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[SP-F27] deja vu. <<Purusartha>>


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it's your favorite magical girl!

 
Spoiler

LEVEL 38 (BASE 33; PARAGON 5):
HP: 680/680 | EN: 106/106 | DMG: 28 | ACC: 4 | AA | EVA: 1 | BRN: 42 (9-10) | BH: 5% | LD: 12 | PROS: 6

skills

Spoiler

 | skills

mod count: 2/5

  • SCYTHE (AXE) | RANK 5/5
    • [BASE: Proficiency] +7 DMG
    • [ADDON: Ferocity] +2 DMG
    • [ADDON: Precision] +1 ACC
    • [ADDON: Stamina] Reduce EN of all attacks by 2.
    • [SHIFT: AOE Specialist] +4 to multipliers and +2 to EN cost; AoE-I, AoE-II.
  • CLOTH ARMOR | RANK 5/5
    • [BASE: Proficiency] +20 MIT
    • [MOD: Athletics] +1 DMG
    • [ADDON: Nimble] +1 EVA, +1 LD
  • COMBAT MASTERY: DMG | RANK 3/3
    • [BASE: Proficiency] +12 DMG
  • BATTLE HEALING | RANK 5/5
    • [BASE: Proficiency] Restore 5% HP per turn.
    • [MOD: Emergency Recovery] | Passive (10 EN) | Once per thread, when HP falls below 25%, recover 10% of maximum HP.
  • ENERGIST
    • [BASE: Proficiency] +20 EN
  • SEARCHING | RANK 4/5
    • [BASE: Proficiency] +4 LD; +4 SD

| expenditure

Spoiler

Total SP: 170 | Spent: 169 | Unspent: 1

  1. SKILL: Axe (30)
    1. ADDON: Stamina (4)
    2. ADDON: Precision (2)
    3. ADDON: Ferocity (4)
    4. SHIFT: AOE Specialist (10)
  2. SKILL: Cloth Armor (30)
    1. MOD: Athletics (4)
    2. ADDON: Nimble (6)
  3. SKILL: Combat Mastery (13)
  4. SKILL: Battle Healing (30)
    1. MOD: Emergency Recovery (6)
  5. SKILL: Energist (8)
  6. SKILL: Searching (22) 

equipment

Spoiler

ode to endless time
ABSOLUTE ACCURACY, ACCURACY, BURN

[TRADE] | TIER 3 PERFECT AXE | [state]: identified/+5
description_not_found.

wayfinder
LOOT DIE III

[SHOP] | TIER 1 PERFECT TRINKET | [state]: crafted
a star-shaped charm made up of various translucent teal-coloured petals, framed with silver and held together with taut strings. at its center is a stylized metal heart, and at one of the petals' ends is a loop tied with a knot, so that the charm is capable of being hung or locked around another object. the item calls back to a foreign myth, representing an unbreakable connection between holders of these charms.

koban coin
PROSPERITY III

[SHOP] | TIER 1 PERFECT TRINKET | [state]: crafted
an oval gold coin, modeled after a form of ancient currency. there is a simple engraving of a cat on one side, and a depiction of a goat on another. where there is blank space between the art, horizontal lines go down in neat rows to fill in the gaps.

inventory

Spoiler

| dimensional backpack

  1. --

sword arts

Spoiler

st

  • [x12] ST-I (10 EN)
  • [x15] ST-II (13 EN) | Only available for use when ST-I was used and successfully struck an enemy the previous turn or if ST-II had been used and had missed the previous turn.
  • [x20] ST-B (18 EN) | Can only be used if the sword art used the previous turn is not ST-B and had rolled a natural CD9+. When performing an AoE attack, use only the first roll.

aoe

  • [x15] AOE-I (11 + [2 * targets] EN)
  • [x18] AOE-II (14 + [2 * targets] EN) | Only available for use when AOE-I was used and successfully struck an enemy the previous turn or if AOE-II had been used and had missed all intended targets the previous turn.

tech

  • [x12] TECH-A (11 EN) | STUN
  • [x12] TECH-B (10 EN) | DELAY | [Delay] is a debuff that reduces the enemy’s ACC by 1 for one turn.

buffs

Spoiler

| standard

  • liquor of light. | +3 DMG | [>>]
  • breakfast fry. | +2 DMG; -40 MIT | [>>]
  • creme brulee. | +2 ACC | [>>]
  • gelato. | FILLED | +4 LD | [>>]
  • mousse. | +3 PROS | [>>]

| paragon

  • LAUREL WREATH | Earn Col equivalent to 15% of player’s EXP earned in thread.

| house

  • RELAXED | Increases out of combat HP regen by 20 HP and decreases full energy regen to 2 Out of Combat Posts.
  • FILLING | Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps.

 

 

arabelle, ever the helpful girl that she is, pops by ronbaru's logistics hub, carrying a flyer they had put forth requesting the assistance of players. the task was simple. floor 27, with so many of its residents having gone off to party, and the 'party' eating up triple more resources than a regular day, is in need of a lot of grunts, as many grunts as it could get, to transport goods across its cities. it offers meager compensation and a 'chance to see dagan, srona, braso, and ordsea's local celebrations'. it is underpaid labor and a tourist trap in one stone! but of course she is still helping if they need it so desperately. there is a reason why she is everyone's favorite girl.

an npc is quick to direct her to a loaded wagon. they bow. "thank you kindly. please be careful with the cargo."

arabelle winks. "i shall deliver these all safely!"

then once the attendant has left to... attend... to other things, she turns to the freight and quietly absorbs each individual crate into her inventory.

