Nisahime 0 Posted October 10 Author #21 Share Posted October 10 The woman would stop noticing yet another trembling bleeding itself through the terrain, showing truly that there was a bit more frequenting the area then usual. However still, this proved that they would need to handle this batch before they could progress. "I think I see a spot you all missed." She'd goad with an extended left arm, offering a point to where the wiggling lay. A curious little form of stasis, these little prying eyes provided. A brief distraction to slow them down if nothing else. This would be the point where Morrighan would leave them to it, moving hastily for the point at which she could dive into the Abyss. A space would surely be found rather quickly, but all she would muster is clearing the space that she'd need. For the breach into the underbelly upon an entirely different floor. She just hoped that this little gaggle following her today would not underestimate its occupants. Post Action | Sand Dollar [3/6] 235230 -> LD: 16 {Success} Players: Celeste | HP: 920/920 | EN: 56/114 | DMG: 29 | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:37 | HLY: 16 | BRN: 56 | LD: 2 | HYPER [1/3] Simmoné | HP: 874/874 | EN: 62/114 | DMG: 27 | MIT:20 | ACC:7 | AA | EVA:4 | REC: 8 | LD:14 | PROSP:6 | QTY: 2 Nisahime | HP: 874/874 | EN: 94/94 | DMG: 1 | MIT:60 | ACC:1 | EVA:2 | LD:2 Shiina | HP: 943/943 | EN: 105/114 | DMG: 1 | MIT:256 | ACC: 1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 38 | MENDING: 2 | REC: 8 | LD: 2 Kasumi | HP: 874/874 | EN: 97/114 | DMG: 29 | MIT:20 | ACC:7{+1} | KEEN: 1 | PHASE | EVA:6 | BH:26 | STC: 40 | PARA-V | LD:3 Raidou | HP: 874/874 | EN: 104/114 | DMG: 26 | MIT:177 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:48 | VAMP-D: 96 | REC: 8 | LD:8 Enemies: Sand Dollar #7 | HP: 25/25 | DMG: 10 | MIT: 5 Sand Dollar #8 | HP: 25/25 | DMG: 10 | MIT: 5 Sand Dollar #9 | HP: 25/25 | DMG: 10 | MIT: 5 Sand Dollar #10 | HP: 25/25 | DMG: 10 | MIT: 5 Sand Dollar #11 | HP: 25/25 | DMG: 10 | MIT: 5 Sand Dollar #12 | HP: 25/25 | DMG: 10 | MIT: 5 Stacked: Defeating a Sand Dollar will result in the Players getting +200 EXP each, as well as +2,000 Col to split however they please at the end of the thread. Heavy Pockets: Once a group of Sand Dollars is defeated, one of the players may roll CD. On a CD 10, Unidentified Demonic T4 Trinkets are found. On a CD 11, Unidentified Demonic T4 Weapons are found. On a CD 12, Unidentified Demonic T4 Armors are found. These rolls are not affected by buffs, and the amount of equipment found is equal to the players present in the party. Few Stragglers: No more than two groups of Sand Dollars can be found in a single thread. Link to post Share on other sites
Raidou 1 Posted October 10 #22 Share Posted October 10 Standard Recovery +4 EN, Horn of Battle +2 EN, Recovery | 235235, CD: 7 (+8 EN), Charge Refreshed Raidou would become aware of the creatures that Nisahime points out, a glare casting over the lenses on his brow. The daylight causing them to become mirrors as it bounces off, shielding his eyes from view. A blazing rip of his weapon clean from its scabbard would see it gleam in a gold colored flash, as the solarite blade screams out in rebuttal. A turn on his heel sees him twist into a runners pose, kneeling low and allowing his speed based skills to carry him toward his opponent quite readily. This would cause his blade to surge in a blue outline, becoming ripe with system bestowed power as he'd cut the small rising creatures to pieces with a single decisive strike. With this cleave, those that remained would start to scatter for the edges of his range. Trying to avoid being struck down by the swordsman in red and gaining some sort of upper hand. Post Action | [x12] TECH-F (8 - 2 [Stamina] + 3 [Shift] + (2 * 4 Targets = 8) = 17 EN) Free Action | ID: 235231 | 5 + 8 = 13, Hit vs. Sand Dollar #7 Dealing 312 - 5 = 307 Damage ID: 235232 | 4 + 8 = 12, Hit vs. Sand Dollar #8 Dealing 312 - 5 = 307 Damage ID: 235233 | 9 + 8 = 17, Hit vs. Sand Dollar #9 Dealing 312 - 5 = 307 Damage ID: 235234 | 5 + 8 = 13, Hit vs. Sand Dollar #10 Dealing 312 - 5 = 307 Damage Players: Celeste | HP: 920/920 | EN: 56/114 | DMG: 29 | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:37 | HLY: 16 | BRN: 56 | LD: 2 | HYPER [1/3] Simmoné | HP: 874/874 | EN: 62/114 | DMG: 27 | MIT:20 | ACC:7 | AA | EVA:4 | REC: 8 | LD:14 | PROSP:6 | QTY: 2 Nisahime | HP: 874/874 | EN: 94/94 | DMG: 1 | MIT:60 | ACC:1 | EVA:2 | LD:2 Shiina | HP: 943/943 | EN: 105/114 | DMG: 1 | MIT:256 | ACC: 1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 38 | MENDING: 2 | REC: 8 | LD: 2 Kasumi | HP: 874/874 | EN: 97/114 | DMG: 29 | MIT:20 | ACC:7{+1} | KEEN: 1 | PHASE | EVA:6 | BH:26 | STC: 40 | PARA-V | LD:3 Raidou | HP: 874/874 | EN: 97/114 | DMG: 26 | MIT:177 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:48 | VAMP-D: 96 | REC: 8 | LD:8 Enemies: Sand Dollar #7 | HP: 25/25 | DMG: 10 | MIT: 5 Sand Dollar #8 | HP: 25/25 | DMG: 10 | MIT: 5 Sand Dollar #9 | HP: 25/25 | DMG: 10 | MIT: 5 Sand Dollar #10 | HP: 25/25 | DMG: 10 | MIT: 5 Sand Dollar #11 | HP: 25/25 | DMG: 10 | MIT: 5 Sand Dollar #12 | HP: 25/25 | DMG: 10 | MIT: 5 Stacked: Defeating a Sand Dollar will result in the Players getting +200 EXP each, as well as +2,000 Col to split however they please at the end of the thread. Heavy Pockets: Once a group of Sand Dollars is defeated, one of the players may roll CD. On a CD 10, Unidentified Demonic T4 Trinkets are found. On a CD 11, Unidentified Demonic T4 Weapons are found. On a CD 12, Unidentified Demonic T4 Armors are found. These rolls are not affected by buffs, and the amount of equipment found is equal to the players present in the party. Quest Queue: 15000 x 6 = 90000 col Shore's Treasure (6) | [235209a] | [235209b] | [235209c] | [235209d] | [235209e] | [235209f] Stacked x 10 = 2000 EXP, 20000 Col Heavy Pockets #1 | 235229, CD: 10 -> Demonic T4 Trinket (6) | [235229a] | [235229b] | [235229c] | [235229d] | [235229e] | [235229f] Link to post Share on other sites
Kasumi 0 Posted October 10 #23 Share Posted October 10 Standard Recovery +4 EN, Horn of Battle +2 EN A rush of energy would course through the girls veins, seeking out her hands and feet as she'd move to finish the fight so they could move on. As she'd find her way into the newly formed group she'd manage to catch the most abysmally paltry batch of foes greeting her. A thought races through her head: this is it? expecting quite a bit more for such a surrounding. Why she expected more when the main foe had been slain eluded her. A turn of her feet would see a sweeping kick that would drag along the creatures and send them all spiraling through the air. Like a chain of popped poppers, they would rain down like confetti and explode upon the sand one after another. A drag of her heel near her other, she'd raise back up from her knelt position and lift that foot to dust it off. Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 2 Targets = 4) = 15 EN) Free Action | ID: 235236 | 8 + 8 = 16, CD:11 {STB Unlocked}, Hit vs. Sand Dollar #11 Dealing 390 - 5 = 385 Damage ID: 235237 | 3 + 8 = 11, Hit vs. Sand Dollar #12 Dealing 390 - 5 = 385 Damage Players: Celeste | HP: 920/920 | EN: 56/114 | DMG: 29 | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:37 | HLY: 16 | BRN: 56 | LD: 2 | HYPER [1/3] Simmoné | HP: 874/874 | EN: 62/114 | DMG: 27 | MIT:20 | ACC:7 | AA | EVA:4 | REC: 8 | LD:14 | PROSP:6 | QTY: 2 Nisahime | HP: 874/874 | EN: 94/94 | DMG: 1 | MIT:60 | ACC:1 | EVA:2 | LD:2 Shiina | HP: 943/943 | EN: 105/114 | DMG: 1 | MIT:256 | ACC: 1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 38 | MENDING: 2 | REC: 8 | LD: 2 Kasumi | HP: 874/874 | EN: 88/114 | DMG: 29 | MIT:20 | ACC:7{+1} | KEEN: 1 | PHASE | EVA:6 | BH:26 | STC: 40 | PARA-V | LD:3 Raidou | HP: 874/874 | EN: 97/114 | DMG: 26 | MIT:177 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:48 | VAMP-D: 96 | REC: 8 | LD:8 Enemies: Sand Dollar #11 | HP: 25/25 | DMG: 10 | MIT: 5 Sand Dollar #12 | HP: 25/25 | DMG: 10 | MIT: 5 Stacked: Defeating a Sand Dollar will result in the Players getting +200 EXP each, as well as +2,000 Col to split however they please at the end of the thread. Heavy Pockets: Once a group of Sand Dollars is defeated, one of the players may roll CD. On a CD 10, Unidentified Demonic T4 Trinkets are found. On a CD 11, Unidentified Demonic T4 Weapons are found. On a CD 12, Unidentified Demonic T4 Armors are found. These rolls are not affected by buffs, and the amount of equipment found is equal to the players present in the party. Quest Queue: 15000 x 6 = 90000 col Shore's Treasure (6) | [235209a] | [235209b] | [235209c] | [235209d] | [235209e] | [235209f] Stacked x 12 = 2400 EXP, 24000 Col Heavy Pockets #1 | 235229, CD: 10 -> Demonic T4 Trinket (6) | [235229a] | [235229b] | [235229c] | [235229d] | [235229e] | [235229f] Heavy Pockets #2 | 235238, CD: 2 -> Nothing Link to post Share on other sites
Shiina 0 Posted October 10 #24 Share Posted October 10 *Moved to Floor 23 (Ugzeke), New Round given all Combat ended previous post Standard Recovery +4 EN, Horn of Battle +2 EN, Recovery | 235242, CD: 4 (No Proc), Press the Attack Refreshed, Hyperactive CD {2/3} Within mere moments it seemed as though their tag along had seemingly disappeared, and a glance toward Raidou would see him shake his head no. A confirmation that she'd slipped to an entirely different floor, and with this acknowledgement Raidou was the first to begin to move. They would have to use the forms of transit privy to players unlike she did, and the nomads coordinate data was too fuzzy to do a quick jump. As fast as they had arrived, they would seek out the warp plaza in the primary settlement and quickly leap down at Raidou's behest. Floor 23 was the target set. Shiina being the third to hop up and issue the command would see a flash of blue. A short jaunt and 15 minutes, they'd discover her right in the middle of the trolls den. It immediately is antagonized by the new arrivals, yet seemed unperturbed by the first. A wave gravity slides out of Shiina and would spark her parties potency in an instant. Post Action | Press the Attack (+4 Base Damage -> Party, 10 EN), Press the Attack CD {1/3} Players: Shiina | HP: 943/943 | EN: 100/114 | DMG: 1{+4} | MIT:256 | ACC: 1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 38 | MENDING: 2 | REC: 8 | LD: 2 Nisahime | HP: 874/874 | EN: 94/94 | DMG: 1{+4} | MIT:60 | ACC:1 | EVA:2 | LD:2 Celeste | HP: 920/920 | EN: 56/114 | DMG: 29{+4} | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:37 | HLY: 16 | BRN: 56 | LD: 2 | HYPER [1/3] Simmoné | HP: 874/874 | EN: 62/114 | DMG: 27{+4} | MIT:20 | ACC:7 | AA | EVA:4 | REC: 8 | LD:14 | PROSP:6 | QTY: 2 Kasumi | HP: 874/874 | EN: 88/114 | DMG: 29{+4} | MIT:20 | ACC:7{+1} | KEEN: 1 | PHASE | EVA:6 | BH:26 | STC: 40 | PARA-V | LD:3 Raidou | HP: 874/874 | EN: 97/114 | DMG: 26{+4} | MIT:177 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:48 | VAMP-D: 96 | REC: 8 | LD:8 Enemies: [0/0/0/0/0/0] Ugzeke | HP: 3100/3100 | MIT: 160 | DMG: 300 | ACC: 2 | EVA: -1 Oblivious | Every turn, unless <<Ugzeke>> rolls CD 5+, he will remain oblivious to the enemy party and refuse to attack. This skill is disabled once <<Ugzeke>> becomes <<In Pain>>. In Pain | Once <<Ugzeke’s>> health reaches 1200, he will become enraged as his skin turns red and he notices the party fully. His ACC is reduced to 1, but his EVA is increased to 2. Smash | On an MD 9-10, his attack will hit the entire party for 225 DMG, lowering everyone’s ACC by 1 for two turns. Hard Hitter | <<Ugzeke’s>> attacks cannot be parried. Tier Lock | For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 4. [DMG/MIT/BLEED enhancements etc.] This skill only locks downward. Those at Tier 1, Tier 2, or Tier 3 will still have T1, T2, or T3 stats, respectively. Link to post Share on other sites
Nisahime 0 Posted October 10 Author #25 Share Posted October 10 As soon as the rabble from prior would reconvene with the woman in white hair, as she had found her way downward rather quickly. "Thank you all for arriving so readily." She'd remark with an obvious hint of sarcasm, twisted into a tone that would convey the opposite. The giant in the room would stir just as fast, moving a heavy club in its right hand up in defiance and tapping it twice upon the rough hewn stone for good measure. Heavy slams echo off the walls in loud booms. "Oh dear, I don't think he likes you lot." she'd offer as the woman would start to run her hand along the stone on the far end of the cavern. It would be obvious that she was here for something, and whatever was here before her arrival was not of her concern. If they wished to accompany her it would be on them to deal with the new mess they walked into. Players: Shiina | HP: 943/943 | EN: 100/114 | DMG: 1{+4} | MIT:256 | ACC: 1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 38 | MENDING: 2 | REC: 8 | LD: 2 Nisahime | HP: 874/874 | EN: 94/94 | DMG: 1{+4} | MIT:60 | ACC:1 | EVA:2 | LD:2 Celeste | HP: 920/920 | EN: 56/114 | DMG: 29{+4} | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:37 | HLY: 16 | BRN: 56 | LD: 2 | HYPER [1/3] Simmoné | HP: 874/874 | EN: 62/114 | DMG: 27{+4} | MIT:20 | ACC:7 | AA | EVA:4 | REC: 8 | LD:14 | PROSP:6 | QTY: 2 Kasumi | HP: 874/874 | EN: 88/114 | DMG: 29{+4} | MIT:20 | ACC:7{+1} | KEEN: 1 | PHASE | EVA:6 | BH:26 | STC: 40 | PARA-V | LD:3 Raidou | HP: 874/874 | EN: 97/114 | DMG: 26{+4} | MIT:177 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:48 | VAMP-D: 96 | REC: 8 | LD:8 Enemies: [0/0/0/0/0/0] Ugzeke | HP: 3100/3100 | MIT: 160 | DMG: 300 | ACC: 2 | EVA: -1 Oblivious | Every turn, unless <<Ugzeke>> rolls CD 5+, he will remain oblivious to the enemy party and refuse to attack. This skill is disabled once <<Ugzeke>> becomes <<In Pain>>. In Pain | Once <<Ugzeke’s>> health reaches 1200, he will become enraged as his skin turns red and he notices the party fully. His ACC is reduced to 1, but his EVA is increased to 2. Smash | On an MD 9-10, his attack will hit the entire party for 225 DMG, lowering everyone’s ACC by 1 for two turns. Hard Hitter | <<Ugzeke’s>> attacks cannot be parried. Link to post Share on other sites
