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[F26 | R3 Appraiser] The Library | Under Construction


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Today's Appraisals: [236426a][236444d][236451d]236450d][236472d][236482a]236491d][236500a]

T4 Perfect Light Armor: ID

[236426a]
240622 | LD 2 | Regen
240623 | LD 19 | Light Momentum
240624 | LD 13 | Evasion

Result. Junk. 3040 - 1900 = 1140 col spent.


[236444d]
240625 | BD 10 CD 12 LD 3 | Unique Identified! Antifreeze
240626 | LD 12 | Evasion
240627 | LD 5 | Recovery

Result. Keep. 3040 col spent.

[236451d]
240628 | LD 8 | Mitigation
240629 | LD 2 | Recovery
240630 | BD 10 CD 12 LD 16 | Unique Identified! Life Mending

Result. Keep. 3040 col spent.

[236450d]
240631 | LD 18 | Light Momentum
240632 | LD 16 | L Momentum
240633 | LD 11 | Mitigation

Result. Junk 3040 - 1900 = 1140 col spent.

[236472d]
240635 | LD 4 | Recovery
240636 | LD 12 | Evasion
240637 | LD 8 | Evasion

Result. Junk 3040 - 1900 = 1140 col spent.

[236482a]
240639 | LD 5 | Regen
240640 | LD 11 | Evasion
240641 | LD 5 | Regen

Result. Junk 3040 - 1900 = 1140 col spent.

[236491d]
240641 | LD 20 | L Moment
240642 | LD 18 | L Moment
240643 | LD 15 | Mitigation

Result. Junk 3040 - 1900 = 1140 col spent.

[236500a]
240644 | LD 14 | L Moment
240645 | LD 13 | Mitigation
240646 | LD 4 | Recovery

Result. Junk 3040 - 1900 = 1140 col spent.

Total.
Col. (3040 * 2) + (1140 * 6) = 12920 col
Experience. (16 * 2) + (11 * 6) = 98 EXP (932/1000)

Edited by 3ulogy
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  • 2 weeks later...

Nymoria wandered into the building, her confusion aplenty as she spied the bookshelves, books and general atmosphere that one would expect to find within a library. Essentially, anything other than a merchant's shop. Locating the merchant themselves was both difficult, and easy, however as he tried to shoo her away, she opened her inventory and dumped a load of items in front of him, signing slowly. All Tier 3 can be sold. Or you keep. Tier 4 armour or shields sold, or you keep. If Trinkets give Holy Blessing, I want. If weapons give Static or Absolute Accuracy, I want. Everything else sold. Understand? Consumables maybe keep, check with me.

-

Nymoria drops off;

Rare Weapon {4} [Tier 3] | ID229279, 229421, 231063, 231065
Rare Weapon {2}
[Tier 4] | ID240466, 240902
Perfect Weapon {1}
[Tier 3] | ID229080
Perfect Weapon {16}
[Tier 4] | ID240834 [a/b/c], 240889 [a/b], 240900 [a/b/c], 240901, 240956 [a/b], 240957 [a/b/c], 240984 [a/b], 240991
Rare Armor/Shield {5}
[Tier 3] | ID229429, 228897, 229280, 229282, 229693
Rare Armor/Shield {3}
[Tier 4] | ID240405, 240986, 241365
Perfect Armor/Shield {4}
[Tier 3] | ID229477, 231240, 231443, 229694
Perfect Armor/Shield {10}
[Tier 4] | ID240462, 240409, 240827, 240889, 240903, 240956, 240980, 240984, 240991, 241367
Rare Trinket {14} |
[Tier 3] | ID229470, 229478, 231441, 231445, 231449, 228895, 229281, 223004, 231064, 231066, 231887, 231888, 231889, 234027
Rare Trinket {7} |
[Tier 4] | ID240641, 240404, 240408, 240828, 240833, 240888, 241363
Perfect Trinket {5}
[Tier 3] | ID229477, 231240, 231242, 231443, 228896
Perfect Trinket {9}
[Tier 4] | ID240462, 240409, 240891, 240901, 240903, 240980, 240981, 241367
Uncommon Consumable {6} |
[Tier 3] | ID231238, 229082, 229279, 229421, 229962, 231063
Uncommon Consumable {5} |
[Tier 4] | ID240463, 240902, 240955, 240958, 241365
Rare Consumable {3} |
[Tier 3] | ID229282, 229693, 231065
Rare Consumable {2} |
[Tier 4] | ID240466, 240405
Perfect Consumable {5} |
[Tier 3] | ID231445, 231449, 228895, 229694 [a/b]
Perfect Consumable {6} |
[Tier 4] | ID240827 [a/b], 240991 [a/b], 241363, 241364

