again, eyeing one that was hesitenly sliding to her father, "I don't think that is a good idea," as Eruda trails the room toward the foul smelling creature leaving small flames behind each step that she took. Glancing to the last living slime's it was clear what had to be done. Her frame ingnites and with it the entire room and the creatures that remained, "Now burn," calling out above Shiina's performance causing Eruda's flames to be unbearably hot. You could see everything on fire once more and that heat alone caused one of the gelatinous forms to just melt from the inside out. This was kinda fun... A small droplet drips against the side of Eruda's head. but all she could do was smile.

Post Action | Supernatural Fury, -2 EN, Howl CD {1/2}
Slime King #5, +4 Hatred, Dealing 56 Unmitigated Burn Damage, Applied [BRN 112/2], [FL. THORNS 16/2]
Slime King #6, +4 Hatred, Dealing 56 Unmitigated Burn Damage, [BRN 224/2] Refreshed, Applied [FL. THORNS 16/2]
Free Action | Anthem of Finality - Destruction On Slime King #6 (Takes all remaining damage from dots refreshed on a creature), dealing 224 unmitigated BRN damage from [BRN 224/2] being refreshed (224+224=448 via Burn)
Slime King #7, +4 Hatred, Dealing 56 Unmitigated Burn Damage, Applied [BRN 112/2], [FL. THORNS 16/2]


Slime King #5, Sustains 112 via BRN, 16 via FL. THORNS, FL. THORNS fades
Slime King #5 vs Eruda | 232436 | MD:9 Minor Crit dealing 221-244=1 damage, Applying [FL. THORNS 16/1]
Slime King #5 Self Sustaining | 232437 | CD:5 Fails to heal

Slime King #7, Sustains 112 via BRN, 16 via FL. THORNS, FL. THORNS fades
Slime King #7 vs Eruda | 232438 | MD:7 Hits! dealing 220-244=1 damage, Taking Thorns 112-8-16=136 Damage
Slime King #7 Self Sustaining | 232439 | CD:7 Fails to heal


Players:
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1 | MIT:60 | ACC:1 | LD:1
Setsuna | HP: 828/828 | EN: 19/110 | DMG: 29 | MIT:20 | ACC:7 | EVA:4{-1} | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 897/897 | EN: 31/90 | DMG: 26 | MIT:172 | ACC:6 | AA | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2
Celeste | HP: 874/874 | EN: 18/110 | DMG: 29 | MIT:63 | ACC:8 | PHASE | EVA:3{-1} | BH:35 | HLY: 16 | BRN: 56 | LD: 2 | HYPER [0/3]
Shiina | HP: 936/936 | EN: 105/110 | DMG: 1 | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Eruda | HP: 895/897 | EN: 77/90 | DMG: 8 | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
[0/0/4/1/0/4] Slime King #5 | HP: 183/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form Final] | [BRN 112/1] | [FL. THORNS 16/1]
[0/0/1/2/0/0] Slime King #6 | HP: 389/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form Final] | [BRN 224/2]
[0/0/3/0/0/4] Slime King #7 | HP: 514/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form Final] | [BRN 112/1]

Pure Structure: Any DoT effects on the boss will last half their original duration, except for Burn. Afflicting the boss with Burn will also deal double damage to it.
Self Sustaining: On a CD 9+, <<Slime King>> will heal 100 HP at the end of his turn.


Slime King #6 Loot | ID: 233113 | LD: 14 (8, +6) | CD: 9 (9, +0) | 8750col, Materials (2), Tier 4 Rare Armor/Shield (1)

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The device she sought had been found, and although she wasn't confident in the stability of this place she'd have to find it permanently before she could meander the halls for real. "See to the others Peanut, let them know I plan on a return." She'd remark with a rake of his small, softball sized head. The orange fur rustled as it coos, and once she'd extend her arm it would rush down the length and jump from her palm. Taking a space in front of her, the animal would pay her a nod to which would be met with a smile. "First I need to get these reforged, but for that I need to seek Credne's anvil. Wherever that may lie in this place." Turning on her heel and choosing to let the place rest for now, she'd drag her hand down the cold stone walls. Out without much time squandered, and once she exits the interior the door seems to fade from existence.