Celeste 1 Posted October 10 #26 Share Posted October 10 Standard Recovery +4 EN, Horn of Battle +2 EN, Hyperactive +3 EN, Hyperactive Duration [2/3] A blazing cleaver would spark in a vibrant exploitation of boiling fury. A wave of blue colored heat scorns the air as she rips it across the titan without even the slightest pause. This burns its hide and sets it ablaze for but a single moment, leaving a thick and wide gash upon its back. Drawn from its left shoulder and down to its waist, on the right. It reels and fumbles forward, yelling out in broken english that is hard to decipher. "Like that, doncha bitch?" Celeste barks as she carries through, following the distinct path of the art she used that would clip any other opponents if they were present. Instead it just works to build some distance from her foe before skill stasis would kick in and bring her to a grinding halt. With some trouble she'd turn to face Ugzeke, as its grey skin smoldered. She wouldn't be making any hasty retreats. Post Action | [x18] AOE-II (14 - 2 [Stamina] + 2 [Shift] + (2 * 1 Targets = 2) = 16 EN) + CHARGE (+3 Base, -1 ACC, - Autohit, 8 EN), Charge CD {1/3} = 24 EN Free Action | Rhino’s Horn | [224901d] (+3 Base, -1 EVA) ID: 235244 | 5 + 8 + 1 - 1 = 13, CD: 11 {STB Unlocked}, Hit vs. Ugzeke Dealing 702 - 160 = 542 Damage Players: Shiina | HP: 943/943 | EN: 100/114 | DMG: 1{+4} | MIT:256 | ACC: 1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 38 | MENDING: 2 | REC: 8 | LD: 2 Nisahime | HP: 874/874 | EN: 94/94 | DMG: 1{+4} | MIT:60 | ACC:1 | EVA:2 | LD:2 Celeste | HP: 920/920 | EN: 41/114 | DMG: 29{+4} | MIT:78 | ACC:8 | PHASE | EVA:3{-1} | BH:37 | HLY: 16 | BRN: 56 | LD: 2 | HYPER [2/3] Simmoné | HP: 874/874 | EN: 62/114 | DMG: 27{+4} | MIT:20 | ACC:7 | AA | EVA:4 | REC: 8 | LD:14 | PROSP:6 | QTY: 2 Kasumi | HP: 874/874 | EN: 88/114 | DMG: 29{+4} | MIT:20 | ACC:7{+1} | KEEN: 1 | PHASE | EVA:6 | BH:26 | STC: 40 | PARA-V | LD:3 Raidou | HP: 874/874 | EN: 97/114 | DMG: 26{+4} | MIT:177 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:48 | VAMP-D: 96 | REC: 8 | LD:8 Enemies: [0/0/1/0/0/0] Ugzeke | HP: 2558/3100 | MIT: 160 | DMG: 300 | ACC: 2 | EVA: -1 Oblivious | Every turn, unless <<Ugzeke>> rolls CD 5+, he will remain oblivious to the enemy party and refuse to attack. This skill is disabled once <<Ugzeke>> becomes <<In Pain>>. In Pain | Once <<Ugzeke’s>> health reaches 1200, he will become enraged as his skin turns red and he notices the party fully. His ACC is reduced to 1, but his EVA is increased to 2. Smash | On an MD 9-10, his attack will hit the entire party for 225 DMG, lowering everyone’s ACC by 1 for two turns. Hard Hitter | <<Ugzeke’s>> attacks cannot be parried. Link to post Share on other sites
Simmone 0 Posted October 10 #27 Share Posted October 10 Standard Recovery +4 EN, Horn of Battle +2 EN, Recovery | 235246, CD: 5 (No Proc) Celeste was the first to break the ceasefire between the party and their obvious opposition. Simmone looks around and sets eyes on Nisahime, Raidou was right on track as expected. She'd managed to make it here pretty damn quick. A slink of her left hand to her right hip would seek out the handle on her gilded rapier and slowly drag it out of the hoop on her belt. A flick of her wrist would see it swipe to the left before she'd raise it up limply. Pointing the end of that blade toward her target, her stamina would take a big dip and see that weapon wash in a vibrant purple outline. It would light quite ripely against the darkened backdrop, like a lantern in a dark cavern. Another pull would see her spiral forward at a breakneck pace, allowing the system to carry full send into her opponent with sheer tenacity. A puncture would inspire a booted heel to see it ripped free. Post Action | [x18] AOE-II (14 - 2 [Stamina] + 2 [Shift] + (2 * 1 Targets = 2) = 16 EN) + CHARGE (+3 Base, -1 ACC, - Autohit, 8 EN), Charge CD {1/3} = 24 EN Free Action | Rhino’s Horn | [224901b] (+3 Base Damage, -1 EVA) ID: 235244 | 5 + 8 = 13, Hit vs. Ugzeke Dealing 666 - 160 = 506 Damage Players: Shiina | HP: 943/943 | EN: 100/114 | DMG: 1{+4} | MIT:256 | ACC: 1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 38 | MENDING: 2 | REC: 8 | LD: 2 Nisahime | HP: 874/874 | EN: 94/94 | DMG: 1{+4} | MIT:60 | ACC:1 | EVA:2 | LD:2 Celeste | HP: 920/920 | EN: 41/114 | DMG: 29{+4} | MIT:78 | ACC:8 | PHASE | EVA:3{-1} | BH:37 | HLY: 16 | BRN: 56 | LD: 2 | HYPER [2/3] Simmoné | HP: 874/874 | EN: 44/114 | DMG: 27{+4} | MIT:20 | ACC:7 | AA | EVA:4{-1} | REC: 8 | LD:14 | PROSP:6 | QTY: 2 Kasumi | HP: 874/874 | EN: 88/114 | DMG: 29{+4} | MIT:20 | ACC:7{+1} | KEEN: 1 | PHASE | EVA:6 | BH:26 | STC: 40 | PARA-V | LD:3 Raidou | HP: 874/874 | EN: 97/114 | DMG: 26{+4} | MIT:177 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:48 | VAMP-D: 96 | REC: 8 | LD:8 Enemies: [0/0/1/1/0/0] Ugzeke | HP: 2052/3100 | MIT: 160 | DMG: 300 | ACC: 2 | EVA: -1 Oblivious | Every turn, unless <<Ugzeke>> rolls CD 5+, he will remain oblivious to the enemy party and refuse to attack. This skill is disabled once <<Ugzeke>> becomes <<In Pain>>. In Pain | Once <<Ugzeke’s>> health reaches 1200, he will become enraged as his skin turns red and he notices the party fully. His ACC is reduced to 1, but his EVA is increased to 2. Smash | On an MD 9-10, his attack will hit the entire party for 225 DMG, lowering everyone’s ACC by 1 for two turns. Hard Hitter | <<Ugzeke’s>> attacks cannot be parried. Link to post Share on other sites
Kasumi 0 Posted October 10 #28 Share Posted October 10 Standard Recovery +4 EN, Horn of Battle +2 EN Following right on Simmone's heels, Kasumi was the runner up. A twin pair of kicks, one to the right ribs actually causes Ugzeke to turn around. The other plants her left shin clean into an awaiting jaw, sending a small bit of teeth as canines are broken under the force. Despite his massive stature, Ugzeke is sent tumbling like a boulder down a hill. Rolling in a heavy fumble, the ogre would slam into the first thing it makes contact with. A stalagmite explodes as the creatures body plays the part of wrecking ball, concussed with his bell rung. Kasumi exhales with her leg held high, as if frozen as she'd retract it and change her posture back to a more neutral one. Ugzeke was down bad, Kasumi could almost hear the little cartoon birdies from here. His head was spinning, and his weapon was left at the girls feet. Post Action | [x20] ST-B (20 - 2 [Stamina] = 18 EN) + CHARGE (+3 Base, -1 ACC, - Autohit, 8 EN), Charge CD {1/3} = 26 EN Free Action | Crystal of Divine Light | [232246b] (+8 Holy, Double Incoming Damage until start of next turn) ID: 235247 | 9 + 8 = 17, CRIT+1 vs. Ugzeke Dealing 900 - 160 / 2 = 820 Damage, PVO activated target [PARALYZED], [STC 40/2] applied, Keen Maintained Players: Shiina | HP: 943/943 | EN: 100/114 | DMG: 1{+4} | MIT:256 | ACC: 1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 38 | MENDING: 2 | REC: 8 | LD: 2 Nisahime | HP: 874/874 | EN: 94/94 | DMG: 1{+4} | MIT:60 | ACC:1 | EVA:2 | LD:2 Celeste | HP: 920/920 | EN: 41/114 | DMG: 29{+4} | MIT:78 | ACC:8 | PHASE | EVA:3{-1} | BH:37 | HLY: 16 | BRN: 56 | LD: 2 | HYPER [2/3] Simmoné | HP: 874/874 | EN: 44/114 | DMG: 27{+4} | MIT:20 | ACC:7 | AA | EVA:4{-1} | REC: 8 | LD:14 | PROSP:6 | QTY: 2 Kasumi | HP: 874/874 | EN: 68/114 | DMG: 29{+4} | MIT:20 | ACC:7{+1} | KEEN: 1 | PHASE | EVA:6 | BH:26 | STC: 40 | PARA-V | LD:3 Raidou | HP: 874/874 | EN: 97/114 | DMG: 26{+4} | MIT:177 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:48 | VAMP-D: 96 | REC: 8 | LD:8 Enemies: [0/0/1/1/2/0] Ugzeke | HP: 1232/3100 | MIT: 160 | DMG: 300 | ACC: 2 | EVA: -1 | [PARALYZED] | [STC 40/2] Oblivious | Every turn, unless <<Ugzeke>> rolls CD 5+, he will remain oblivious to the enemy party and refuse to attack. This skill is disabled once <<Ugzeke>> becomes <<In Pain>>. In Pain | Once <<Ugzeke’s>> health reaches 1200, he will become enraged as his skin turns red and he notices the party fully. His ACC is reduced to 1, but his EVA is increased to 2. Smash | On an MD 9-10, his attack will hit the entire party for 225 DMG, lowering everyone’s ACC by 1 for two turns. Hard Hitter | <<Ugzeke’s>> attacks cannot be parried. Link to post Share on other sites
