Jump to content

[BR-F28] Paving the Way to Floor 29


Recommended Posts

28 Boss Header.jpg

The stench of death hung heavy in the cool air.

Hopefully, it was not an omen of what was to come.

The preparation phase has begun.
Players will have 72 hours to make a post that includes their finalized stat block.
Each Frontliner is allowed the use of 5 crafted consumables for the battle, and any amount of consumables from Quests or Field Bosses.
(Consumables that expressly note they are ineligible for floor bosses and raids remain unusable.)
[Countdown Timer]

Link to post
Share on other sites
  • Replies 44
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Posted Images

“Ew” were the first words to escape the knight’s mouth as he approached the designated floor boss rendezvous point. The stench was horrible, the environment icky, the sights unsightly. This place was a travesty, it looked and smelled like the dumpster behind a butcher, absolutely horrid. “Why didn’t anyone say that it was this bad … I knew it was something about a carcass they were fighting … but this.” Macradon thought to himself. He couldn’t fully comprehend the situation he was in, just looking around in the nothingness but an empty forest that smelled like decaying flesh “And why the hell did I come this early” he muttered under his breath while looking for a place to rest and despite his best efforts, the smell was too much for him to relax one bit. “Good I ate everything before coming here … I wouldn’t be able to consume anything with this smell lingering …”. The knight extracted his Banner of Command and planted it firmly into the forest soil marking his presence in the dead and spooky terrain, making sure his presence was known and the standard would be there for some morale. This banner has been in the frontlines in many ways from many people, but no one else had this specific banner, it was Macradon's and he loved having it with him to every raid even though all of its charges were expended "For good ol' times sake ... right, Dom?" he said and leaned up against a nearby tree, looking through the dead tree tops and into the misty skies as he reminisced about his late mentor.

***
< Gold Star Sticker applied to Blade of the Bloody Dictator | 1 Charge left >
< Rhino's Horn (2.6) applied >
< Crystallised Elixir of Vitality consumed >

«Macradon» 1115/1115 HP| 130/130 EN | 24 DMG | 189 MIT | 7 ACC | 0 EVA | 4 REC | 61 BH | 122 VMP | 16(8) FRT | 16 FRS | 16 Holy | 3 ANT | 90% Phase | Parry

***

Full stats:

Spoiler
DynamicMac_v2_narrow.png
Macradon
The Imperial Topaz
Level: 33(67)
«Macradon» 1115/1115 HP| 130/130 EN | 24 DMG | 189 MIT | 7 ACC | 0 EVA | 4 REC | 61 BH | 122 VMP | 16(8) FRT | 16 FRS | 16 Holy | 3 ANT | 90% Phase | Parry
   
Equipped Items - Blade of the Bloody Dictator .... // +16 Holy Damage, Phase, 10%+Survival(107) Vampiric Offensive
- Silverlight ..................... // +64 Mitigation, +16(8) Frost Thorns, +16 Frost Damage
- The Bonded Word ................. // +4 Recovery, +3 Accuracy
Battle Ready Inventory - Snowfrost ....................... // Halve burn damage
- 5x Teleporation Crystal ......... // Teleport you or a nearby target to a designated position
- Glacial Hide .................... // +12 Mitigation, Neverfreeze | T1 Heavy Armor
- Toffee Armor .................... // +54 Thorns, Bloodclot | T3 Heavy Armor
- Orgoth's Legacy ................. // +32 Blight, +56 Burn, +48 Bleed | T4 Two-Handed Straight Sword
- Dimensional backpack
- - Salve of Poison Resistance .... // 3 Charges Antidote Potions
Buffs - Rested .......................... // -1 energy cost for the first two expenditures of each combat.
- Filling ......................... // Increase the effectiveness of a single food item consumed in a thread by
                                       +1 T1 slots.
- Relaxed ......................... // Increase Out of Combat HP regen by 5*Tier+Survival(22) HP and decrease full energy regen
                                       to 2 Out of Combat posts.
- Col Deposit ..................... // +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.
- Paragon Level 67 ................ // +260 HP, +26 EN.
- Gold Star Sticker ............... // +1 DMG, +15 MIT, +1LD
- Rhino's Horn (2.6) .............. // +40% Phase
- Crystallised Elixir of Vitality . // +135 Overhealth
- Miso Soup ....................... // +36 Probiotic
- Ointment of Cure-All ............ // 3 charges of Antidote
- Crème Brûlée Tray ............... // +2 Accuracy | Filling -> +1 Accuracy
- Stalwart's Stew ................. // +60 MIT
- Horn of Battle .................. // +2 EN regen
- Parry ........................... //
Halve final damage on next incoming attack and negates stun/paralysis effects of that attack
5/5 Crafted Consumables used
Skills, Mods & Addons

- 2H Straight Sword ............... || Rank 5: +7 Damage.
- [ADDON] Ferocity ................. \\ +2 Damage.
- [ADDON] Stamina ................... \\ Decrease Energy Cost by 2.
- [ADDON] Precision .................. \\ +1 Accuracy
- [SHIFT] ST Specialist ............... \\ +3 to multipliers and +2 EN costs of; ST-I, ST-II, ST-B

- Battle Healing .................. || Rank 5: Heal 5%+Survival(61) each post In-Battle.

- Charge .......................... || +5 Damage -1 Accuracy on first hit.

- Combat Mastery: Damage .......... || +1*Tier*Rank(12)

- Energist ........................ || Add 5*Tier(20) Energy to your max pool.

- Fighting Spirit ................. || +1 Hate generation.

- Heavy Armor ..................... || Rank 5: +35 Damage Mitigation.
- [MOD] Impetus .................... \\ +1 Damage.
- [ADDON] Iron Skin ................. \\ +15 Mitigation, +15*Tier(60) HP.

- Searching ....................... || Rank 5: +5 Loot Die, +5 Stealth Detection.
- - Reveal ........................ || +2 LD when searching for Sub-Dungeons or Labyrinths. You may also search for a
                                       sub-dungeon or labyrinth once every 10 posts (instead of 15). Reduces the
                                       personal post cooldown when searching for a labyrinth to 3 posts (instead of 5).

- Quick Change .................... || Allows the user to instantly equip, unequip, or swap any equipment in their
                                       battle-ready inventory.

- Aerial Ace ...................... || Increase damage at the cost of ACC, EVA, & MIT while in Aerial stance.

 

- Disguise ........................ || +1 EVA for one turn, lesser critical doesn't autohit.

- Meditation ...................... || Recover 4*Tier(16) energy with post action.
- Parry ........................... || Reduce incoming damage by 50%(rounded down).
- Survival ....................... || Increase all Healing from all sources by 10%. Immune to environmental damage.

 

Edited by Macradon
Consumables and stat updates
Link to post
Share on other sites

The smell hit Wulfrin like a truck. The putrid stench that filled his virtual nostrils made his skin crawl. If this was the real world, he was certain he would be nothing but a useless set dressing covered in his own bile. Apparently he was one of the first of his team to arrive. Not just that but he beat most of the other frontliners here. He had been spending most of the early morning checking his gear. Then checking it again. And again. Each time he found something else he was missing, something that he couldn't live without. All of which went against the restrictions placed upon the parties by the system. He went through his inventory and scoured each monster drop he had collected over his time climbing the levels to get to this point. At last he had finalized a loadout that provided as many contingencies as he could muster. Was it enough? Wulfrin couldn't tell.

"Come on dude," Wulfrin muttered to himself as he began to pace the rendezvous point. "You've got this. Follow orders. Call out pattern shifts. Use your healing crystals if necessary. Stay in your lane."

To veterans of the frontlines, it was clear the new arrival was very green. He stuck out like a sore thumb.

* * *

Toxic Venom Consumed [Crafted 1/5] - Salve of the Poisonous Dragon 221974
Probiotics 3 Consumed [Crafted 2/5] - Miso Soup
Mitigation 3 Consumed [Crafted 3/5] - Freyd's Feast
Protein 2 Consumed [Crafted 4/5] - Dining Room Feast for Party #2. Made from 2 Breakfast Fry | Protein 2. Wulfrin takes 1 portion and shares with team #2 (3/4 remaining)
Accuracy 2 Consumed [Filled] [Crafted 5/5] - Freyd's Gungnir
Bizarre Antidote 1 Consumed 
Monkey Agility 1 Consumed 
Terra Firma Scale 1 Consumed 
Sand Armor Potion 1 Consumed 
Nemean Fur 1 Consumed - 234844c
Dragon’s Jewel 1 Consumed - 234629f
Hellstorm 1 Consumed
Matriarch's Stinger 1 Consumed
Troll’s Blood 202544e
Field Rations

Yui's Grace (donor award)

Mega Slime Farm Active

Wulfrin Gives to @Macradon and @Zandra:
Miso Soup | T4 Snack | Probiotics 3
gentle. savoury. filling. tasteless.

Wulfrin | HP: 829/829 | EN: 108/108 | DMG: 28 | MIT:93 | ACC:8 | AA | BH:24 | REC: 8 | FRB: 40 | TXC-V: 32 | FRZ: 64 | LD:3 | BIZ-DOTE: 3/3 | HELLFIRE: 80 | PROB:36 | SAND-A | Sting [x1] | TRLBLD

* * *

Spoiler

"Name: Wulfrin
True Tier: 5
Level: 33
Paragon Level: 13
HP: 740/740
EN: 108/108

Stats:
Damage: 28
Mitigation: 93
Accuracy: 8
Battle Healing: 24
Loot Die: 3
Stealth Rating: -2
AA REC: 8
FRB: 40 TXC-V: 32
FRZ: 64 BIZ-DOTE: 3/3 HELLFIRE: 80
PROB:36
SAND-A
Equipped Gear:
Weapon/Armor/Trinket: 
  - Icingdeath | T4 Demonic Straight Sword | Freeze 2 | Frostbite | AA
Armor/Trinket: 
  - Fallen Angel Garb | T4 Demonic LA | MIT 2 | REC 2
Shield/Armor/Trinket: 
  - Dioscuri | T1 PErfect Trinket | ACC 3

Combat Mastery:
  - Combat Mastery: Damage R3

Combat Shift:
  - TECH Shift

Familiar Skill:
  - Rending Familiar

Custom Skill:
  - Shades of the Gemini

Skills:
  - Battle Healing R3
  - Charge
  - Energist
  - Light Armor R5
  - Searching R3
  - Straight Sword R5

Extra Skills:
  - Disguise
  - Forgotten King's Authority
  - Survival
  - Meditation

Inactive Extra Skills:
  - Frozen Hide
  - Brawler

Addons:
  - Focus
  - Precision
  - Resolve
  - Stamina

Mods:
  - Meticulous
  - Night Vision

Inactive Mods:

Battle Ready Inventory:
  - Imugi's Inspiration | Mass Healing x5
  - Crystal of Divine Light 236064
  - Rhino Horn 235487d
  - Popcorn | T4 Vitality 2 x5
  - TP Crystals x5

