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[F24-PP] Another Round (In Too Deep)


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Back upon well traversed pathways, the familiar sounds of waves mixed with the soft crunching of sand underfoot. A somber breeze danced wistfully through white hair and found itself brushing leaves on the shore. Morrighan stood in a serene outlook across that wave of blue, eagerly waiting for the moment where fates would align again. The journey was long but in her eyes it was but an instant by comparison to her past, arduous to some but simple and lacking in hers. Eyes reflected that water in a stark and sapphire blue, one that contrasted her own in a polarity to which she was beginning to recall. Seconds to minutes to days to century, time stood still and yet continued to press forward.

Most sought not, grew not and lingered upon the unfazed freeze of the physical. Trapped in the maze of walls and doors, stairs and mountains. A select few found the strength to break that stagnation, find those chains broken and in ruin. The very same that she needed. Her attention shifts upon the waves as they'd move to greet her, lapping at her heels in a rhythmic prayer. A singular bloomed flower set upon its surface, a pale pink that would be held aloft and see itself adrift. Carried upon the tides of destiny to which it knew not where it would arrive, yet it would beckon itself to rest wherever it may fall.

No truer a thought undertaken. Pieces fell into place in what would appear almost a random occurrence, those fragments of her past had been harvested and through these coming days would see themselves renewed. A faint reminder within the depths of the abyss had reinvigorated an identity lost to the tides, found again and recalled back to the forefront of her mind. It wouldn't be long now, before that person would take the shape of the mother and replace it within the eyes of the false lord. An elegant ploy to undermine the defenses placed around her. Where the divine would feign humanity, to overthrow a stolen crown.


<<Assist System Engaged>>
Level: 33
Paragon: 32
Tier: 4
True Tier: 7

Final EXP Reward: +0%


Activated:
True Light Lantern: +1 ACC, +1 LD (Party)
Paragon (10): +1 LD while Looting/Searching
Guild Rank 1+1% Final EXP reward


Consumed:
Bottomless Tea Wares (Gungir's - EVA 2 | VIT 2 [Feast - 152493]) {RAIDOU} [1/6]
Lunchbox of Everlasting Memories (Gungir's - MIT 3 | EVA 1 [Feast - 205491]) {NISAHIME} [1/6]
Unfathomable Red Vials (Gungir's - PROT 2 | ACC 2 [Feast - 205487]) {CELESTE} [0/6]
5-Star Ceaseless Beef Wellington (Gungir's - PROT 2 | EVA 2 [Feast - 205488]) {GAIUS} [0/6]

CUPCAKES, INFINITE CUPCAKES (Gungir's - OH 3 | EVA 1 [Feast - 205492]) {SHIINA} [1/6]


Nisahime | HP: 897/897 | EN: 96/96 | DMG: 1 | MIT:60 | ACC:1 | EVA:2 | LD:1

Spoiler

Name: Nisahime, Goddess of War
True Tier: 7
Level: 33
Paragon Level: 32
HP: 897/897
EN: 96/96

Stats:
Damage: 1
Mitigation: 60
Accuracy: 1
Evasion: 2
Loot Die: 1

Equipped Gear:
Weapon/Armor/Trinket: 
  - Restored Pillar Fragment [True Light Lantern/202602c]
Armor/Trinket: 
  - 
Shield/Armor/Trinket: 
  - 

Combat Mastery:
  - 

Combat Shift:
  - 

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:

Extra Skills:

Inactive Extra Skills:

Addons:

Mods:

Inactive Mods:

Battle Ready Inventory:
  - 
  - Fortuna's Melody - Fate [Tierless/Perfect/Support/Mass] Monsters Favor 3 | 230319, 230321, 230339, 230340, 230341 x5
  - Fortuna's Melody - Fate [Tierless/Perfect/Support/Mass] Monsters Favor 3 | 230342, 230343, 230758, 230778, 230779 x5
  - Fortuna's Melody - Fate [Tierless/Perfect/Support/Mass] Monsters Favor 3 | 230780, 230781, 230782, 230783, 230784 x5
  - Teleport Crystal x1

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:                                                                                                                    

 

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PH

<<Assist System Engaged>>
Level: 33
Paragon: 32
Tier: 4
True Tier: 14

Final EXP Reward: +5%


Activated:
True Light Lantern: +1 ACC, +1 LD (Party)
Paragon (10): +1 LD while Looting/Searching
Guild Rank 1: +1% Final EXP reward
CS | Ill Omen in Red
CSA | [x1] Grand Mass Parry


Consumed:
Bottomless Tea Wares (Gungir's - EVA 2 | VIT 2 [Feast - 152493]) {RAIDOU} [2/6] [FILLED EVA]
Lunchbox of Everlasting Memories (Gungir's - MIT 3 | EVA 1 [Feast - 205491]) {NISAHIME} [2/6]
Unfathomable Red Vials (Gungir's - PROT 2 | ACC 2 [Feast - 205487]) {CELESTE} [1/6]
5-Star Ceaseless Beef Wellington (Gungir's - PROT 2 | EVA 2 [Feast - 205488]) {GAIUS} [0/6]
CUPCAKES, INFINITE CUPCAKES (Gungir's - OH 3 | EVA 1 [Feast - 205492]) {SHIINA} [2/6]
Titan's Strength (Damage 3 Potion) - 204820-1


For other Members:
Titan's Strength (Damage 3 Potion) - 204821 {CELESTE}
Titan's Strength (Damage 3 Potion) - 204826 {GAIUS}
Titan's Strength (Damage 3 Potion) - 204826-1 {SIMMONE}
Deliberate | [1 Token] [234516c]: +1 CD until end of Thread {SIMMONE}

Raidou | HP: 897/897 | EN: 116/116 | DMG: 28 | MIT:137 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:49 | VAMP-D: 99 | REC: 8 | LD:7

Spoiler

Name: Raidou, The Red Wanderer
True Tier: 14
Level: 33
Paragon Level: 32
HP: 897/897
EN: 116/116

Stats:
Damage: 28
Mitigation: 137
Accuracy: 5
Evasion: 6
Battle Healing: 49
Loot Die: 6
AA
VAMP-D: 99
REC: 8

Equipped Gear:
Weapon/Armor/Trinket: 
  - Auric Sunlight - Finality of Faith [T4/Demonic/2HSS] +3 Damage, AA
Armor/Trinket: 
  - Red Wanderer's Resolve - Sympathy [T1/Demonic/Cloth] 2 Evasion, 2 Vampiric Defensive
Shield/Armor/Trinket: 
  - Vision of Wisdom - Whisper [T4/Demonic/Trinket] Evasion 1, Recovery 2, Accuracy 1

Combat Mastery:
  - Combat Mastery: Mitigation R3

Combat Shift:
  - TECH Shift

Familiar Skill:
  - 

Custom Skill:
  - Ill Omen in Red

Skills:
  - Battle Healing R5
  - Charge
  - Cloth Armor R5
  - Energist
  - Fighting Spirit
  - Howl
  - Quick Change
  - Searching R5
  - Straight Sword R5

Extra Skills:
  - Survival
  - Parry
  - Forgotten King's Authority
  - Concentration
  - 
  - 
  - 

Inactive Extra Skills:
Photosynthesize
Brawler
Frozen Hide

Addons:
  - Ferocity
  - Focused Howl
  - Nimble
  - Precision
  - Reveal
  - Stamina

Mods:
  - Athletics
  - Detect
  - Justified Riposte
  - Tracking
  - Vengeful Riposte

Inactive Mods:

Battle Ready Inventory:
  - Crippling Composition - Lullaby [Tierless/Rare/Debuff/Instant] Hypnosis 2 | [224055] x1
  - Ebon Star - Vanguard Revenant [T4/Demonic/Straight Sword]: V.O 2, Taunt, Blight 1 x1
  - Random Dungeon Map | [226637b] x1
  - Teleport Crystal x1
  - Vocal Augmentation - Resonation [Tierless/Perfect/Support/Instant] +15% HP [160898][161641][161642][162018][162529] x5

