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[BR-F28] Paving the Way to Floor 29 [Team 1: Yuki]


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Ariel’s gaze flicked between the spectral forms drifting through the bog and the thrashing Callisto, feeling the weight of the stories etched in their grim surroundings. Each step in the swamp released memories from the ground like breaths of death itself, the cries of creatures and the silent suffering of an ancient wood now all woven into Callisto’s very being. Ariel felt a pang of understanding—this revenant bear was born from vengeance, not merely malice. And though she had no role in this place’s ruin, she would fight, resolute, for the sake of her party.

A faint smirk tugged at her lips as Night called to Yuki, urging their coordination. Ariel’s blade had cut deep earlier, but Callisto’s raw, ceaseless fury showed no signs of abating. Gripping her katana with both hands, she took a steadying breath, then charged, slipping past the frontliners to close the gap in a low, measured stance. She timed her movements, waiting until Night’s strike landed before she surged forward.

Her grip on the hilt tightened, her intent channelling directly into the blade. As if sensing her desire, black flames began to lick along Nihilim’s Wrath, consuming its edge in flickering shadow. The cursed weapon pulsed with dark energy, each flame whispering Nihilim’s endless vengeance as they coiled and expanded, flowing like a second skin over the blade.

With a single, fluid movement, Ariel surged forward, directing all her focus into her strike. The flames left a dark afterimage as her blade cut through the decayed air, bearing down on Callisto’s massive form. There was no defense to resist it; the flames seemed to pass through flesh, bone, and spirit alike, fueled by the wielder's will.

As she drew back, a smoldering scar was left in her katana’s wake, dark ichor spilling from the deep wound. Ariel’s silver gaze was steady, each breath measured as she prepared to continue.


[4] Ariel | HP: 1035/1035 | EN: 70/108 | DMG: 29 | MIT:0 | ACC:6 | AA | PHASE | EVA:3 | BH:57 | HB: 46 | REC: 3 | RISK: 8 | FLN: 16 | TXC-V: 32 | LD:9 | HORN | Rested [0/3] | Clean


Rec. ID# 237341 | CD: 8 | +3 EN | +2 EN HORN | +4 nat. EN

Post Action: ST-I
ID# 237342 | BD: 6 (6+6) | CD: 8 | [x15] (29 +16) = 675 -(65-20) MIT =630 DMG > ≪Callisto the Tainted≫

+16 DMG | FLN proc.
-(14 -1) EN | Rested

ST-II Available!

Cooldowns:
Ariel | Charge CD [2/3] | Concentration CD [2/5]

> CALLISTO

| ???

Edited by Ariel - The Crowned Lion
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AUkBJ0X.png

The monstrous Callisto stands in the center of the battlefield, its immense frame trembling with the building tension of a storm waiting to break. Its fur, thick and matted with the dirt of the wild, ripples with every breath it takes, the deep, ragged inhalations almost vibrating the air. The animal is still—too still. Its eyes, glazed over and unfathomable, narrow in a dangerous sliver, fixated on the source of its growing anger. Watching the deep wounds it had inflicted on its prey heal over, its animalistic confusion at the spectacle merely adding more fuel to the fire.

At first, it is the subtle tremor of its muscles, the slight tightening of its massive limbs, that betrays the bear’s mounting fury. It clenches its powerful jaws, teeth grinding audibly, the air between them sharp and electric. Its shoulders roll with the tension of a coiled spring, every fiber of its being teetering on the edge of explosion.

The low, guttural growl begins deep within its chest—an ominous rumble that seems to shake the very earth beneath its paws. The sound is low at first, as if the bear is weighing the decision, holding itself back with an ancient, instinctual restraint. But that restraint is fraying, unraveling with every heartbeat, every breath. The growl intensifies, growing in volume and ferocity, rising like a wave, its pitch vibrating through the trees, warning all that danger is coming.

The bear’s massive head swings from side to side, nostrils flaring, eyes flashing with primal rage. It is no longer merely a predator. It is the embodiment of wild, uncontained fury. Its claws, thick and razor-sharp, scrape across the ground, leaving deep gouges in the dirt as the animal shifts its weight, preparing to unleash the force building inside it. The fur along its spine stands on end like the bristles of a spear.