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Storage): +5% bonus col from monster kills and treasure chests
  - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts.
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:
 - Blacksmith[1189exp] R7
Gathering Profession:
 - Fishing[509exp] R5"                                                                                                                            

 

Edited by Wulfrin
Link to post
Share on other sites
YW1SR5u.png | MORNINGSTAR
 | Lv. 70 >> P. 37, Lv. 33
 | Status: [ // ]

 Notes:
 //

  Hide contents

Morningstar | HP: 955/955 | EN: 118/118 | DMG: 27 | EVA: 4 | ACC: 5 | BH: 51 | LD: 6 | REC: 8 | FLN: 16 | AA | PARA-V | PROBIOTICS: 3 | PROSPERITY: 3 | DOTE: 3/3 | HELLSTORM: 80 | DRAGON'S JEWEL


equipped

  • Dying Sun
    FLN II, AA, PARA-V
  • Inner Focus
    EVA II, REC II
  • Sapphire
    ACC III, EVA I

battle-ready inventory

  • x5 Dear My Friend
    HP III (instant)
  • x5 Teleport Crystal
  • x5 Popcorn
    VIT III
  • 1x Blessing of the Wood

skills

  Hide contents

mod count: 4/5

  • STRAIGHT SWORD | RANK 5/5
    • precision, stamina, ferocity
    • shift: tech
  • MARTIAL ARTS | RANK 5/5
    • precision
  • COMBAT MASTERY: DMG | RANK 3/3
  • SEARCHING | RANK 4/5 (5)
    • night vision, detect, tracking, reveal
  • BATTLE HEALING | RANK 5/5
  • UNHINDERED
  • ENERGIST
  • CHARGE

extra (active)

  1. SURVIVAL
  2. FORGOTTEN KING'S AUTHORITY
  3. LADY LUCK
  4. PHOTOSYNTHESIZE
data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw==
data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw==

buffs

  Hide contents

consumables (crafted - 2/5)

  1. Yogurt | Probiotics 3
  2. Antivenom | Antidote 3
  3. Mousse | Prosperity 3

consumables (non-crafted)

  1. Hellstorm | +80 Final DMG
  2. Filet of King | +135 HP
  3. Dragon's Jewel | +5 DMG, x2 to non-action inhibiting status effect duration

paragon

  • Lv. 5 | Gain additional col equivalent to 15% of EXP earned in that thread.
  • Lv. 10 | +1 LD to looting.
data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw==
data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw==

sword arts

  Hide contents

en cost matches multiplier unless stated otherwise. shift underlined.

  • ST | x12 -> x15 | x20
  • AOE | x11 -> x14
  • TECH-A | x16 | STUN | 13EN
  • TECH-B | x16 | DELAY
  • TECH-D | x16 | SHATTER
  • TECH-F | x12 | AOE STUN
  • TECH-G | x16 | BURN
data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw==
data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw==

misc/housing buffs

  Hide contents
  • Dimensional Backpack | +2 Battle-Ready Inventory Slots.
  • Well Rested | -1 energy cost for the first three expenditures of each combat.
  • Squeaky Clean | The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down).
  • Filling | Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  • Tasty | Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast. A Lesser Feast contains 4 portions of the food items sacrificed. Lesser Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  • Relaxed | Increases out-of-combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  • Multipurpose | Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll.
  • Skylight (Searching) | +1 Expertise to declared utility skill. 
data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw==
data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw==

 

data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw==

He arrived at sunrise. His hair was messy, hidden behind his coat hood. He crept in silently, his face solemn. A few others had come before him, but the raid parties were slow to gather. He eyed the participants. None he recognized from his own group. He fiddled with his equipment, contemplating whether he had brought enough with him.

The stench grew around him. Behind the boss room's sealed doors, nothing stirred. The animalistic screams that filled the air last time were absent, leaving him to listen to the voices of other players and his own breath. Corpses lingered about, marking the ground with gore. They had not been touched since he last saw them. Everything was as he remembered, including the dread he felt as he approached.

Sitting on a tree stump, he wiped down his longsword. The taste of Willow's lips lingered, the thought of her drawing him home. He battled with indecision every day leading up to the raid. Was it more selfish to stay behind, knowing others were risking their lives, or to join them, knowing there was a chance he might leave behind the only person who mattered to him? She supported him every step of the way, though he knew she was sad and worried regardless.

It was not his own life he feared for. He assumed that was consistent with many of the dwindling frontliners. If the thought of dying scared them, they could shield themselves with a town; hide away forever and never risk a thing. But they would not, and neither would he.

In no mood to mingle, he kept away from the others. When his group arrived, he would join them. Until then, he waited.

 

For @Katoka
x1 Hellstorm

For @Oscar
x1 Hellstorm

For @Koga
x1 Hellstorm

For Whoever
x1 Mousse - Lesser Feast (PROSPERITY 3) (3/4 slots remaining)

Link to post
Share on other sites

It pained him to be making this much noise wandering through the same misbegotten woods that had dragged him through his original creepy sojourn from Glyndebourne, to Magistrate Aldenbrook's sordid manse, eventually landing in the fight against Owij'be and its prickly head prongs.  So far, this floor was not endearing itself.  Gone were his days of slinking around in spoopy pajamas, trailing foes from the shadows, killing them.  Now he had to do it the old fashioned, noble way: by staring them in the face first.  He could feel his eyes' eyes rolling in their metaphorical heads, but said nothing.  Only a few had yet arrived, and enough nerves would be frayed without an added dose of grumpy Freyd.  Donning this getup and embracing the role it represented had been a conscious and deliberate choice.  

'Time to step up,' he'd told himself, thinking back to exemplars he'd witnessed upon arrival at his first raid.  They all looked so cool, collected, confident.  He'd been a nervous wreck.  Speaking of which, he found his doppel, looking very much as he had back them, fingers fidgeting so hard they could cause blisters.

"Mac! Wulfrin.  Only you two would be crazy enough to hang about in a place like this on your own.  If you wanted better danger, Sally's Bar in Glyndebourne - the Naughty Pigeon - seems to offer plenty."  A calming pat on the should as Freyd moved past and found himself a suitable space to settle and sort out his affairs.  It would take a hot minute, or several.  Today's affair had been in the works for ages, and best laid plans were yet to be finalized.  "Time to pull out the final Lego blocks, my friends."

A familiar form hovered nearby, on the penumbra of their sight.  It was a place he knew well, and a choice.  Choosing to respect Morningstar's solitude, he had his own team to look after, and that felt weird enough as it was.

"Here, Mac.  I brought you some goodies.  Should help you out a bit after that trouble we had on our recent hunts.  Chow down boys, and plug your noses if you have to.  The boss will only be worse without these buffs."

***

CS and CSA are inactive during raid content.

Mega-Slime Farm activated.

Freyd consumes and shares:

Gugnir’s Shard (Untradeable/Unique/Reusable Consumable): Crème Brûlée Tray | ACC 2 | Feast (6/6) - takes 1 portion (5/6)
Stalwart's Stew | T4 Perfect Meal | MIT 3 | Dining Room converts 216711, 216712 to Lesser Feast | Feast (4/4) - takes 1 portion (3/4)
Iron Thread [Absorbs 25% dmg on first hit and reflects it back to enemy] | 235488d
Horn of Battle [Party gains +2 EN regen for the thread] | 218559

Freyd consumes (5 craftables are: ACC, EVA, MIT, DOTE, PROB)

Spoiler

Madlad Meatloaf | Tierless Rare Meal | EVA 2 | 230509c + [FILLED]
Flavoured Yogurt Shot | T4 Perfect Snack | Probiotics 3 | 217720
Ointment of Cure-All | T1 Perfect Salve | Antidote 3 | 224199
Sweet and Sour Licorice Bites | Tierless Perfect Snack | LD III | 223577c
Memory of Battle [Doubles bonus from Scents Totem] | 222958
Candy Corn [+1 slot of Probiotics] | 202751g
King's Core [+20% OH, +60 Mit] | 214456a
Terra Firma Scale [+18 MIT] | 221735
Duality [-3 DMG, +30 MIT] | 206241
Burning Determination [Gain T4 Burn I] | 218688
Cold Shoulder [Gain T4 Freeze I] | 235066
Die for Me [Gain T4 Bleed I] | 218763
Matriarch's Holy Stinger [v2.6 | Double Bleed Damage for one thread] | https://www.sao-rpg.com/topic/20527-f2-pp-one-in-the-same-return-of-the-queen/?do=findComment&comment=632061
Iron Will [Gain Bloodclot] | 229085
Weather the Storm [Gain Paralytic Immunity] | 220244
Snowfrost [Gain Frostbite I] | 214158d
Immolation Potion [T4; +40 Thorns] | https://www.sao-rpg.com/topic/20786-general-merchant/?do=findComment&comment=640849
Rune of Cain [Deal 50 Thorns when Crit] | https://www.sao-rpg.com/topic/39400-f13pp-the-four-coconuts/?do=findComment&comment=682227
Serpent's Tongue [Gain T4 Envenom(Off) I] | https://www.sao-rpg.com/topic/20762-f16-pp-hide-and-seek-snake-out-of-water/?do=findComment&comment=637496
Water Canister #3 [+20 Health regen outside of combat] | https://www.sao-rpg.com/topic/20786-general-merchant/?do=findComment&comment=640849
Spyglass [why TF not...] | | https://www.sao-rpg.com/topic/20786-general-merchant/?do=findComment&comment=640849

Freyd gives the following to Macradon:

Spoiler

Ointment of Cure-All - T1 Perfect Salve | Antidote 3 | 224198

The Bonded Word. | T4 Demonic Trinket | ACC III | REC I
A small piece of rolled parchment, with elaborate yet hardly legible script, suggesting something about a promise made and kept.
Crafting ID: [#213197] | Upgraded: https://www.sao-rpg.com/topic/18303-f01r10-artisan-the-evening-star-open/?do=findComment&comment=674168

Freyd | HP: 1512/1512 | EN: 158/158 | DMG: 8 | MIT:315 | ACC: 7 (incl AA) | TAUNT | BIALAS 2 | F-SPIRIT | EVA:4 | THORNS:40 / CAIN: 50 | BH:83 | VAMP-D: 83 | VAMP-O: 166 | BLD: 96  | BRN: 56 | ENV-O: 32 | FRB: 40 | FREEZE: 64 | PARA-V | LD: 8 | DOTE: 3/3 | PROB:48 | +2 EN REG | IRON-T | PARRY (JUSTIFIED)                                                                                                       

Spoiler

Name: Freyd, Kuro bara no kishi
True Tier: 18
Level: 33
Paragon Level: 139
HP: 1260+252=1512 (King's Core) 
EN: 158/158

Stats:
Damage: 21-10-3=8 (King's Core, Duality)
Mitigation: 127+60+80+30+18=330 (Mit buff, King's Core, Duality, Terra Firma Scale)
Accuracy: 7 (incl. AA)
Evasion: 1+2+1=4
Battle Healing: 69+ + (Scales to HP
Loot Die: 5+3
Stealth Rating: -5
TAUNT (Weapon + Totem x2 + F-SPIRIT)
VAMP-D: 69+ (Scales to HP
VAMP-O: 139+ (Scales to HP
PARA-V
DOTE: 3/3
PROB:48 (Candy Corn)