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Storage): +5% bonus col from monster kills and treasure chests
  - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
  - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members.
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Greenhouse: +2 Gathering EXP per Attempt and additional +1 LD & CD to gathering attempts.
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
  - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:
  - Tanos
Wedding Ring:

Crafting Profession:

Gathering Profession:

 

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PH


<<Assist System Engaged>>
Level: 33
Paragon: 32
Tier: 4
True Tier: 9

Final EXP Reward: +10%


Activated:
True Light Lantern: +1 ACC, +1 LD (Party)
Paragon (10): +1 LD while Looting/Searching
Guild Rank 1: +1% Final EXP reward


Consumed:
Bottomless Tea Wares (Gungir's - EVA 2 | VIT 2 [Feast - 152493]) {RAIDOU} [3/6]
Lunchbox of Everlasting Memories (Gungir's - MIT 3 | EVA 1 [Feast - 205491]) {NISAHIME} [3/6]
Unfathomable Red Vials (Gungir's - PROT 2 | ACC 2 [Feast - 205487]) {CELESTE} [2/6]
5-Star Ceaseless Beef Wellington (Gungir's - PROT 2 | EVA 2 [Feast - 205488]) {GAIUS} [0/6]
CUPCAKES, INFINITE CUPCAKES (Gungir's - OH 3 | EVA 1 [Feast - 205492]) {SHIINA} [3/6]
Titan's Strength (Damage 3 Potion) - 204826-1
LD +3 : 186482 [FILLED]
PROS +3 : 186485
Shores Treasure | [226586d]
Milky Way Blueprint [Sam's]: +1 CD until end of Thread
Deliberate | [1 Token] [234516c]: +1 CD until end of Thread
Gold Star Sticker (+1 of either DMG/LD/15 Mit, treated as Totems charge [1/3]) -> [0/3]

Simmoné | HP: 897/897 | EN: 116/116 | DMG: 27 | MIT:40 | ACC:7 | AA | EVA:3 | REC: 8 | LD:14 | PROSP:8 | QTY: 4

Spoiler

Name: Simmoné, The Black Lotus
True Tier: 9
Level: 33
Paragon Level: 32
HP: 897/897
EN: 116/116

Stats:
Damage: 26
Mitigation: 40
Accuracy: 6
Evasion: 3
Loot Die: 13
AA
REC: 8
QTY: 2

Equipped Gear:
Weapon/Armor/Trinket: 
  - Lady Luck's Hand - Atropos [Tierless/Demonic/Rapier] AA, ACC 3
Armor/Trinket: 
  - Eloquent Black Serpent - Oshun [T4/Demonic/Cloth] LD 2, REC 2
Shield/Armor/Trinket: 
  - The Black Lotus - Jurojin [Tierless/Demonic/Trinket] QTY 2, LD 1, PROSP 1

Combat Mastery:
  - Combat Mastery: Damage R3

Combat Shift:
  - AOE Shift

Familiar Skill:
  - Profession Familiar

Custom Skill:
  - 

Skills:
  - Charge
  - Cloth Armor R5
  - Energist
  - Lock Picking R3
  - Rapier R5
  - Searching R5

Extra Skills:
  - First Aid R3
  - Concentration

Inactive Extra Skills:

Addons:
  - Dismantling
  - Focus
  - Hyperactive
  - Nimble
  - Precision

Mods:
  - Athletics
  - Energize

Inactive Mods:

Battle Ready Inventory:
  - Crystal of Divine Light | [232246a] x1
  - Flash of Rejuvenation [T1/Perfect/Crystal] Mass Heal [200851][200851-1][200851-2][200870][200871] x5
  - Resonance of the Grave [T1/Perfect (Instant)/Debuff/Incarceration] [186601][186605][186607][186610] x4
  - Rhino’s Horn | [224901b] x1
  - Teleport Crystal x1
  - Vocal Augmentation - Resonation [Tierless/Perfect/Support/Instant] +15% HP [163578][163582][163583][163743][164301] x5

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Storage): +5% bonus col from monster kills and treasure chests
  - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
  - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members.
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
  - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:
 - Appraising[20000exp] R5
Gathering Profession:

 

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PH


<<Assist System Engaged>>
Level: 33
Paragon: 32
Tier: 4
True Tier: 8

Final EXP Reward: +15%


Activated:
True Light Lantern: +1 ACC, +1 LD (Party)
Paragon (10): +1 LD while Looting/Searching
Guild Rank 1: +1% Final EXP reward


Consumed:
Bottomless Tea Wares (Gungir's - EVA 2 | VIT 2 [Feast - 152493]) {RAIDOU} [3/6]
Lunchbox of Everlasting Memories (Gungir's - MIT 3 | EVA 1 [Feast - 205491]) {NISAHIME} [4/6]
Unfathomable Red Vials (Gungir's - PROT 2 | ACC 2 [Feast - 205487]) {CELESTE} [2/6]
5-Star Ceaseless Beef Wellington (Gungir's - PROT 2 | EVA 2 [Feast - 205488]) {GAIUS} [1/6] [Filled Protein]
CUPCAKES, INFINITE CUPCAKES (Gungir's - OH 3 | EVA 1 [Feast - 205492]) {SHIINA} [4/6]
Titan's Strength (Damage 3 Potion) - 204826
Troll's Blood ([202634d] - Double Damage, No Attack next Post Action


Gaius | HP: 966/966 | EN: 116/116 | DMG: 29 | MIT:127 | ACC:1 | F-SPIRIT | EVA:2 | PARA-IM | BH:48 | REC: 8 | HM: 8 | HLY: 16 | BLD: 48  | ENV-O: 32 | LD:2 | TROLLS-B

Spoiler

Name: Gaius, The Fulminating Storm
True Tier: 8
Level: 33
Paragon Level: 32
HP: 966/966
EN: 116/116

Stats:
Damage: 29
Mitigation: 127
Evasion: 2
Battle Healing: 48
Stealth Rating: -5
PARA-IM
REC: 8
HM: 8
HLY: 16
BLD: 48 
ENV-O: 32
TROLLS-B

Equipped Gear:
Weapon/Armor/Trinket: 
  - Epitome of War - Brionac [T4/Demonic/Polearm] | HLY 2, BLD 1, ENV-O 1
Armor/Trinket: 
  - Dragoon's Metallic Hide - Zeal [T4/Demonic/Heavy Armor] | HM 2, REC 1, PARA-IM
Shield/Armor/Trinket: 
  - Dragoon's Guise - Passions [T4/Demonic/Heavy Armor] | MIT 3, REC 1

Combat Mastery:
  - Combat Mastery: Damage R3

Combat Shift:
  - ST Shift

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:
  - Battle Healing R5
  - Charge
  - Energist
  - Fighting Spirit
  - Heavy Armor R5
  - Polearm R5

Extra Skills:
  - First Aid R3
  - Disguise
  - Leadership R2

Inactive Extra Skills:

Addons:
  - Ferocity
  - Hyperactive
  - Iron Skin
  - Stamina

Mods:
  - Energize
  - Impetus
  - Rally

Inactive Mods:

Battle Ready Inventory:
  - Bird Seed (T2/Rare/Snack) Vitality 2 [166403a] [166403b] [166403c] [166403d] x4
  - Bird Seed (T2/Rare/Snack) Vitality 2 [166651c] [166651d] [166651e] x3
  - Crystal of Divine Light [201986a] x1
  - Crystal of Divine Light [201986f] x1
  - Rhino’s Horn | [224901b] x1
  - Teleport Crystal x1

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Storage): +5% bonus col from monster kills and treasure chests
  - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts.
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
  - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:

 

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PH


<<Assist System Engaged>>
Level: 33
Paragon: 32
Tier: 4
True Tier: 9

Final EXP Reward: +20%


Activated:
True Light Lantern: +1 ACC, +1 LD (Party)
Paragon (10): +1 LD while Looting/Searching
Guild Rank 1: +1% Final EXP reward