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it takes her an annoyingly long time. then she spins on her heel with finality and exits the logistics hub, leaving the empty wagon behind. no one ever told her how she ought to deliver the goods, only that they had to make it to their destinations. thank cardinal for systematically embedded superpowers! players take it for granted almost every day, but these npcs couldn't fathom disappearing an entire city's worth of cargo then rematerializing them later in a different place with no tradebacks at all.

her steps light as always, arabelle reaches the edge of ronbaru and retrieves a key from her inventory.

this is the fun part. the pretenses are over. she's here to kill things like she has done in every other event.

her boot lands outside the safe zone and the key expands from between her fingers. it unfolds mechanically into a war scythe and she fixes a double-handed grasp over its handle. her red eyes locate her first prey.

Spoiler

POST ACTION: AOE-I vs Weeds 1 - 4 [11 + (2 * 4) = -19 EN]
237458, 237459, 237460, 237461: BD min. 1 + 4 + 1 = 6: 28 * 15 = 420 DMG -> Weeds 1 - 4

Arabelle | HP: 680/680 | EN: 87/106 | DMG: 28 | ACC: 4 | AA | EVA: 1 | BRN: 42 (9-10) | BH: 5% | LD: 12 | PROS: 6

Weed 1 | HP: 0/420 | DMG: 132
Weed 2 | HP: 0/420 | DMG: 132
Weed 3 | HP: 0/420 | DMG: 132
Weed 4 | HP: 0/420 | DMG: 132

--

LOOTING: Weeds 1 - 4
237462: LD 15 + 12 = 27: CD 4: 27 Flower Petals; 420 * (3 + 6 + 2) = 4,620 Col; 2 Materials; (2) T4 Perfect Consumables; (2) T4 Perfect Light Armor
237463: LD 6 + 12 = 18: CD 10: 18 Flower Petals; 420 * (3 + 6 + 4 + 3) = 6,720 Col; (1) T4 Rare Trinket
237464: LD 16 + 12 = 28: CD 4: 28 Flower Petals; 420 * (3 + 6 + 4) = 5,460 Col; (2) T4 Perfect Consumables; (2) T4 Perfect Light Armor
237465: LD 18 + 12 = 30: CD 9: 30 Flower Petals; 420 * (3 + 6 + 2) = 4,620 Col; 2 Materials; (1) Demonic Shard; Random Dungeon Map

CURRENT TOTAL:

Quote
  • 103 Flower Petals
  • 21,420 Col
  • 4 Materials
  • 1 Demonic Shard
  • (4) T4 Perfect Light Armor [ID: 237462a, 237462b, 237464a, 237464b]
  • (4) T4 Perfect Consumables [ID: 237462a, 237462b, 237464a, 237464b]
  • (1) T4 Rare Trinket [ID: 237463]
  • (1) Random Dungeon Map [ID: 237465]

 

 

Edited by Arabelle
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where the flowers are blooming in abundance for diwali, there the leeches are also.

the living plants are everywhere. they are easy to spot even in floor 27's eternal night. they dig at the soil beneath ronbaru's outer walls. they sup from the roots and stems and trunks of whatever flora they could latch onto -- many of which happen to be the flowers hiten is asking for. these are as good as dead, for the weeds had wrapped so tightly around the blooms that they had practically subsumed them, but arabelle could still beat a handful of petals out of them. she mourns for them, but the only thing one can do when faced with an infestation is root out every trace of it.

her scythe slices through the plants before they could even move. they screech like critters, ew, why are they making sounds?!, before they explode into intangible fragments.

Spoiler

PASSIVE: +4 EN

POST ACTION: AOE-II vs Weeds 5 - 8 [14 + (2 * 4) = -22 EN]
237468, 237469, 237470, 237471: BD min. 1 + 4 + 1 = 6: 28 * 18 = 500 DMG -> Weeds 5 - 8

Arabelle | HP: 680/680 | EN: 69/106 | DMG: 28 | ACC: 4 | AA | EVA: 1 | BRN: 42 (9-10) | BH: 5% | LD: 12 | PROS: 6

Weed 5 | HP: 0/500 | DMG: 132
Weed 6 | HP: 0/500 | DMG: 132
Weed 7 | HP: 0/500 | DMG: 132
Weed 8 | HP: 0/500 | DMG: 132

--

LOOTING: Weeds 5 - 8
237472: LD 7 + 12 = 19: CD 4: 19 Flower Petals; 500 * (3 + 6 + 2) = 5,500 Col; 2 Materials; (1) T4 Perfect Consumable; (1) T4 Rare Trinket
237473: LD 12 + 12 = 24: CD 5: 24 Flower Petals; 500 * (3 + 6 + 2) = 5,500 Col; 2 Materials; (2) T4 Perfect Weapons; (1) T4 Perfect Light Armor
237474: LD 2 + 12 = 14: CD 11: 14 Flower Petals; 500 * (3 + 6 + 2 + 2) = 6,500 Col; 2 Materials; (1) T4 Rare Light Armor
237475: LD 19 + 12 = 31: CD 9: 31 Flower Petals; 500 * (3 + 6) = 4,500 Col; 4 Materials; (1) Demonic Shard; Random Dungeon Map

CURRENT TOTAL:

Quote
  • 191 Flower Petals
  • 43,420 Col
  • 14 Materials
  • 2 Demonic Shards
  • (2) T4 Perfect Weapons [ID: 237473a, 237473b]
  • (5) T4 Perfect Light Armor [ID: 237462a, 237462b, 237464a, 237464b, 237473]
  • (5) T4 Perfect Consumables [ID: 237462a, 237462b, 237464a, 237464b, 237472]
  • (1) T4 Rare Light Armor [ID: 237473]
  • (2) T4 Rare Trinkets [ID: 237463, 237472]
  • (2) Random Dungeon Map [ID: 237465, 237475]

 

 

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area cleared.

arabelle runs further down the road, already winding up another sword art. the gears at the head of her weapon spin like clockwork. thrum. as much as she wants to keep circling back, carefully rooting out individual sprouts as she would have done had the infection struck her own garden, she has places to be and her energy is best spent on killing clusters. she's walking back anyway.

the next set of victims detach themselves from the base of a tree. their bulbous heads turn the approaching player's way and the petals open, the prey animal instinct of making oneself bigger to seem like a threat. she understands. unfortunately they are an awful sight and they are eating the poor things at the lower level of the food chain too. the plants chitter and her scythe cleaves through them effortlessly.

