Sam 0 Posted September 15 Author #21 Share Posted September 15 (edited) Recovery 4 EN Natural, 231706 | CD:6 (No Recover Proc) Shooting one more burst into the cave, it lights up once more and you can see the creatures trying to run the opposite ways but still that arrow finds it's targets. Smiling as she hears screeching from the nightmares before hearing a pop like they were disposed of, good... Taking a deep breath trying to even her breathing. She had to get rid of these things before she even thought about leaving. It was her problem to take care of and if a lower level play decided that they wanted to kill the witch then they would run into more that just the flying apes that were around. Wondering back the way she came once again, soon she would know every ounce of this place, or at least where she has been frequenting today. Running through the mist, hopping over things that would create a halt. She had to get back to the base of the hill for the witches tower. Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 4 Targets = 8) = 19 EN) Free Action | Nightmare 69 | 231707 | BD:5+6=11 Hit, Dealing 28*15=420 Damage, Dead Nightmare 70 | 231708 | BD:3+6=9 Hit, Dealing 28*15=420 Damage, Dead Nightmare 71 | 231709 | BD:10+6=16 Hit, Dealing 28*15=420 Damage, Dead Nightmare 72 | 231710 | BD:4+6=10 Hit, Dealing 28*15=420 Damage, Dead ID: 231711 | LD: 23 (9, +14) | CD: 11 (9, +2) | 2772col, Materials (4), Tier 4 Perfect Consumable (1) ID: 231712 | LD: 30 (16, +14) | CD: 4 (2, +2) | 4356col, Materials (0), Tier 4 Perfect Consumable (2), Tier 4 Perfect Armor/Shield (2) ID: 231713 | LD: 34 (20, +14) | CD: 7 (5, +2) | 6336col, Materials (2), Tier 4 Perfect Weapon (3) ID: 231714 | LD: 29 (15, +14) | CD: 4 (2, +2) | 3564col, Materials (2), Tier 4 Perfect Consumable (2), Tier 4 Perfect Armor/Shield (2) Sam | HP: 840/840 | EN: 37/122 | DMG: 28 | MIT:-20 | ACC:6 | AA | PHASE | EVA:1 | REC: 8 | LD:14 | PROSP:4 | QTY: 2 Nightmare 69 | HP: 396/396 | DMG: 132 Nightmare 70 | HP: 396/396 | DMG: 132 Nightmare 71 | HP: 396/396 | DMG: 132 Nightmare 72 | HP: 396/396 | DMG: 132 Edited September 20 by Sam Link to post Share on other sites
Sam 0 Posted September 15 Author #22 Share Posted September 15 (edited) Recovery 4 EN Natural, 231715 | CD:1 (No Recover Proc) Eventually getting back to the beginning of the hill, she could see figures of these monsters running up and down the pathway. Her chest became heavy as she pulls that string once more, it was becoming more difficult to use but she had to keep going... It wasn't going to be over till they all fell by her hand. Letting that arrow rip through the air, hitting the ground from beyond where she could see through the mist. Hearing the things ahead scream out in pain. Trying to stay on her feet, this was a lot more that she had done in a long while. It had to be done though... Nightmares begin to flutter down through the mist toward Sam. There was less than she thought though, which was good cause she was unsure how much more she could handle. Backing up slightly, holding the side of the wall, watching them get closer... Breathing heavy, pulling that bow back up... Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 4 Targets = 8) = 19 EN) Free Action | Nightmare 73 | 231716 | BD:3+6=9 Hit, Dealing 28*15=420 Damage, Dead Nightmare 74 | 231717 | BD:1+6(AA)=7 Hit, Dealing 28*15=420 Damage, Dead Nightmare 75 | 231718 | BD:8+6=14 Hit, Dealing 28*15=420 Damage, Dead Nightmare 76 | 231719 | BD:2+6=8 Hit, Dealing 28*15=420 Damage, Dead ID: 231720 | LD: 27 (13, +14) | CD: 14 (12, +2) | 3564col, Materials (2), Gleaming Scale/Demonic Shard (1), Random Dungeon Map (1) ID: 231721 | LD: 17 (3, +14) | CD: 5 (3, +2) | 2772col, Materials (4), Tier 4 Rare Consumable (1), Tier 4 Rare Armor/Shield (1) ID: 231722 | LD: 32 (18, +14) | CD: 13 (11, +2) | 3564col, Materials (2), Gleaming Scale/Demonic Shard (1), Random Dungeon Map (1) ID: 231723 | LD: 28 (14, +14) | CD: 7 (5, +2) | 6336col, Materials (2), Tier 4 Perfect Weapon (3) Sam | HP: 840/840 | EN: 22/122 | DMG: 28 | MIT:-20 | ACC:6 | AA | PHASE | EVA:1 | REC: 8 | LD:14 | PROSP:4 | QTY: 2 Nightmare 73 | HP: 396/396 | DMG: 132 Nightmare 74 | HP: 396/396 | DMG: 132 Nightmare 75 | HP: 396/396 | DMG: 132 Nightmare 76 | HP: 396/396 | DMG: 132 Edited September 20 by Sam Link to post Share on other sites