As its rage consumes it, the bear lumbers forward with terrifying intent, its heavy steps reverberating through the forest. With each motion, the air grows thicker, charged with an undeniable presence—the raw, unyielding force of an apex predator driven to a frenzy. Its lips curl back, revealing rows of cruel teeth as it lets out a final, earth-shaking roar—a sound so full of wrath that it seems to shake the trees themselves.

The beast is no longer controlled; it is a living, breathing torrent of rage, an unstoppable force ready to crush anything in its path.

Round 4 has begun.
Players will have 72 hours to make a post.

[Countdown Timer]


Adjustments:
NIGHT | EN adjusted [129 + (4 + 2 + 2 + 1) - (18 + 8) = 112 EN], Rested Count Reduced [Removed from Block]
Zajcica | Madness Count Reduction, Rested Count Reduced, EN adjusted [80 + (4 + 2 + 1) = 85 - 13 = 74], Damage Adjustment [12 x 12 = 144 - 45 = 99 DMG]
Acanthus | EN adjusted [70 + (4 + 2 + 1) = 85 - 13 = 72], Rested Count Reduced, Damage Adjustment [26x 16 = 416 - 45 = 371 + 80 = 451], Rested Count Reduced [Removed from Block]
Ariel | EN Adjusted [70 + (4 + 2 + 3 + 1) = 80 - 15 = 65], Rested Count Reduced [Removed from Block]
Tricolor Mina | EN discrepancy corrected, Madness Count Reduction, Damage Adjustment [27 x 15 = 405 - 45 = 360 + 80 = 440]
Hirru | EN Adjusted [101 + 6 = 107 - [15 - 1 = 14] = 93]

Cooldowns:
NIGHT | Quick Change CD [3/3], Concentration CD [1/5], Charge CD [1/3]
Hirru | Press the Attack CD [3/3], Hyperactive CD [1/3]
Zajcica | Rending Familiar CD [3/5]
Ariel | Charge CD [2/3], Concentration CD [2/5]
Tricolor Mina | Charge CD [2/3]

Damage Dealt:
Hirru | 0
Zajcica | 99
Acanthus | 451
NIGHT | 557
Tricolor Mina | 440
Ariel | 630
DoT | 80
Total Dealt: 99 + 451 + 557 + 440 + 630 + 80 = 2257 DMG
Rampage Stacks | 5 (+250 DMG, +5 ACC)

Applications:
Stun - Ichorus Sweep Disabled (Team 1)
Delay - Reduced CD by -1, ACC by -2 (Team 1)
[TXC-V 32/3] - Refresh due to Perpetuate (Team 1)
Shatter 1 [0/3] - Refreshed due to Perpetuate (Team 1)
[FRB 80/2] - Refreshed due to Perpetuate (Team 1)


Callisto Sustains 80 FRB
Totem of the Bear -> Zajcica's Hatred reduced by -1
Post Action Target -> NIGHT
(Roll correction. Attack NIGHT (Team 1))
ID 237356 | BD 3(-1[+5][-1])-6=0 | CD 9(-1) 8 | Reckless Ensnare Activates
[Stunned], [Delayed] Fade
Rampage Reset to 0


Players:
[5] NIGHT | HP: 1404/1404 | EN: 112/150 | DMG: 26 | MIT:104 | ACC: 7 (6+1 AA) | AA | F-SPIRIT | EVA:6 | BH:77 | HB: 62 | VAMP-D: 154 | LD:8 | PROSP:3 | HELLSTORM: 80 | JEWEL | PROB:36 | HORN | Clean | ENSNARED
[4] Hirru | HP: 1176/1176 | EN: 102/110 | DMG: 1 | MIT:163 | EVA:2 | BLD-IM (N) | THORNS:36 | BH:59 | HB: 47 | MENDING: 2 | REC: 8 | LD:11 | PROB:36 | HORN
[3] Acanthus | HP: 936/936 | EN: 72/92 | DMG: 26 | MIT:132 | ACC:8 | AA | EVA:3 | BRN-IM | VAMP-D: 45 | REC: 8 | LD:8 | HELLSTORM: 80 | PROB:36 | HORN | Clean
[5] Zajcica | HP: 989/989 | EN: 74/98 | DMG: 12 | MIT:319 | ACC:4 | FL.AURA: 16 | FR.AURA: 16 | FR.THORNS: 8/16 | THORNS:112 | BH:54 | BLD: 48  | LD:5 | PROB:36 | HORN | Clean | [Madness 1: 12/2]
[4] Ariel | HP: 1035/1035 | EN: 65/108 | DMG: 29 | MIT:0 | ACC:6 | AA | PHASE | EVA:3 | BH:57 | HB: 46 | REC: 3 | RISK: 8 | FLN: 16 | TXC-V: 32 | LD:9 | HORN | Clean
[3] Tricolor Mina | HP: 831/874 | EN: 66/112 | DMG: 27 | MIT:78 | ACC:6 | AA | PHASE | BLD-IM (N) | THORNS:40 | REC: 8 | HLY: 16 | LD:4 | HELLSTORM: 80 | HORN | [Madness 1: 12/2] | HYPER [0/3]