"no. plants shouldn't talk," she scolds. "shut up, shut up, shut up--"

Spoiler

PASSIVE: +4 EN

POST ACTION: AOE-I vs Weeds 9 - 12 [11 + (2 * 4) = -19 EN]
237476, 237477, 237478, 237479: BD min. 1 + 4 + 1 = 6: 28 * 15 = 420 DMG -> Weeds 9 - 12

Arabelle | HP: 680/680 | EN: 54/106 | DMG: 28 | ACC: 4 | AA | EVA: 1 | BRN: 42 (9-10) | BH: 5% | LD: 12 | PROS: 6

Weed 9 | HP: 0/420 | DMG: 132
Weed 10 | HP: 0/420 | DMG: 132
Weed 11 | HP: 0/420 | DMG: 132
Weed 12 | HP: 0/420 | DMG: 132

--

LOOTING: Weeds 9 - 12
237480: LD 20 + 12 = 32: CD 7: 32 Flower Petals; 420 * (3 + 6 + 2 + 7) = 7,560 Col; 2 Materials; (3) T4 Perfect Weapons
237481: LD 6 + 12 = 18: CD 2: 18 Flower Petals; 420 * (3 + 6 + 4) = 5,460 Col; (1) T4 Rare Weapon; (1) T4 Rare Consumable
237482: LD 5 + 12 = 17: CD 5: 17 Flower Petals; 420 * (3 + 6) = 3,780 Col; 4 Materials; (1) T4 Rare Light Armor; (1) T4 Rare Consumable
237483: LD 7 + 12 = 19: CD 8: 19 Flower Petals; 420 * (3 + 6 + 2) = 4,620 Col; 2 Materials; (1) T4 Perfect Light Armor; (1) T4 Perfect Trinket

CURRENT TOTAL:

Quote
  • 277 Flower Petals
  • 64,840 Col
  • 22 Materials
  • 2 Demonic Shards
  • (5) T4 Perfect Weapons [ID: 237473a, 237473b, 237480a, 237480b, 237480c]
  • (6) T4 Perfect Light Armor [ID: 237462a, 237462b, 237464a, 237464b, 237473, 237483]
  • (1) T4 Perfect Trinket [ID: 237483]
  • (5) T4 Perfect Consumables [ID: 237462a, 237462b, 237464a, 237464b, 237472]
  • (1) T4 Rare Weapon [ID: 237481]
  • (2) T4 Rare Light Armor [ID: 237473, 237482]
  • (2) T4 Rare Trinkets [ID: 237463, 237472]
  • (2) T4 Rare Consumables [ID: 237481, 237482]
  • (2) Random Dungeon Map [ID: 237465, 237475]

 

 

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she shuts them up. in the patch of forest she's stepped into, there are fewer crystals above and below. the light is at her back. holding her scythe defensively across her, arabelle's eyes catch unusual movements in the dark. another group has sprung up and quite foolishly the four leeches are coming after her rather than running away.

oh well, makes the hunt easier.

spinning back her weapon, blade tip to the ground, it begins to whir. she grips the stem with one arm above her head and the other behind her and she casually backs up -- just one step. with no sight, she waits for the slithering of the leeches' vines to draw closer. then she swings, tracing a low horizontal arc across the space in front of her.

they are plants and she is faithful with her weapons' maintenance. she feels hardly a feedback. only the sound of a blade cleanly cutting through grass.

Spoiler

PASSIVE: +4 EN

POST ACTION: AOE-II vs Weeds 13 - 16 [14 + (2 * 4) = -22 EN]
237484, 237485, 237486, 237487: BD min. 1 + 4 + 1 = 6: 28 * 18 = 500 DMG -> Weeds 13 - 16

Arabelle | HP: 680/680 | EN: 36/106 | DMG: 28 | ACC: 4 | AA | EVA: 1 | BRN: 42 (9-10) | BH: 5% | LD: 12 | PROS: 6

Weed 13 | HP: 0/500 | DMG: 132
Weed 14 | HP: 0/500 | DMG: 132
Weed 15 | HP: 0/500 | DMG: 132
Weed 16 | HP: 0/500 | DMG: 132

--

LOOTING: Weeds 13 - 16
237488: LD 6 + 12 = 18: CD 8: 18 Flower Petals; 500 * (3 + 6 + 4) = 6,500 Col; (1) T4 Rare Light Armor; (1) T4 Rare Consumable
237489: LD 10 + 12 = 22: CD 12: 22 Flower Petals; 500 * (3 + 6 + 4 + 5) = 9,000 Col; (1) T4 Perfect Trinket
237490: LD 9 + 12 = 21: CD 3: 21 Flower Petals; 500 * (3 + 6) = 4,500 Col; 4 Materials (1) T4 Perfect Weapon; (1) T4 Perfect Light Armor
237491: LD 20 + 12 = 32: CD 7: 32 Flower Petals; 500 * (3 + 6 + 2 + 7) = 9,000 Col; 2 Materials; (3) T4 Perfect Weapons

