Wulfrin 0 Posted October 27, 2024 #1 Share Posted October 27, 2024 (edited) <<Quest Details>> PH * * * Note: CS Shades of the Gemini is active if any player objects to this, they should note such in their first post and it will be considered inactive. Wulfrin consumes Gungir Shard 239050 | Sharkcuterie Board | T1 Demonic Feast (6/6) | ACC II | EVA II | ID: 239171 - takes one portion shares the rest with party (5/6 remain) [desc.] A daring spread featuring a variety of cured and smoked shark meats, paired with exotic cheeses, crackers, and a hint of seaweed garnish. This adventurous platter offers a bold flavor journey, perfect for those with a taste for the wild and mysterious depths. Wulfrin gives <Vesuvyan>'s character: Chocolate Éclair | T1 Perfect Snack | LD III | ID: 242010 [desc.] A light choux pastry filled with luscious vanilla pastry cream and topped with a glossy chocolate glaze. Beef and Ale Hand Pie | T1 Perfect Snack | Prosperity III | ID: 242012 [desc.] A rich, flaky pastry filled with slow-cooked beef, onions, and a hearty ale-based gravy, perfect for a comforting bite. Accuracy 2 Consumed - Gungir Evasion 2 Consumed - Gungir Damage 3 Consumed - Ass Kicking Absinthe Mitigation 3 Consumed - Bingsu Toxic Venom 3 Consumed - Kintsugi Protein 2 Consumed - Breakfast Fry Loot Die 3 Consumed [Filled] - Gelato Prosperity 3 Consumed - Mousse Wulfrin | HP: 918/918 | EN: 114/114 | DMG: 26 | MIT:75 | ACC:6 | AA | EVA:3 | BH:30 | TXC-V: 32 | LD:12 | PROSP:6 | QTY: 2 Spoiler "Name: Wulfrin True Tier: 6 Level: 34 Paragon Level: 24 HP: 918/918 EN: 114/114 Stats: Damage: 26 Mitigation: 75 Accuracy: 6 Evasion: 3 Battle Healing: 30 Loot Die: 12 Stealth Rating: -5 AA TXC-V: 32 QTY: 2 Equipped Gear: Weapon/Armor/Trinket: - Platinum Longsword | T3 S.Sword | AA | ACC 3 Armor/Trinket: - Dragon's Hoard | Prosp 3 | LD 1 Shield/Armor/Trinket: - Devil's Due | Quality 2 | LD 2 Combat Mastery: - Combat Mastery: Damage R3 Combat Shift: - TECH Shift Familiar Skill: - Rending Familiar Custom Skill: - Shades of the Gemini Skills: - Battle Healing R3 - Charge - Energist - Heavy Armor R5 - Searching R5 - Straight Sword R5 Extra Skills: - Disguise - Forgotten King's Authority - Survival - Meditation Inactive Extra Skills: - Frozen Hide - Brawler - Assault Mode Addons: - Focus - Iron Skin - Precision - Stamina Mods: - Impetus - Night Vision Inactive Mods: Battle Ready Inventory: - Bear Trap x5 - Crystal of Divine Light x5 - Imugi's Inspiration | Mass Healing x2 - Nepent Ovule x1 - Popcorn | T4 Vitality 2 x1 - Rhino's Horn x2 - TP Crystals x1 Housing Buffs: - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30. - Storage Closet: +1 Battle Ready Inventory Slot - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. - Attic (Storage): +5% bonus col from monster kills and treasure chests - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll - Master Bedroom: -1 energy cost for the first three expenditures of each combat - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down) - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts. - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread. - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post. Guild Hall Buffs: - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day. - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests. Scents of the Wild Totem: Wedding Ring: Crafting Profession: - Blacksmith[2250exp] R8 Gathering Profession: - Fishing[509exp] R5" Edited March 2 by Wulfrin Link to post Share on other sites
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