THORNS: 40/50 (Immolation + Rune of Cain)
BLD: 96 (Die for Me + Matriarch's Holy Stinger)
BRN: 56 (Burning Determination)
ENV-O: 32 (Serpent's Tongue)
FRB: 40 (Snowfrost)
FREEZE: 64 (Cold Shoulder)
BLOODCLOT (Iron Will)
PARA-IMM (Weather the Storm)

Equipped Gear:
Weapon/Armor/Trinket: 
  - Veritas | T4 Katana) | AA, PVO I, VO I, Taunt 
Armor/Trinket: 
  - Negare Omnia | T4 HA | MIT III | VD I
Shield/Armor/Trinket: 
  - Night Shades | T3 Trinket | ACC III | EVA I

Combat Mastery:
  - Combat Mastery: Damage R3

Combat Shift:
  - AOE Shift

Familiar Skill:
  - Grappling Familiar

Custom Skill:
  - Shades of the Gemini (CS) - INACTIVE
  - Beckon the Void (CSA) - INACTIVE

Skills:
  - Battle Healing R5
  - Charge
  - Energist
  - Extended Mod Limit
  - Extended Weight Limit
  - Fighting Spirit
  - Heavy Armor R5
  - Howl
  - Katana R5
  - Quick Change
  - Searching R4

Extra Skills:
  - Survival
  - Parry
  - Forgotten King's Authority
  - Meditation

Inactive Extra Skills:
  - Disguise
  - Lady Luck
  - Photosynthesize
  - Brawler
  - Assault Mode
  - Frozen Hide
  - Hiding R3

Addons:
  - Focus
  - Focused Howl
  - Iron Skin
  - Precision
  - Reveal
  - Stamina

Mods:
  - Detect
  - Emergency Recovery
  - Impetus
  - Justified Riposte
  - Night Vision
  - Tracking

Inactive Mods:
  - Untraceable

Battle Ready Inventory:
  - Mass HP Rec [Inst] (+10% HP) x7
  - T4 Vitality (+8 EN) x7
  - Teleport Crystals x7
  - Perfect Antidote x7
  - Meathook (Reusable 1/combat) x1
  - Ordsea Crystal-B (Reusable 1/combat) 218299 x1
  - Ordsea Crystal-B (Reusable 1/combat) 218309 x1
  - Samael's Pride | T4 Katana | FLN II | HLY II  x1
  - The Bonded Word. | T4 Demonic Trinket - ACC III, REC I x1

Housing Buffs:
  - Bedroom: -1 energy cost for the first two expenditures of each combat
  - Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 20% (rounded down)
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Bedroom): +1 Expertise to declared utility skill. Cannot boost a skill without ranks, or increase a skill past its maximum rank. Cannot boost a skill the user has not learned yet. Ranks obtained using this buff will make the mods of that rank available for purchase. Mods obtained this way are unusable if this buff is removed until the skill is returned to the appropriate rank by way of SP purchase.
  - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
  - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members.
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts.
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post. [Activated]

Guild Hall Buffs: [Firm Anima]
  - Guild Hall I: Allows a Guild the ability to create one Guild Quest. Narratively, it also allows players to teleport back to the Guild Territory when using Teleport Crystals.
  - Storage Vault: Allows a guild to create a Storage Vault in their Guild Page. Members can use this thread to store and withdraw items. Any items that have trading restrictions cannot be moved to a Storage Vault.
  - Trading Hall III: Reduce LD needed for Salvage by 5 (9+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +5 crafting/identification attempts per day. Appraisers gain an initial additional reroll per identified item at no cost.
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.
  - Laboratory I: Once per charge, when receiving single-use consumables from Quest Rewards, if a Guild Treasurer were to receive additional tokens, one guild member may claim 1 x (Additional Token / 2) copies of the consumable.
  - Bureau I: Once per charge, if two or more Guild members are present in a thread, allow two dungeons to be spawned/explored in that thread, regardless of Dungeon-searching cooldowns. This buff may only apply once per thread.
  - Library I: Once per charge, if a Storyteller is eligible to claim a Guild Token, their character gains +10% bonus EXP at the end of the thread. This buff may only apply once per thread.

Scents of the Wild Totem:
  - Bialas (+Taunt) x2 from Memory of Battle
Wedding Ring:

Crafting Profession:
 - Appraising[3478exp] R5
Gathering Profession:
 - Fishing[576exp] R5

 

Edited by Freyd
Removed Gold Star Sticker (apparently not compatible with totems whatsoever)
Link to post
Share on other sites

It took a while, but finally Macradon wasn’t alone out here in this stinking hell hole. He waved at the figure that he found somewhat familiar, it was someone from the raid meeting, he wasn’t too sure who they were, but just knew that they were in the team together. “Hi! Good to see you, seems like Team 2 are the first to begin to assemble out here.” he said to @Wulfrin with a chortle to his tone, it was weird that it took this long, the frontliners were usually there at the same time like a huge wave, but this time … it was different. Maybe it was the smell, who knew. The knight accepted the offering and looked at it for a few seconds before trying to gulp it down “Hakuna matata …” he muttered before downing it in one fell swoop. The miso soup was healthy for him, or that was the excuse he used to fight against the horrid smell of the area. “Phew! That did the job!” he exclaimed and tried to keep it in as he fought against the putrid odour “If only this was the hardest of the raid” he tried to say jokingly, but it just sounded like he was holding off dry heaving at any moment.

After the extreme raid against his virtual stomach and his senses, more people arrived. He looked over at Freyd who had brought feasts to share and he thought to himself “Oh shit, that soup was just a labyrinth boss … here’s the floor boss.” he said and fought through to indulge on all of the food necessary for him to do his job as efficiently as possible. “Thank you, @Freyd. It’s a huge help with all of this.” he said and accepted the offering, shifting out some of his equipment as well as applying all the buffs he could get. Back in the day, it was all about hitting it until it died and switching out when it did the same to you, now boss raids were a whole ordeal, it was exhilarating "as it should be." he snickered for himself and prepared for the worst.

***
< Miso Soup consumed >
< Ointment of Cure-All consumed >
< The Bonded Word equipped - swap out Templar's Necklace >
< Crème Brûlée Tray piece consumed + Filling | 4/6 remaining >
< Stalwart's Stew piece consumed | 2/4 remaining >
< Horn of Battle applied >
Stats have been changed in initial post

Edited by Macradon
Link to post
Share on other sites

"I'm crazy for just showing up," Wulfrin sighed in response to The Whisper's comment. "To say I'm stressed is an under statement. I've been going through every monster drop I've collected in my short time climbing the levels in Aincrad and I still have no clue if it would be enough. I almost feel like I've overprepared at this point."

Wulfrin's attention turned to the only other player to arrive. Morningstar seemed particularly dower today. Wulfrin knew exactly what was eating away at him though. It was likely the thought of leaving behind that other player Wulfrin had only met briefly at the beach. Wulfrin had done the same thing when he left his own home on 28. His wife had sleepily made her way down the stairs just as he was about to finish his preparations and Wulfrin shared with her what he hoped wouldn't be their last kiss. Wulfrin gave a silent nod to the sky and Solaris, his familiar, fluttered over to The Lightbringer and gently nudged him to grab his attention. When Wulfrin's eyes would meet Morningstar's no words were exchanged, just a silent nod and a thumbs up from Wulfrin. They may not be fighting in the same party, but that didn't mean Wulfrin couldn't shoot a bit of reassurance his way.

"Anyway," Wulfrin sighed as he turned his attention back to his party. "I do have a suggestion though. I'm essentially a swiss army knife of effects at this point. I'll be trying to hit the boss first in an attempt to activate Freeze form my sword. Should hopefully help put out a few extra points of damage. I'll probably also lead off with Shatters the first handful of attacks. Not knowing much about the thing is definitely making it hard to plan for though."

* * *

Wulfrin takes a portion of Freyd's Gungir Feast (3/6) Remaining and Stalwart's Stew (1/4) Remaining.
Horn of Battle Applied
Matriarch's Stinger applied
Stats updated on initial post

Wulfrin has the following items available for players that need them:
Matriarch's Stinger x2
Hellstorm x1

Wulfrin gives @Pinball:
Matriarch’s Stinger

Wulfrin gives @Arabelle:
Matriarch’s Stinger
Hellstorm

Wulfrin gives @Baldur:
Matriarch's Stinger
Hellstorm

Edited by Wulfrin
Link to post
Share on other sites

R5tSbC7.png | NIGHT
 | Lv. 150 >> P. 117, Lv. 33
 | Status: rage against the machine.

 Notes: feast in first spoiler for party #1. stats in second spoiler.
 horn of battle applied to party #1. also using slime farm.

Spoiler
  1. 5/6 | GRILLED SABA FEAST | [#236029] | TIER 4 MEAL FEAST | MITIGATION III | -> NIGHT
  2. 3/6 | ACAI SPREAD | [#236028] | TIERLESS MEAL FEAST | OVERHEALTH III | -> NIGHT, Acanthus, Hirru
  3. 6/6 | YAKITON TRAY | [#236027] | TIERLESS MEAL FEAST | PROTEIN II
  4. 3/6 | HONEYED CREAM PUFFS PLATTER | [#236026] | TIERLESS SNACK FEAST | ACC II | -> NIGHT, Acanthus, Mina
  5. 4/6 | MINI ECLAIR PLATTER | [#236025] | TIERLESS SNACK FEAST | EVA II | -> NIGHT, Hirru
  6. 2/6 | POT OF MISO SOUP | [#236023] | TIER 4 SNACK FEAST | PROBIOTICS III | -> NIGHT, Hirru, Mina, Acanthus
  7. 4/6 | SEA SALT ICE CREAM | [#236024] | TIERLESS SNACK FEAST | LD III | -> NIGHT, Hirru
  • for lessa: tiger's balm. (1) | ANTIDOTE III
Spoiler