Players:
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1 | MIT:60 | ACC:1 | LD:1
Setsuna | HP: 828/828 | EN: 19/110 | DMG: 29 | MIT:20 | ACC:7 | EVA:4{-1} | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 897/897 | EN: 31/90 | DMG: 26 | MIT:172 | ACC:6 | AA | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2
Celeste | HP: 874/874 | EN: 18/110 | DMG: 29 | MIT:63 | ACC:8 | PHASE | EVA:3{-1} | BH:35 | HLY: 16 | BRN: 56 | LD: 2 | HYPER [0/3]
Shiina | HP: 936/936 | EN: 105/110 | DMG: 1 | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Eruda | HP: 895/897 | EN: 77/90 | DMG: 8 | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
[0/0/4/1/0/4] Slime King #5 | HP: 183/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form Final] | [BRN 112/1] | [FL. THORNS 16/1]
[0/0/3/0/0/4] Slime King #7 | HP: 514/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form Final] | [BRN 112/1]

Pure Structure: Any DoT effects on the boss will last half their original duration, except for Burn. Afflicting the boss with Burn will also deal double damage to it.
Self Sustaining: On a CD 9+, <<Slime King>> will heal 100 HP at the end of his turn.

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Standard Recovery +4 EN, Charge Refreshed

That soup climbs back to a solid shape, transforming into a humanoid form as a writhing mass that grows like a geyser. Its struck down with a brutally struck strand of cyan that suddenly scatters through that bulbous mass, sending a powdered spray of frozen droplets without warning. It would look like a jarring detonation, as the girl isn't even visible until far past her target. She'd puff into existence, a sharp exhale and an inhale through her nose. She was clearly wavering in stamina and yet her tenacity was still adamantly resolute. This would be conveyed through her eyes, a sharp and focused glare toward the King as it slowly oozes down as its strength to live begins to wain. "Down." Setsuna quips as her weapon is sheathed. "One remains." A common sit rep, a statement of facts. Such was Setsuna's tactical acknowledgement of the situation, proving ever still her surgical analysis holding her primary focus.

Post Action | [x15] ST-I (12 - 2 [Stamina] + 2 [Shift] = 12 EN)
Free Action |
ID: 232685 | 8 + 7 - 4 = 11, Hit vs. Slime King #7 Dealing 675 - 50 = 625 Damage


Players:
Morrighan | Nisahime | HP: 828/828 | EN: 90/90 | DMG: 1 | MIT:60 | ACC:1 | LD:1
Setsuna | HP: 828/828 | EN: 11/110 | DMG: 29 | MIT:20 | ACC:7 | EVA:4{-1} | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 897/897 | EN: 31/90 | DMG: 26 | MIT:172 | ACC:6 | AA | TAUNT | F-SPIRIT | FL.THORNS: 16/32 | THORNS:112 | BH:36 | LD: 2
Celeste | HP: 874/874 | EN: 18/110 | DMG: 29 | MIT:63 | ACC:8 | PHASE | EVA:3{-1} | BH:35 | HLY: 16 | BRN: 56 | LD: 2 | HYPER [0/3]
Shiina | HP: 936/936 | EN: 105/110 | DMG: 1 | MIT:251 | ACC: 1 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 37 | MENDING: 2 | REC: 8 | LD: 2
Eruda | HP: 895/897 | EN: 77/90 | DMG: 8 | MIT:244 | ACC:4 | TAUNT | F-SPIRIT | BRN-IM  | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:112 | BH:49 | REC: 8 | BRN: 56 | LD:6

Enemies:
[0/0/4/1/0/4] Slime King #5 | HP: 183/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form Final] | [BRN 112/1] | [FL. THORNS 16/1]
[0/0/3/0/0/4] Slime King #7 | HP: 514/1250 | DMG: 220 | MIT:50 | ACC:4 | EVA:4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VD:100[final] | [Gelatinous Form Final] | [BRN 112/1]

Pure Structure: Any DoT effects on the boss will last half their original duration, except for Burn. Afflicting the boss with Burn will also deal double damage to it.
Self Sustaining: On a CD 9+, <<Slime King>> will heal 100 HP at the end of his turn.


Loot Dice:
ID: 232686 | LD: 13+2=15 | CD:3+0=3 | Col:3937, Mats:4, [232686a] T4 Rare Trinket

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