Consumed:
Bottomless Tea Wares (Gungir's - EVA 2 | VIT 2 [Feast - 152493]) {RAIDOU} [4/6]
Lunchbox of Everlasting Memories (Gungir's - MIT 3 | EVA 1 [Feast - 205491]) {NISAHIME} [5/6]
Unfathomable Red Vials (Gungir's - PROT 2 | ACC 2 [Feast - 205487]) {CELESTE} [2/6]
5-Star Ceaseless Beef Wellington (Gungir's - PROT 2 | EVA 2 [Feast - 205488]) {GAIUS} [1/6]
CUPCAKES, INFINITE CUPCAKES (Gungir's - OH 3 | EVA 1 [Feast - 205492]) {SHIINA} [5/6] [Filled OH]


Shiina | HP: 1008/1008 | EN: 116/116 | DMG: 1 | MIT:251 | ACC:1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:30 | HB: 40 | MENDING: 2 | REC: 8 | LD:2

Spoiler

Name: Shiina, The Resonant Valkyre
True Tier: 9
Level: 33
Paragon Level: 32
HP: 1008/1008
EN: 116/116

Stats:
Damage: 1
Mitigation: 251
Accuracy: 1
Evasion: 2
Battle Healing: 30
Loot Die: 1
Stealth Rating: -5
FL.AURA: 16
FR.AURA: 16
HB: 40
MENDING: 2
REC: 8

Equipped Gear:
Weapon/Armor/Trinket: 
  - Aegis of Ancients - Valkyrie [T4/Demonic/Heavy Armor] Frost Aura 1, Recovery 2, Thorns 1
Armor/Trinket: 
  - Valkyries Wings +4 [T4/Demonic/Heavy Armor] Flame Aura 2, Frost Aura 1, Thorns 1
Shield/Armor/Trinket: 
  - Interwoven Celtic Band - Fervent Expression [T4/Demonic/Trinket] Life Mending 2, Holy Blessing 2

Combat Mastery:
  - Combat Mastery: Mitigation R3

Combat Shift:
  - 

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:
  - Battle Healing R3
  - Energist
  - Extended Weight Limit
  - Heavy Armor R5

Extra Skills:
  - First Aid R5
  - Leadership R5

Inactive Extra Skills:

Addons:
  - Field Medic
  - Hyperactive
  - Iron Skin

Mods:
  - Barrier
  - Elusive
  - Energize
  - Inspiring Speech
  - Large Pockets

Inactive Mods:
  - Press the Attack
  - Purify
  - Rally
  - Steadfast

Battle Ready Inventory:
  - Crippling Composition - Lullaby [Tierless/Rare/Debuff/Instant] Hypnosis 2 | [224057][224063] x2
  - Dagan Crystal-B [224210] | (Tierless/Consumable - Instant (during healing effect)/Re-usable) | Once per thread, as a free action: Add an additional +5% to any post action healing effect. This value exceeds normal maximum HP, and will become temporary HP. This effect is applied before Life Mending is calculated and benefits from it. (This item must be present in battle ready inventory to be used.) x1
  - Flash of Rejuvenation [Tierless/Perfect/Crystal] Mass Heal [142198][142199][142199-1][142199-2][142202][142391][142404][142406][142419][143706][143711][143735][143735-1][143737][148083-1][148083-2] x17
  - Flash of Rejuvenation [Tierless/Perfect/Crystal] Mass Heal [143737-1][143737-2][143739][143740][143740-1][143740-2][143956][143961][143961-1][143971][143971-1][143971-2][143974][143975][144137][145414-2][148083] x17
  - Flash of Rejuvenation [Tierless/Perfect/Crystal] Mass Heal [144137-1][144142][144142-1][144157][144157-1][144157-2][144464][144471][144471-1][144472][144472-1][144479][144479-1][144483][144483-1][145414][145414-1] x17
  - Flash of Rejuvenation [Tierless/Perfect/Crystal] Mass Heal [144483-2][144486][144486-1][144486-2][144486-3][144770][144779][144779-1][144780][144785][144785-1][144786][144789][144790][144790-1][145409-2][145412] x17
  - Flash of Rejuvenation [Tierless/Perfect/Crystal] Mass Heal [144790-2][144790-3][145147][145150][145150-1][145150-2][145151][145151-1][145155][145155-1][145155-2][145160][145162][145162-1][145162-2][145409][145409-1] x17
  - Flash of Rejuvenation [Tierless/Perfect/Crystal] Mass Heal [145330][145330-1][145331][145331-1][145331-2][145341][145342][145343][145343-1][145351][145351-1][145349][145349-1][145349-2][145349-3][145408][145408-1] x16
  - Resonance of the Grave [Tierless/Perfect/Debuff/Instant] Incarceration | [224080][224083] x2

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts.
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
  - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:

 

 

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<<Assist System Engaged>>
Level: 33
Paragon: 32
Tier: 4
True Tier: 7

Final EXP Reward: +25%


Activated:
True Light Lantern: +1 ACC, +1 LD (Party)
Paragon (10): +1 LD while Looting/Searching
Guild Rank 1: +1% Final EXP reward


Consumed:
Bottomless Tea Wares (Gungir's - EVA 2 | VIT 2 [Feast - 152493]) {RAIDOU} [5/6]
Lunchbox of Everlasting Memories (Gungir's - MIT 3 | EVA 1 [Feast - 205491]) {NISAHIME} [6/6]
Unfathomable Red Vials (Gungir's - PROT 2 | ACC 2 [Feast - 205487]) {CELESTE} [3/6] [Filled Protein]
5-Star Ceaseless Beef Wellington (Gungir's - PROT 2 | EVA 2 [Feast - 205488]) {GAIUS} [1/6]
CUPCAKES, INFINITE CUPCAKES (Gungir's - OH 3 | EVA 1 [Feast - 205492]) {SHIINA} [6/6]
Titan's Strength (Damage 3 Potion) - 204821


Celeste | HP: 943/943 | EN: 116/116 | DMG: 29 | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:38 | REC: 8 | HLY: 16 | BRN: 56 | LD:2

Spoiler

Name: Celeste, Galtean Pirate Queen
True Tier: 7
Level: 33
Paragon Level: 32
HP: 943/943
EN: 116/116

Stats:
Damage: 29
Mitigation: 78
Accuracy: 7
Evasion: 3
Battle Healing: 38
Stealth Rating: 3
PHASE
REC: 8
HLY: 16
BRN: 56

Equipped Gear:
Weapon/Armor/Trinket: 
  - Wash in Cardinal - Reaver [T4/Hammer/Demonic] - Holy 2, Burn 1, Phase
Armor/Trinket: 
  - Galtean Royal Attire - Father [T4/Light Armor/Demonic] - Mitigation 2, Recovery 2
Shield/Armor/Trinket: 
  - Platinum Buckle [Tierless/Trinket/Demonic]: Accuracy 3, Evasion 1

Combat Mastery:
  - Combat Mastery: Damage R3

Combat Shift:
  - AOE Shift

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:
  - Battle Healing R4
  - Charge
  - Energist
  - Hammer R5
  - Light Armor R5

Extra Skills:
  - Hiding R5
  - Meditation

Inactive Extra Skills:

Addons:
  - Ferocity
  - Precision
  - Resolve
  - Stamina

Mods:
  - Meticulous
  - Surpise Attack: Assassin
  - Vanish

Inactive Mods:

Battle Ready Inventory:
  - Crystal of Divine Light [201986d] x1
  - Rhino’s Horn | [224901d] x1
  - Teleport Crystal x1

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Storage): +5% bonus col from monster kills and treasure chests
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
  - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:

 

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Players:
Nisahime | HP: 897/897 | EN: 96/96 | DMG: 1 | MIT:60 | ACC:1 | EVA:2 | LD:1
Shiina | HP: 1008/1008 | EN: 116/116 | DMG: 1 | MIT:251 | ACC:1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:30 | HB: 40 | MENDING: 2 | REC: 8 | LD:2
Gaius | HP: 966/966 | EN: 116/116 | DMG: 29 | MIT:127 | ACC:1 | F-SPIRIT | EVA:2 | PARA-IM | BH:48 | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | LD:2 | TROLLS-B
Celeste | HP: 943/943 | EN: 116/116 | DMG: 29 | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:38 | REC: 8 | HLY: 16 | BRN: 56 | LD:2
Simmoné | HP: 897/897 | EN: 116/116 | DMG: 27 | MIT:40 | ACC:7 | AA | EVA:3 | REC: 8 | LD:14 | PROSP:8 | QTY: 4
Raidou | HP: 897/897 | EN: 116/116 | DMG: 28 | MIT:137 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:49 | VAMP-D: 99 | REC: 8 | LD:8