CURRENT TOTAL:

Quote
  • 370 Flower Petals
  • 93,840 Col
  • 28 Materials
  • 2 Demonic Shards
  • (9) T4 Perfect Weapons [ID: 237473a, 237473b, 237480a, 237480b, 237480c, 237490, 237491a, 237491b, 237491c]
  • (7) T4 Perfect Light Armor [ID: 237462a, 237462b, 237464a, 237464b, 237473, 237483, 237490]
  • (2) T4 Perfect TrinketS [ID: 237483, 237489]
  • (5) T4 Perfect Consumables [ID: 237462a, 237462b, 237464a, 237464b, 237472]
  • (1) T4 Rare Weapon [ID: 237481]
  • (3) T4 Rare Light Armor [ID: 237473, 237482, 237488]
  • (2) T4 Rare Trinkets [ID: 237463, 237472]
  • (3) T4 Rare Consumables [ID: 237481, 237482, 237488]
  • (2) Random Dungeon Map [ID: 237465, 237475]

 

 

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the plants' remains crumple to the ground, and quite proud of herself, arabelle executes an about-face, wandering back to the light of the ground crystals. her scythe feels heavier in her hands and she feels the beginnings of exhaustion spreading from her chest to her limbs. she keeps following the trade route. if she doesn't take too much detours, she'll make it to the first delivery point in time with her energy dropping to zero. then she can handle her business and shop around vesh a little while waiting for it to regenerate, as opposed to troubling herself with finding a place to rest out in the wilds.

it is a solid plan. she thinks that -- then she crosses over to dagan and spots more leeches in the distance. more infestations, more targets! since when had she allowed her quarry the crime of walking off unharmed once she has laid eyes on them?

Spoiler

PASSIVE: +4 EN

POST ACTION: AOE-I vs Weeds 17 - 20 [11 + (2 * 4) = -19 EN]
237492, 237493, 237494, 237495: BD min. 1 + 4 + 1 = 6: 28 * 15 = 420 DMG -> Weeds 17 - 20

Arabelle | HP: 680/680 | EN: 21/106 | DMG: 28 | ACC: 4 | AA | EVA: 1 | BRN: 42 (9-10) | BH: 5% | LD: 12 | PROS: 6

Weed 17 | HP: 0/420 | DMG: 132
Weed 18 | HP: 0/420 | DMG: 132
Weed 19 | HP: 0/420 | DMG: 132
Weed 20 | HP: 0/420 | DMG: 132

--

LOOTING: Weeds 17 - 20
237496: LD 17 + 12 = 29: CD 11: 29 Flower Petals; 420 * (3 + 6) = 3,780 Col; 4 Materials; (1) Gleaming Scale; Random Dungeon Map
237497: LD 6 + 12 = 18: CD 8: 18 Flower Petals; 420 * (3 + 6 + 4) = 5,460 Col; (1) T4 Rare Light Armor; (1) T4 Rare Consumable
237498: LD 12 + 12 = 24: CD 4: 24 Flower Petals; 420 * (3 + 6 + 4) = 5,460 Col; (1) T4 Perfect Weapon; (1) T4 Perfect Trinket
237499: LD 6 + 12 = 18: CD 11: 18 Flower Petals; 420 * (3 + 6 + 2 + 3) = 5,880 Col; 2 Materials; (1) T4 Rare Trinket

CURRENT TOTAL:

Quote
  • 459 Flower Petals
  • 114,420 Col
  • 34 Materials
  • 2 Demonic Shards
  • 1 Gleaming Scale
  • (10) T4 Perfect Weapons [ID: 237473a, 237473b, 237480a, 237480b, 237480c, 237490, 237491a, 237491b, 237491c, 237498]
  • (7) T4 Perfect Light Armor [ID: 237462a, 237462b, 237464a, 237464b, 237473, 237483, 237490]
  • (3) T4 Perfect TrinketS [ID: 237483, 237489, 237498]
  • (5) T4 Perfect Consumables [ID: 237462a, 237462b, 237464a, 237464b, 237472]
  • (1) T4 Rare Weapon [ID: 237481]
  • (4) T4 Rare Light Armor [ID: 237473, 237482, 237488, 237497]
  • (3) T4 Rare Trinkets [ID: 237463, 237472, 237499]
  • (4) T4 Rare Consumables [ID: 237481, 237482, 237488, 237497]
  • (3) Random Dungeon Map [ID: 237465, 237475, 237496]

 

 

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so she readies her weapon and splits from the main road. she bounds across a field dotted with colored crystals. a single heavy swing takes out a line of four. then she winds her scythe back up. another group of leeches is close behind the vanguard, slithering forward on thick crawling vines. their bulbs open. she twirls on her feet, letting the momentum from her previous strike carry her into the next, and in the split second that her back is turned the living plants fling needles of thorns.

their attacks evaporate.

none of them have even the slightest chance of hitting her. she has fully optimized her build so that she could obliterate trash like these in a single strike. her blade rips into their stems and they fall apart just like that. energy drained and not a drop of hp lost, she stares down at the plant corpses on the ground and plucks black petals from their mouths.