Raidou 1 Posted October 10 #29 Share Posted October 10 Standard Recovery +4 EN, Horn of Battle +2 EN, Recovery | 235249, CD: 8 (+8 EN) The party had already set down upon the foe with such a ripe display of violence, and Raidou was no stranger to it. Giving chase to the ogre as it flail around trying to halt its tumble, the red robe upon the swordsman's back would be a sharp pinpoint of his location as it fluttered angrily under his speed. A high pitched whir as he matched its movement, casting a bluish glow upon that gold blade. Ugzeke stops dead, and tries to pick itself off the ground. His skin starts to transition from its pale grey to a much more notable red, his rage personified as his anger would begin to bubble. "No." Raidou remarks within a foot of his foe as he'd slide, transferring his momentum into his sword arm. A pivot whips him around and the sword art triggers redirecting him and keeping all of that built energy and adding to it. *Slam* Its driven hard against the creatures back with enough force to press it into almost a person cookie cut mold in the stone, Ugzeke's skin is scorned under a wave of electricity that completely defaults the guy into a seizure. Tracking -> AUTOHIT Post Action | [x16] TECH-D (12 - 2 [Stamina] + 3 [Shift] = 13 EN) + CHARGE (+3 Base, -1 ACC, - Autohit, 8 EN), Charge CD {1/3} = 21 EN Free Action | ID: 235248 | 7 + 8 = 15, Hit vs. Ugzeke applying [Shatter 1:3] and Dealing 528 - 140 = 388 Damage. Ugzeke is now In Pain! Ugzeke Sustains 40 via STC Ugzeke is [PARALYZED], takes no action, [PARALYZED] fades Players: Shiina | HP: 943/943 | EN: 100/114 | DMG: 1{+4} | MIT:256 | ACC: 1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 38 | MENDING: 2 | REC: 8 | LD: 2 Nisahime | HP: 874/874 | EN: 94/94 | DMG: 1{+4} | MIT:60 | ACC:1 | EVA:2 | LD:2 Celeste | HP: 920/920 | EN: 41/114 | DMG: 29{+4} | MIT:78 | ACC:8 | PHASE | EVA:3{-1} | BH:37 | HLY: 16 | BRN: 56 | LD: 2 | HYPER [2/3] Simmoné | HP: 874/874 | EN: 44/114 | DMG: 27{+4} | MIT:20 | ACC:7 | AA | EVA:4{-1} | REC: 8 | LD:14 | PROSP:6 | QTY: 2 Kasumi | HP: 874/874 | EN: 68/114 | DMG: 29{+4} | MIT:20 | ACC:7{+1} | KEEN: 1 | PHASE | EVA:6 | BH:26 | STC: 40 | PARA-V | LD:3 Raidou | HP: 874/874 | EN: 90/114 | DMG: 26{+4} | MIT:177 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:48 | VAMP-D: 96 | REC: 8 | LD:8 Enemies: [0/0/1/1/2/2] Ugzeke | HP: 804/3100 | MIT: 160{-20} | DMG: 300 | ACC: 2{-1} | EVA: -1{+3} | [STC 40/1] | [Shatter 1:2] Oblivious | Every turn, unless <<Ugzeke>> rolls CD 5+, he will remain oblivious to the enemy party and refuse to attack. This skill is disabled once <<Ugzeke>> becomes <<In Pain>>. In Pain | Once <<Ugzeke’s>> health reaches 1200, he will become enraged as his skin turns red and he notices the party fully. His ACC is reduced to 1, but his EVA is increased to 2. Smash | On an MD 9-10, his attack will hit the entire party for 225 DMG, lowering everyone’s ACC by 1 for two turns. Hard Hitter | <<Ugzeke’s>> attacks cannot be parried. Link to post Share on other sites
Celeste 1 Posted October 10 #30 Share Posted October 10 *Optimal Turn Order Change Standard Recovery +4 EN, Horn of Battle +2 EN, Hyperactive +3 EN, Hyperactive Fades, Charge CD {2/3} Like usual, Raidou is just damn near too fast to see. He just blinds across the chamber like lightning and pile drives the ogre into the floor, like a cardboard cutout. Celeste sees her opportunity and as soon as her HUD pings allowing her to move she does, rampaging across the newly made distance with cardinal washing along her cleaver. "Mind if I cut in?" she barks but the question is rhetorical as she'd drive that brutal sword of hers square into the creatures back. The ground shakes as it does, proving just how hard she hit it. The woman was absurdly strong, there wasn't an ounce of grace in those swings. But instead it was just beating everything to death through sheer force of will, that cleaver of hers despite its size being ripped around like a dagger. The poor ogre would be concussed and see itself jammed further into the stone floor. Post Action | [x20] ST-B (20 - 2 [Stamina] = 18 EN) Free Action | ID: 235250 | 4 + 8 - 2 = 10, Hit vs. Ugzeke Dealing 660 - 140 = 520 Damage Players: Celeste | HP: 920/920 | EN: 32/114 | DMG: 29{+4} | MIT:78 | ACC:8 | PHASE | EVA:3{-1} | BH:37 | HLY: 16 | BRN: 56 | LD: 2 Simmoné | HP: 874/874 | EN: 44/114 | DMG: 27{+4} | MIT:20 | ACC:7 | AA | EVA:4{-1} | REC: 8 | LD:14 | PROSP:6 | QTY: 2 Nisahime | HP: 874/874 | EN: 94/94 | DMG: 1{+4} | MIT:60 | ACC:1 | EVA:2 | LD:2 Kasumi | HP: 874/874 | EN: 68/114 | DMG: 29{+4} | MIT:20 | ACC:7{+1} | KEEN: 1 | PHASE | EVA:6 | BH:26 | STC: 40 | PARA-V | LD:3 Raidou | HP: 874/874 | EN: 90/114 | DMG: 26{+4} | MIT:177 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:48 | VAMP-D: 96 | REC: 8 | LD:8 Shiina | HP: 943/943 | EN: 100/114 | DMG: 1{+4} | MIT:256 | ACC: 1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 38 | MENDING: 2 | REC: 8 | LD: 2 Enemies: [2/1/0/2/2/0] Ugzeke | HP: 284/3100 | MIT: 160{-20} | DMG: 300 | ACC: 2{-1} | EVA: -1{+3} | [STC 40/1] | [Shatter 1:2] Smash | On an MD 9-10, his attack will hit the entire party for 225 DMG, lowering everyone’s ACC by 1 for two turns. Hard Hitter | <<Ugzeke’s>> attacks cannot be parried. Link to post Share on other sites
