Freyd 0 Posted October 19 #1 Share Posted October 19 (edited) News of the pending training mission had gone out to all members of Firm Anima. The guild would be facing its old nemesis: The Time Forgotten King. The proud and terrifying mob seemed to have lost of its luster, from the hey day when Raidou had famously fought it to a standstill, only to have the rest of the guild swarm the monster and bring it to ground. Freyd knew it to be one of his friend's greatest triumphs and a validation of the principles upon which the guild had been founded. Waiting just outside the gates of Tomoika, Freyd had encouraged newer members of the Operations & Intelligence division to participate. He hadn't spent as much time watching over their activities, of late, and wanted to ensure he got to know the crew which he was tasked to oversee. Chatter with the guard confirmed that mob activity throughout the twenty-first floor had been relatively light of late. People were either grinding to keep the local wildlife in check, or something else was brewing. The latter was his bailiwick, and O&I's. Prevention, investigation, spycraft, and all manner of clandestine shenanigans were their purview, and that required talented, brave and capable individuals. Freyd made a point of making sure those within its ranks were as well-prepared as possible. Standing like a silhouette in the dim lights of the adjacent settlement, he waited like some sort of sentinel to see who would come out of the woodwork this time. *** Note: CS (Shades of the Gemini) and CSA (Beckon the Void) are in use. If any other player objects to these, please state in first post and it will be considered inactive. Note: Freyd has previously completed this quest. Freyd Consumes and shares: Gugnir’s Shard (Untradeable/Unique/Reusable Consumable): Crème Brûlée Tray | ACC 2 | Feast (6/6) - takes 1 portion [filled] Elixir of Wrath | Tierless Perfect Potion | Damage 3 | 195522b Draught of Safeguard - T4 Perfect Potion | Mitigation 3 | 218167 Troll's Blood | 202544f Freyd | HP: 1260/1260 | EN: 158/158 | DMG: 24 | MIT:212 | ACC:7 | F-SPIRIT | EVA:2 | BH:69 | VAMP-D: 69 | FLN: 16 | HLY: 16 | LD:5 | TRLBLD Spoiler Name: Freyd, Kuro bara no kishi True Tier: 18 Level: 33 Paragon Level: 139 HP: 1260/1260 EN: 158/158 Stats: Damage: 21 Mitigation: 152+60 Accuracy: 4+2+1 Evasion: 2 Battle Healing: 69 Loot Die: 5 Stealth Rating: -5 VAMP-D: 69 FLN: 16 HLY: 16 Equipped Gear: Weapon/Armor/Trinket: - Samael's Pride | T4 Katana | FLN II | HLY II Armor/Trinket: - Negare Omnia | T4 HA | MIT III | VD I Shield/Armor/Trinket: - Night Shades | T3 Trinket | ACC III | EVA I Combat Mastery: - Combat Mastery: Damage R3 Combat Shift: - AOE Shift Familiar Skill: - Grappling Familiar Custom Skill: - Shades of the Gemini (CS) - Beckon the Void (CSA) Skills: - Battle Healing R5 - Charge - Energist - Extended Mod Limit - Extended Weight Limit - Fighting Spirit - Heavy Armor R5 - Howl - Katana R5 - Quick Change - Searching R4 Extra Skills: - Disguise - Survival - Parry - Meditation Inactive Extra Skills: - Forgotten King's Authority - Lady Luck - Photosynthesize - Brawler - Assault Mode - Frozen Hide - Hiding R3 Addons: - Focus - Focused Howl - Iron Skin - Precision - Reveal - Stamina Mods: - Detect - Emergency Recovery - Impetus - Justified Riposte - Night Vision - Tracking Inactive Mods: - Untraceable Battle Ready Inventory: - Crystal of Divine Light (Reusable 1/thread) x7 - Dagan Crystal-B (Reusable, 1/thread) x1 - Mass HP Rec [Inst] (+10% HP) x1 - Meathook (Reusable 1/combat) x1 - Ordsea Crystal-B (Reusable 1/combat) x1 - Rhino's Horn (Reusable 1/combat) x1 - Teleport Crystals x7 - The Bonded Word. | T4 Demonic Trinket - ACC III, REC I x1 - Veritas | T4 Katana) | AA, PVO I, VO I, Taunt x1 Housing Buffs: - Bedroom: -1 energy cost for the first two expenditures of each combat - Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 20% (rounded down) - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30. - Storage Closet: +1 Battle Ready Inventory Slot - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. - Attic (Bedroom): +1 Expertise to declared utility skill. Cannot boost a skill without ranks, or increase a skill past its maximum rank. Cannot boost a skill the user has not learned yet. Ranks obtained using this buff will make the mods of that