NIGHT | HP: 1404/1404 | EN: 150/150 | DMG: 26 | MIT: 104 | ACC: 2 | F-SPIRIT | EVA: 6 | BH: 77 | HB: 62 | VAMP-D: 154 | LD: 8 | PROSP: 3 | IRON-T | PROB: 36 | EN REGEN: +2 | HELLSTORM: 80 | BLI: 32, -20 MIT | BLD: 48 | FRB: 40, -1 ACC | STC: 40, 24 AoE DMG


equipped

  • Jack’s Executioner
    BLI, BLD, FRB, STC
    [DoT: 160 DMG] (2)
    [DB: -20MIT, -1ACC] (2)
    [AoE: 24 DMG] (1)
  • pretense. 
    VAMP-D II, HB II
  • trainers. 
    EVA III, MIT

battle-ready inventory

  • Teleport Crystal (5) | TELEPORT
  • imugi's inspiration. (5) | MASS HP RECOVERY
  • imugi's inspiration. (5) | MASS HP RECOVERY
  • new thing. (5) | INSTANT | PERPETUATE
  • new thing. (5) | INSTANT | PERPETUATE
  • dreaming. | INSTANT SOUNDTRACK | HYPNO/LULLABY II
  • Cosmic Devourer+1 
    ABS. ACC, ACC III

skills

Spoiler

mod count: 5/7

  • STRAIGHT SWORD | RANK 5/5
    • focus, stamina, precision
    • shift: aoe
  • CLOTH ARMOR | RANK 5/5
    • athletics, nimble
  • COMBAT MASTERY: DMG | RANK 3/3
  • SEARCHING | RANK 3+1/5
  • BATTLE HEALING | RANK 5/5
    • emergency recovery
  • ENERGIST
  • QUICK CHANGE
  • CHARGE
  • FIGHTING SPIRIT
  • HOWL
    • focused howl
  • SCOUTING FAMILIAR
  • EXTENDED MOD LIMIT

extra

  1. SURVIVAL
  2. CONCENTRATION
  3. HIDING
    • untraceable, vanish, surprise attack-t

buffs

Spoiler

statue

  • MORETSUNA | +50 OVERHEALTH

consumables

  1. GRILLED SABA FEAST | MIT III
  2. ACAI SPREAD | OVERHEALTH IV filled.
  3. HONEYED CREAM PUFFS PLATTER | ACC II
  4. MINI ECLAIR PLATTER | EVA II
  5. POT OF MISO SOUP | PROBIOTICS III
  • SEA SALT ICE CREAM | LD III
  • DRAGON'S JEWEL | >>
  • IRON THREAD | >>
  • HORN OF BATTLE | >> | +2 EN Regen for 1 thread
  • HELLSTORM | >> | (from hirru this thread.)

paragon

  • Lv. 5 | Gain additional col equivalent to 15% of EXP earned in that thread.
  • Lv. 10 | +1 LD to looting.

sword arts

Spoiler

en cost matches multiplier unless stated otherwise. shift underlined.

  • ST | x12 -> x15 | x20
  • AOE | x15 -> x18
  • TECH-A | x12 | STUN | 13EN
  • TECH-B | x12 | DELAY
  • TECH-D | x12 | SHATTER
  • TECH-F | x8 | AOE STUN 
  • TECH-G | x12 | BURN

misc.

Spoiler

housing

  • Dimensional Backpack, Item Stash
    | +2 Battle-Ready Inventory Slots.
  • Well Rested
    | -1 EN for the first three expenditures of each combat. 
  • Relaxed
    | +(5 * Tier) HP per out-of-combat post. Full energy restoration occurs after two turns out of combat.
  • Squeaky Clean
    | -25% DoT damage taken from the first DoT applied to this player in a thread.
  • Skylight: Searching
    | +1 Expertise to declared utility skill. Cooldown of 30 days to reassign.
  • Multipurpose
    | +1 LD/Prosperity/Stealth/Detection to one post per thread. Can be applied after a roll.
  • Filling
    | +1 T1 slot to a food consumed by this player in a thread. Can exceed Cook enhancement caps.
  • Col Deposit
    | +5% col from loot-minimum mobs, +10% col from treasure chests.

foraging | r2 | xp: 69/150

  • Greenhouse
    | +2 G.EXP, +1 CD&LD to gathering attempts.
  • Familiar: Profession
    | +2 G.EXP
  • Demeter's Cornucopia
    | +1 CD to gathering attempts. 

incredibly prepared. more so than she really did remember herself ever having been. how'd she end up in the tanking role beside yuki, anyway? didn't she jot herself down as a damage-dealer?

-- no matter.

iris found her a pair of new shoes for the fight. it fit her well after a few modifications, and that was enough. anything else she needed was already available for her own use. it wasn't as though she hadn't taken a rough hit before, and neither was she afraid to do so if she was doing it right by her shield.

any damage yuki could take, night figured, she could match it in turn through the power of friendship (joke) and sheer will.

night had arrived underdressed for the occasion. tracksuit tied at her waist, she fumbled with the vanity mask that she'd brought from home when she realized it wasn't working so well. neither did her senses at the scent of rot. while there was still time for everyone else to show up, she donned what layers she could against the elements, before laying out the spread on a folding table she was advised to bring.

Link to post
Share on other sites

Decay and ruin would be what was left behind.  Those that have come before were already here.  The fetid remains still lay where they were.  The forest itself was dying around them.  The green of the hunter's hair would be the only thing that would bring any semblance of a healthy nature.  A sad place to be, but they were not going to be there for much longer.  They were there for a purpose and that purpose was to kill the thing that roared and rumbled beyond them.

"Yep, this is where we were, alright.  Wreaking of death."

Several people were already here, which was no surprise.  Everyone was fighting for the lives of themselves and others down below.  They all had an obligation, even if it was selfish.  Though, it was interesting to see whom was here.  Of course there was Freyd and NIGHT, the two he would figure would be here first.  Morningstar and Wulfrin, which was just as surprising, but as the new front liner was with his trainer, the hunter was sure he would be fine.  Then there was his old.. Then there was Macradon.

"Already got things set up for others huh, Freyd?"

He would head over to the small group forming.  Nodding to the lot as he came over to NIGHT.

"As do you too, NIGHT.  Ready to take on the fury?"

He would ask as he gave her one of the hellstorms that he had acquired a day before.  There was still more to hunt, but the time was not to their schedule.  In the mean time, he take it upon himself to feast upon what NIGHT had gathered for the lot of them today.  A littlbe bit of Saba dipped in miso, and slapped with acai.  A sweet ice cream to finish it off before they would be done.

Gives to Team 1:

  • 2 Hellstorm = +20*tier unmitigated damage

Buffs Consumed (5 Buffs -> MIT / OH / Prob / EVA / ???)

Spoiler
  1. 4/6 | GRILLED SABA FEAST | [#236029] | TIER 4 MEAL FEAST | MITIGATION III
  2. 4/6 | ACAI SPREAD | [#236028] | TIERLESS MEAL FEAST | OVERHEALTH III
  3. 4/6 | POT OF MISO SOUP | [#236023] | TIER 4 SNACK FEAST | PROBIOTICS III
  4. 4/6 | MINI ECLAIR PLATTER | [#236025] | TIERLESS SNACK FEAST | EVA II
  5. ???
     
  6. 4/6 | SEA SALT ICE CREAM | [#236024] | TIERLESS SNACK FEAST | LD III
  7. HORN OF BATTLE | >> | +2 EN Regen for 1 thread
  8. Nemean Fur | BLOODCLOT, as well as immunity to all action inhibiting conditions at the cost of 6*Tier MIT.  234844d
  9.  

Stats

Spoiler

Hirru | HP: 1176/1176 | EN: 110/110 | DMG: 1 | MIT: 163 | EVA: 2 | BH: 59 | HLY BLS: 47 | MENDING: 2 | REC: 8 | LD: 11 | THRNS: 36 | PROB: 36 | BLOODCLOT[NEMEAN]

Hirru Lvl 33 (PL 65)

980 + 15%OH + Filled HP
110 Energy
1 Base Damage
127 + 60 - 1 Mitigation
5% Battle Healing
4% Holy Blessing
8 Recovery
36 Thorns
20% Life Mend
5 + 3 + 3 Luck Die

Equipment

Paladin's Oath ..................... // +4% Holy Blessing / +20% Life Mending
Light's Embrace .................... // +8 Recovery / 36 Thorns
Favor of the Golden Dragon ......... // +3 Loot Die
Blades Cloak ....................... // Vanity
Lun'Rael's Insignia ................ // Unique Vanity | Floor 23 Raid Unique
Fates Armament (Shield) ............ // Unique Vanity | Floor 26 Raid Unique
Dimensional Backpack ............... // +1 B.R.I Slot

Battle Ready Inventory

<Teleportation Crystal> x5 ......... // Teleport to a town / out of a dungeon [Uses 2 posts: 1 for use, next to teleport]
<March unto the Dawn> x5 ........... // +15% ST Insta-Heal
<Dear My Friend> x5 ................ // +15% ST Insta-Heal
<Crystal of the Blood Dragon> x5 ... // +10% AOE Insta-Heal
<Blessing of the Wood> x3 .......... // 250 Damage Reduction Barrier (party)
<Glowstone> ........................ // Negate Darkness/dim light debuff

Skills

Heavy Armor ........................ // Rank 5: +40 MIT
Battle Healing ..................... // Rank 5: +5% HP each turn
Search ............................. // Rank 5: +5 Loot Die / +5 Stealth Detection
Quick Change ....................... // Rank 0: Change items in B.R.I to equipment (Free Act)
Combat Mastery: MIT ................ // Rank 3: +72 MIT

Extra Skills (Max 4)

First Aid .......................... // Rank 5: +20% ST-H / -15 EN
Leadership ......................... // Rank 5: Command the Front w/ Buffs

Skill Mods / Addons (Max 5 Mods)

Iron Skin (Add on) ................. // +15 Mit / +60 HP
Field Medic (Add on) ............... // +25% AOE-H / -15 EN / 3 turn Cooldown
Hyperactive (Add on) ............... // +3 EN Regen for 3 turns / -5 EN / 3 turn Cooldown

Reveal (Add on)..................... // +2 to Dungeon, Labyrinth searches / Post 10 searches / 3 turn Labyrinth Cooldown

Barrier ............................ // -15% Dmg shield AOE / -15 EN / 2 turn Cooldown
Energize ........................... // +8 EN ST / -10 EN
Inspirational Speech ............... // -1 Cooldown -> Party / -8 EN
Press The Attack ................... // +(Target Tier) Dmg / -10 En / 5 turn Cooldown

Steadfast .......................... // Party Wide Status Effects -> User 2 turns / -8 En / 3 turn cooldown

Housing / Buffs

Mitigation ......................... // +60 Mit
Overhealth (Filled) ................ // +20% Max HP
Probiotic .......................... // -36 DoT dmg / turn
Evasion ............................ // +2 EVA

Luck Die ........................... // +3 Luck Die
Nemean Fur ......................... // Bloodclot + Action Inhibition Immunity - 18 MIT

Rested ............................. // -1 EN for 2 uses
Relaxed ............................ // OOC HP regen 5*tier Rec EN after 2 turns
Filling ............................ // Increase food by +1 T1 slot
Multipurpose ....................... // +1 LD, Stealth, Dection, or Prosperity to 1 post
Ambition Scales .................... // +1 EXP per crafting attempt (Appraiser)
Practiced Angler ................... // +2 EXP & +1 LD & CD to fishing attempts
Amphitrite's Net ................... // +1 CD to fishing attempts

 

Edited by Hirru
Link to post
Share on other sites

  

Jomei
the emerald duelist 

222.jpg

Spoiler

notes

  • Level: 33 | Paragon: 75 | Tier: 4(11) 

Jomei | HP: 960/960 | EN: 134/134 | DMG: 21 | MIT: 44 | ACC:3 | TAUNT | F-SPIRIT | EVA:4 | BH:53 | HB: 42 | VAMP-D: 106 | BLI: 32/-20  | LD:1    


equipped

  • Vicious Mockery
  • Fencer's Regalia - Trepidation
  • Token of Serenity

battle-ready inventory

  • Mass HP Recovery Crystal x10
  • Teleportation Crystal
  • Scintillating Blade III
  • Antidote x5

skills

Spoiler

Skills
Rapier R5 | TECH Spec.
Combat Mastery DMG R3
Cloth Armor R5
Charge
B Healing R5
Energist
MA R2
Howl
Fighting Spirit
Quick Change

Extra:
Concentration
Survival  
Parry
Forgotten King's Authority

Assault Mode 
Lady Luck

Meditation


Mods
Athletics
Emergency Recovery
Vengeful Riposte

Justified Riposte

Addons
Stamina 
Focus
Precision
Nimble
Focused Howl

data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw==

buffs

Spoiler

Housing Buffs: 
Bedroom: -1 energy cost for the first two expenditures of each combat    
Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 20% (rounded down)    
Dining Room: Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast.
Living Room: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts
Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. 

data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw==

 

Contrary to the information Freyd had shared, the sounds of a raging beast lingering in the darkness was absent. Perhaps their foe knew of the imminent attack, and it now waited quietly out of their sight. Ready to strike at any moment. Anxiety inducing silence, only broken by the sounds of boot falls, sloshing through muddy puddles. Each breath he took slowly became muffled by the heightened thrumming of his heart.