Simmone 0 Posted October 10 #31 Share Posted October 10 Standard Recovery +4 EN, Horn of Battle +2 EN, Recovery | 235252, CD: 10 (+8 EN), Charge CD {2/3} The click of her heels once the skill stasis fell, allowing her to move much quicker then prior. Celeste and Raidou stood over the parties foe, held down and under intense pressure. This opportunity someone would have to exploit, and Simmone held that opportunity. Her foot falls transition from a walk into a run, causing the tap of her heels to increase in tempo. A high pitched whir would she her leap and descend upon Ugzeke like a mortar. A streak of purple scatters up and down in a sharp angle, lingering in the air. The rapier slices deep into the creatures ribcage, finding its heart with eager precision. Upon her foe she stands, twisting with a crunch to complete the coup de gras. Ugzeke's strength fades as he lifts his hands in refusal but the blade slips through the gap easily. Those arms would fall to its sides, allowing Simmone to step off before it would explode into data. Down as quickly as the fight had began. Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 1 Targets = 2) = 13 EN) Free Action | ID: 235251 | 3 + 8 - 2 = 9, CD: 10 {STB Unlocked}, Hit vs. Ugzeke Dealing 465 - 140 = 325 Damage Players: Celeste | HP: 920/920 | EN: 32/114 | DMG: 29{+4} | MIT:78 | ACC:8 | PHASE | EVA:3{-1} | BH:37 | HLY: 16 | BRN: 56 | LD: 2 Simmoné | HP: 874/874 | EN: 45/114 | DMG: 27{+4} | MIT:20 | ACC:7 | AA | EVA:4{-1} | REC: 8 | LD:14 | PROSP:6 | QTY: 2 Nisahime | HP: 874/874 | EN: 94/94 | DMG: 1{+4} | MIT:60 | ACC:1 | EVA:2 | LD:2 Kasumi | HP: 874/874 | EN: 68/114 | DMG: 29{+4} | MIT:20 | ACC:7{+1} | KEEN: 1 | PHASE | EVA:6 | BH:26 | STC: 40 | PARA-V | LD:3 Raidou | HP: 874/874 | EN: 90/114 | DMG: 26{+4} | MIT:177 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:48 | VAMP-D: 96 | REC: 8 | LD:8 Shiina | HP: 943/943 | EN: 100/114 | DMG: 1{+4} | MIT:256 | ACC: 1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 38 | MENDING: 2 | REC: 8 | LD: 2 Enemies: [2/2/0/2/2/0] Ugzeke | HP: 284/3100 | MIT: 160{-20} | DMG: 300 | ACC: 2{-1} | EVA: -1{+3} | [STC 40/1] | [Shatter 1:2] Smash | On an MD 9-10, his attack will hit the entire party for 225 DMG, lowering everyone’s ACC by 1 for two turns. Hard Hitter | <<Ugzeke’s>> attacks cannot be parried. Loot Roll: ID: 235253 | LD: 28 (14, +14) | CD: 9 (7, +2) | 35805col, Materials (2), Gleaming Scale/Demonic Shard (1), Random Dungeon Map (1) Field Boss Queue: Trolls Blood (6) | [235251a] | [235251b] | [235251c] | [235251d] | [235251e] | [235251f] 640 EXP (Ea) Link to post Share on other sites
Nisahime 0 Posted October 10 Author #32 Share Posted October 10 *Rhino's Horns Reset due to combat end, -> Moved Floor 27 A break into a couple hearty claps, about as condescending as always. "Good job, pretty punctual in comparison to before." Morrighan offers as she'd lift a single slip of red paper. It would look almost like a japanese style talisman. "I got what I need, come along." she'd offer them as the group would be invited to follow along behind her. The pass she needed was hidden in the walls of a cavern deep underground, what an easy find when you knew where to look. Yet not many would know what the hell they stumbled upon or even how to use it. Which was probably for the better. Up to the newly unlocked floor of all places, she scoured the feeling that would lead her to where she needed to be. The walks of Braso, into the concealed place where they would train new soldiers. They knew not where they stood, and as Morrighan would look to the shield and sword symbol etched upon its opening it would flash in silver. The entire tunnel would transition to something else entirely. "Ready? I sure hope so. This is going to be tough, you haven't faced anything like this before." The ominous warning was a valid one, as she'd wander into the place and it would reveal a pale yellow lit chamber. A statue stood upon a pedestal on its center, one of a hooded figure that sported a pair of wings. The Face of the God of Destruction and Annihilation. On his final trial waiting for his ally to be born. An outstretched pair of hands lingering over a square platform. "Pile around, It's time to visit where heroes go to die. Welcome dear heralds, to Peaca Abyss." Once they all stood upon the platform, she'd drop the pass which once it touches the pad, it would flash and they would move not unlike a teleport gate, or the repurposed moon gate. Pick your poison. Post Action | Battle Plans -> Auto Open T4 Dungeon Players: Nisahime | HP: 874/874 | EN: 94/94 | DMG: 1{+4} | MIT:60 | ACC:1 | EVA:2 | LD:2 Simmoné | HP: 874/874 | EN: 45/114 | DMG: 27{+4} | MIT:20 | ACC:7 | AA | EVA:4 | REC: 8 | LD:14 | PROSP:6 | QTY: 2 Celeste | HP: 920/920 | EN: 32/114 | DMG: 29{+4} | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:37 | HLY: 16 | BRN: 56 | LD: 2 Kasumi | HP: 874/874 | EN: 68/114 | DMG: 29{+4} | MIT:20 | ACC:7{+1} | KEEN: 1 | PHASE | EVA:6 | BH:26 | STC: 40 | PARA-V | LD:3 Raidou | HP: 874/874 | EN: 90/114 | DMG: 26{+4} | MIT:177 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:48 | VAMP-D: 96 | REC: 8 | LD:8 Shiina | HP: 943/943 | EN: 100/114 | DMG: 1{+4} | MIT:256 | ACC: 1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 38 | MENDING: 2 | REC: 8 | LD: 2 Enemies: Cloaker #1 | HP: 400/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1 Cloaker #2 | HP: 400/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1 Cloaker #3 | HP: 400/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1 Cloaker #4 | HP: 400/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1 On Deck: Blinker #1 | HP: 700/700 | DMG: 280 | MIT: 120 | ACC: 2 | EVA: 1 Blinker #2 | HP: 700/700 | DMG: 280 | MIT: 120 | ACC: 2 | EVA: 1 Dullahan | HP: 2000/2000 | DMG: 360 | MIT: 160 | ACC: 3 | EVA: 3 Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player. Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player. Link to post Share on other sites
Simmone 0 Posted October 10 #33 Share Posted October 10 Standard Recovery +4 EN, Horn of Battle +2 EN, Recovery | 235262, CD: 4 (No Proc), Charge Refreshed Her interest was matched entirely by a sense of terror as Nisahime would offer her party an obvious warning. Given that the woman hardly ever did this, the thought that whatever they were heading into was likely very dangerous. They had faced all manner of places she traveled to before, but this was the first one she warned them about. Joining the others upon the platform, as the white haired woman would drop that slip of paper and see the strange warp pad activate. It would travel them to another chamber that was identical yet darker, the lighting being much dimmer. Nisahime wanders behind the statue and Simmone follows suit, revealing a set of stairs that lead down. Into this large square room, that the moment they pass in a barrier of red light would form at their backs blocking escapes. Simmone would turn and press her hands to it, confirming it was solid and that they were now trapped. This odd sound like warping is heard, showing these shadow like entities splattering in from the walls in columns of ink that immediately transition into fluttering cloaks? A sharp gulp, Simmone would swallow her fears and take the first shot. Like a wave she rushes the fight trying to ignore her own weakness. Slamming into one, it drifts back and flutters down like a feather. Simmone follows up with a snap of her finger, as multiple others would immediately start to pour in. What was 4 quickly became 10. "Shit." Simmone mutters trying to move herself out of the fray and finds that she can move much more freely. What the hell did she drag herself into!? Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 4 Targets = 8) = 19 EN) Free Action | ID: 235254 | 8 + 8 = 16, Hit vs. Cloaker #1 Dealing 465 - 60 = 405 Damage ID: 235255 | 9 + 8 = 17, Hit vs. Cloaker #2 Dealing 465 - 60 = 405 Damage ID: 235256 | 10 + 8 = 18, Hit vs. Cloaker #3 Dealing 465 - 60 = 405 Damage ID: 235257 | 1 + 8 = 9, Hit vs. Cloaker #4 Dealing 465 - 60 = 405 Damage Players: Nisahime | HP: 874/874 | EN: 94/94 | DMG: 1{+4} | MIT:60 | ACC:1 | EVA:2 | LD:2 Simmoné | HP: 874/874 | EN: 32/114 | DMG: 27{+4} | MIT:20 | ACC:7 | AA | EVA:4 | REC: 8 | LD:14 | PROSP:6 | QTY: 2 Celeste | HP: 920/920 | EN: 32/114 | DMG: 29{+4} | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:37 | HLY: 16 | BRN: 56 | LD: 2 Kasumi | HP: 874/874 | EN: 68/114 | DMG: 29{+4} | MIT:20 | ACC:7{+1} | KEEN: 1 | PHASE | EVA:6 | BH:26 | STC: 40 | PARA-V | LD:3 Raidou | HP: 874/874 | EN: 90/114 | DMG: 26{+4} | MIT:177 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:48 | VAMP-D: 96 | REC: 8 | LD:8 Shiina | HP: 943/943 | EN: 100/114 | DMG: 1{+4} | MIT:256 | ACC: 1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 38 | MENDING: 2 | REC: 8 | LD: 2 Enemies: Cloaker #1 | HP: 400/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1 Cloaker #2 | HP: 400/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1 Cloaker #3 | HP: 400/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1 Cloaker #4 | HP: 400/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1 Basement -> 235258 | +1 LD Potted Tanabata Bamboo Tree -> 235258 | +1 LD Loot Rolls: ID: 235258 | LD: 25 (9, +16) | CD: 13 (11, +2) | 3780col, Materials (4), Gleaming Scale/Demonic Shard (1), Random Dungeon Map (1) ID: 235259 | LD: 31 (17, +14) | CD: 6 (4, +2) | 7560col, Materials (2), Tier 4 Perfect Weapon (3) ID: 235260 | LD: 17 (3, +14) | CD: 11 (9, +2) | 5040col, Materials (4), Tier 4 Rare Trinket (1) ID: 235261 | LD: 25 (11, +14) | CD: 13 (11, +2) | 3780col, Materials (4), Gleaming Scale/Demonic Shard (1), Random Dungeon Map (1) Dungeon Queue: Wave #1 | 54 Materials (ea.) Link to post Share on other sites
Celeste 1 Posted October 10 #34 Share Posted October 10 Standard Recovery +4 EN, Horn of Battle +2 EN, Charge Refreshed As a respective army started to form in this 25 foot across square chamber, Simmone was the first to break into the fight. A fact that caught even Celeste by surprise, normally she was one of the slow ones. Seeing the first of a few foes destroyed as a multitude like an army kept appearing one after another, a strange sound every time they did. The room itself burned in a reddish orange light from torches on the walls, upon the ground a massive symbol of a coffin plastered dead center. A ring of her weapon, Celeste's intentions would become immediately clear to her allies. She'd join the black haired merchant and slice in a wide arch splattering a myriad of these floating rag things into scraps of dwindling fabric. A pair of orbs met with nothing more then an eye, colored in a cyan rich hide. Celeste redirects and manages to catch them in the blast, but she doesn't manage to put them down. They blink at her, and when they do a cone of white seems to start to pour out of their gaze. Her strength begins to wane, seeing her crippled and falling to the floor. "Shit." she'd mirror Simmone who looked on in dismay, as a mounted horsemen would land with a heavy crash in the room seconds later. Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 2 Targets = 4) = 15 EN) Free Action | ID: 235263 | 6 + 8 - 1 = 13, Hit vs. Blinker #1 Dealing 495 - 120 = 375 Damage ID: 235264 | 8 + 8 - 1 = 15, Hit vs. Blinker #2 Dealing 495 - 120 = 375 Damage ID: 235265 | 1 + 8 = 9, Missed vs. Dullahan Players: Nisahime | HP: 874/874 | EN: 94/94 | DMG: 1{+4} | MIT:60 | ACC:1 | EVA:2 | LD:2 Simmoné | HP: 874/874 | EN: 32/114 | DMG: 27{+4} | MIT:20 | ACC:7 | AA | EVA:4 | REC: 8 | LD:14 | PROSP:6 | QTY: 2 Celeste | HP: 920/920 | EN: 23/114 | DMG: 29{+4} | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:37 | HLY: 16 | BRN: 56 | LD: 2 Kasumi | HP: 874/874 | EN: 68/114 | DMG: 29{+4} | MIT:20 | ACC:7{+1} | KEEN: 1 | PHASE | EVA:6 | BH:26 | STC: 40 | PARA-V | LD:3 Raidou | HP: 874/874 | EN: 90/114 | DMG: 26{+4} | MIT:177 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:48 | VAMP-D: 96 | REC: 8 | LD:8 Shiina | HP: 943/943 | EN: 100/114 | DMG: 1{+4} | MIT:256 | ACC: 1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 38 | MENDING: 2 | REC: 8 | LD: 2 Enemies: [0/0/1/0/0/0] Blinker #1 | HP: 325/700 | DMG: 280 | MIT: 120 | ACC: 2 | EVA: 1 [0/0/1/0/0/0] Blinker #2 | HP: 325/700 | DMG: 280 | MIT: 120 | ACC: 2 | EVA: 1 [0/0/0/0/0/0] Dullahan | HP: 2000/2000 | DMG: 360 | MIT: 160 | ACC: 3 | EVA: 3 Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player. Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player. Link to post Share on other sites
Kasumi 0 Posted October 10 #35 Share Posted October 10 Standard Recovery +4 EN, Horn of Battle +2 EN, Charge CD {2/3} The large chamber they had found themselves in quickly descends into madness, the door locked closed and enemies coming in droves from what would seem like nowhere. Kasumi weighed her mode of attack as Simmone and Celeste both rushed into the fray, cutting down quite a number of enemies in an instant. But where those fall more seem to arise, and Celeste is hit by some gaze attack that causes her to take to a kneel. Another streak of black sees a mounted combatant land with a heavy thud, proving its weight. Lording over Celeste who was all but crippled, Kasumi knew she had to act before this turned ugly. That knight wore no head, instead black smoke oozed from where its neck should be. On it black armor, the horse mirroring it. In its hand a small hatchet which it raises over its head, causing the horse to move onto its hind legs. The tapping of Kasumi's feet would cause Simmone to turn, a look of shock on her face. Her right foot sparks and begins to burn in a bright pink light, and within ten or so feet she vaults airborne. That foot of hers brightens, and she rips it out and lets it take the lead. It slams into the rider's plated chest, square seeing him tumble off the back of the horse and slamming against the ground. Rolling over but stopping flat, it catches itself with its hand and a resonating hiss is heard. It was guttural and nearly demonic screech. A push of its hands would see it to its feet, once up it would raise and throw one of those hatchets. Kasumi ducks, but it starts to wrap around like a boomerang. Post Action | [x12] TECH-D (12 - 2 [Stamina] = 10 EN) Free Action | ID: 235266 | 6 + 8 - 3 = 11, Hit vs. Dullahan applying [Shatter 1:3] Dealing 396 - 140 = 256 Damage Players: Nisahime | HP: 874/874 | EN: 94/94 | DMG: 1{+4} | MIT:60 | ACC:1 | EVA:2 | LD:2 Simmoné | HP: 874/874 | EN: 32/114 | DMG: 27{+4} | MIT:20 | ACC:7 | AA | EVA:4 | REC: 8 | LD:14 | PROSP:6 | QTY: 2 Celeste | HP: 920/920 | EN: 23/114 | DMG: 29{+4} | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:37 | HLY: 16 | BRN: 56 | LD: 2 Kasumi | HP: 874/874 | EN: 64/114 | DMG: 29{+4} | MIT:20 | ACC:7{+1} | KEEN: 1 | PHASE | EVA:6 | BH:26 | STC: 40 | PARA-V | LD:3 Raidou | HP: 874/874 | EN: 90/114 | DMG: 26{+4} | MIT:177 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:48 | VAMP-D: 96 | REC: 8 | LD:8 Shiina | HP: 943/943 | EN: 100/114 | DMG: 1{+4} | MIT:256 | ACC: 1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 38 | MENDING: 2 | REC: 8 | LD: 2 Enemies: [0/0/1/0/0/0] Blinker #1 | HP: 325/700 | DMG: 280 | MIT: 120 | ACC: 2 | EVA: 1 [0/0/1/0/0/0] Blinker #2 | HP: 325/700 | DMG: 280 | MIT: 120 | ACC: 2 | EVA: 1 [0/0/0/1/0/0] Dullahan | HP: 1744/2000 | DMG: 360 | MIT: 160{-20} | ACC: 3 | EVA: 3 | [Shatter 1:3] Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player. Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player. Link to post Share on other sites