rank available for purchase. Mods obtained this way are unusable if this buff is removed until the skill is returned to the appropriate rank by way of SP purchase. - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members. - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts. - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread. - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post. Guild Hall Buffs: - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day. - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests. Scents of the Wild Totem: - Tanos Wedding Ring: Crafting Profession: - Appraising[3478exp] R5 Gathering Profession: - Fishing[576exp] R5" Edited October 19 by Freyd Link to post Share on other sites
Typhoonflame 0 Posted October 20 #2 Share Posted October 20 Firm Anima. That name resonated with Ty now, for it was the name of the guild Kiluia had invited her to. She decided to join because she needed someone to help keep her safe and teach her how to contribute to the community of players at large. After some time of mulling it over, she decided to join the guild's Operations and Intelligence division, deeming it to be the most suitable for her skillset and allowing her to bring the most value to the guild. It was only a few weeks into her joining that she received a notice about a training mission for all members. Immediately, she felt nervous, but left her shop on the 4th Floor to participate. She knew nothing about the boss they'd be facing, but she assumed the guild would fill her in. After learning where Tomoika was, she headed there quickly and arrived as soon as she could. She'd never been in this area, which made her feel even more anxious, but she had to press on. Walking out of the woods, she noticed a lone figure. They'd been told the O&I leader would be waiting for them. She'd met him in passing, but Ty's nerves didn't lessen for that. "Hello, Freyd. I received the call, what's going on, sir?" she asked quickly, glancing around the area. Typhoonflame| Lv. 9 | HP: 180/180 | EN: 36/36 | DMG: 8 | ACC: 1 | PAR: 2 Spoiler Skills: Rapier Skill: PASSIVE, Rank 5 Effect: At Rank 1, gain +3 DMG. At Ranks 2-5, +1 per rank (max of +7 DMG for R5 Weapon Skill). At Rank 5, unlock the ability to specialize in a Combat Shift. Inventory: (3) Starter Healing Potions (Heals 50 HP) 4,700 Col (36) Materials Zachariah's Special Draught | Tierless Potion | HP Recovery III Initiate's Draw | T1 Perfect Straight Sword | #, #, # 5x Big Bertha Braciole | T1 Rare Snack | Vitality II Standard <<Alchemist>> Shop [Rare] Crafting Salve New Character Bundle: Support Package Equipment T4 Rare Weapon 223975a Rapier (named Sparkflare) (Accuracy 1, Paralysis 2) Consumables: (3) Starter Healing Potions (Heals 50 HP) T4 Rare Consumable 223975b T4 Rare Consumable 223975c Link to post Share on other sites
Freyd 0 Posted October 20 Author #3 Share Posted October 20 (edited) "Ah. TyphoonFlame, yes? We faced off against Terra Firma not too long ago, as I recall." Dresses in black on black armor, Freyd's welcoming smile was an odd pairing to the strangely slick surface like roiling fog over a sleepy lake in the wee hours of dawn, "The others have been called away on other matter, so it looks like the two of us will be making this trek on our own." A casual gesture suggested their route through the fungal forest the clung to the edge of Tomoika. Being underground, this murky growth of moss, lichen and other unpleasant-smelling flora served as the town's primary source of food. "I hope you've been doing well since we last saw each other?" A quick scan from azure eyes cloaked beneath a soft ebonweave cowl confirmed that she still had no armor, only a weapon at her hip. "Did you want to stop at Ren's shop while we're here and pick up some equipment? The wilds can be unpredictable and dangerous to navigate unprepared. Better yet, if you know what you want, why don't I simply have him send a runner to us. Call it 'Skip the Dishes' for medieval MMO warfare." Her captain seemed genuinely concerned, though he was making a concerted effort not to worry her at the same time. Opening up an interface, he quickly cycles through what looked like reams of data, tightly crowded and partially encoded to deter prying. "Here. Try these. They'll help you with accuracy, and are pretty much standard requirements for any player. If you can't hit, you can't win. Simple as that." Appraising her further, Freyd reconsidered his approach. "Those will last you forever, but you'll be too low level to do much against this foe. Same rules of engagement as before. But, afterwards, we should come back here and get you kitted out with some next tier gear. Rencesvals' shop is in town, and he likes helping people with that sort of thing." *** Freyd gives TyphoonFlame: Glasses | T1 Perfect Jewelry | ID: #231543 | ACC III | A glasses frame lacking lenses. Edited October 20 by Freyd Link to post Share on other sites