Spoiler

PASSIVE: +4 EN

POST ACTION: AOE-II vs Weeds 21 - 24 [14 + (2 * 4) = -22 EN]
237500, 237501, 237502, 237503: BD min. 1 + 4 + 1 = 6: 28 * 18 = 500 DMG -> Weeds 21 - 24

Arabelle | HP: 680/680 | EN: 3/106 | DMG: 28 | ACC: 4 | AA | EVA: 1 | BRN: 42 (9-10) | BH: 5% | LD: 12 | PROS: 6

Weed 21 | HP: 0/500 | DMG: 132
Weed 22 | HP: 0/500 | DMG: 132
Weed 23 | HP: 0/500 | DMG: 132
Weed 24 | HP: 0/500 | DMG: 132

--

LOOTING: Weeds 21 - 24
237504: LD 2 + 12 = 14: CD 5: 14 Flower Petals; 500 * (3 + 6 + 2) = 5,500 Col; 2 Materials; (1) T4 Rare Weapon; (1) T4 Uncommon Consumable
237505: LD 12 + 12 = 24: CD 5: 24 Flower Petals; 500 * (3 + 6 + 2) = 5,500 Col; 2 Materials; (2) T4 Perfect Weapons; (1) T4 Perfect Light Armor
237506: LD 15 + 12 = 27: CD 4: 27 Flower Petals; 500 * (3 + 6 + 2) = 5,500 Col; 2 Materials; (2) T4 Perfect Light Armor; (2) T4 Perfect Consumables
237507: LD 2 + 12 = 14: CD 5: 14 Flower Petals; 500 * (3 + 6 + 2) = 5,500 Col; 2 Materials; (1) T4 Rare Weapon; (1) T4 Uncommon Consumable

CURRENT TOTAL:

Quote
  • 538 Flower Petals
  • 136,420 Col
  • 42 Materials
  • 2 Demonic Shards
  • 1 Gleaming Scale
  • (12) T4 Perfect Weapons
    • [ID: 237473a, 237473b, 237480a, 237480b, 237480c, 237490, 237491a, 237491b, 237491c, 237498]
    • [ID: 237505a, 237505b]
  • (10) T4 Perfect Light Armor [ID: 237462a, 237462b, 237464a, 237464b, 237473, 237483, 237490, 237505, 237506a, 237506b]
  • (3) T4 Perfect Trinkets [ID: 237483, 237489, 237498]
  • (7) T4 Perfect Consumables [ID: 237462a, 237462b, 237464a, 237464b, 237472, 237506a, 237506b]
  • (3) T4 Rare Weapons [ID: 237481, 237504, 237507]
  • (4) T4 Rare Light Armor [ID: 237473, 237482, 237488, 237497]
  • (3) T4 Rare Trinkets [ID: 237463, 237472, 237499]
  • (4) T4 Rare Consumables [ID: 237481, 237482, 237488, 237497]
  • (2) T4 Uncommon Consumables [ID: 237504, 237507]
  • (3) Random Dungeon Map [ID: 237465, 237475, 237496]

 

 

Edited by Arabelle
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see: everything turns out just fine. arabelle makes it into vesh without spotting another leech.

as she crosses the boundary, she collapses her scythe back into a key. pockets it and twines her fingers behind her back, tipping her head skyward (ceilingward?) to look at the colorful streamers, and the strings of bright yellow flowers wound loosely around them, criss-crossing the streets. there had been an entire queue of wagons waiting to be admitted at the gates. and inspections. she had simply bypassed all of them, walking unnoticed past oblivious guards. if they could barely catch player criminals, they would be even less cognizant of innocents.

she finds the delivery point and the attending npc. she opens her interface as she nears, her finger tapping a recent item once, then drawing a line downwards, group selecting with barely a glance.

“hello!” arabelle greets brightly. “i’m bringing a delivery of supplies from ronbaru. please check this list and confirm.”

 

-> completing the journey to dagan.
-> out-of-combat recovery: 1/2.

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the npc takes the flimsy the player was holding out to them. the npc then does a double take at the player and her visible lack of the aforementioned supplies. arabelle smiles, the bright window of her menu still floating in front of her. "...and where is the delivery?" the npc asks, weary.

"here."

arabelle looks down and pokes a button on her interface. then she clears the way, taking a step back. five crates stacked in a pyramid fall to the ground with a heavy thud. "that should be all." she snags a braid from the npc's wrist, twirls it in the air, nonchalant. "enjoy."

one down. arabelle takes a break. she checks on vesh's celebrations, as the quest had encouraged her to, but doesn't see anything too interesting other than the ritual baths. perhaps she'll come back when she feels like it, with enough col to rent a private space for herself.

 

-> out-of-combat recovery: 2/2.

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but she isn't too serious about it. all the fun is in ronbaru and in the satisfaction she gets from uprooting leeches.

out the city gates. arabelle marks her next destination on the map -- ylvon, srona to the east -- and compares it to her current location, turning herself in the direction of the mountain roads that would take her there the fastest. still, there are stretches of road where it bends, taking a longer route around to avoid some obstacle that she could easily skip because she is going on foot. that is also where the mobs she is looking for tend to rest. once again, she must pat herself on the back for the ingenious decision of leaving that wagon behind.

she pauses, raising her head at the sound of unusual rustling. scythe unfolded, she hops over the fence bordering the path and slides down the steep slope it is guarding from. her next group of prey, the woman crashes into before they even know what is going on.