Enemies:
[0/0/0/0/0/0] Sand’s Claw | HP: 4000/4000 | DMG: 220 | MIT: 125 | ACC: 3 | EVA: -1

  • Tough Shell: This monster’s MIT and ACC cannot be reduced, and it remains unaffected by Incarcerate, Paralysis and Freeze effects.
  • Too Large: Familiars’ Grappling Skill cannot be used to stun the boss. Only normal stuns will work on it as a result of SAs or skills being used, and they will have a 4 turn cooldown.
  • Pincer Attack: Sand’s Claw will attack two times during its turn, targeting the player with the highest hate, and then the player with the second highest hate. Perform one attack roll for each attack.
  • Sand Cloud: Upon rolling CD 9+ and LD 10+ during one of its attacks, the boss will instead raise a cloud of sand from the beach, lowering each player’s ACC by -1 for their next two turns. This effect does not stack and any further activations will refresh its duration.
  • King’s Grip: On an MD 10, Sand’s Claw will lower the target’s MIT by 15 for the next two turns. This effect stacks up to two times, and any further activations will refresh its duration.
  • Bubble Spray: On an MD 10 and CD 6+, Sand’s Claw will instead hit the entire party for 125 unmitigated DMG, lowering every player’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
  • Gobble Up: If the boss’ health reaches 2000, on its next turn it will skip its attack and start eating rocks. It must be hit with 3 or more Delay SAs until its next turn, otherwise it will expend it on healing 1000 HP. This can only occur once per battle.
  • Soft Skin: Once afflicted with Bleed, the effect will not wear off for the remainder of the battle.
  • Unguarded Sides: Area of Effect attacks consume twice the base energy, but deal 50% (rounded up) more damage.
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Post Action | Press the Attack (+4 Base (Party), -10 EN), Press the Attack CD [1/3] - 1 [Rested 1/2] = 9 EN


Players:
Nisahime | HP: 897/897 | EN: 96/96 | DMG: 1{+4} | MIT:60 | ACC:1 | EVA:2 | LD:2
Shiina | HP: 1008/1008 | EN: 107/116 | DMG: 1{+4} | MIT:251 | ACC:1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:30 | HB: 40 | MENDING: 2 | REC: 8 | LD:2
Gaius | HP: 966/966 | EN: 116/116 | DMG: 29{+4} | MIT:127 | ACC:1 | F-SPIRIT | EVA:2 | PARA-IM | BH:48 | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | LD:2 | TROLLS-B
Celeste | HP: 943/943 | EN: 116/116 | DMG: 29{+4} | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:38 | REC: 8 | HLY: 16 | BRN: 56 | LD:2
Simmoné | HP: 897/897 | EN: 116/116 | DMG: 27{+4} | MIT:40 | ACC:7 | AA | EVA:3 | REC: 8 | LD:14 | PROSP:8 | QTY: 4
Raidou | HP: 897/897 | EN: 116/116 | DMG: 28{+4} | MIT:137 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:49 | VAMP-D: 99 | REC: 8 | LD:8

Enemies:
[0/0/0/0/0/0] Sand’s Claw | HP: 4000/4000 | DMG: 220 | MIT: 125 | ACC: 3 | EVA: -1

  • Tough Shell: This monster’s MIT and ACC cannot be reduced, and it remains unaffected by Incarcerate, Paralysis and Freeze effects.
  • Too Large: Familiars’ Grappling Skill cannot be used to stun the boss. Only normal stuns will work on it as a result of SAs or skills being used, and they will have a 4 turn cooldown.
  • Pincer Attack: Sand’s Claw will attack two times during its turn, targeting the player with the highest hate, and then the player with the second highest hate. Perform one attack roll for each attack.
  • Sand Cloud: Upon rolling CD 9+ and LD 10+ during one of its attacks, the boss will instead raise a cloud of sand from the beach, lowering each player’s ACC by -1 for their next two turns. This effect does not stack and any further activations will refresh its duration.
  • King’s Grip: On an MD 10, Sand’s Claw will lower the target’s MIT by 15 for the next two turns. This effect stacks up to two times, and any further activations will refresh its duration.
  • Bubble Spray: On an MD 10 and CD 6+, Sand’s Claw will instead hit the entire party for 125 unmitigated DMG, lowering every player’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
  • Gobble Up: If the boss’ health reaches 2000, on its next turn it will skip its attack and start eating rocks. It must be hit with 3 or more Delay SAs until its next turn, otherwise it will expend it on healing 1000 HP. This can only occur once per battle.
  • Soft Skin: Once afflicted with Bleed, the effect will not wear off for the remainder of the battle.
  • Unguarded Sides: Area of Effect attacks consume twice the base energy, but deal 50% (rounded up) more damage.
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Post Action | [x11] AOE-I (22 - 2 [Stamina] + (2 * 1 Targets = 2) = 24 EN) + CHARGE (+3 Base, -Autohit, -1 ACC, -8 EN), Charge CD [1/3] = 32 - 1 [Rested 1/2] = 31 EN
Free Action | Rhino’s Horn | [224901b] (+3 Base, -1 EVA)
ID: 236797 | 6 - 1 + 1 = 6, Hit vs. Sand’s Claw Dealing 429 x 1.5 = 643 - 125 = 518 Damage


Players:
Nisahime | HP: 897/897 | EN: 96/96 | DMG: 1{+4} | MIT:60 | ACC:1 | EVA:2 | LD:2
Shiina | HP: 1008/1008 | EN: 107/116 | DMG: 1{+4} | MIT:251 | ACC:1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:30 | HB: 40 | MENDING: 2 | REC: 8 | LD:2
Gaius | HP: 966/966 | EN: 85/116 | DMG: 29{+4} | MIT:127 | ACC:1 | F-SPIRIT | EVA:2{-1} | PARA-IM | BH:48 | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | LD:2 | TROLLS-B
Celeste | HP: 943/943 | EN: 116/116 | DMG: 29{+4} | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:38 | REC: 8 | HLY: 16 | BRN: 56 | LD:2
Simmoné | HP: 897/897 | EN: 116/116 | DMG: 27{+4} | MIT:40 | ACC:7 | AA | EVA:3 | REC: 8 | LD:14 | PROSP:8 | QTY: 4
Raidou | HP: 897/897 | EN: 116/116 | DMG: 28{+4} | MIT:137 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:49 | VAMP-D: 99 | REC: 8 | LD:8

Enemies:
[0/0/2/0/0/0] Sand’s Claw | HP: 3482/4000 | DMG: 220 | MIT: 125 | ACC: 3 | EVA: -1

  • Tough Shell: This monster’s MIT and ACC cannot be reduced, and it remains unaffected by Incarcerate, Paralysis and Freeze effects.
  • Too Large: Familiars’ Grappling Skill cannot be used to stun the boss. Only normal stuns will work on it as a result of SAs or skills being used, and they will have a 4 turn cooldown.
  • Pincer Attack: Sand’s Claw will attack two times during its turn, targeting the player with the highest hate, and then the player with the second highest hate. Perform one attack roll for each attack.
  • Sand Cloud: Upon rolling CD 9+ and LD 10+ during one of its attacks, the boss will instead raise a cloud of sand from the beach, lowering each player’s ACC by -1 for their next two turns. This effect does not stack and any further activations will refresh its duration.
  • King’s Grip: On an MD 10, Sand’s Claw will lower the target’s MIT by 15 for the next two turns. This effect stacks up to two times, and any further activations will refresh its duration.
  • Bubble Spray: On an MD 10 and CD 6+, Sand’s Claw will instead hit the entire party for 125 unmitigated DMG, lowering every player’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
  • Gobble Up: If the boss’ health reaches 2000, on its next turn it will skip its attack and start eating rocks. It must be hit with 3 or more Delay SAs until its next turn, otherwise it will expend it on healing 1000 HP. This can only occur once per battle.
  • Soft Skin: Once afflicted with Bleed, the effect will not wear off for the remainder of the battle.
  • Unguarded Sides: Area of Effect attacks consume twice the base energy, but deal 50% (rounded up) more damage.
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Post Action | [x15] AOE-I (22 - 2 [Stamina] + 2 [Shift] + (2 * 1 Targets = 2) = 24 EN) - 1 [Rested 1/2] = 23 EN
Free Action |
ID: 236798 | 6 + 8 + 1 = 15, Hit vs. Sand’s Claw Dealing 495 x 1.5 = 742 - 125 = 617 Damage