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3ulogy groaned as the last girl left. How were these people finding him? I swear to god, if Acanthus is sending them to me...

Note: The die roller is so slow q.q I'm going to compensate by rolling in batches with purchases, notated like "ID Rare Trinket 227872a 228218a," so on and so forth. When I do this, I'm only grouping things of same type and rarity to avoid any goof-ups. Also, Roller IDs will match the order I include them in the Purpose column. So in the above example, roll 111111 and 111112 would ID the first trinket, 227872a, while rolls 111113 and 111114 would ID 228218a." Rolling this way allows staff to double check my homework, but I don't have to wait 60 seconds in-between my 30-40 rolls.

Today's Appraisals:
Rare T4 Trinket (11) | [227807a] | [227872a] | [228218a] | [235643a] | [235644a] | [235696a] | [235783a] | [228783a] | [228793b] | [228502a] | [228503a]
Perfect T4 Trinket (5) | [227814a] | [227816a] | [227840a] | [227847a] | [227856a]

Rare Trinket 227807a
241487 | BD6 | CD8 | LD14 |  | Keen or Prosperity
241486 | BD9 | CD2 | LD18 |  | Accuracy or Evasion

Rare Trinket 227872a
241485 | BD4 | CD3 | LD10 |  | Taunt or Recovery
241484 | BD3 | CD6 | LD7 |  | Taunt or Recovery

Rare Trinket 228218a
241483 | BD1 | CD6 | LD15 |  | Accuracy or Evasion
241482 | BD6 | CD5 | LD1 |  | Loot Die or Quality

Rare Trinket 235643a
241481 | BD7 | CD5 | LD4 |  | Loot Die or Quality
241480 | BD2 | CD5 | LD6 |  | Taunt or Recovery

Rare Trinket 235644a
241479 | BD2 | CD1 | LD4 |  | Loot Die or Quality
241478 | BD10 | CD4 | LD11 |  | Keen or Prosperity

Rare Trinket 235783a
241477 | BD5 | CD2 | LD19 |  | Accuracy or Evasion
241476 | BD2 | CD3 | LD11 |  | Keen or Prosperity

Reroll 241476
241492 | BD10 | CD10 | LD8 | Unique Identified | Bloodclot or Para. Imm. (lmaooo I was just doing this to hit rank 5)

Rare Trinket 228793b
241491 | BD9 | CD1 | LD11 |  | Keen or Prosperity
241490 | BD2 | CD10 | LD17 |  | Accuracy or Evasion

Rare Trinket 228502a
241489 | BD6 | CD2 | LD14 |  | Keen or Prosperity
241488 | BD2 | CD4 | LD2 |  | Loot Die or Quality

Results. No uniques: shovel it all into the dump out back. Oop I ended up with one on reroll. Keeping it.
Col. (2080 - 1400) * 7 + 2080 = 6840 col.
Experience. (8 * 8) + 8 (Reroll) = 72 (1004/1000) Rank up! Rank 5 achieved.