Everything else mentioned, however, was only inaccurate in the fact that even words couldn't describe the death left in the creature's wake.. and the smell. The anxious pit that sank into his stomach suddenly rose up towards his throat, the stench nearly making him loose the little food he had eaten. "Eugh..that's gonna make this difficult." Even bunching the collar of his cloak against his mouth and nose didn't do much to mask it. As long as he kept his stomach steady, and didn't puke all over the battlefield, he should make it through alright. 

Aside from the actual dangers the boss presented, at least. 

Thankfully, the food items he had picked up from a shop a week or so earlier didn't have much of a taste. On any other day, biting into a smore and tasting basically nothing would be upsetting. At least the sweet flavor wouldn't be spoiled by the taste of the air that inevitably clung to his tastebuds. Weird that the antidote he drank to wash all the 'sweet' treats down had more of a flavor.. even if it wasn't exactly pleasant. 

Before him, he could see a handful of players already gathered. Last minute preparations took place, as his comrades poured salves over their weapons, and put food in their bellies. Stopping just out of sight of most of those in attendance, the ginger would softly raise a finger to open his menu. The sign up sheet was mostly full, but their team held a barren spot. For a new tank and support leading the charge, that wasn't necessarily ideal for the two of them to feel comfortable in their latest roles. It was a long shot, for sure, but opening his messages, he contacted a friend he hoped he could count on.

Spoiler

To: Baldur
Subject: Need your help.

Hey Baldur,
I know its been some time. I'm not sure exactly what you are up to, or even that you'll get this message. We are preparing to take on the 28th floor boss... As in within the next hour or so. 
I'm not sure if anyone else has reached out to you, but we could use your help. I know that sound selfish.. but our team could use your sharp blade and expertise. 

More importantly... I know you and Lessa are close. She's taken on the role of support to fill in our empty spot. I can only imagine the pressure that's putting on her. 
I think another familiar face to back her up - who I am sure can handle themselves in a fight - would really boost her spirits. 

I hope this message doesn't bother you, and I would never hold it against you if you did not come. 

Hope to see you soon, my friend.

- Jomei

Sending off his message, he would finally exhale and release the breath he did not realize he had been holding. The green clad duelist defender stepped out into the open, taking one last look over his equipment and stats to make sure he was ready. "Yo." he would say with a forced smile and nervous wave of his hand, "I've got an extra Crystal of Divine Light for anyone who could use it. Don't think it'll do me much use today." [For Cordelia, not actually up for grabs] 

"Though, if anyone has anything that can help out with my mitigation a bit more, it would be most appreciated."

***

Jomei | HP: 960/960 | EN: 134/134 | DMG: 21 | MIT:59 | ACC:5 | TAUNT | F-SPIRIT | EVA:7 | BH:53 | HB: 42 | VAMP-D: 106 | BLI: 32/-20 | LD:1 | DOTE: 3/3 | Rested (2/2) | Clean 

* Looking for extra King's Core + Duality *

Lends to @Cordelia:
crystal of divine light | T3 | REUSABLE |
After having rolled for attack, the user may activate the item to deal a slot of Fallen or Holy damage equal to their Tier if their BD allows it. During their next turn however, they will take double damage. Usable only once per thread. This effect does circumvent the standard enhancement cap for Fallen/Holy. [Usable to deal Fallen damage on BD 6-8, Holy damage on BD 9-10.].

Consumed
crème brûlée. | TIERLESS DESSERT | ACC II
porcelain jar. custard filling. caramelized shell. tasteless.
smores| TIERLESS DESSERT | EVA II | FILLED
firm crackers. melted chocolate. toasted marshmallows. tasteless.
bingsu. | TIER 4 DESSERT | MIT III 
shaved ice. chopped fruits. syrup and milk. tasteless
3/5 Crafted Consumables

bizarre antidote | Quest Reward | Antidote 3 Charges + EVA 1
This vial, when consumed, will provide the player with the same effects as a regular Antidote of Perfect quality. In addition, the player will feel lighter, granting them an additional point of EVA. This effect can stack with other EVA consumables. Effect lasts one thread, or until all Antidote charges are consumed.

Link to post
Share on other sites

Zandra was counting on her finger as she was heading towards where all the frontliners would gather up.’’Hmm, how many floor bosses have I been in by now.’’ she mumbled to herself. ‘’So at first it was the God of the swamp. Hmm, next one was that Avarious.’’ she had folded down her left thumb and index finger. Then she went thru bosses until there was no fingers left. ‘’Oh, have it already reached more then ten.’’ she let out a deep sigh and looked at the sky. ‘’Been pushing forward for so long. Will we ever get out of here? I just wis…’’ suddenly she both mumbling and walking as a smell hit her. ‘’Eew, guess the big boy havent his shower today.''

She continued her walk towards the group of players that started to gather. Her fingers automatically darted across her floating screen as she put on her equipment, prepared her inventory and used some pots and crystals to be ready for combat. She hesitated for a second before she took the fillet as well.

Of the players already here, about half of them was part of same team as Zandra. She walked up to them with a relaxed smirk on her face. ‘’Heya, nice to meet you all again.’’ she said with a nod to the others before she focused on friends she was gonna battle with today. ‘’Seeing most of best team is here already.’’ she said with a wink before she nodded to the feast. ‘’And no offence but I hope this smell does not comes from that food right?''

Zandra | HP:1,058/1,058 | EN:130/130 | DMG:18 | MIT:179| ACC:3 | THRN(BRN):16 | FLN:16 | BRN: 56 | ANTIDOTE: 3/3 | PROB:48 | PARA-IMM | NVR-FRZ | MEND:20%

Stats:

Spoiler

Name: Zandra
Level: 33
Paragon level: 68
HP: 1,058 (920(Level)+60(Iron skin)+15%(Crystal))
Energy: 130 (110(Level)+20(Energist))
Damage: 18 (1(base)+7(2h-skill)+8(Combat mastery)+2(Ferocity))
Mitigation: 179 (40(Armor skill)+15(Iron skin)+48(Mit armor)+16(Flame aura)+60(Potion))
Defensive dmg: 16 (16(Flame aura))
Accuracy: 3 (1(Precision)+2(Feast))
Fallen: 16 (16(Axe))
Burn: 56 (8-10) (56(8-10)(Axe))
Antidote: 3 (3(Salve))
Probiotics: 48 (36(Snack)+12(Filling))

Skills:

Axe 5
-Precision
-Ferocity
-[SHIFT] AoE
Heavy armor 5
-Iron skin
-Impetus
Combat mastery: Damage 2
Energist
Extended mod limit
Healing familiar (+40HP heal 3cd)

Extra skills:

First Aid 5
-Purify
-Energize
--Hyperactive
-Barrier
-Field medic
Leadership 5
-Elusive
-Rally
-Steadfast
-Inspiring speech
-Press the attack

image.thumb.png.eda55b733d621111bbf52affa790b81f.png

Gear:

Teseleths fury [+2 Fallen][+2 Burn]
Inferno [+2MIT][+2 Flame aura]
Santa cloak [+20% Life-mend][+Nvr-frz][+Anti-para]

Battle ready inventory:

-Energize eclipse armor
-Amphibian war rally
-True-light lantern
-Horn of the unicorn
-Snowfrost
-5x Mass heal crystal
-5x Mass heal crystal
-5x Mass heal crystal
-Dimensional backpack
-Dimensional pouch

Zita_zpsvmg8payn.jpg

Consumable buffs:

-Potion of armoured dragon-scale | T4 Potion | 222567 | MIT +60 (Crafted 1/5)
-Salve of Poison Resistance | T1 Salve |  224864 | Antidote 3 (Crafted 2/5)
-Potion of the Ancient Rock Dragon | T4 Crystal | 236055 | OH +15% (Crafted 3/5)
-Crème Brûlée Tray | Feast | 2 ACC (Crafted 4/5)
-Miso soup | T4 Snack | Probiotics 3 (Crafted 5/5)
-Filling on Miso soup, +1 Probiotics

House buffs:

-Well rested  -1 energy cost 3 times
-Squeky clean   -25% dmg from first DoT each turn
-Filling   +1 food slot
-Item stash   +1 Battle ready slot
-Delicious
-Relaxed   +20 ooc HP regen and 2 ooc for full energy
-Col stash    +5% bonus col
-Practiced andgler
-Advanced Training (Activate!)
-Multipurpose    +1 LD to Stealth rating, Stealth detection or prosperity to one post/thread

 

 

 

 

Link to post
Share on other sites

It is better this way

He's upside down a dead tree, not really a good picture to paint but thought of how absurd it was to be the Hanged Man and tried to be one. Everyone seems to be familiar faces, people he has joined on battles he has lost count- he wasn't really counting. Raven-black hair, unkempt, a dull colored attire paired with an ominous looking katana, black amorphous substance leaking yet slithering around his waist and left arm. 

Crozeph drops in on a floor boss battle

He remained upside down, looking at the players present, Mac had the most relatable reaction and with him is Freyd and a new person to him "they call him Wulf Trim? ah! who am I to judge" he muttered. Night and Hirru was there, he's thinking whether these two would actually tell Yuki and Baldur that he's here "that isn't considered snitching I guess, bet it would make my wife appear. Shameful it will be to get beaten to a pulp by the wife before the boss could even..." he crossed his arms as thoughts go deeper. 

The only problem remaining, is he appeared empty-handed might as well call Lazarus a rich man.