Players:
Nisahime | HP: 897/897 | EN: 96/96 | DMG: 1{+4} | MIT:60 | ACC:1 | EVA:2 | LD:2
Shiina | HP: 1008/1008 | EN: 107/116 | DMG: 1{+4} | MIT:251 | ACC:1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:30 | HB: 40 | MENDING: 2 | REC: 8 | LD:2
Gaius | HP: 966/966 | EN: 85/116 | DMG: 29{+4} | MIT:127 | ACC:1 | F-SPIRIT | EVA:2{-1} | PARA-IM | BH:48 | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | LD:2 | TROLLS-B
Celeste | HP: 943/943 | EN: 93/116 | DMG: 29{+4} | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:38 | REC: 8 | HLY: 16 | BRN: 56 | LD:2
Simmoné | HP: 897/897 | EN: 116/116 | DMG: 27{+4} | MIT:40 | ACC:7 | AA | EVA:3 | REC: 8 | LD:14 | PROSP:8 | QTY: 4
Raidou | HP: 897/897 | EN: 116/116 | DMG: 28{+4} | MIT:137 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:49 | VAMP-D: 99 | REC: 8 | LD:8

Enemies:
[0/0/2/1/0/0] Sand’s Claw | HP: 2865/4000 | DMG: 220 | MIT: 125 | ACC: 3 | EVA: -1

  • Tough Shell: This monster’s MIT and ACC cannot be reduced, and it remains unaffected by Incarcerate, Paralysis and Freeze effects.
  • Too Large: Familiars’ Grappling Skill cannot be used to stun the boss. Only normal stuns will work on it as a result of SAs or skills being used, and they will have a 4 turn cooldown.
  • Pincer Attack: Sand’s Claw will attack two times during its turn, targeting the player with the highest hate, and then the player with the second highest hate. Perform one attack roll for each attack.
  • Sand Cloud: Upon rolling CD 9+ and LD 10+ during one of its attacks, the boss will instead raise a cloud of sand from the beach, lowering each player’s ACC by -1 for their next two turns. This effect does not stack and any further activations will refresh its duration.
  • King’s Grip: On an MD 10, Sand’s Claw will lower the target’s MIT by 15 for the next two turns. This effect stacks up to two times, and any further activations will refresh its duration.
  • Bubble Spray: On an MD 10 and CD 6+, Sand’s Claw will instead hit the entire party for 125 unmitigated DMG, lowering every player’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
  • Gobble Up: If the boss’ health reaches 2000, on its next turn it will skip its attack and start eating rocks. It must be hit with 3 or more Delay SAs until its next turn, otherwise it will expend it on healing 1000 HP. This can only occur once per battle.
  • Soft Skin: Once afflicted with Bleed, the effect will not wear off for the remainder of the battle.
  • Unguarded Sides: Area of Effect attacks consume twice the base energy, but deal 50% (rounded up) more damage.
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Post Action | [x15] AOE-I (22 - 2 [Stamina] + 2 [Shift] + (2 * 1 Targets = 2) = 24 EN) - 1 [Rested 1/2] = 23 EN
Free Action |
ID: 236799 | 2 + 8 + 1 = 11, Hit vs. Sand’s Claw Dealing 465 x 1.5 = 697 - 125 = 572 Damage


Players:
Nisahime | HP: 897/897 | EN: 96/96 | DMG: 1{+4} | MIT:60 | ACC:1 | EVA:2 | LD:2
Shiina | HP: 1008/1008 | EN: 107/116 | DMG: 1{+4} | MIT:251 | ACC:1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:30 | HB: 40 | MENDING: 2 | REC: 8 | LD:2
Gaius | HP: 966/966 | EN: 85/116 | DMG: 29{+4} | MIT:127 | ACC:1 | F-SPIRIT | EVA:2{-1} | PARA-IM | BH:48 | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | LD:2 | TROLLS-B
Celeste | HP: 943/943 | EN: 93/116 | DMG: 29{+4} | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:38 | REC: 8 | HLY: 16 | BRN: 56 | LD:2
Simmoné | HP: 897/897 | EN: 93/116 | DMG: 27{+4} | MIT:40 | ACC:7 | AA | EVA:3 | REC: 8 | LD:14 | PROSP:8 | QTY: 4
Raidou | HP: 897/897 | EN: 116/116 | DMG: 28{+4} | MIT:137 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:49 | VAMP-D: 99 | REC: 8 | LD:8

Enemies:
[0/0/2/1/1/0] Sand’s Claw | HP: 2293/4000 | DMG: 220 | MIT: 125 | ACC: 3 | EVA: -1

  • Tough Shell: This monster’s MIT and ACC cannot be reduced, and it remains unaffected by Incarcerate, Paralysis and Freeze effects.
  • Too Large: Familiars’ Grappling Skill cannot be used to stun the boss. Only normal stuns will work on it as a result of SAs or skills being used, and they will have a 4 turn cooldown.
  • Pincer Attack: Sand’s Claw will attack two times during its turn, targeting the player with the highest hate, and then the player with the second highest hate. Perform one attack roll for each attack.
  • Sand Cloud: Upon rolling CD 9+ and LD 10+ during one of its attacks, the boss will instead raise a cloud of sand from the beach, lowering each player’s ACC by -1 for their next two turns. This effect does not stack and any further activations will refresh its duration.
  • King’s Grip: On an MD 10, Sand’s Claw will lower the target’s MIT by 15 for the next two turns. This effect stacks up to two times, and any further activations will refresh its duration.
  • Bubble Spray: On an MD 10 and CD 6+, Sand’s Claw will instead hit the entire party for 125 unmitigated DMG, lowering every player’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
  • Gobble Up: If the boss’ health reaches 2000, on its next turn it will skip its attack and start eating rocks. It must be hit with 3 or more Delay SAs until its next turn, otherwise it will expend it on healing 1000 HP. This can only occur once per battle.
  • Soft Skin: Once afflicted with Bleed, the effect will not wear off for the remainder of the battle.
  • Unguarded Sides: Area of Effect attacks consume twice the base energy, but deal 50% (rounded up) more damage.
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Post Action | [x12] TECH-F (16 - 2 [Stamina] + 3 [Shift] + (2 * 1 Targets = 2) = 19 EN) + CHARGE (+3 Base, -Autohit, -1 ACC, -8 EN), Charge CD [1/3] = 27 - 1 [Rested 1/2] = 26 EN
Free Action |
ID: 236800 | 1 + 7 + 1 - 1= 9, Hit vs. Sand’s Claw Dealing 420 x 1.5 = 630 - 125 = 505 Damage, [Stunned] applied


Sand's Claw is [Stunned], Takes no Action, [Stunned] fades and is replaced with Stun Immunity [0/4]


Players:
Nisahime | HP: 897/897 | EN: 96/96 | DMG: 1{+4} | MIT:60 | ACC:1 | EVA:2 | LD:2
Shiina | HP: 1008/1008 | EN: 106/116 | DMG: 1{+4} | MIT:251 | ACC:1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:30 | HB: 40 | MENDING: 2 | REC: 8 | LD:2
Gaius | HP: 966/966 | EN: 85/116 | DMG: 29{+4} | MIT:127 | ACC:1 | F-SPIRIT | EVA:2{-1} | PARA-IM | BH:48 | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | LD:2 | TROLLS-B
Celeste | HP: 943/943 | EN: 92/116 | DMG: 29{+4} | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:38 | REC: 8 | HLY: 16 | BRN: 56 | LD:2
Simmoné | HP: 897/897 | EN: 92/116 | DMG: 27{+4} | MIT:40 | ACC:7 | AA | EVA:3 | REC: 8 | LD:14 | PROSP:8 | QTY: 4
Raidou | HP: 897/897 | EN: 90/116 | DMG: 28{+4} | MIT:137 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:49 | VAMP-D: 99 | REC: 8 | LD:8