Spoiler

POST ACTION: AOE-I vs Weeds 25 - 28 [11 + (2 * 4) = -19 EN]
237537, 237538, 237539, 237540: BD min. 1 + 4 + 1 = 6: 28 * 15 = 420 DMG -> Weeds 25 - 28

Arabelle | HP: 680/680 | EN: 87/106 | DMG: 28 | ACC: 4 | AA | EVA: 1 | BRN: 42 (9-10) | BH: 5% | LD: 12 | PROS: 6

Weed 25 | HP: 0/420 | DMG: 132
Weed 26 | HP: 0/420 | DMG: 132
Weed 27 | HP: 0/420 | DMG: 132
Weed 28 | HP: 0/420 | DMG: 132

LOOTING: Weeds 25 - 28
237541: LD 20 + 12 = 32: CD 1: 32 Flower Petals; 420 * (3 + 6 + 2) = 4,620 Col; 2 Materials; (2) T4 Perfect Light Armor; (2) T4 Perfect Consumables
237542: LD 7 + 12 = 19: CD 2: 19 Flower Petals; 420 * (3 + 6 + 2) = 4,620 Col; 2 Materials; (1) T4 Perfect Consumable; (1) T4 Rare Trinket
237543: LD 11 + 12 = 23: CD 7: 23 Flower Petals; 420 * (3 + 6) = 3,780 Col; 4 Materials; (2) T4 Perfect Weapons; (1) T4 Perfect Light Armor
237544: LD 10 + 12 = 22: CD 10: 22 Flower Petals; 420 * (3 + 6 + 4 + 5) = 7,560 Col; (1) T4 Perfect Trinket

CURRENT TOTAL:

Quote
  • 634 Flower Petals
  • 157,000 Col
  • 50 Materials
  • 2 Demonic Shards
  • 1 Gleaming Scale
  • (14) T4 Perfect Weapons
    • [ID: 237473a, 237473b, 237480a, 237480b, 237480c, 237490, 237491a, 237491b, 237491c, 237498]
    • [ID: 237505a, 237505b, 237543a, 237543b]
  • (13) T4 Perfect Light Armor
    • [ID: 237462a, 237462b, 237464a, 237464b, 237473, 237483, 237490, 237505, 237506a, 237506b]
    • [ID: 237541a, 237541b, 237543]
  • (4) T4 Perfect Trinkets [ID: 237483, 237489, 237498, 237544]
  • (10) T4 Perfect Consumables [ID: 237462a, 237462b, 237464a, 237464b, 237472, 237506a, 237506b, 237541a, 237541b, 237542]
  • (3) T4 Rare Weapons [ID: 237481, 237504, 237507]
  • (4) T4 Rare Light Armor [ID: 237473, 237482, 237488, 237497]
  • (4) T4 Rare Trinkets [ID: 237463, 237472, 237499, 237542]
  • (4) T4 Rare Consumables [ID: 237481, 237482, 237488, 237497]
  • (2) T4 Uncommon Consumables [ID: 237504, 237507]
  • (3) Random Dungeon Map [ID: 237465, 237475, 237496]

 

 

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more and more pop up at the sound of their fellows being killed.

oh, she had stumbled into an entire pack of them…!

sword art in constant activation, the spinning gears of her weapon working in overdrive to carry itself forward in the rare cases she falls just short, arabelle hacks, tears, and decapitates every leech that dares to be drawn to the commotion she is kicking up on her side of the woods. she falls seamlessly back into the routine of killing everything in sight. she enjoys it, or, well, normally it is more fun beating up things that could actually put up a fight; it makes individual triumphs far more meaningful, but it is a strange perspective for the meta-inclined, isn’t it? though melting things in droves, a feat unachievable by most players, has its appeal too.

drat, she thinks as she cuts down the last living plant, she sounds awful either way.

Spoiler

PASSIVE: +4 EN

POST ACTION: AOE-II vs Weeds 29 - 32 [14 + (2 * 4) = -22 EN]
237545, 237546, 237547, 237548: BD min. 1 + 4 + 1 = 6: 28 * 18 = 500 DMG -> Weeds 29 - 32

Arabelle | HP: 680/680 | EN: 69/106 | DMG: 28 | ACC: 4 | AA | EVA: 1 | BRN: 42 (9-10) | BH: 5% | LD: 12 | PROS: 6

Weed 29 | HP: 0/500 | DMG: 132
Weed 30 | HP: 0/500 | DMG: 132
Weed 31 | HP: 0/500 | DMG: 132
Weed 32 | HP: 0/500 | DMG: 132

--

LOOTING: Weeds 29 - 32
237549: LD 19 + 12 = 31: CD 8: 31 Flower Petals; 500 * (3 + 6 + 2 + 7) = 9,000 Col; 2 Materials; (3) T4 Perfect Weapons
237550: LD 19 + 12 = 31: CD 11: 31 Flower Petals; 500 * (3 + 6) = 4,500 Col; 4 Materials; (1) Demonic Shard; Random Dungeon Map
237551: LD 12 + 12 = 24: CD 7: 24 Flower Petals; 500 * (3 + 6 + 2) = 5,500 Col; 2 Materials; (2) T4 Perfect Weapons; (1) T4 Perfect Light Armor
237552: LD 14 + 12 = 26: CD 9: 26 Flower Petals; 500 * (3 + 6 + 2) = 5,500 Col; 2 Materials; (1) Demonic Shard; Random Dungeon Map

CURRENT TOTAL:

Quote
  • 746 Flower Petals
  • 181,500 Col
  • 60 Materials
  • 4 Demonic Shards
  • 1 Gleaming Scale
  • (19) T4 Perfect Weapons
    • [ID: 237473a, 237473b, 237480a, 237480b, 237480c, 237490, 237491a, 237491b, 237491c, 237498]
    • [ID: 237505a, 237505b, 237543a, 237543b, 237549a, 237549b, 237549c, 237551a, 237551b]
  • (14) T4 Perfect Light Armor
    • [ID: 237462a, 237462b, 237464a, 237464b, 237473, 237483, 237490, 237505, 237506a, 237506b]
    • [ID: 237541a, 237541b, 237543, 237551]
  • (4) T4 Perfect Trinkets [ID: 237483, 237489, 237498, 237544]
  • (10) T4 Perfect Consumables [ID: 237462a, 237462b, 237464a, 237464b, 237472, 237506a, 237506b, 237541a, 237541b, 237542]
  • (3) T4 Rare Weapons [ID: 237481, 237504, 237507]
  • (4) T4 Rare Light Armor [ID: 237473, 237482, 237488, 237497]
  • (4) T4 Rare Trinkets [ID: 237463, 237472, 237499, 237542]
  • (4) T4 Rare Consumables [ID: 237481, 237482, 237488, 237497]
  • (2) T4 Uncommon Consumables [ID: 237504, 237507]
  • (5) Random Dungeon Map [ID: 237465, 237475, 237496, 237550, 237552]

