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[PP-F09] Into the Fire <<Gatekeeper of Fire>>


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in the forest she peers over pinball’s shoulder to look at the dungeon map but the world around them is already shifting. the ground pries apart to reveal a staircase, and she waits, quiet, for pinball to make his final preparations.

“...”

she turns her eyes to their health bars. three mass heal crystals in her pocket and a teleport each between them. the moment he goes, mishiro follows.

their steps echo as they descend. the domain is spacious, walled off on all sides by stone, and still as brightly lit as though they were still outside even if she couldn’t quite tell where the light was coming from. a lone tree stands at the far end of the space, eerily still without the touch of a breeze. pinball’s boot touches the ground and the first wave spawns.

four coyotes -- smaller than the wolves that wander the fields and forests near sibyl's estate. she leaves the woodland creatures there be, even. now, they are held down by a stun and mishiro, clearing the last few steps with a leap, unleashes a sword art with deadly precision. they melt. their remnants coalesce into a data crystal, which she disperses without a glance. she quickly moves closer to her companion, her eyes on the tree.

 

-> combat: aoe-i vs coyotes 1-4 [wave 1 slain]

Spoiler

PASSIVE: BH: 16 * 1.1 = +17 HP

POST ACTION: AOE-I vs Coyotes 1-4 [11 + (2 * 4) = 19 - 2 = 17 EN]
236327: BD 1 + 6 + 1 = 8 - 1 = 7: 22 * 11 = 242 - 60 = 182 DMG -> Coyote 1
236328: BD 5 + 6 + 1 = 12 - 1 = 11: 22 * 11 = 242 - 60 = 182 DMG -> Coyote 2
236329: BD 7 + 6 + 1 = 14 - 1 = 13: (22 + 6) * 11 = 308 - 60 = 248 DMG -> Coyote 3
236330: BD 9: (22 + 1) * 11 = 253 - 60 = 193 DMG -> Coyote 4

Pinball | HP: 865/989 | EN: 106/122 | DMG: 26 | ABS.ACC | ACC: 8 | EVA: 6 | BH: 41 | LD: 6 | TAUNT
Mishiro | HP: 549/552 | EN: 49/66 | DMG: 22 | MIT: 99 | ACC: 6 | AA | EVA: 3 | FLN: 6 (6-8) | BH: 16 | VO: 10%

Coyote 1: HP: 0/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1
Coyote 2: HP: 0/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1
Coyote 3: HP: 0/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1
Coyote 4: HP: 0/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1

--

LOOTING: Coyotes 1-4
236331: LD 16: CD 2: 400 * (3 + 2 + 2) = 2,800 Col, T4 Rare Consumable, T4 Rare Weapon
236332: LD 13: CD 8: 400 * (3 + 2) = 2,000 Col, 2 Materials, T4 Rare Weapon, T4 Uncommon Consumable
236333: LD 11: CD 7: 400 * 3 = 1,200 Col, 4 Materials, T4 Rare Weapon, T4 Uncommon Consumable
236334: LD 5: CD 2: 400 * (3 + 2) = 2,000 Col, 2 Materials

CURRENT TOTAL:

Quote
  • 17,750 Col
  • 8 Materials
  • (4) T4 Rare Weapon [ID: 236335, 236331, 236332, 236333]
  • (1) T4 Rare Trinket [ID: 236336]
  • (1) T4 Rare Consumable [ID: 236331]
  • (3) T4 Uncommon Consumable [ID: 236335, 236332, 236333]

 

 

Edited by Mishiro
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  • 1 month later...

"Easier than Cerberus, isn't it?" But maybe he was speaking too soon. After they'd made short work of the coyotes, Pinball led the way and they traveled deeper into the dungeon. Descending down the cracked stone stairs, he noticed that despite moving further and further into the dungeon, the light never dimmed. Mighty roots tore through the stone walls, and wildflowers sprouted from the cracks in the floors. In the next room awaiting their arrival was a pair of wolves. 

He flicked a blade unerringly into each of their russet pelts; he wouldn't give either a chance to attack, if he could help it. They halted, immobilized, low growls emanating from behind twin pairs of bared fangs. Pinball took a step back and flipped a fresh blade into his palm. It was Mishiro's go, and afterwards, he'd see if he couldn't finish the two off before they were able to fully recover. 

*** 
EN Recovery: +4 
BH: +41 HP 
Action Taken: {Well Rested} [TECH-F] [-12 EN]
Timber Wolf 1: ID#238683 BD: 10 (Crit) - 26+3= 29*12= 348-120= 228 DMG 
Timber Wolf 2: ID#238684 BD: 1+8-1 (Hit) - 26*12= 312-120= 192 DMG 

Pinball | HP: 906/989 | EN: 98/122 | DMG: 26 | ABS.ACC | ACC: 8 | EVA: 6 | BH: 41 | LD: 6 | TAUNT
Mishiro | HP: 549/552 | EN: 49/66 | DMG: 22 | MIT: 99 | ACC: 6 | AA | EVA: 3 | FLN: 6 (6-8) | BH: 16 | VO: 10%

Timber Wolf 1: HP: 472/700 | DMG: 280 | MIT: 120 | ACC: 2 | EVA: 1 {STUNNED} 
Timber Wolf 2: HP: 508/700 | DMG: 280 | MIT: 120 | ACC: 2 | EVA: 1 {STUNNED} 

Edited by Pinball
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a soft hum of agreement follows pinball's chatter.

behind the stagnant tree, a path opens. they continue to descend. content with her place a few steps behind pinball, mishiro considers their surroundings in the halcyon space between enemy waves. there are small flowers, weeds, really, blooming between the stones that she carefully avoids stepping on. the walls narrow the further they venture into the dungeon but once spilled out of the claustrophobic throat and faced with two prowling wolves, the area spreads in allowance for a fight. at least merely being here does not bring them immediate peril.

again, pinball moves first. the wolves are downed quickly. rooted to the ground. mishiro replaces him as soon as he allows her, striking with her rapier. she doesn't need to try so hard against immobilized mobs: a simple clean slash blooms across their twin forms, but as she moves to recover, her hand disturbs the violin half's strings, and the notes produced thus, though untuned, sears through the air and aggravates the first wolf's wounds.

 

-> post action: aoe-ii vs timber wolves 1-2.

Spoiler

PASSIVE: BH: 16 * 1.1 = +17 HP
PASSIVE: +3 EN

POST ACTION: AOE-II vs Timber Wolves 1-2 [14 + (2 * 2) = 18 - 2 = -16 EN]
239017: BD 6 + 6 + 1 = 13 - 1 = 12: (22 + 6) * 14 = 392 - 120 = 272 DMG -> Timber Wolf 1
239018: BD 4 + 6 + 1 = 11 - 1 = 10: 22 * 14 = 308 - 120 = 188 DMG -> Timber Wolf 2

Pinball | HP: 906/989 | EN: 98/122 | DMG: 26 | ABS.ACC | ACC: 8 | EVA: 6 | BH: 41 | LD: 6 | TAUNT
[H:1,1] Mishiro | HP: 552/552 | EN: 36/66 | DMG: 22 | MIT: 99 | ACC: 6 | AA | EVA: 3 | FLN: 6 (6-8) | BH: 16 | VO: 10%

Timber Wolf 1: HP: 200/700 | DMG: 280 | MIT: 120 | ACC: 2 | EVA: 1 {STUNNED} [StunImmune: 1/3]
Timber Wolf 2: HP: 320/700 | DMG: 280 | MIT: 120 | ACC: 2 | EVA: 1 {STUNNED} [StunImmune: 1/3]

 

Edited by Mishiro
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