Enemies:
[0/0/2/1/1/2] Sand’s Claw | HP: 1788/4000 | DMG: 220 | MIT: 125 | ACC: 3 | EVA: -1 | Stun Immunity [0/4]

  • Tough Shell: This monster’s MIT and ACC cannot be reduced, and it remains unaffected by Incarcerate, Paralysis and Freeze effects.
  • Too Large: Familiars’ Grappling Skill cannot be used to stun the boss. Only normal stuns will work on it as a result of SAs or skills being used, and they will have a 4 turn cooldown.
  • Pincer Attack: Sand’s Claw will attack two times during its turn, targeting the player with the highest hate, and then the player with the second highest hate. Perform one attack roll for each attack.
  • Sand Cloud: Upon rolling CD 9+ and LD 10+ during one of its attacks, the boss will instead raise a cloud of sand from the beach, lowering each player’s ACC by -1 for their next two turns. This effect does not stack and any further activations will refresh its duration.
  • King’s Grip: On an MD 10, Sand’s Claw will lower the target’s MIT by 15 for the next two turns. This effect stacks up to two times, and any further activations will refresh its duration.
  • Bubble Spray: On an MD 10 and CD 6+, Sand’s Claw will instead hit the entire party for 125 unmitigated DMG, lowering every player’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
  • Gobble Up: If the boss’ health reaches 2000, on its next turn it will skip its attack and start eating rocks. It must be hit with 3 or more Delay SAs until its next turn, otherwise it will expend it on healing 1000 HP. This can only occur once per battle.
  • Soft Skin: Once afflicted with Bleed, the effect will not wear off for the remainder of the battle.
  • Unguarded Sides: Area of Effect attacks consume twice the base energy, but deal 50% (rounded up) more damage.
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*Optimal Turn Order Shift

PH


Players:
Nisahime | HP: 897/897 | EN: 96/96 | DMG: 1{+4} | MIT:60 | ACC:1 | EVA:2 | LD:2
Gaius | HP: 966/966 | EN: 85/116 | DMG: 29{+4} | MIT:127 | ACC:1 | F-SPIRIT | EVA:2{-1} | PARA-IM | BH:48 | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | LD:2 | TROLLS-B
Simmoné | HP: 897/897 | EN: 92/116 | DMG: 27{+4} | MIT:40 | ACC:7 | AA | EVA:3 | REC: 8 | LD:14 | PROSP:8 | QTY: 4
Celeste | HP: 943/943 | EN: 92/116 | DMG: 29{+4} | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:38 | REC: 8 | HLY: 16 | BRN: 56 | LD:2
Raidou | HP: 897/897 | EN: 90/116 | DMG: 28{+4} | MIT:137 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:49 | VAMP-D: 99 | REC: 8 | LD:8
Shiina | HP: 1008/1008 | EN: 106/116 | DMG: 1{+4} | MIT:251 | ACC:1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:30 | HB: 40 | MENDING: 2 | REC: 8 | LD:2

Enemies:
[0/2/1/1/2/0] Sand’s Claw | HP: 1788/4000 | DMG: 220 | MIT: 125 | ACC: 3 | EVA: -1 | Stun Immunity [0/4]

  • Tough Shell: This monster’s MIT and ACC cannot be reduced, and it remains unaffected by Incarcerate, Paralysis and Freeze effects.
  • Too Large: Familiars’ Grappling Skill cannot be used to stun the boss. Only normal stuns will work on it as a result of SAs or skills being used, and they will have a 4 turn cooldown.
  • Pincer Attack: Sand’s Claw will attack two times during its turn, targeting the player with the highest hate, and then the player with the second highest hate. Perform one attack roll for each attack.
  • Sand Cloud: Upon rolling CD 9+ and LD 10+ during one of its attacks, the boss will instead raise a cloud of sand from the beach, lowering each player’s ACC by -1 for their next two turns. This effect does not stack and any further activations will refresh its duration.
  • King’s Grip: On an MD 10, Sand’s Claw will lower the target’s MIT by 15 for the next two turns. This effect stacks up to two times, and any further activations will refresh its duration.
  • Bubble Spray: On an MD 10 and CD 6+, Sand’s Claw will instead hit the entire party for 125 unmitigated DMG, lowering every player’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
  • Gobble Up: If the boss’ health reaches 2000, on its next turn it will skip its attack and start eating rocks. It must be hit with 3 or more Delay SAs until its next turn, otherwise it will expend it on healing 1000 HP. This can only occur once per battle.
  • Soft Skin: Once afflicted with Bleed, the effect will not wear off for the remainder of the battle.
  • Unguarded Sides: Area of Effect attacks consume twice the base energy, but deal 50% (rounded up) more damage.
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Standard Recovery +4 EN, Recovery: 236802, CD: 4 (No Proc), Charge CD [2/3]

MISS MISS MISS

Post Action | [x11] AOE-I (22 - 2 [Stamina] + (2 * 1 Targets = 2) = 22 EN) - 1 [Rested 0/2] = 21 EN
Free Action |
ID: 236801 | 10 + 1 - 1 = 18, CRIT+2 vs. Sand’s Claw Dealing 561 x 1.5 = 841 x 2 = 1682 - 125 = 1557 Damage, [BLD 48/2] & [ENV-O 32/4] applied
Cannot Attack Next Turn


Players:
Nisahime | HP: 897/897 | EN: 96/96 | DMG: 1{+4} | MIT:60 | ACC:1 | EVA:2 | LD:2
Gaius | HP: 966/966 | EN: 68/116 | DMG: 29{+4} | MIT:127 | ACC:1 | F-SPIRIT | EVA:2{-1} | PARA-IM | BH:48 | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | LD:2 | TROLLS-B
Simmoné | HP: 897/897 | EN: 92/116 | DMG: 27{+4} | MIT:40 | ACC:7 | AA | EVA:3 | REC: 8 | LD:14 | PROSP:8 | QTY: 4
Celeste | HP: 943/943 | EN: 92/116 | DMG: 29{+4} | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:38 | REC: 8 | HLY: 16 | BRN: 56 | LD:2
Raidou | HP: 897/897 | EN: 90/116 | DMG: 28{+4} | MIT:137 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:49 | VAMP-D: 99 | REC: 8 | LD:8
Shiina | HP: 1008/1008 | EN: 106/116 | DMG: 1{+4} | MIT:251 | ACC:1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:30 | HB: 40 | MENDING: 2 | REC: 8 | LD:2

Enemies:
[0/5/1/1/2/0] Sand’s Claw | HP: 231/4000 | DMG: 220 | MIT: 125 | ACC: 3 | EVA: -1 | Stun Immunity [0/4] | [BLD 48/2][ENV-O 32/4]

  • Tough Shell: This monster’s MIT and ACC cannot be reduced, and it remains unaffected by Incarcerate, Paralysis and Freeze effects.
  • Too Large: Familiars’ Grappling Skill cannot be used to stun the boss. Only normal stuns will work on it as a result of SAs or skills being used, and they will have a 4 turn cooldown.
  • Pincer Attack: Sand’s Claw will attack two times during its turn, targeting the player with the highest hate, and then the player with the second highest hate. Perform one attack roll for each attack.
  • Sand Cloud: Upon rolling CD 9+ and LD 10+ during one of its attacks, the boss will instead raise a cloud of sand from the beach, lowering each player’s ACC by -1 for their next two turns. This effect does not stack and any further activations will refresh its duration.
  • King’s Grip: On an MD 10, Sand’s Claw will lower the target’s MIT by 15 for the next two turns. This effect stacks up to two times, and any further activations will refresh its duration.
  • Bubble Spray: On an MD 10 and CD 6+, Sand’s Claw will instead hit the entire party for 125 unmitigated DMG, lowering every player’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
  • Gobble Up: If the boss’ health reaches 2000, on its next turn it will skip its attack and start eating rocks. It must be hit with 3 or more Delay SAs until its next turn, otherwise it will expend it on healing 1000 HP. This can only occur once per battle.
  • Soft Skin: Once afflicted with Bleed, the effect will not wear off for the remainder of the battle.
  • Unguarded Sides: Area of Effect attacks consume twice the base energy, but deal 50% (rounded up) more damage.
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Standard Recovery +4 EN, Recovery: 236804, CD: 1 (No Proc)