 

 

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this is a bigger pack than the last one. perhaps less players had been by to thin the herd -- one would hardly care about the next three legs of the quest when the barest minimum needed to achieve completion status was a delivery to a single city. it was unlocking the sequel that anyone needed to go all the extra trouble for. whether arabelle herself would run this quest to its full course is all down to her whimsy, honestly. she heard it wasn’t anything unusual in terms of experience or reward. certainly not the sort she would clamor to get firsthand experience of.

thankfully arabelle is still brimming with energy. she stabs her heavy weapon to the ground blade-first. takes a deep breath inwards to recover then tugs her scythe back up again to slice a springing plant in half. seeing one last pair hesitating to approach in the distance, she dashes forward, taking the fight to them.

Spoiler

POST ACTION: AOE-I vs Weeds 33 - 36 [11 + (2 * 4) = -19 EN]
237553, 237554, 237555, 237556: BD min. 1 + 4 + 1 = 6: 28 * 15 = 420 DMG -> Weeds 33 - 36

Arabelle | HP: 680/680 | EN: 54/106 | DMG: 28 | ACC: 4 | AA | EVA: 1 | BRN: 42 (9-10) | BH: 5% | LD: 12 | PROS: 6

Weed 33 | HP: 0/420 | DMG: 132
Weed 34 | HP: 0/420 | DMG: 132
Weed 35 | HP: 0/420 | DMG: 132
Weed 36 | HP: 0/420 | DMG: 132

--

LOOTING: Weeds 33 - 36
237557: LD 3 + 12 = 15: CD 7: 15 Flower Petals; 420 * (3 + 6) = 3,780 Col; 4 Materials; (1) T4 Rare Weapon; (1) T4 Uncommon Consumable
237558: LD 4 + 12 = 16: CD 2: 16 Flower Petals; 420 * (3 + 6 + 4) = 5,460 Col; (1) T4 Rare Weapon; (1) T4 Rare Consumable
237559: LD 3 + 12 = 15: CD 7: 15 Flower Petals; 420 * (3 + 6) = 3,780 Col; 4 Materials; (1) T4 Rare Weapon; (1) T4 Uncommon Consumable
237560: LD 7 + 12 = 19: CD 4: 19 Flower Petals; 420 * (3 + 6 + 2) = 4,620 Col; 2 Materials; (1) T4 Perfect Consumable; (1) T4 Rare Trinket

CURRENT TOTAL:

Quote
  • 811 Flower Petals
  • 199,140 Col
  • 70 Materials
  • 4 Demonic Shards
  • 1 Gleaming Scale
  • (19) T4 Perfect Weapons
    • [ID: 237473a, 237473b, 237480a, 237480b, 237480c, 237490, 237491a, 237491b, 237491c, 237498]
    • [ID: 237505a, 237505b, 237543a, 237543b, 237549a, 237549b, 237549c, 237551a, 237551b]
  • (14) T4 Perfect Light Armor
    • [ID: 237462a, 237462b, 237464a, 237464b, 237473, 237483, 237490, 237505, 237506a, 237506b]
    • [ID: 237541a, 237541b, 237543, 237551]
  • (4) T4 Perfect Trinkets [ID: 237483, 237489, 237498, 237544]
  • (11) T4 Perfect Consumables
    • [ID: 237462a, 237462b, 237464a, 237464b, 237472, 237506a, 237506b, 237541a, 237541b, 237542]
    • [ID: 237560]
  • (6) T4 Rare Weapons [ID: 237481, 237504, 237507, 237557, 237558, 237559]
  • (4) T4 Rare Light Armor [ID: 237473, 237482, 237488, 237497]
  • (5) T4 Rare Trinkets [ID: 237463, 237472, 237499, 237542, 237560]
  • (5) T4 Rare Consumables [ID: 237481, 237482, 237488, 237497, 237558]
  • (4) T4 Uncommon Consumables [ID: 237504, 237507, 237557, 237559]
  • (5) Random Dungeon Map [ID: 237465, 237475, 237496, 237550, 237552]

 

 

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when the last plant had perished, she continues to linger in the forest, picking flower petals off the ground. disappointingly, nothing else jumps out at her. arabelle stands, dusting off her hands on her slacks, and takes that as her hint to move on.

she climbs back up to the mountain road and continues to follow it. she passes the occasional wagon carrying freight but finds every time to her dismay that the driver is an npc. friendly, though. one offers her some spare food and water upon learning that she’s towing along the same delivery (and helpfully does not question why she does not appear to have the goods on her person). diwali’s good spirits is not limited to the boundaries of the cities celebrations, it appears. arabelle, cheerfully enjoying her free snacks, knows she has reached the next region without much incident when the ground crystals’ colors change.