Typhoonflame 0 Posted October 20 #4 Share Posted October 20 Ty nodded, smiling. "Yeah, we did...Wouldn't want to relive that. I missed so many strikes back there, sorry, sir." Knowing she'd be in a forest area today, Ty chose to wear a black jacket over her usual purple long-sleeved shirt. It was the warmest piece of clothing she had here. Luckily, she also had some black boots, which meant she wouldn't be getting her feet wet. She frowned when Freyd said others had been called away. "Everyone? But...well, I know we're not a huge guild, but still! What happened? Is everyone okay?" Confusion quickly shifted to worry on her face. Ty had to admit she felt somewhat judged under Freyd's gaze, probably because he was the guild leader. "Um, yeah...I haven't had time to get a better weapon or armor yet. I've been busy setting up my shop on Floor 4! But, if you're offering to help, I'd be more than grateful. I think just some basic leather armor would do, no?" she asked, taking the offered glasses and letting her HUD analyze them. "Wow, those are really good! Thank you...I know my accuracy's been, well, not great." She chuckled, replacing her glasses with the new ones, tucking the old ones away in her bag. When she blinked, it seemed that the new glasses helped with her eyesight just as well and adjusted to her. The joys of gaming. "I'll be too low level?! Why am I here then? I mean, if this is like Terra Figma..." She shuddered. "We came close there, sir. Had we kept missing...And with just the two of us...Shouldn't we wait for the others?" She didn't want to sound weak, but she also wasn't comfortable with always being carried either. ~*~ Typhoonflame equips Glasses | T1 Perfect Jewelry | ID: #231543 | ACC III | A glasses frame lacking lenses. Link to post Share on other sites
Freyd 0 Posted October 21 Author #5 Share Posted October 21 "Actually, Firm Anima is one of the larger guilds. We're just scattered all over the place doing all the stuff that needs doing, at virtually all hours. You'd be amazed. And Freyd is fine, or 'hey you'. I answer to a lot of different names." She had no idea how many, but time would reveal all things, unless he did his job right. Then it would only reveal the appointed things at their appointed times. Time could be a really uncooperative bitch about such things. "Do you go by any other nicknames? TyphoonFlame is lovely, but also a bit of a mouthful. Ty? Flame? Ty-fly? Work with me. I'm just spitballing." Freyd listened as she voiced her concerns, hands searching for pockets his new armor no longer afforded. Setting for a casual stride instead, he kept his eyes open for wayward mobs that might have wandered too close to town while she said her peace. "One of the things you're going to learn about being in O&I is that we're always a little closer to the knife's edge than any of us would like. Not enough allies? Short on gear? Lacking experience in the randomly assigned task at hand? Welcome to the club. We have cookies, and invisible t-shirts that no one can ever admit to wearing. Look, this is kinda the point. Don't like to be carried? Don't blame you. I wouldn't either. But facing impossible odds comes with understanding what it means to be completely outclassed by your enemies. As much as we all hate it, loss is a valid and possible outcome. Face that here, and you'll be good to step out into the world on your own terms." Leading them through the fungal forest and into one of the larger side caverns, her guide pointed high up along one of the side walls. There, an ancient fortress sat buried and consumed by an endless maw of stalactites and stalagmites, pinching down to swallow it in the slowest chew of all times. The place looked, quite appropriately, forgotten. Link to post Share on other sites