Raidou 1 Posted October 10 #36 Share Posted October 10 Standard Recovery +4 EN, Horn of Battle +2 EN, Recovery | 235270, CD: 12 (+8 EN), Charge CD {2/3} From silence to absolute chaos. His party was already knee deep in waves of enemies, killing them but they are quickly replenished. His cousin manages to knock the largest among them from its horse, taking away its speed and height advantage, yet it doesn't stay down. Not in the slightest. As soon as it has the opportunity it tosses a small axe in its hand which the girl manages to avoid. But seconds afterward it redirects and comes back toward her, outside of her perception. The nomad in red blinds in at a screaming halt, cutting the distance between them in seconds. A flash of steel and the grinding of metal, before lightning forks in off the attack with a shower of sparks. The axe parried is sent blind into one of the back walls, slamming hard into it and seeming to actually hang in the stone. Proving that it was likely going to be lethal. "Kasumi, just like back home." Raidou murmurs with his back pressed to hers, his robe still flowing. Kasumi would look to him, offer a stoic nod as she'd catch his meaning. Post Action | [x12] TECH-F (8 - 2 [Stamina] + 3 [Shift] + (2 * 3 Targets = 6) = 15 EN) Free Action | ID: 235267 | 4 + 7 - 1 = 10, Hit vs. Blinker #1 Dealing 360 - 120 = 240 Damage, [STUNNED] applied ID: 235268 | 7 + 7 - 1 = 13, Hit vs. Blinker #2 Dealing 360 - 120 = 240 Damage, [STUNNED] applied ID: 235269 | 7 + 7 - 3 = 11, Hit vs. Dullahan Dealing 360 - 140 = 220 Damage, [STUNNED] applied Players: Nisahime | HP: 874/874 | EN: 94/94 | DMG: 1{+4} | MIT:60 | ACC:1 | EVA:2 | LD:2 Simmoné | HP: 874/874 | EN: 32/114 | DMG: 27{+4} | MIT:20 | ACC:7 | AA | EVA:4 | REC: 8 | LD:14 | PROSP:6 | QTY: 2 Celeste | HP: 920/920 | EN: 23/114 | DMG: 29{+4} | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:37 | HLY: 16 | BRN: 56 | LD: 2 Kasumi | HP: 874/874 | EN: 64/114 | DMG: 29{+4} | MIT:20 | ACC:7{+1} | KEEN: 1 | PHASE | EVA:6 | BH:26 | STC: 40 | PARA-V | LD:3 Raidou | HP: 874/874 | EN: 89/114 | DMG: 26{+4} | MIT:177 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:48 | VAMP-D: 96 | REC: 8 | LD:8 Shiina | HP: 943/943 | EN: 100/114 | DMG: 1{+4} | MIT:256 | ACC: 1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 38 | MENDING: 2 | REC: 8 | LD: 2 Enemies: [0/0/1/0/2/0] Blinker #1 | HP: 85/700 | DMG: 280 | MIT: 120 | ACC: 2 | EVA: 1 | [STUNNED] [0/0/1/0/2/0] Blinker #2 | HP: 85/700 | DMG: 280 | MIT: 120 | ACC: 2 | EVA: 1 | [STUNNED] [0/0/0/1/2/0] Dullahan | HP: 1524/2000 | DMG: 360 | MIT: 160{-20} | ACC: 3 | EVA: 3 | [Shatter 1:3] | [STUNNED] Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player. Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player. Link to post Share on other sites
Shiina 0 Posted October 10 #37 Share Posted October 10 Standard Recovery +4 EN, Horn of Battle +2 EN, Recovery | 235271, CD: 12 (+8 EN), Press the Attack CD {2/3}, Hyperactive Refreshed, Press the Attack Fades Shiina was utterly enraptured by the crazy place they'd just found themselves in. This was exactly what she'd hope today would turn out to be. A mega legit rush into the unknown fit enough to write a song about, Nisahime always took her to the coolest frikin' places man. A jubilant screech just to let her excitement to escape, like feral yell. "Oh right!" Shiina snaps back to reality, oops their goes gravity. Tripping over her own feet, a couple of song crystals drop out of her armor and roll out in front of her. They start to play and the creatures in the room start to languish. "Meant to do that." the songstress lies through her little teeth, convincing no one. Pulling her arms in and closing one eye, she points her finger like a gun and turns full sniper mode. Taking aim as she expresses the movement "Target Acquired. Permission to fire, general?" The girl makes a radio noise with her mouth before responding to herself "Permission Granted, Fire away soldier." She'd pull back her thumb like the hammer on a revolver. "AYE CAPATINO!" Shiina shrieks as drops her thumb into her index, which causes Celeste's stamina to sharply leap up. Shiina retracts her finger gun and blows off the imaginary smoke. Post Action | Hyperactive -> Celeste (+3 EN recovery per turn for 3 turns, 5 EN), Hyperactive CD {1/3} Blinker #1 is [STUNNED], takes no action, [STUNNED] replaced with Stun Immunity [0/3] Blinker #2 is [STUNNED], takes no action, [STUNNED] replaced with Stun Immunity [0/3] Dullahan is [STUNNED], takes no action, [STUNNED] replaced with Stun Immunity [0/3] Players: Nisahime | HP: 874/874 | EN: 94/94 | DMG: 1 | MIT:60 | ACC:1 | EVA:2 | LD:2 Simmoné | HP: 874/874 | EN: 32/114 | DMG: 27 | MIT:20 | ACC:7 | AA | EVA:4 | REC: 8 | LD:14 | PROSP:6 | QTY: 2 Celeste | HP: 920/920 | EN: 23/114 | DMG: 29 | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:37 | HLY: 16 | BRN: 56 | LD: 2 | HYPER [0/3] Kasumi | HP: 874/874 | EN: 64/114 | DMG: 29 | MIT:20 | ACC:7{+1} | KEEN: 1 | PHASE | EVA:6 | BH:26 | STC: 40 | PARA-V | LD:3 Raidou | HP: 874/874 | EN: 89/114 | DMG: 26 | MIT:177 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:48 | VAMP-D: 96 | REC: 8 | LD:8 Shiina | HP: 943/943 | EN: 109/114 | DMG: 1 | MIT:256 | ACC: 1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 38 | MENDING: 2 | REC: 8 | LD: 2 Enemies: [0/0/1/0/2/0] Blinker #1 | HP: 85/700 | DMG: 280 | MIT: 120 | ACC: 2 | EVA: 1 | Stun Immunity [0/3] [0/0/1/0/2/0] Blinker #2 | HP: 85/700 | DMG: 280 | MIT: 120 | ACC: 2 | EVA: 1 | Stun Immunity [0/3] [0/0/0/1/2/0] Dullahan | HP: 1524/2000 | DMG: 360 | MIT: 160{-20} | ACC: 3 | EVA: 3 | [Shatter 1:2] | Stun Immunity [0/3] Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player. Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player. Link to post Share on other sites