Boss:
Callisto the Tainted | DMG: 300[+250] | MIT: 65[-20] | ACC: -1[+5][-1] | BLIND 2 (8-10) | RAMPAGE [5/6] | Iron Flesh | Shatter 1 [1/2] | [REND 56/1] | [BLD 96/1] | [BLI 64/1] | [BRN 112/1] | [FRB 80/1] | [STC 80/1] | [TXC-V 64/2] | [ENV-O 32/3] | [ENV-O 32/3]

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she'd been half expecting a sweep, a lunge, a swipe. anything, beyond the bear's teeth and pick-up attempt. didn't the same thing happen to one of the other parties? scooped up and whisked away seemed like the worst option, because her newfound proximity with the ursine seemed to emphasize how much it reeked of death. how prevalent it was in the cool breath huffed her way as she was taken for a ride. in night's passing view of the arena, she but saw yuki bluster with surprise, but nonetheless proving her worth with a strong blow.

ah. of course this had to happen while she had pulled aggro in the brief moment she could draw away its attention from her friend. there was a small struggle, the woman trying to find her way to claw out of the bear's hold. but nothing was found, and all night could do was wave to the crowd in hopes that she could get out alright.


> POST ACTION: BREAKING FREE

ID237360 | ld9+3 = 12 | -> reckless ensnare, failed to break free

> FREE ACTION: SYS | passing imugi's inspiration (1) | -> Zajcica
> FREE ACTION: ITEM | popping new thing (1) | INSTANT PERPETUATE

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Expecting the roar once more, the hunter held his shield up to keep his himself safe, as if the shield could do anything against sound and madness.  Although there was no real reason to believe that it would, he could only hope that it would.  Though, there was a bigger problem that was now beginning to rear it's ugly head.  Quite literally.  The sound of quakes and bounding would come closer to the group before the visage of the rotten head became visible from behind the hunter's shield.  He was close by to Mina from the last few moments before, so he was fairly away from the others.  Though, the size of a large bear coming at one of his party members.

"NIGHT!"

He would shout as the bear's maw would clamp down upon NIGHT before being thrashed around the area.  He couldn't tell, but as it happened he was already running after them.  He needed to get close to keep her safe, but he couldn't do much at this distance.  He could use a barrier, but the effect was only good for those immediately around him.  If only he could..areyourequestingfatesdesign

Reaching out to NIGHT, a short shift would make the hunter pause.areyouworthy  He needed to reach her.forwhatprice  They could probably survive anything.wouldyougive  Though, there is that feeling that he could not fathom.tosavethem  For a moment, the dark hair had turned a shade.. of blue.interesting

becarefulwhatyouwishforchild

The ring upon Hirru's outstretched hand shimmered for a moment before a tall spectral shield started to encircle the hunter.  Fate's Armament had come to answer his call, once more.  The blue transparent shield would begin to glow, as if a sword art would play out from it.  A large shield would emit from each player in the party for a small moment, but the effect would be instant for NIGHT.  As the shield would force open the jaws of the bear, keeping it from slamming down upon her.  While this was going on, the ring seemed to be growing hot.

"NIGHT!  Are you okay!" 

Spoiler

Hirru | EN Adjusted [101 + 6 = 107 - [15 - 1 = 14] = 93] doesn't make sense.  Looks like the stats were copy/pasted and not reviewed.  Keeping current stats.