Typhoonflame 0 Posted October 22 #6 Share Posted October 22 Ty nodded at Frey'd explanation. It was true, the guild was large and many of its members were people she'd never met, given that they ended up being on missions at different times. "I'd rather not refer to my guild leader with "hey, you", thanks." She chuckled. "But okay, Freyd then." While she found Ty-fly hilarious, she only laughed. "Whatever you prefer, I respond to everything too. Ty or Typhoon, most commonly, but I accept anything." She walked alongside Freyd, keeping her ears and eyes open as they talked for any unusual sounds. She'd joined O&I thinking she'd be further away from combat and able to provide support, but it was turning out to be the exact opposite...However, there was no time to complain now. She had to do her duty if she and her fellow players were to leave this world and resume their lives in reality. "I see...Well, I'll do my best to keep up then. This wasn't what I expected, and I wonder if I'll be able to keep up due to my disability." She laughed when he mentioned invisible shirts. "Aw shame, I was hoping to get a cool badge or something! But...understood." she said, getting more serious again. "Loss is fine...as long as my HP is above 0 and I learn something." She looked up at the fortress, following Frey'd gaze. "That our destination? I see...Any intel?" Link to post Share on other sites
Freyd 0 Posted October 23 Author #7 Share Posted October 23 (edited) "Alright then, Ty. Keep this in mind too: we're fixers, which means that O&I are also home to support-style players. Healers, leaders, and the like, fall under our protective umbrella. None of us can stand alone against everything. We need each other. Whether that's crawling around some dusty dungeon, a back alley, or even the front lines. We're all working together, even when we're apart. And, occasionally, that means helping the newbies face something that would otherwise be impossible." A subtle gesture set them on a rocky trail up to the shattered ruins, climbing along precarious crags towards a deliberately uninviting destination. "The Forgotten Time King, or FTK for short, is basically a giant bag of hit point that's immune to most status effects." Ramming his shoulders into a series of fallen timbers cleared enough of a path for them to enter through the broken gates that once guarded what looked like an ancient fortress, now buried and half-digested by the surrounding stones. "He's good for training because he doesn't have any area attacks. Once I get him mad, he'll spend his time wailing on me and ignore you completely. I'm curious to see how you choose to use that time." Pausing for a moment, he'd nearly missed the elephant sprinting through their conversation, nothing obvious catching his usually sharp senses. "Oh, and what disability?" Navigating the corridors with uncanny familiarity, it was clear that Freyd had been here before, likely many times. They approached a final chamber, with a pair of once-ornate doors in a stone archway that long-ago held some form of sculptural relief. Little remained, most of the detail having been worn away over years. Pressing a finger to his lips, Freyd pressed his gauntleted hand against the wood and pressed. The hinges groaned in protest, loud enough to wake the dead. No, literally. Barely through the opening, a large, gaunt, skeletal figure in tattered robes and wielding a massive rusted axe was already rising from the dregs of a throne. In a single step, Freyd seemed to vanish among the shadows swirling in blobs separate by eerie pale light that shone through broken clerestory windows above. Reappearing at the king's side, his blade slices for its head, but managed only a deep gash and to send its crown clattering across the floor and rolling along to stop at TyphoonFlame's feet. "Hey, Bob," Freyd began, with a deep mocking tone as he assumed his combat stance. "Did you miss me?" *** Spoiler Post Action | AoE-I (x15, 11 EN, +2 shift, +2/hit): 15 EN - (Rested 2/2; Stamina) = 12 EN. Free Action [Item] | Ordsea Crystal-B (+5 hate) ID #236258 | BD: 5+7=12 (hit). DMG (15*24=360-100=260) | CD 7 | ST-B/BtV Locked Freyd | HP: 1260/1260 | EN: 146/158 (158-12) | DMG: 24 | MIT:212 | ACC:7 | F-SPIRIT | EVA:2 | BH:69 | VAMP-D: 69 | FLN: 16 | HLY: 16 | LD:5 | TRLBLD Typhoonflame | HP: 180/180 | EN: 36/36 | DMG: 8 | ACC: 4 | PAR: 2 [7,0] The Forgotten Time King | HP: 2740/3000 (3000-260) | DMG: 275 | MIT: 100 | ACC: 3 Forgotten King's Authority | This boss is immune to debuffs and disablements. Edited October 23 by Freyd Link to post Share on other sites