Stat Block
| HP: 840/840 | EN: 102/102 | DMG: 22 | MIT:44 | ACC:3 | AA | PHASE | EVA:2 | PARA-IM | BH:46 | RISK: 8 | FLN: 16 | LD:1 |

image.png.4a5a5efae80ce7108b52fd324ee667b4.png

Edited by Crozeph
Link to post
Share on other sites

"Already got things set up for others huh, Freyd?"

Grinning as the Jade Hunter passed, offloading his comment in passage, Freyd offered his friend a wry grin.

"I'll know you'll take care of your team, Vice-Commander.  You always do.  Just remember to watch out for yourself while you're at it." A quick two-fingered salute was about as formal as he ever offered, yet was also well-earned.  Hirru was more a veteran than most here would realize, though quite a few familiar faces were making appearances.  Not all had attended the pre-raid meeting, as was expected.  He could only hope that the local woodwork wasn't so rotten that it would still cough up enough players to fill their ranks.

Turning to greet Zandra and the oddly dangling Crozeph, he welcomed both to the raid, offering for them to partake of the prepared feasts.  

"Sorry, Z.  We tried hanging a couple hundred of those little pine-scented air fresheners, but they melted on contact with the odour."  She was another who'd seen many more raids than he, as had Mac, making him realize how much the noob he still was when it came to these things.

"Just leave some for the rest of us, Crozeph," his head tilting to gauge whether it would help him understand what the other fellow was doing.  "I think we're still expecting at least one more."

Listening to Wulfrin strategize, you could practically scrape the over-analysis off him like a sludge.  They were too much alike for Freyd not to sympathize.  He'd been a similar wreck while preparing to face Shadow, that first time.

"Sounds like a good plan, Wulfrin.  Why don't you take these.  You'll be better suited to them than I will for this fight, and now's not the time to be stingy.  Don't worry.  We've got this, and you're already way more prepared than I was for my first raid.  Just be mindful about the Troll's Blood.  It's smelling a bit funky and might be going bad.  Could also just be the local stench."

***

Freyd loans @Wulfrin the following (for the duration of this thread, except where consumed):

1x Rhino's Horn | 235487d
1x Crystal of Divine Light | 236064
1x Troll's Blood | 202544e

Freyd gives the following to @Crozeph:

Arrowhead Brooch | T1 Demonic Trinket | ACC 3 | REC 1
A golden arrow-head with a pin fastened to it. It's modern and minimalistic.
Aquisition:
https://www.sao-rpg.com/topic/18303-f01r10-artisan-the-evening-star-open/?do=findComment&comment=650395
Upgrade ID: 205437

Edited by Freyd
Link to post
Share on other sites

Finally people began showing up, different teams were slowly gathering, it was time! Macradon would put on his game face and do a few stretches while adjusting his armour for the best combat fit. The mist from his armour cooled the air slightly, but the minute temperature difference made no actual difference to the horrid air permeating around them. He would do a few small hops and shake everything into place and get himself pumped for the fight. He would take off his sword in its scabbard and place it in front of him pointed down with both hands ready for battle, ready for war. The knight inhaled deeply into his digital lungs and slowly exhaled, trying to steel his mind away from this horrid stench. A few breaths would do the trick and his Survival skill helped a lot. With his armour in check, his mind in check, his body in check, Macradon prepared the last of his setups for combat, his Parry. Already now, Macradon would grab the grip of his sword and hold it by his side, ready to draw and parry at any time. His body was locked in, his mind focused on survival, for a boss raid would commence very soon.

< Parry activated >

Link to post
Share on other sites

"hirru."

he'd placed a hellstorm in her hand. she wasn't exactly sure why its vote of confidence had been towards her, never mind that no other damage dealers of the party had shown up yet. she gave him a nod, before applying it. "as ready as i'll ever be," night noted. her eyes were busy with its application as the support was partaking in the buffet.

and maybe something other than death was in the air, because night had decided to stir in her speech. "you know, hirru," she'd said all of a sudden, "i can't tell if it's just me, but past the twenty-fifth, it might've just seemed routine to show up at one of these fights without worrying any more." and she let that implication sit in with them for a while. "not that the fight ahead of us isn't deadly," night added, voice getting caught partway through, "but the act of getting prepared... loses its edge, if you catch my drift. that there's only really so much you can do before you go up against the keeper itself."

she'd swapped her weapons in the interim. looked about the clearing to determine the best place to head into hiding. when hirru was done, she gestured to the rest of the attendees. "up for a walk? i hope you don't mind if i suddenly vanish partway through, though. i'll still be here." night brought a finger to her lips. "just quiet."

even if hirru decided to busy himself apart from her company, night would stroll along as she intended, sights drifting between the players. jomei said something about needing a duality -- best she could do is fork one over with a summon of that crystal. "here," she offered. "careful how you use it. you're tanking this time, too, aren't you?"

-> updating statblock. (+ hellstorm, + jack's executioner to bri, <-> weapon swap.)
-> also passing @Jomei a duality. | >>
-> also also passing @Morningstar a troll's blood. | >> 

Link to post
Share on other sites

Baldur had not been far afield when he received Jomei's text message. He had seen Hirru preparing for the floor boss fight and he had seen Mac fluttering between floors again. The fight would be well in hand as had previous floors. Best to let the old grudges die and let those more up to the task carry the fight forward, but some part of Baldur could not be too far off, just in case. They were still his friends after all.

Reading through the text message, Baldur started to head towards the clearing where the others waited, his blue and white haori just barely staying above the muck. When he got there, he started to do a count. It looked like they would probably be fine? So he hung back at the edge, away from the others as he watched to see other stragglers begin to arrive. If he was needed, he could be there. Otherwise, he would retreat back to his home and burn another pray for the group.

From his position, staying away from the path that new arrivals would take to get there, he was not hidden, but he was out of anyone's eyeline. He wasn't here to cause a stir or pull anyone's attention. He didn't want to distract from the fight that was about to start, but he typed up two quick messages.

@Lessa

Spoiler

To: Lessa

>> Good luck on the boss fight today. You got this!

@Jomei

Spoiler

To: Jomei

>> I'm nearby if you need me, but it looks like you guys should be fine numbers wise. Let me know how things fall out.

He once again held a small pouch of smelling salts. Dried flowers from the gardens at his estates so that he didn't gag on the repulsive smell. It may be the most challenging part of this fight, simply not wretching. He felt bad for whichever dev had to program in bad smells into the system.


Stats*
 

Spoiler
Baldur | HP: 1053/1053 | EN: 128/128 | DMG: 28 | MIT:8 | ACC:8 | AA | KEEN: 1 | EVA:4 | THORNS:40 | BH:58 | REC: 8 | BRN: 56 | FRZ: 64 | LD:3 | DOTE: 2/2 | HELLFIRE: 80 | STNG [x1]
Consumables Taken
Accuracy 2 Consumed
Evasion 2 Consumed [Filled]
Damage 3 Consumed
Protein 2 Consumed
Antidote 2 Consumed
Duality [Offense] 1 Consumed
Matriarch’s Stinger 1 Consumed
Hellstorm 1 Consumed
Immolation Potion 1 Consumed
Field Rations 3 Consumed
 
First Post Character Information [Signature]

Name: Baldur
True Tier: 10
Level: 33
Paragon Level: 62
HP: 1053/1053
EN: 128/128

Stats:
Damage: 28
Mitigation: 8
Accuracy: 7
Evasion: 4
Battle Healing: 58
Loot Die: 3
Stealth Rating: -2
AA
KEEN: 1
REC: 8
BRN: 56 FRZ: 64 DOTE: 2/2
HELLFIRE: 80
STNG [x1]

Equipped Gear:
Weapon/Armor/Trinket:
- Etheral Tether - Zanshin AA/Keen/Freeze/Burn
Armor/Trinket:
- The Bonded Word - Acc/Acc/Acc/Recovery
Shield/Armor/Trinket:
- Monstsuki Haori - Mit/Mit/Eva/Recovery

Combat Mastery:
- Combat Mastery: Damage R3

Combat Shift:
- ST Shift

Familiar Skill:
-

Custom Skill:
-

Skills:
- Battle Healing R5
- Charge
- Curved Sword R1
- Energist
- Extended Weight Limit
- Katana R5
- Light Armor R5
- Quick Change
- Searching R3

Extra Skills:
- Concentration
- Survival
- Meditation
- Forgotten King's Authority

Inactive Extra Skills:
- Parry

Addons:
- Ferocity
- Precision
- Resolve
- Stamina

Mods:
- Bull Rush
- Emergency Recovery
- Meticulous

Inactive Mods:

Battle Ready Inventory:
- Basic Teleport Crystal x7
- Group Heal Crystal x7
- Horn of Battle x1
- Max Vitality Snack x3
- Med Antidote Rare T2 x1
- Medium Vitality Snack x6
- Muramasa or Zanshin x1
- Safeguard Potion x3
- Warden's Fury x1

Housing Buffs:
- Bedroom: -1 energy cost for the first two expenditures of each combat
- Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
- Storage Closet: +1 Battle Ready Inventory Slot
- Dining Room: Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast. A Lesser Feast contains 4 portions of the food items sacrificed. Lesser Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
- Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
- Fishing Pond: +2 Fishing EXP per fishing attempt
- Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:

*Updated to reflect changes during this thread

Edited by Baldur
Fixed formatting of stat line, included AA acc in number
Link to post
Share on other sites

No teleport crystal. She’d agonized about the decision over a sleepless night, counting fake stars in a fake sky. But the stars dimmed as the sun rose, Acanthus had no more time to worry. She left her fears in the studio with Oz’s handcrafted crystal, weighing down a sheaf of half-completed compositions. If she took it to the fight, the teleport crystal would be a false sense of security. The fight would become chaotic, the plan would begin to fall apart, and Acanthus would have to think of a backup plan. And a plan that involved running would only distract her.

The world seemed to move slower at the doors to the boss room. The raid group slowly began to coalesce into their respective groups. People she knew, people she didn’t. Some players seemed more at ease than others, but everyone was preparing for the fight with a somber, quiet air. Consumables Acanthus had never even seen were being exchanged. Weapons that could pass for ancient powerful artifacts were being casually handed off from player to player. Her own gear was certainly not an island. It was a reflection of all the people that had brought her here. A charm from Nymoria. Armor found by Riardon and perfected by Ren. And the sword, a gift from NIGHT. For all her own efforts to quash her gentleness, she was ashamed to admit that it was only the kindness of others that had carried her this far.

Although it had little effect, Acanthus wore the tattered remains of NIGHT’s gift to her. Her encounter with the Gemini left it no more than a frayed splash of blue, but Acanthus swore it warded off the stench of death. Maybe it didn’t—but she clung to it all the same.
 

Acanthus | HP: 936/936 | EN: 92/92 | DMG: 26 | MIT:132 | ACC:7 | AA  | EVA:3 | BRN-IM  | VAMP-D: 49 | REC: 8 | LD:8 | HELLFIRE: 80 | PROB:36

Spoiler

Equipment and Consumables

Spoiler

All enhancements reflected in the stat block unless otherwise specified.