Sam 0 Posted September 15 Author #23 Share Posted September 15 (edited) Recovery 4 EN Natural, 231724 | CD:10 (Recover Proc +8 EN) Releasing that arrow once more, it was very hard to pull back but she manages to do it just in time, aiming at the ground in front of them. Guiding light through each critter... through a bright light that stays for a moment. When it vanishes she find just a few more heading her way. Crap, holding that wall again, Sam was really tired now. It was almost unbearable but her will seems to keep her up... for how long she doesn't know... That need to finish this, Sam felt like she was going to pass out... There was just a little more though, she had to finish this... it had to be done. Holding that bow back up, the weapon itself became heavy... Pulling that string as hard as she could, her hands would begin to shake upon holding it. "Just a little more..." saying under her breath, glancing around, trying to see what remained... It looked like it was only the things that were heading directly for her... "I can do this," Sam just kept repeating this in her head after it was said once... Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 4 Targets = 8) = 19 EN) Free Action | Nightmare 77 | 231725 | BD:3+6=9 Hit, Dealing 28*15=420 Damage, Dead Nightmare 78 | 231726 | BD:5+6=11 Hit, Dealing 28*15=420 Damage, Dead Nightmare 79 | 231727 | BD:2+6=8 Hit, Dealing 28*15=420 Damage, Dead Nightmare 80 | 231728 | BD:10+6=16 Hit, Dealing 28*15=420 Damage, Dead ID: 231729 | LD: 31 (17, +14) | CD: 6 (4, +2) | 6336col, Materials (2), Tier 4 Perfect Weapon (3) ID: 231730 | LD: 16 (2, +14) | CD: 12 (10, +2) | 5544col, Materials (0), Tier 4 Rare Trinket (1) ID: 231731 | LD: 17 (3, +14) | CD: 12 (10, +2) | 4752col, Materials (2), Tier 4 Rare Trinket (1) ID: 231732 | LD: 19 (5, +14) | CD: 6 (4, +2) | 3564col, Materials (2), Tier 4 Perfect Armor/Shield (1), Tier 4 Perfect Trinket (1) Sam | HP: 840/840 | EN: 15/122 | DMG: 28 | MIT:-20 | ACC:6 | AA | PHASE | EVA:1 | REC: 8 | LD:14 | PROSP:4 | QTY: 2 Nightmare 77 | HP: 396/396 | DMG: 132 Nightmare 78 | HP: 396/396 | DMG: 132 Nightmare 79 | HP: 396/396 | DMG: 132 Nightmare 80 | HP: 396/396 | DMG: 132 Edited September 20 by Sam Link to post Share on other sites
Sam 0 Posted September 15 Author #24 Share Posted September 15 (edited) Recovery 4 EN Natural, 231733 | CD:5 (Recover Proc +8 EN) A sharp inhale as she releases the arrow... A bright light illuminates the path upward as the remaining nightmare shatter with that guiding bolt... Sam holds herself on the was, vision begins to blur. Blinking trying to watch up, trying to listen for more creatures... After a moment, nothing was heard. Sam's back is against that wall now sliding down to the ground. Making the bow vanish into her inventory, she was beginning to get really tired really fast. Opening the HUB clicking on Lium's name and quickly typing out -beginning of witches tower, find...- and that is where the message ends, before he vision goes white and she passes the fuck out. After a little while, Sam's eyes will open slowly, feeling her weight be lifted. Seeing a male with a pirate hat... Lium. Sam falls limp once more once more knowing that she was safe now. Lium opens the door to her house. "What did you do hun..." walking up the stairs, pushing the door open with his hip. Laying Sam softly on the bed, taking her soaking wet robe off, barely was wearing anything under it... Shorts and tank top... Lium sets it on the back of a chair, lightly wrapping her hair around the ear. Pulling the covers over the woman, and walking down stairs... Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 4 Targets = 8) = 19 EN) Free Action | Nightmare 81 | 231734 | BD:9+6=15 Hit, Dealing 28*15=420 Damage, Dead Nightmare 82 | 231735 | BD:7+6=13 Hit, Dealing 28*15=420 Damage, Dead Nightmare 83 | 231736 | BD:7+6=13 Hit, Dealing 28*15=420 Damage, Dead Nightmare 84 | 231737 | BD:3+6=9 Hit, Dealing 28*15=420 Damage, Dead ID: 231738 | LD: 15 (1, +14) | CD: 13 (11, +2) | 3564col, Materials (4), Tier 4 Rare Armor/Shield (1) ID: 231739 | LD: 20 (6, +14) | CD: 4 (2, +2) | 4356col, Materials (0), Tier 4 Perfect Consumable (1), Tier 4 Rare Trinket (1) ID: 231740 | LD: 32 (18, +14) | CD: 3 (1, +2) | 3564col, Materials (2), Tier 4 Perfect Consumable (2), Tier 4 Perfect Armor/Shield (2) ID: 231741 | LD: 27 (13, +14) | CD: 4 (2, +2) | 3564col, Materials (2), Tier 4 Perfect Consumable (2), Tier 4 Perfect Armor/Shield (2) Sam | HP: 840/840 | EN: 0/122 | DMG: 28 | MIT:-20 | ACC:6 | AA | PHASE | EVA:1 | REC: 8 | LD:14 | PROSP:4 | QTY: 2 Nightmare 81 | HP: 396/396 | DMG: 132 Nightmare 82 | HP: 396/396 | DMG: 132 Nightmare 83 | HP: 396/396 | DMG: 132 Nightmare 84 | HP: 396/396 | DMG: 132 Edited September 20 by Sam Link to post Share on other sites
Sam 0 Posted September 15 Author #25 Share Posted September 15 (edited) 4059 Word Count Thread Closure: Sam: (4059/10) * 8 = 3,247 Exp 3,247 * .15 (Laurel Wreath) = 487 Col (Giving to Simmone) 400 Col (Giving to Simmone) Simmone (Treasury): TOTAL COL: 355212+400+487=356099 Col MATERIALS: 166 Uncommon T4 Consumable (2) | [231567b] | [231695b] Rare T4 Consumable (6) | [231555a] | [231558a] | [231593a] | [231659a] | [231668a] | [231721a] Perfect T4 Consumable (31) | [231603a] | [231604a] | [231628a] | [231642a] | [231677a] | [231687a] | [231702a] | [231703a] | [231711a] | [231712a] | [231714a] | [231739a] | [231740a] | [231741a] | [231603b] | [231619b] | [231642b] | [231676b] | [231677b] | [231678b] | [231687b] | [231694b] | [231703b] | [231712b] | [231714b] | [231740b] | [231741b] | [231619c] | [231676c] | [231678c] | [231694c] Rare T4 Weapon (4) | [231567a] | [231695a] | [231555b] | [231668b] Perfect T4 Weapon (45) | [231556a] | [231573a] | [231575a] | [231584a] | [231592a] | [231601a] | [231621a] | [231630a] | [231643a] | [231649a] | [231658a] | [231669a] | [231686a] | [231693a] | [231713a] | [231723a] | [231729a] | [231556b] | [231573b] | [231582b] | [231584b] | [231592b] | [231601b] | [231643b] | [231658b] | [231669b] | [231686b] | [231693b] | [231713b] | [231723b] | [231729b] | [231556c] | [231573c] | [231582c] | [231584c] | [231592c] | [231601c] | [231643c] | [231658c] | [231669c] | [231686c] | [231693c] | [231713c] | [231723c] | [231729c] Rare T4 Trinket (8) | [231585a] | [231595a] | [231660a] | [231704a] | [231730a] | [231731a] | [231628b] | [231739b] Perfect T4 Trinket (6) | [231557a] | [231675a] | [231574b] | [231641b] | [231666b] | [231732b] Rare T4 Armor/Shield (6) | [231705a] | [231738a] | [231558b] | [231593b] | [231659b] | [231721b] Perfect T4 Armor/Shield (27) | [231574a] | [231582a] | [231619a] | [231641a] | [231666a] | [231676a] | [231678a] | [231694a] | [231732a] | [231603c] | [231642c] | [231677c] | [231687c] | [231703c] | [231712c] | [231714c] | [231740c] | [231741c] | [231603d] | [231642d] | [231677d] | [231687d] | [231703d] | [231712d] | [231714d] | [231740d] | [231741d] Gleaming Scales (6) | [231564a] | [231565a] | [231566a] | [231576a] | [231583a] | [231594a] Demonic Shards (20) | [231602a] | [231610a] | [231611a] | [231612a] | [231613a] | [231620a] | [231622a] | [231629a] | [231632a] | [231640a] | [231650a] | [231651a] | [231652a] | [231657a] | [231667a] | [231684a] | [231685a] | [231696a] | [231720a] | [231722a] Random Dungeon Maps (26) | [231564b] | [231565b] | [231566b] | [231576b] | [231583b] | [231594b] | [231602b] | [231610b] | [231611b] | [231612b] | [231613b] | [231620b] | [231622b] | [231629b] | [231632b] | [231640b] | [231650b] | [231651b] | [231652b] | [231657b] | [231667b] | [231684b] | [231685b] | [231696b] | [231720b] | [231722b] Edited September 20 by Sam Link to post Share on other sites
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