EN Regen: 4+2
Recovery?: [ID: 237368][CD: 3] Nope
Hype CD: 2/3
Post Action: Barrier (-15 en) -> All | -15% Dmg Reduction

[4] Hirru | HP: 1176/1176 | EN: 93/110 (108-15) | DMG: 1 | MIT:163 | EVA:2 | BLD-IM (N) | THORNS:36 | BH:59 | HB: 47 | MENDING: 2 | REC: 8 | LD:11 | PROB:36 | HORN

 

Edited by Hirru
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Yuki was focused. The group had already had to dealt with her mistakes so she refused to commit another. Things were going relatively well thankfully, despite the jump-scare of Mina’s health dropping drastically low. Yuki would shift her approach from protect the president to offense once again before watching her best friend get yanked away from her unceremoniously.

NIGHT! Hold on!” She would call out as she reared back her spear and leaped forward attempting to hit the bear as hard as possible in an effort to force its grip loose of her off tank. The spear glared pink as it sank into the meaty flesh of its game. Even with the stun and the attack, however, NIGHT had still been locked down. “We’ll get you out of there, hold on!” She encouraged as she shifted back to defensive posture.


[10] Zajcica | HP: 989/989 | EN: 74/98 | DMG: 12 | MIT:319 | ACC:4 | FL.AURA: 16 | FR.AURA: 16 | FR.THORNS: 8/16 | THORNS:112 | BH:54 | BLD: 48  | LD:5 | PROB:36 | HORN | Clean | [Madness 1: 12/2]

Tech-A BD: 5 + 4 Hit, target stunned. 144 damage; +4/-13 EN

Yuki takes 12 Madness damage.

Using Imugi’s Inspiration. Mass Heal; +4 hate.

Edited by Scarlet Firefly
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*Side note: Y'all didn't seem to count my Assault mode proc during last round, so I'm including it's cooldown up here and in my lil block below :0c (AM: 1/5)

Violet winced as the boss seemed to lock in on NIGHT, its claws pinning the woman to the ground. She could already see Hirru take a defensive action, alongside passing on some increased energy regeneration. "Thank you, I'll try not to waste it!" she said calmly, hurling Ember forward towards the boss. They were already cutting through almost half of its health, only a token amount left in the third bar, and the fourth was looking on-time for ticking down just as fast as the first set.  A few moments later, her armor seemed to shimmer as a rush of energy hit her. "Ugh, seriously?! you proc AFTER he gives me a boost- Stupid armor!" Violet caught Ember, before opening her menu to send Yuki another crystal.

"I almost forgot to keep sending these, Keep it up Yuki!" It wasn't like Violet was going to be using them unless they needed some backup healing, and even then NIGHT, Hirru, and Yuki likely had them covered for the entire raid. It was pretty cohesive - not on the same level as Freyd's team, but still impressive. Even with The small error Yuki had made in not taking a skill that allowed her to take extra aggro from the boss, they were keeping it together.

Action: ST-II Vs Callisto (+rec proc)
Free Action: Passing another Imugi's inspiration to Zajcica

Spoiler

 - Imugi's Inspiration (Mass Healing Crystal) x4 -> x3

Spoiler

Mina's Stats return to Normal, Assault mode Fades. . .

Mina Recovers 9 EN

Roll ID: 237399, CD: 7 (Rec proc! Mina recovers 8 EN!)

Roll ID: 237400, BD: 4 (4+6+1 = 11, HIT! 18*27 = 486 - 65 = 421 DMG to Callisto!)

Mina loses 17 EN!

Mina takes 12 Madness Damage

[4] Tricolor Mina | HP: 819/874 | EN: 66/112 | DMG: 27 | MIT:78 | ACC:6 | AA | PHASE | BLD-IM (N) | THORNS:40 | REC: 8 | HLY: 16 | LD:4 | HELLSTORM: 80 | HORN | [Madness 1: 12/2] | HYPER [1/3] | AM [1/5]

Edited by tricolor_mina
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The navel-gazing philosophy evaporated from Acanthus’ mind as soon as she saw NIGHT getting whisked away in the monster’s jaws. “Hang on!” She shouted desperately. Wading through the muck as fast as she could, she lamented her disciplined safety. She should have brought Ajisai instead of botan; that way, she would have a chance to wrest NIGHT from Callisto. Instead, she was limited to her routine damage.