Weapon. botan. AA | ACC 3
Armor. Enduring Thistle VAMP-D | MIT | REC | FIREPROOF
Trinket. Evasive Charm | EVA 3 2 (Light Armor q.q) | REC

Can o' Spinach | [231140a] DMG 3
Bingsu | [#236029] MIT 3
ACAI SPREAD | [#236028] | Overhealth 3 [Filled]
HONEYED CREAM PUFFS PLATTER | [#236026] ACC 2
POT OF MISO SOUP | [#236024] Probiotics 3
Gelato | LD 3

Hellstorm
Terra Firma Scale
Monkey Agility

Abilities (Skills, Shifts, Masteries, Add-ons, and Mods)

Spoiler

Skills:
  - Light Armor R5
  - Searching R4 (+1 Skylight)
  - Straight Sword R5

Extra Skills:
  - Assault Mode
  - Disguise
  - Forgotten King's Authority
  - Hiding R5
  - Parry
  - Photosynthesize
  - Survival

Addons:
  - Ferocity
  - Precision
  - Resolve
  - Stamina

Mods:
  - Meticulous
  - Night Vision
  - Tracking

Combat Mastery: Damage R3

TECH Shift

Battle Ready Inventory (7 Slots)
Dimensional Backpack + Item Stash

Spoiler
  1. Instant HP Recovery 3 | 236074, 236071, 236070, 236090, 236088
  2. Mass HP Recovery 3 | 235736, 235737
  3. Instant Perpetuate | 232620, 232621, 232622, 232623, 232624
  4. Misperception | 234614, 234611, 234751, 234749
  5. Instant Hypnosis 2 | 234747
  6. HP Recovery 3 | 235046, 235043, 235735, 235727, 235746
  7. [Empty]

Housing

Spoiler

House Name: Villa of Coruscating Flowers (The Villa)
Location: Floor 24 - Paradise Islands
Description: See above
Plot Size: Estate - PK Accessible
Rooms: Listed below. All rooms are assigned to Acanthus.

  • Master Bedroom
    • Well Rested | -1 energy cost for the first three expenditures of each combat.
  • Greenhouse
    • Green Thumb | +2 Gathering EXP per Attempt and additional +1 LD & CD to gathering attempts.
  • Extended Workshop: Recording Studio (25,000 col)
    • Hard Working | +2 Crafting EXP per crafting attempt and +1 crafting attempt per day.
  • Mega Slime Farm
    • Advanced Training | +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.
  • Living Room:
    • Relaxed | Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  • Attic (Bedroom)
    • Skylight (Searching) | +1 Expertise to declared utility skill (Searching). Cannot boost a skill without ranks, or increase a skill past its maximum rank. Cannot boost a skill the user has not learned yet. Ranks obtained using this buff will make the mods of that rank available for purchase. Mods obtained this way are unusable if this buff is removed until the skill is returned to the appropriate rank by way of SP purchase.
  • Basement:
    • Multipurpose | Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll.
  • Storage Closet: (10,000 col)
    • Item Stash | +1 Battle Ready Inventory Slot
  • Master Bathroom: (25,000 col)
    • Squeaky Clean | The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)

Crafting and Gathering

Spoiler

Crafting Profession:
 - Performer[2638exp] R5
Gathering Profession:
 - Forager[779exp] R5   

 

 

Link to post
Share on other sites

the third and final stop: floor 28.

far too many things have died here.

she passes wide open gates, quiet, almost-reminiscent of bygone days, when the places further beyond had been as unreachable as oblivion itself. she's here, lars. but you're too dead to care. she thinks of a weight on her shoulder, a piano, and endless hours spent in a worthless imitation of a church, and she presses forward into the darkness.

"thank you kindly." a faint liquor scent clings to the woman, compliments of a single drink from the sour rumor. of course her shopping spree was for the boss battle, why would she bother herself during her days of rest and relaxation when she could simply finish all the busywork on the day of? smiling, and with not a hint of exhaustion from her trip all around the floors, arabelle takes her consumables from wulfrin. "you're a fellow newcomer, aren't you? good luck and stay safe."

very few people are in a talking mood. she leaves wulfrin to his preparations. the [matriarch's stinger] and the [hellstorm] -- both effects are splashed onto her weapon, adding small icons beneath its enhancements. deftly, she returns amaterasu to its minimized form, and she starts to look around. team four, at least according to the lineups they had decided during the meeting, happened to consist of names she was completely unfamiliar with... plus a blank space. hardly a concern. moving through the gathering of players, arabelle crosses out groups with names she recognizes until she reaches one.

she approaches a handsome lone swordsman cloaked in green. "hello! team four, i'm assuming? my name's arabelle, and i'll be your aoe dps." coming to a stop beside her teammate, she tucks her hands behind her back and tilts her head up to continue addressing him. "all of my prep is done. i suppose there's nothing left to do but wait, then. did anyone ever sign up for the last slot?"

 

697bb8f72a852fc77b0cd2567dfe06b14b904167.jpg

it's your favorite magical girl!

 
Spoiler

LEVEL 38 (BASE 33; PARAGON 5):
HP: 816/816 | EN: 106/106 | DMG: 26 | MIT: 80 | ACC: 5 | EVA: 1 | FLN: 8 (6-8) | BLI: 32 (9-10); -20 MIT / 2 | BLD: 48 (9-10) / 2 | RSK: 8 | BH: 5% | VD: 10% | HB: 4% | LD: 1 | STINGER | HELLSTORM: 80 | DOTE: 3/3

skills

Spoiler

  | skills

mod count: 2/5

  • SCYTHE (AXE) | RANK 5/5
    • [BASE: Proficiency] +7 DMG
    • [ADDON: Ferocity] +2 DMG
    • [ADDON: Precision] +1 ACC
    • [ADDON: Stamina] Reduce EN of all attacks by 2.
    • [SHIFT: AOE Specialist] +4 to multipliers and +2 to EN cost; AoE-I, AoE-II.
  • CLOTH ARMOR | RANK 5/5
    • [BASE: Proficiency] +20 MIT
    • [MOD: Athletics] +1 DMG
    • [ADDON: Nimble] +1 EVA, +1 LD
  • COMBAT MASTERY: DMG | RANK 3/3
    • [BASE: Proficiency] +12 DMG
  • BATTLE HEALING | RANK 5/5
    • [BASE: Proficiency] Restore 5% HP per turn.
    • [MOD: Emergency Recovery] | Passive (10 EN) | Once per thread, when HP falls below 25%, recover 10% of maximum HP.
  • ENERGIST
    • [BASE: Proficiency] +20 EN
  • CHARGE
    • [BASE: Proficiency] [PA, 8 EN, 3 CD] +3 DMG to a Sword Art. Drawbacks: -1 ACC, no autohit.
  • QUICK CHANGE
    • [BASE: Proficiency] [SYS FA, 3 CD]

| expenditure

Spoiler

Total SP: 170 | Spent: 165 | Unspent: 5

  1. SKILL: Axe (30)
    1. ADDON: Stamina (4)
    2. ADDON: Precision (2)
    3. ADDON: Ferocity (4)
    4. SHIFT: AOE Specialist (10)
  2. SKILL: Cloth Armor (30)
    1. MOD: Athletics (4)
    2. ADDON: Nimble (6)
  3. SKILL: Combat Mastery (13)
  4. SKILL: Battle Healing (30)
    1. MOD: Emergency Recovery (6)
  5. SKILL: Energist (8)
  6. SKILL: Charge (10)
  7. SKILL: Quick Change (8) 

equipment

Spoiler

amaterasu
CURSED, FALLEN, BLIGHT, BLEED

TIER 4 DEMONIC AXE | [state]: fused
description_not_found.

saint-germain
RISKY II, VAMPIRIC (DEFENSIVE) II

TIER 4 DEMONIC CLOTH ARMOR | [state]: fused
a silk wrist cuff upon which a corsage of pure white roses is pinned.

fleeting words
ACCURACY II, HOLY BLESSING II

TIERLESS DEMONIC TRINKET | [state]: fused
a weightless spread of large white feathers cast in plaster and set upon a lapel pin.

inventory

Spoiler

| dimensional backpack

  1. (5) Teleport Crystal | [>>]
  2. (5) Rumbling Rum Party Favor | 10% INSTANT MASS HEAL | [>>]
    • 234141, 234142, 234143, 234144, 234145
  3. (5) Rumbling Rum Party Favor | 10% INSTANT MASS HEAL | [>>]
    • 234105-2, 234105-3, 234108, 234112-1, 234112-2
  4. (5) cookie | +16 EN | [>>]
  5. (4) Congealing Ale | ANTIDOTE III | [>>]
    • 236114, 23613, 236140, 236141
  6. Ode to Endless Time | T3 Axe | AA, ACC, BRN

sword arts

Spoiler

st

  • [x12+1] ST-I (10 EN)
  • [x15+1] ST-II (13 EN) | Only available for use when ST-I was used and successfully struck an enemy the previous turn or if ST-II had been used and had missed the previous turn.
  • [x20+1] ST-B (18 EN) | Can only be used if the sword art used the previous turn is not ST-B and had rolled a natural CD9+. When performing an AoE attack, use only the first roll.

aoe

  • [x15+1] AOE-I (11 + [2 * targets] EN)
  • [x18+1] AOE-II (14 + [2 * targets] EN) | Only available for use when AOE-I was used and successfully struck an enemy the previous turn or if AOE-II had been used and had missed all intended targets the previous turn.

tech

  • [x12+1] TECH-A (11 EN) | STUN
  • [x12+1] TECH-B (10 EN) | DELAY | [Delay] is a debuff that reduces the enemy’s ACC by 1 for one turn.

buffs

Spoiler

| standard [5/5]

  1. Ass-Kicking Absinthe. | +3 DMG | [>>]
  2. Armor-Tempering Tequila. | +60 MIT | [>>]
  3. crème brûlée. | +2 ACC | [>>]
  4. Congealing Ale. | ANTIDOTE 3/3 | [>>]
  5. beef stew. | FILLED | +20% OH | [>>]

| add.

taking from wulfrin's pile

  • Matriarch's Stinger | +1 to SA multiplier.
  • Hellstorm | +80 unmitigated final DMG.

| paragon

  • LAUREL WREATH | Earn Col equivalent to 15% of player’s EXP earned in thread.

| house

  • RELAXED | Increases out of combat HP regen by 20 HP and decreases full energy regen to 2 Out of Combat Posts.
  • FILLING | Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps.

 

 

Edited by Arabelle
Link to post
Share on other sites

The place smelled like death. Oscar stepped into the fetid arena with a look of sheer disdain upon his face. It was one thing to hold ten thousand people hostage with ticking time bombs on their heads. It was quite another to assault their senses with the smell of decay.

“Insult to injury, Kayaba,” Oscar murmured as he joined the ever-growing throng of people. Despite the gut-churning stench of the arena, Oscar kept a deadpan expression. Unusually so, in fact. The type of blank expression one might keep when they’re specifically trying not to expel the contents of their stomach. A brave face with a stiff upper lip that fooled no one.