PH

Post Action | [x15] AOE-I (22 - 2 [Stamina] + 2 [Shift] + (2 * 1 Targets = 2) = 24 EN) - 1 [Rested 0/2] = 23 EN
Free Action |
ID: 236803 | 5 + 8 = 13, Hit vs. Sand’s Claw Dealing 465 x 1.5 = 697 - 125 = 572 Damage


Players:
Nisahime | HP: 897/897 | EN: 96/96 | DMG: 1{+4} | MIT:60 | ACC:1 | EVA:2 | LD:2
Gaius | HP: 966/966 | EN: 68/116 | DMG: 29{+4} | MIT:127 | ACC:1 | F-SPIRIT | EVA:2{-1} | PARA-IM | BH:48 | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | LD:2 | TROLLS-B
Simmoné | HP: 897/897 | EN: 96/116 | DMG: 27{+4} | MIT:40 | ACC:7 | AA | EVA:3 | REC: 8 | LD:14 | PROSP:8 | QTY: 4
Celeste | HP: 943/943 | EN: 92/116 | DMG: 29{+4} | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:38 | REC: 8 | HLY: 16 | BRN: 56 | LD:2
Raidou | HP: 897/897 | EN: 90/116 | DMG: 28{+4} | MIT:137 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:49 | VAMP-D: 99 | REC: 8 | LD:8
Shiina | HP: 1008/1008 | EN: 106/116 | DMG: 1{+4} | MIT:251 | ACC:1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:30 | HB: 40 | MENDING: 2 | REC: 8 | LD:2

Enemies:
[0/5/1/1/2/0] Sand’s Claw | HP: 231/4000 | DMG: 220 | MIT: 125 | ACC: 3 | EVA: -1 | Stun Immunity [0/4] | [BLD 48/2][ENV-O 32/4]

  • Tough Shell: This monster’s MIT and ACC cannot be reduced, and it remains unaffected by Incarcerate, Paralysis and Freeze effects.
  • Too Large: Familiars’ Grappling Skill cannot be used to stun the boss. Only normal stuns will work on it as a result of SAs or skills being used, and they will have a 4 turn cooldown.
  • Pincer Attack: Sand’s Claw will attack two times during its turn, targeting the player with the highest hate, and then the player with the second highest hate. Perform one attack roll for each attack.
  • Sand Cloud: Upon rolling CD 9+ and LD 10+ during one of its attacks, the boss will instead raise a cloud of sand from the beach, lowering each player’s ACC by -1 for their next two turns. This effect does not stack and any further activations will refresh its duration.
  • King’s Grip: On an MD 10, Sand’s Claw will lower the target’s MIT by 15 for the next two turns. This effect stacks up to two times, and any further activations will refresh its duration.
  • Bubble Spray: On an MD 10 and CD 6+, Sand’s Claw will instead hit the entire party for 125 unmitigated DMG, lowering every player’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
  • Gobble Up: If the boss’ health reaches 2000, on its next turn it will skip its attack and start eating rocks. It must be hit with 3 or more Delay SAs until its next turn, otherwise it will expend it on healing 1000 HP. This can only occur once per battle.
  • Soft Skin: Once afflicted with Bleed, the effect will not wear off for the remainder of the battle.
  • Unguarded Sides: Area of Effect attacks consume twice the base energy, but deal 50% (rounded up) more damage.

Loot Roll:
ID: 236805 | LD: 18 (4, +14) | CD: 14 (10, +4) | 75600col, Materials (0), Tier 4 Rare Trinket (1)

Quest Queue:
15,000 x 6 = 90000 col
Shore's Treasure (6) | [236803a] | [236803b] | [236803c] | [236803d] | [236803e] | [236803f]

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*Combat Ends, Rhino's Horns Reset, Trolls Blood Reset
Standard Recovery +4 EN, Recovery: 236807, CD: 5 (No Proc)

PH

Post Action | Sand Dollar [1/6] (236806, LD: 18 {SUCCESS})


Players:
Nisahime | HP: 897/897 | EN: 96/96 | DMG: 1{+4} | MIT:60 | ACC:1 | EVA:2 | LD:2
Gaius | HP: 966/966 | EN: 68/116 | DMG: 29{+4} | MIT:127 | ACC:1 | F-SPIRIT | EVA:2{-1} | PARA-IM | BH:48 | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | LD:2 | TROLLS-B
Simmoné | HP: 897/897 | EN: 96/116 | DMG: 27{+4} | MIT:40 | ACC:7 | AA | EVA:3 | REC: 8 | LD:14 | PROSP:8 | QTY: 4
Celeste | HP: 943/943 | EN: 96/116 | DMG: 29{+4} | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:38 | REC: 8 | HLY: 16 | BRN: 56 | LD:2
Raidou | HP: 897/897 | EN: 90/116 | DMG: 28{+4} | MIT:137 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:49 | VAMP-D: 99 | REC: 8 | LD:8
Shiina | HP: 1008/1008 | EN: 106/116 | DMG: 1{+4} | MIT:251 | ACC:1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:30 | HB: 40 | MENDING: 2 | REC: 8 | LD:2

Enemies:
Sand Dollar #1 | HP: 25/25 | DMG: 10 | MIT: 5
Sand Dollar #2 | HP: 25/25 | DMG: 10 | MIT: 5
Sand Dollar #3 | HP: 25/25 | DMG: 10 | MIT: 5
Sand Dollar #4 | HP: 25/25 | DMG: 10 | MIT: 5
Sand Dollar #5 | HP: 25/25 | DMG: 10 | MIT: 5
Sand Dollar #6 | HP: 25/25 | DMG: 10 | MIT: 5

  • Stacked: Defeating a Sand Dollar will result in the Players getting +200 EXP each, as well as +2,000 Col to split however they please at the end of the thread.
  • Heavy Pockets: Once a group of Sand Dollars is defeated, one of the players may roll CD. On a CD 10, Unidentified Demonic T4 Trinkets are found. On a CD 11, Unidentified Demonic T4 Weapons are found. On a CD 12, Unidentified Demonic T4 Armors are found.  These rolls are not affected by buffs, and the amount of equipment found is equal to the players present in the party.
  • Few Stragglers: No more than two groups of Sand Dollars can be found in a single thread.
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Standard Recovery +4 EN, Recovery: 236808, CD: 6 (No Proc), Press the Attack Fades, Press the Attack CD [2/3]

PH

Hyperactive -> Simmone (+3 EN recovery per turn for 3 turns, -5 EN), Hyperactive CD [1/3]


236809, MD:8-2=6, Sand Dollar #1 vs Shiina (Hit dealing 10-251 = 1 DMG, sustains 104 via Thorns), HB activated
236810, MD:3-2=1, Sand Dollar #2 vs Shiina (Missed)
236811, MD:5-2=3, Sand Dollar #3 vs Shiina (Missed) 
236812, MD:2-2=0, Sand Dollar #4 vs Shiina (Missed)
236813, MD:1-2=-1, Sand Dollar #5 vs Shiina (Missed)
236814, MD:6-2=4, Sand Dollar #6 vs Shiina (Missed)