Typhoonflame 0 Posted Thursday at 03:48 PM #8 Share Posted Thursday at 03:48 PM Ty struggled along the precarious terrain, but did her best to keep up, finding foothold after foothold, while listening to Freyd. "I see. So it's not like we're spies or something, we're more like...the backup, the information gatherers." she mused, continuing the trek. "And as for my disability, it's just cerebral palsy." She listened to Frey'd explanation of the boss, brow furrowed. She didn't quite love the idea of an HP sponge, but other than that, the boss sounded relatively harmless to her, as long as Frey'd kept it busy, She'd have to focus on attacking. There was no way to stun her way out of this one, which did kind of scare her. Still, she followed Feyd through the corridors, gripping her rapier. Upon seeing the skeletal form of the king, she almost froze, but forced herself to remain alert. And then she definitely froze when his crown fell at her feet. Taking a deep breath, Ty observed, waiting for a chance to strike. Once she saw the king was focused on Freyd, she stepped up, trying to land a hit on the skeleton with her rapier, aiming for his legs. Spoiler Post Action: Basic Attack vs The Forgotten Time King ID #236390 | BD: 10+4=14 (hit). DMG: 8 Freyd | HP: 1260/1260 | EN: 146/158 (158-12) | DMG: 24 | MIT:212 | ACC:7 | F-SPIRIT | EVA:2 | BH:69 | VAMP-D: 69 | FLN: 16 | HLY: 16 | LD:5 | TRLBLD Typhoonflame | HP: 180/180 | EN: 36/36 | DMG: 8 | ACC: 4 | PAR: 2 [7,0] The Forgotten Time King | HP: 2732/3000 (3000-268) | DMG: 275 | MIT: 100 | ACC: 3 Forgotten King's Authority | This boss is immune to debuffs and disablements. Link to post Share on other sites
Freyd 0 Posted Saturday at 07:01 PM Author #9 Share Posted Saturday at 07:01 PM (edited) "That's a neurological thing, isn't it?" Medicine and biology had never really been his strong suit, though he recalled that it could be quite debilitating. A flash of concern across his face was soon suppressed. That sympathy struck him at all was remarkable, though perhaps best set aside to be considered when a giant undead quest boss wasn't trying to kill him. "Does it have any impact in here, or have you basically been freed from its effects?" Yup. Big mistake. Seizing on his distraction, the Forgotten Time King slammed him back with the flat of his axe. Partially parried, Freyd didn't take much damage, but was forced to refocus on the battle first and foremost. Launching himself back at their foe and sliding low under the monarch's guard, another wicked slice delivered yet another tear in the mob's mesh - another glaring orange scar where his weapon had cut through. *** Freyd's Action: Spoiler Note: Add 1 damage to FTK from TyphoonFlame's successful basic attack. Added hate for successful crit attack. Freyd regains +4 EN Post Action | AoE-II (x18, 14 EN, +2 shift, +2/hit): 18 EN - (Rested 1/2; Stamina) = 15 EN. Free Action | None ID #236722 | BD: 3+7=10 (hit). DMG (18*24=432-100=332) | CD 3 | ST-B/BtV Locked Freyd | HP: 1260/1260 | EN: 135/158 (146+4-15) | DMG: 24 | MIT:212 | ACC:7 | F-SPIRIT | EVA:2 | BH:69 | VAMP-D: 69 | FLN: 16 | HLY: 16 | LD:5 | TRLBLD Typhoonflame | HP: 180/180 | EN: 36/36 | DMG: 8 | ACC: 4 | PAR: 2 [9,2] The Forgotten Time King | HP: 2399/3000 (2731-332) | DMG: 275 | MIT: 100 | ACC: 3 Forgotten King's Authority | This boss is immune to debuffs and disablements. Enemy's Action: Spoiler ID #236723 | MD: 9 (Crit +1). DMG (276-212=64) vs Freyd Freyd | HP: 1196/1260 (1260-64) | EN: 135/158 | DMG: 24 | MIT:212 | ACC:7 | F-SPIRIT | EVA:2 | BH:69 | VAMP-D: 69 | FLN: 16 | HLY: 16 | LD:5 | TRLBLD Typhoonflame | HP: 180/180 | EN: 36/36 | DMG: 8 | ACC: 4 | PAR: 2 [9,2] The Forgotten Time King | HP: 2399/3000 | DMG: 275 | MIT: 100 | ACC: 3 Forgotten King's Authority | This boss is immune to debuffs and disablements. Edited Saturday at 07:21 PM by Freyd Link to post Share on other sites
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