Perhaps it was his profession that made him so sensitive to it. A sharp palette involved a sharp nose, after all. It was about all he could do to blink the tears from his eyes and find his group. Oscar had brought his own potpourri. He just needed to find his team to use it. With watering eyes and such a large gathering of people, it was easier said than done.

But mama didn’t raise no bitch.

And Oscar wasn’t about to make a spectacle of himself by losing his lunch before the fight had even begun.

His group was found and without a word, he set the feasts about the immediate area. An eclectic assortment. Items that were not, at first glance, food. But the aroma they gave off clashed against the foul air. The smell of aromatic herbs and grilled meat mingled with the rot. At first, it made things all the more unsettling. But the scent of the food overpowered the heady air and created a bubble where the only smell was that of Oscar’s prepared smorgasbord. The relief was immediate. Oscar let out a heavy sigh followed by a sharp intake of air. It did much to renew his humors, though he would need a bit more time to get the taste out of his mouth.

“Sorry I’m late, lost track of time. Buff up dudes.”
 

Feast Information

@Koga@Katoka@Vigilon@Morningstar@Alkor

Quote

Gungnir's Shard - A Literal Pile of Diamonds [T4 Mit Feast] used
0/6 Consumed
A Bottle of Cooking Oil [Tierless EVA Feast] | ID: 236031 used
1/6 Consumed
Blue Cow [Tierless ACC Feast] | ID: 236034 used
1/6 Consumed
The Big-Ass Egg [T4 Protein Feast] | ID: 236033 used
1/6 Consumed
A Tub of Lard [Tierless Overhealth Feast] | 236032 used
1/6 Consumed

Consumables Used

Spoiler

OH, EVA, ACC, Protein [Filled] Feasts consumed [+15% HP, +2 EVA, +2 ACC, +3 DMG, -60 MIT]
Used Liquor of Light +3 DMG

Used Lucky Dog +3 LD


Combat Statline

Quote

Oscar | HP: 1058/1058 | EN: 124/124 | DMG: 30 | MIT: 67 | ACC: 5 | PHASE | EVA: 3 | BH: 58 | REC: 4 | HLY: 16 | BLI: 32/-20  | LD: 8    

                                                                                                                        

Spoiler

True Tier: 9
Level: 33
Paragon Level: 54
HP: 1058/1058
EN: 124/124

Stats:
Damage: 30
Mitigation: 67
Accuracy: 5
Evasion: 3
Battle Healing: 
Loot Die: 8
Stealth Rating: -5
PHASE
REC: 4
HLY: 16
BLI: 32/-20 

Equipped Gear:
Weapon/Armor/Trinket: 
  - <<DIVINE RANCOR>> T4 KATANA - HOLY/HOLY/PHASE/BLIGHT
Armor/Trinket: 
  - <<TACTICAL UNDER ARMOR>> T4 HEAVY ARMOR//MIT/MIT/MIT/REC
Shield/Armor/Trinket: 
  - <<IVORY GOLD LEAF RING>> T1 TRINKET//ACC/ACC/EVA/EVA

Combat Mastery:
  - Combat Mastery: Damage R3

Combat Shift:
  - AOE Shift

Familiar Skill:
  - Grappling Familiar

Custom Skill:
  - 

Skills:
  - Battle Healing R5
  - Charge
  - Energist
  - Extended Weight Limit
  - Heavy Armor R5
  - Katana R5
  - Quick Change
  - Searching R5

Extra Skills:
  - Concentration
  - Forgotten King's Authority
  - Meditation
  - Survival

Inactive Extra Skills:

Addons:
  - Ferocity
  - Iron Skin
  - Precision
  - Reveal
  - Stamina

Mods:
  - Impetus
  - Night Vision
  - Tracking

Inactive Mods:

Battle Ready Inventory:
  - <<CRYSTAL OF DIVINE LIGHT>> ID: 236066
  - <<GLOVES OF CAERUS>> T1 LIGHT ARMOR//3 LD
  - <<Kyūketsuki>> T4 KATANA//ABS.ACC/PHASE/VAMP2 
  - <<RHINO'S HORN>> ID: 236068
  - <<SANCTITY'S RUIN>> T4 KATANA - FROSTBITE/BLEED/BLIGHT/BURN
  - <<TELEPORTATION CRYSTAL>>
  - <<TROLL'S BLOOD>> ID: 236067

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Bedroom): +1 Expertise to declared utility skill. Cannot boost a skill without ranks, or increase a skill past its maximum rank. Cannot boost a skill the user has not learned yet. Ranks obtained using this buff will make the mods of that rank available for purchase. Mods obtained this way are unusable if this buff is removed until the skill is returned to the appropriate rank by way of SP purchase.
  - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
  - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members.
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts.
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:

Scents of the Wild Totem:
  - Kumatetsu
Wedding Ring:

Crafting Profession:
 - Cooking[5280exp] R10
Gathering Profession:
 - Fishing[100exp] R2                                                                                                        

 

Edited by Oscar
Link to post
Share on other sites

A wraith shambled into the room, at home with its surroundings. 

The hood that fell over his eyes cast a shadow over most of his face, beyond the pale jawline and thin line that formed his lips. He blew through the stench of death like a black wind, carrying it with him like an old, haggard friend. Perhaps it was- twice now he had faced the strongest creatures of Aincrad, once to sleep for what seemed like an eternity. He did not fear it the way he once did; yet in not fearing it, the Phoenix had learned the importance of staving it off. Like a creature denied oblivion, he crawled the surface of the flying castle's floors, a wretched blemish on the system, a pock mark denoting failure.

For so long, Alkor sought to burn through the candle of his life for the sake of others, melting away enemies, burning, mowing them down- but the flames of rebirth slowly burned at him as well. Charred black, he had learned the emotions of others, heard their pleas, harkened to their cries. The bonds he forged were meaningful, if not to him, then to those around him. Where once he had been selfish as a child, seeking to cast aside relationships, taking zero accountability for who or what he hurt on the path, the Dark Knight had grown. His eyes no longer held the glimmer or light of youth. As he joined those who had gathered for battle, he pulled away the cowl that obscured his eyes, revealing the fatigued, black bags that lay beneath amber. 

The feelings that hung in this place were like low lying fog, stagnant and thick.

Reticence. Fear. Uncertainty.

Resolve. Bravery. Devotion.

He took in the myriad flow of feelings, carving their meaningfulness into his very soul. Those who lived, and those who died- he would remember them. He would take their pain, their suffering, their anxiety- and he would turn them into fuel for the furnace. Alkor would burn so that others need not. Such was the meaning of this unlife, the second chance afforded to a wanderer who came empty and had been filled to overflowing. 

"..."

There were many words spoken, some of them heavier, some light, but Alkor listened without speaking. This was their time, some of them for the very first time. It need not be sullied with something he would have to force. Luck, well-wishes- these were things that he no longer believed much in. To offer those tidings would have been false, frail, and unfair to those who deserved better. No- he would offer all that he had for their sake.

I know this: if life is illusion, then I am no less an illusion, and being thus, the illusion is real to me.

He reached into his inventory, drank deep of one of the draughts he held there, and exhaled quietly. With a motion, he applied the effects of his Gold Star Stickers.

Alkor partook of the feasts brought forth by Oscar, emboldening himself for the ordeal ahead.

I live, I burn with life, I love, I slay, and am content.

Oscar feasts:

Gungnir's Shard - A Literal Pile of Diamonds [T4 Mit Feast] used
1/6 Consumed
A Tub of Lard [Tierless Overhealth Feast] | 236032 used
2/6 Consumed

Alkor consumables:

Gold Star Stickers
Tier 1 Unique Consumable | Charges: 0/3 | Untradable. +1 DMG, +1 LD or +15MIT for one thread. Stacks on top of other food/alchemical consumable buffs, but does not stack with Scent of the Wild totems.
Cerberus Soul: Adds 12 Burn damage for two turns to a weapon on a Natural BD roll of 8-10 for the duration of the thread. Does not stack with the Burn Enhancement.
Memory of Battle: Double the bonus from Scents of the Wild totems for one thread

[167323] Liquor of Light [+3 DMG]

Bonuses from Housing:

Filling: Enhancing Mit Feast by a T1 slot.

Well Rested: -1 energy cost for the first three expenditures of each combat

Squeaky Clean: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)

 

Spoiler

Alkor:

1104 HP 136 EN
Base Damage: 12 Mit: 210 Acc: 4 Eva: 0 Blight: 32  Bleed: 48 Paralyze Battle Healing: 61
10% increase to healing received
Total EXP:  272,145
Total SP: 205
Current Level: 33
Paragon Level: 50

Inventory

Equipped: 

Item Name: Witchfang
Item Tier: 4
Item Type: OHSS
Item Enhancements: CURSED / BLIGHT / BLEED / PARALYZE
Description: "Forged from the fang of a massive Black Dragon slain by a nameless hero in ancient times, it was given
as offering to placate a Sorcerer intent on bringing low the Kingdom. He struck a deal with the hero, in exchange for
a reprieve in his generation, the fang would return to haunt their world one day. Witchfang promises ruin to those who
are struck by it. The weapon's edge is fashioned of Obsidian and invested with myriad afflictions. 
One of Aincrad's Cursed Weapons, its very presence inspires fear and invokes the chill of darkness."

Item Name: Titan's Ward
Item Tier: 4
Item Type: Heavy Armor
Item Enhancements: Mitigation 2, Taunt
Description: very long 

Item Name: Eye of Osiris
Item Tier: Tierless
Item Type: Accessory
Item Enhancements: ACC III
Description: A pin fashioned in the style of Ancient Egyptian hieroglyphs, depicting the eye of the god Osiris.

Consumables: 
Imugi's Inspiration | MASS HP RECOVERY [157448]
Fruit Infused Tea HP Recovery III [158815] | [158819] | [158822]
Gold Star Stickers x1
Tier 1 Unique Consumable | Charges: 1/3 | Untradable. +1 DMG, +1 LD or +15MIT for one thread. Stacks on top of other food/alchemical consumable buffs, but does not stack with Scent of the Wild totems.
Cerberus Soul: Adds 12 Burn damage for two turns to a weapon on a Natural BD roll of 8-10 for the duration of the thread. Does not stack with the Burn Enhancement.
Memory of Battle: Double the bonus from Scents of the Wild totems for one thread

[167323] Liquor of Light [+3 DMG]

Skills

R5 Heavy Armor
-[Mod] Impetus
-[Addon] Iron Skin
R5 Battle Healing
-[Mod] Emergency Recovery
R5 Straight Sword
-[Addon] Stamina
-[Addon] Precision
-[Addon] <<Straight Sword>> Focus
Combat Mastery: Mitigation 
Energist

Fighting Spirit
Howl
-[Addon] Focused Howl
TECH specialist

(Extra skill)Parry
- [Mod] Vengeful Riposte
(Extra skill) Survival

 

Link to post
Share on other sites
Guest
This topic is now closed to further replies.



×
×
  • Create New...