Players:
Nisahime | HP: 897/897 | EN: 96/96 | DMG: 1 | MIT:60 | ACC:1 | EVA:2 | LD:2
Gaius | HP: 966/966 | EN: 68/116 | DMG: 29 | MIT:127 | ACC:1 | F-SPIRIT | EVA:2 | PARA-IM | BH:48 | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | LD:2 | TROLLS-B
Simmoné | HP: 897/897 | EN: 96/116 | DMG: 27 | MIT:40 | ACC:7 | AA | EVA:3 | REC: 8 | LD:14 | PROSP:8 | QTY: 4 | HYPER [0/3]
Celeste | HP: 943/943 | EN: 96/116 | DMG: 29 | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:38 | REC: 8 | HLY: 16 | BRN: 56 | LD:2
Raidou | HP: 897/897 | EN: 90/116 | DMG: 28 | MIT:137 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:49 | VAMP-D: 99 | REC: 8 | LD:8
Shiina | HP: 1007/1008 | EN: 105/116 | DMG: 1 | MIT:251 | ACC:1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:30 | HB: 40 | MENDING: 2 | REC: 8 | LD:2

Enemies:
Sand Dollar #1 | HP: 25/25 | DMG: 10 | MIT: 5
Sand Dollar #2 | HP: 25/25 | DMG: 10 | MIT: 5
Sand Dollar #3 | HP: 25/25 | DMG: 10 | MIT: 5
Sand Dollar #4 | HP: 25/25 | DMG: 10 | MIT: 5
Sand Dollar #5 | HP: 25/25 | DMG: 10 | MIT: 5
Sand Dollar #6 | HP: 25/25 | DMG: 10 | MIT: 5

  • Stacked: Defeating a Sand Dollar will result in the Players getting +200 EXP each, as well as +2,000 Col to split however they please at the end of the thread.
  • Heavy Pockets: Once a group of Sand Dollars is defeated, one of the players may roll CD. On a CD 10, Unidentified Demonic T4 Trinkets are found. On a CD 11, Unidentified Demonic T4 Weapons are found. On a CD 12, Unidentified Demonic T4 Armors are found.  These rolls are not affected by buffs, and the amount of equipment found is equal to the players present in the party.
  • Few Stragglers: No more than two groups of Sand Dollars can be found in a single thread. [1/2]

Quest Queue:
15,000 x 6 = 90000 col
Shore's Treasure (6) | [236803a] | [236803b] | [236803c] | [236803d] | [236803e] | [236803f]
Stacked x 1 = 200 EXP, 2000 Col

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Standard Recovery +4 EN, Recovery: 236819, CD: 6 (No Proc), Charge CD [2/3]

PH

Post Action | [x12] TECH-F (8 - 2 [Stamina] + 3 [Shift] + (2 * 4 Targets = 8) = 17 EN)
Free Action |
ID: 236815 | 5 + 8 = 13, CD:9 {STB Unlocked}, Hit vs.
Sand Dollar #2 Dealing 336 - 5 = 331 Damage
ID: 236816 | 8 + 8 = 16, Hit vs.
Sand Dollar #3 Dealing 336 - 5 = 331 Damage
ID: 236817 | 10 + 8 = 18, Hit vs.
Sand Dollar #4 Dealing 336 - 5 = 331 Damage
ID: 236818 | 6 + 8 = 14, Hit vs.
Sand Dollar #5 Dealing 336 - 5 = 331 Damage


Players:
Nisahime | HP: 897/897 | EN: 96/96 | DMG: 1 | MIT:60 | ACC:1 | EVA:2 | LD:2
Gaius | HP: 966/966 | EN: 68/116 | DMG: 29 | MIT:127 | ACC:1 | F-SPIRIT | EVA:2 | PARA-IM | BH:48 | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | LD:2 | TROLLS-B
Simmoné | HP: 897/897 | EN: 96/116 | DMG: 27 | MIT:40 | ACC:7 | AA | EVA:3 | REC: 8 | LD:14 | PROSP:8 | QTY: 4 | HYPER [0/3]
Celeste | HP: 943/943 | EN: 96/116 | DMG: 29 | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:38 | REC: 8 | HLY: 16 | BRN: 56 | LD:2
Raidou | HP: 897/897 | EN: 77/116 | DMG: 28 | MIT:137 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:49 | VAMP-D: 99 | REC: 8 | LD:8
Shiina | HP: 1007/1008 | EN: 105/116 | DMG: 1 | MIT:251 | ACC:1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:30 | HB: 40 | MENDING: 2 | REC: 8 | LD:2

Enemies:
Sand Dollar #2 | HP: 25/25 | DMG: 10 | MIT: 5
Sand Dollar #3 | HP: 25/25 | DMG: 10 | MIT: 5
Sand Dollar #4 | HP: 25/25 | DMG: 10 | MIT: 5
Sand Dollar #5 | HP: 25/25 | DMG: 10 | MIT: 5

Sand Dollar #6 | HP: 25/25 | DMG: 10 | MIT: 5

  • Stacked: Defeating a Sand Dollar will result in the Players getting +200 EXP each, as well as +2,000 Col to split however they please at the end of the thread.
  • Heavy Pockets: Once a group of Sand Dollars is defeated, one of the players may roll CD. On a CD 10, Unidentified Demonic T4 Trinkets are found. On a CD 11, Unidentified Demonic T4 Weapons are found. On a CD 12, Unidentified Demonic T4 Armors are found.  These rolls are not affected by buffs, and the amount of equipment found is equal to the players present in the party.
  • Few Stragglers: No more than two groups of Sand Dollars can be found in a single thread. [1/2]


Quest Queue:
15,000 x 6 = 90000 col
Shore's Treasure (6) | [236803a] | [236803b] | [236803c] | [236803d] | [236803e] | [236803f]
Stacked x 5 = 1000 EXP, 10000 Col

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*New Round, new order
Standard Recovery +4 EN, Recovery: 236821, CD: 12 (+8 EN), Charge Refreshed

PH

Post Action | [x1] Basic Attack (1 - 2 [Stamina] = 1 EN)
Free Action | Rhino’s Horn | [224901b] (+3 Base, -1 EVA)
ID: 236820 | 6 + 8 = 14, Hit vs. Sand Dollar #6 Dealing 32 - 5 = 27 Damage


Players:
Gaius | HP: 966/966 | EN: 79/116 | DMG: 29 | MIT:127 | ACC:1 | F-SPIRIT | EVA:2 | PARA-IM | BH:48 | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | LD:2 | TROLLS-B
Nisahime | HP: 897/897 | EN: 96/96 | DMG: 1 | MIT:60 | ACC:1 | EVA:2 | LD:2
Simmoné | HP: 897/897 | EN: 96/116 | DMG: 27 | MIT:40 | ACC:7 | AA | EVA:3 | REC: 8 | LD:14 | PROSP:8 | QTY: 4 | HYPER [0/3]
Celeste | HP: 943/943 | EN: 96/116 | DMG: 29 | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:38 | REC: 8 | HLY: 16 | BRN: 56 | LD:2
Raidou | HP: 897/897 | EN: 77/116 | DMG: 28 | MIT:137 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:49 | VAMP-D: 99 | REC: 8 | LD:8
Shiina | HP: 1007/1008 | EN: 105/116 | DMG: 1 | MIT:251 | ACC:1 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:30 | HB: 40 | MENDING: 2 | REC: 8 | LD:2

Enemies:
Sand Dollar #6 | HP: 25/25 | DMG: 10 | MIT: 5

  • Stacked: Defeating a Sand Dollar will result in the Players getting +200 EXP each, as well as +2,000 Col to split however they please at the end of the thread.
  • Heavy Pockets: Once a group of Sand Dollars is defeated, one of the players may roll CD. On a CD 10, Unidentified Demonic T4 Trinkets are found. On a CD 11, Unidentified Demonic T4 Weapons are found. On a CD 12, Unidentified Demonic T4 Armors are found.  These rolls are not affected by buffs, and the amount of equipment found is equal to the players present in the party.
  • Few Stragglers: No more than two groups of Sand Dollars can be found in a single thread. [1/2]

Quest Queue:
15,000 x 6 = 90000 col
Shore's Treasure (6) | [236803a] | [236803b] | [236803c] | [236803d] | [236803e] | [236803f]
Stacked x 6 = 1200 EXP, 12000 Col
Heavy Pockets #1 | 236822, CD: 6 {Nothing}

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