Crafter's Respite used! ID 231831-2

Rare Trinket 228503a
241494 | BD8 | CD11 | LD8 |  | Taunt or Recovery
241493 | BD1 | CD4 | LD15 |  | Accuracy or Evasion

Perfect Trinket [227814a]
241509 | BD3 | CD12 | LD6 |  | Taunt or Recovery
241508 | BD5 | CD11 | LD2 |  | Loot Die or Quality
241507 | BD1 | CD5 | LD7 |  | Taunt or Recovery

Perfect Trinket [227816a]
241506 | BD4 | CD12 | LD14 |  | Keen or Prosperity
241505 | BD3 | CD10 | LD3 |  | Loot Die or Quality
241504 | BD3 | CD3 | LD16 |  | Accuracy or Evasion

Perfect Trinket [227840a]
241503 | BD8 | CD7 | LD3 |  | Loot Die or Quality
241502 | BD5 | CD10 | LD4 |  | Loot Die or Quality
241501 | BD6 | CD7 | LD5 |  | Taunt or Recovery

Perfect Trinket  [227847a]
241500 | BD7 | CD9 | LD19 |  | Accuracy or Evasion
241499 | BD8 | CD4 | LD6 |  | Taunt or Recovery
241498 | BD8 | CD8 | LD10 |  | Taunt or Recovery

Perfect Trinket [227856a]
241497 | BD8 | CD5 | LD8 |  | Taunt or Paralyze
241496 | BD7 | CD4 | LD16 |  | Mitigation or Thorns
241495 | BD9 | CD2 | LD7 |  | Taunt or Paralyze

Results. No uniques: shovel it all into the dump out back.
Col. (3040 - 1900) * 7 + (2080 - 1400) = 8660 col.

Total. 15,500 col. Sent to banker.

Edited by 3ulogy
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Posted (edited)

Note: The die roller is so slow. I'm going to compensate by rolling in batches with purchases, notated like "ID Rare Trinket 227872a 228218a," so on and so forth. When I do this, I'm only grouping things of same type and rarity to avoid any goof-ups. Also, Roller IDs will match the order I include them in the Purpose column. So in the above example, roll 111111 and 111112 would ID the first trinket, 227872a, while rolls 111113 and 111114 would ID 228218a." Rolling this way allows staff to double check my homework, but I don't have to wait 60 seconds in-between my 30-40 rolls.

Today's Appraisals:

Rare Consumable {2} | [Tier 4] | ID240466, 240405
Perfect Consumable {6} | [Tier 4] | ID240827 [a/b], 240991 [a/b], 241363, 241364

Rare Consumable 240466
243454 | BD1 | CD1 | LD8 |  | Damage or Accuracy

Rare Consumable 240405
243453 | BD2 | CD11 | LD17 |  | HP Recovery or Vitality

(Hi yes I'm an idiot and rolled for each slot separately like a fool. Ignore rolls 243245 and 46)

Perfect Consumable {6} | [Tier 4] | ID240827 [a/b], 240991 [a/b], 241363, 241364

Perfect Consumable {6} | [Tier 4] | ID240827a
243460 | BD1 | CD7 | LD15 |  | HP Recovery or Vitality

Perfect Consumable {6} | [Tier 4] | ID240827b
243459 | BD3 | CD6 | LD3 |  | Antidote or Probiotics

Perfect Consumable {6} | [Tier 4] | 240991a
243458 | BD7 | CD5 | LD15 |  | HP Recovery or Vitality

Perfect Consumable {6} | [Tier 4] | 240991b
243457 | BD6 | CD11 | LD1 |  | Antidote or Probiotics

Perfect Consumable {6} | [Tier 4] | 241363
243456 | BD6 | CD12 | LD13 |  | Mitigation or Evasion

Perfect Consumable {6} | [Tier 4] | 241364
243455 | BD7 | CD5 | LD12 |  | Mitigation or Evasion

Result. Sell all(?) (math may change depending on what Wolfie wanna keep)

(1120 - 700) * 2 + (1440 - 950) * 6 = 3870 col. (Not) Sent to banker.

I'm done keeping track of EXP. I hit rank five don't make me do more math.

Edited by 3ulogy
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