Nisahime 0 Posted October 10 Author #38 Share Posted October 10 As the forces of the abyss would continue to enter the chamber in wave after wave, Morrighan would make it to the back side. Opposite the stairs they descended down, the woman would begin to inspect the entryway. It would appear that the barriers were in place in full swing, which means that this place was likely completely untouched. Until now. The woman would look back at the little gathering, and it would appear that they were doing quite well against the coming forces. Hopefully they could hold out long enough to actually make it to the end. There was a conversation she had to hold, so despite her situation she would have to push a little to help ensure their success. A turn of her hand would see a flash of light, revealing a weapon that she was not ready to brandish on full blast yet. But it would appear that the cardinal system was less vigilant here if at all. A shield wrapping around her left arm not entirely unlike Eruda's, the woman hoists it linearly and a blast of power would see itself free. A wave of dust and sand would explode out from her. "Finish Dullahan, while they are blinded." The woman barked an order for the first time since FTK. Post Action | Sand Burst? Players: Nisahime | HP: 874/874 | EN: 94/94 | DMG: 1 | MIT:60 | ACC:1 | EVA:2 | LD:2 Simmoné | HP: 874/874 | EN: 32/114 | DMG: 27 | MIT:20 | ACC:7 | AA | EVA:4 | REC: 8 | LD:14 | PROSP:6 | QTY: 2 Celeste | HP: 920/920 | EN: 23/114 | DMG: 29 | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:37 | HLY: 16 | BRN: 56 | LD: 2 | HYPER [0/3] Kasumi | HP: 874/874 | EN: 64/114 | DMG: 29 | MIT:20 | ACC:7{+1} | KEEN: 1 | PHASE | EVA:6 | BH:26 | STC: 40 | PARA-V | LD:3 Raidou | HP: 874/874 | EN: 89/114 | DMG: 26 | MIT:177 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:48 | VAMP-D: 96 | REC: 8 | LD:8 Shiina | HP: 943/943 | EN: 109/114 | DMG: 1 | MIT:256 | ACC: 1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 38 | MENDING: 2 | REC: 8 | LD: 2 Enemies: [0/0/1/0/2/0] Blinker #1 | HP: 85/700 | DMG: 280 | MIT: 120 | ACC: 2 | EVA: 1 | Stun Immunity [0/3] [0/0/1/0/2/0] Blinker #2 | HP: 85/700 | DMG: 280 | MIT: 120 | ACC: 2 | EVA: 1 | Stun Immunity [0/3] [0/0/0/1/2/0] Dullahan | HP: 1524/2000 | DMG: 360 | MIT: 160{-20} | ACC: 3 | EVA: 3 | [Shatter 1:2] | Stun Immunity [0/3] Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player. Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player. Link to post Share on other sites
Simmone 0 Posted October 10 #39 Share Posted October 10 Standard Recovery +4 EN, Horn of Battle +2 EN, Recovery | 235299, CD: 9 (+8 EN), Charge Refreshed The ray of light sprouting out of the floating eyeball is stopped as a wave of sand and dust charges over their group. Simmone averts her gaze and shields her face with her right arm, allowing the wave to pass. As she has the opportunity, the eyes slowly crawl toward the floor from the ceiling, making it appear as though without sight also fell their flight. Turning on her heel, she'd blindside the black suit of armor with her weapon. She finds a space between the plates for her rapier to pierce cleanly into, and with that Simmone snaps her fingers. The damage spreads as a metallic chain like sound is heard and with it blue tethers launch out from the source to them. The change ever since her discussion with Nisahime a week ago. It was as if she changed her abilities on a fundamental level. The eyeballs explode into a dripping puddle of black, before vaporizing into black smoke. Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 3 Targets = 6) = 17 EN) Free Action | ID: 235294 | 10 + 7 - 1 = 16, Hit vs. Blinker #1 Dealing 450 - 120 = 330 Damage ID: 235295 | 2 + 7 - 1 = 8, Hit vs. Blinker #1 Dealing 450 - 120 = 330 Damage ID: 235296 | 5 + 7 - 3 = 9, Hit vs. Dullahan Dealing 450 - 140 = 310 Damage Players: Nisahime | HP: 874/874 | EN: 94/94 | DMG: 1 | MIT:60 | ACC:1 | EVA:2 | LD:2 Simmoné | HP: 874/874 | EN: 29/114 | DMG: 27 | MIT:20 | ACC:7 | AA | EVA:4 | REC: 8 | LD:14 | PROSP:6 | QTY: 2 Celeste | HP: 920/920 | EN: 23/114 | DMG: 29 | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:37 | HLY: 16 | BRN: 56 | LD: 2 | HYPER [0/3] Kasumi | HP: 874/874 | EN: 64/114 | DMG: 29 | MIT:20 | ACC:7{+1} | KEEN: 1 | PHASE | EVA:6 | BH:26 | STC: 40 | PARA-V | LD:3 Raidou | HP: 874/874 | EN: 89/114 | DMG: 26 | MIT:177 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:48 | VAMP-D: 96 | REC: 8 | LD:8 Shiina | HP: 943/943 | EN: 109/114 | DMG: 1 | MIT:256 | ACC: 1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 38 | MENDING: 2 | REC: 8 | LD: 2 Enemies: [0/2/1/0/2/0] Blinker #1 | HP: 85/700 | DMG: 280 | MIT: 120 | ACC: 2 | EVA: 1 | Stun Immunity [0/3] [0/1/1/0/2/0] Blinker #2 | HP: 85/700 | DMG: 280 | MIT: 120 | ACC: 2 | EVA: 1 | Stun Immunity [0/3] [0/1/0/1/2/0] Dullahan | HP: 1214/2000 | DMG: 360 | MIT: 160{-20} | ACC: 3 | EVA: 3 | [Shatter 1:2] | Stun Immunity [0/3] Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player. Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player. Loot Roll: ID: 235297 | LD: 25 (11, +14) | CD: 6 (4, +2) | 13230col, Materials (2), Tier 4 Perfect Weapon (3) ID: 235298 | LD: 33 (19, +14) | CD: 11 (9, +2) | 6615col, Materials (4), Gleaming Scale/Demonic Shard (1), Random Dungeon Map (1) Dungeon Queue: Wave #1 | 54 Materials (ea.) Wave #2 | 1400 * 20 = 28000 x 6 = 168000 col Link to post Share on other sites
Celeste 1 Posted October 11 #40 Share Posted October 11 Standard Recovery +4 EN, Horn of Battle +2 EN, Hyperactive +3 EN Ripping herself up by pushing her kneecap with her left hand, Celeste immediately gets to her feet. "On it!" she barks in agreement to the order decreed by the white haired with no resistance, given that was exactly what she had planned anyway. A rush of red washes down her cleaver, and it sputters into a wave of blue flame that quickly claims its surface. "Hey numb nuts, fuck off!" Celeste yells out as she slams that weapon into dude, before she explodes into a maelstrom of similar cobalt flames. The entire area around her converts into a blinding flash and rocketing out of the sphere is a smoking suit of armor, that skips twice before grinding to a halt. The thing struggles, its arms wobbling as they clamp to the floor and slowly see it raising. It proved the fuckers durability to be sure. As the flames clear Celeste is winded and using her weapon to prop herself up. "He's still up? Holy shit dude. The fuck is he made of?" Post Action | [x18] AOE-II (14 - 2 [Stamina] + 2 [Shift] + (2 * 1 Targets = 2) = 16 EN) Free Action | Crystal of Divine Light [201986d] (+8 Holy, Double incoming damage until start of next turn) ID: 235300 | 9 + 7 = 16, CD: 9 {STB Unlocked}, CRIT+1 vs. Dullahan Dealing 972 - 140 / 2 = 902 Damage, [BRN 56/2] applied Players: Nisahime | HP: 874/874 | EN: 94/94 | DMG: 1 | MIT:60 | ACC:1 | EVA:2 | LD:2 Simmoné | HP: 874/874 | EN: 29/114 | DMG: 27 | MIT:20 | ACC:7 | AA | EVA:4 | REC: 8 | LD:14 | PROSP:6 | QTY: 2 Celeste | HP: 920/920 | EN: 15/114 | DMG: 29 | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:37 | HLY: 16 | BRN: 56 | LD: 2 | HYPER [1/3] Kasumi | HP: 874/874 | EN: 64/114 | DMG: 29 | MIT:20 | ACC:7{+1} | KEEN: 1 | PHASE | EVA:6 | BH:26 | STC: 40 | PARA-V | LD:3 Raidou | HP: 874/874 | EN: 89/114 | DMG: 26 | MIT:177 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:48 | VAMP-D: 96 | REC: 8 | LD:8 Shiina | HP: 943/943 | EN: 109/114 | DMG: 1 | MIT:256 | ACC: 1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:28 | HB: 38 | MENDING: 2 | REC: 8 | LD: 2 Enemies: [0/1/2/1/2/0] Dullahan | HP: 312/2000 | DMG: 360 | MIT: 160{-20} | ACC: 3 | EVA: 3 | [Shatter 1:2] | Stun Immunity [0/3] | [BRN 56/2] Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player. Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player. Link to post Share on other sites
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