Some of the murky water sank into her left boot, and a cold shiver traveled from her heel to the top of her spine. It’s not real, she whispered to herself. But NIGHT is.

Acanthus lunged at the distracted bear, striking a brutal blow on his hind flank. But his jaws did not relent, and the tank still remained locked in the boss’ death grip. “Come on, you stupid pile of smelly fur. I’m right here, bite me instead.” Acanthus could have sworn the bear shot her a dismissive, over the shoulder glance before returning its attention to NIGHT. In an unfamiliar flash of emotions, she felt a peculiar desire not to win—but to KILL.

Spoiler

(For clarity's sake, anytime I write in a stat block, it is showing post-turn results, even though it's written before the combat description)
[5] Acanthus | HP: 936/936 | EN: 71/92 | DMG: 26 | MIT:132 | ACC:8 | AA | EVA:3 | BRN-IM | VAMP-D: 45 | REC: 8 | LD:8 | HELLSTORM: 80 | PROB:36 | HORN | Clean

Recovery. 237426 | CD 7 | 14 (4 + 8 + 2) EN recovered.

Free Action (Item). None taken.
Free Action (System). None taken.

Post Action: TECH-B ->Callisto (-15 EN)
237427 | BD 10 | Major Critical! 28 * 16 = 448 + 80 - 65 = 463 damage. [Delay] applied.

Callisto Abilities and Interactions
Callisto gains one stack of Rampage | [Rampage 3/6] (+3 ACC, +150 DMG)
Shatter removes Iron Flesh for its duration. (DoTs will deal full damage.)
[Delay] reduces Callisto's CD by 1. Also reduces ACC by 2 if Rampage is active.
Ichorus Sweep disabled this turn from Zajcica's stun.

 

 

Edited by Acanthus
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Ariel’s pulse quickened as NIGHT was wrenched from her stance and clamped in Callisto’s jaws, the bear’s primal fury making the air feel thick and charged. Her silver gaze narrowed, tracking each movement as the beast crushed NIGHT in its relentless grip, her friend’s struggle evident even from a distance.

Her hands tightened around the hilt of Nihilim’s Wrath, the dragon’s fang responding to her will as if it could feel her own growing resolve. Dark flames flickered to life along the katana’s edge, their shadows curling like smoke, hungry to strike.

Hold on, NIGHT!” Ariel’s voice was resolute as she pushed through the bog, each step drawing her closer to Callisto. Positioning herself with a low stance, she braced for an opportunity as the others worked to disorient the massive creature.

In one swift, lethal motion, Ariel surged forward, her cursed blade flashing with shadowy fire as she cut deep into the beast’s haunch. Her strike was relentless, the black flames licking at the wound, leaving a dark scar that smouldered even as she withdrew. She could feel the satisfaction of the cursed blade, its flames stoked by the clash of raw power and vengeance.

Ariel slid back, preparing for the bear’s next move, eyes fixed on the writhing creature. “We’re getting you out of this!” she called, her voice steady as she awaited the next opening to strike.


[4] Ariel | HP: 1035/1035 | EN: 58/108 | DMG: 29 | MIT:0 | ACC:6 | AA | PHASE | EVA:3 | BH:57 | HB: 46 | REC: 3 | RISK: 8 | FLN: 16 | TXC-V: 32 | LD:9 | HORN | Clean

Rec. ID# 237466 | CD: 2 | +0 EN | +2 EN HORN | +4 nat. EN

Post Action: ST-II
ID# 237467 | BD: 6 (6+6) | CD: 12 | [x18] (29 +16) = 675 -(65-20) MIT =630 DMG > ≪Callisto the Tainted≫

+16 DMG | FLN proc.
-17 EN

ST-B Available!

Cooldowns:
Ariel | Charge CD [3/3] | Concentration CD [3/5]

(previous round) Ariel | EN Adjusted [74 + (4 + 2 + 3 + 1) = 84 - 15 = 69]
(this round) EN Adjusted [69 + (4 + 2) = 75 - 17 = 58]

 

Edited by Ariel - The Crowned Lion
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