Spoiler

PASSIVE: +4 EN

POST ACTION: AOE-II vs Weeds 37 - 40 [14 + (2 * 4) = -22 EN]
237561, 237562, 237563, 237564: BD min. 1 + 4 + 1 = 6: 28 * 18 = 500 DMG -> Weeds 37 - 40

Arabelle | HP: 680/680 | EN: 36/106 | DMG: 28 | ACC: 4 | AA | EVA: 1 | BRN: 42 (9-10) | BH: 5% | LD: 12 | PROS: 6

Weed 37 | HP: 0/500 | DMG: 132
Weed 38 | HP: 0/500 | DMG: 132
Weed 39 | HP: 0/500 | DMG: 132
Weed 40 | HP: 0/500 | DMG: 132

--

LOOTING: Weeds 37 - 40
237565: LD 3 + 12 = 15: CD 10: 15 Flower Petals; 500 * (3 + 6 + 2 + 2) = 6,500 Col; 2 Materials; (1) T4 Rare Light Armor
237566: LD 14 + 12 = 26: CD 10: 26 Flower Petals; 500 * (3 + 6 + 4) = 6,500 Col; (1) Gleaming Scale; Random Dungeon Map
237567: LD 10 + 12 = 22: CD 6: 22 Flower Petals; 500 * (3 + 6 + 4) = 6,500 Col; (1) T4 Perfect Light Armor; (2) T4 Perfect Consumables
237568: LD 17 + 12 = 29: CD 2: 29 Flower Petals; 500 * (3 + 6 + 2) = 5,500 Col; 2 Materials; (2) T4 Perfect Light Armor; (2) T4 Perfect Consumables

CURRENT TOTAL:

Quote
  • 903 Flower Petals
  • 224,140 Col
  • 74 Materials
  • 4 Demonic Shards
  • 2 Gleaming Scales
  • (19) T4 Perfect Weapons
    • [ID: 237473a, 237473b, 237480a, 237480b, 237480c, 237490, 237491a, 237491b, 237491c, 237498]
    • [ID: 237505a, 237505b, 237543a, 237543b, 237549a, 237549b, 237549c, 237551a, 237551b]
  • (17) T4 Perfect Light Armor
    • [ID: 237462a, 237462b, 237464a, 237464b, 237473, 237483, 237490, 237505, 237506a, 237506b]
    • [ID: 237541a, 237541b, 237543, 237551, 237567, 237568a, 237568b]
  • (4) T4 Perfect Trinkets [ID: 237483, 237489, 237498, 237544]
  • (15) T4 Perfect Consumables
    • [ID: 237462a, 237462b, 237464a, 237464b, 237472, 237506a, 237506b, 237541a, 237541b, 237542]
    • [ID: 237560, 237567a, 237567b, 237568a, 237568b]
  • (6) T4 Rare Weapons [ID: 237481, 237504, 237507, 237557, 237558, 237559]
  • (5) T4 Rare Light Armor [ID: 237473, 237482, 237488, 237497, 237565]
  • (5) T4 Rare Trinkets [ID: 237463, 237472, 237499, 237542, 237560]
  • (5) T4 Rare Consumables [ID: 237481, 237482, 237488, 237497, 237558]
  • (4) T4 Uncommon Consumables [ID: 237504, 237507, 237557, 237559]
  • (6) Random Dungeon Map [ID: 237465, 237475, 237496, 237550, 237552, 237566]

 

 

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she has enough stamina left for two more shots. she gets far into srona without seeing another mob. as she spots the city in the distance, arabelle stops and redirects herself. she walks back and forth atound the outskirts, her eyes sharpened for her last group of mobs. the vale is quiet for a couple of minutes until the game coughs up an answer: light flashes and four leeches spawn out of nowhere, already wrapped around their flowering plants. her expression twists, half in sympathy, half in frustration. how unsightly, and how unfair that the game was dooming these blooms at the point of their creation.

she launches herself forward, scythe at the ready. multiple slashes chop the plants up into sections until all they can do is fall to the ground, lifeless and unmoving. then she stoops down, gently taking the flower petals in her hands. she deposits them in the safety of her inventory.

Spoiler

POST ACTION: AOE-I vs Weeds 41 - 44 [11 + (2 * 4) = -19 EN]
237569, 237570, 237571, 237572: BD min. 1 + 4 + 1 = 6: 28 * 15 = 420 DMG -> Weeds 41 - 44

Arabelle | HP: 680/680 | EN: 21/106 | DMG: 28 | ACC: 4 | AA | EVA: 1 | BRN: 42 (9-10) | BH: 5% | LD: 12 | PROS: 6

Weed 41 | HP: 0/420 | DMG: 132
Weed 42 | HP: 0/420 | DMG: 132
Weed 43 | HP: 0/420 | DMG: 132
Weed 44 | HP: 0/420 | DMG: 132

--

LOOTING: Weeds 41 - 44
237573: LD 7 + 12 = 19: CD 12: 19 Flower Petals; 420 * (3 + 6 + 2 + 4) = 6,300 Col; 2 Materials; (1) T4 Perfect Weapon
237574: LD 7 + 12 = 19: CD 9: 19 Flower Petals; 420 * (3 + 6 + 4) = 5,460 Col; 4 Materials; (1) T4 Perfect Weapon
237575: LD 9 + 12 = 21: CD 5: 21 Flower Petals; 420 * (3 + 6) = 3,780 Col; 4 Materials; (1) T4 Perfect Light Armor; (2) T4 Perfect Consumables
237576: LD 9 + 12 = 21: CD 5: 21 Flower Petals; 420 * (3 + 6) = 3,780 Col; 4 Materials; (1) T4 Perfect Light Armor; (2) T4 Perfect Consumables

CURRENT TOTAL:

Quote
  • 983 Flower Petals
  • 243,460 Col
  • 88 Materials
  • 4 Demonic Shards
  • 2 Gleaming Scales
  • (21) T4 Perfect Weapons
    • [ID: 237473a, 237473b, 237480a, 237480b, 237480c, 237490, 237491a, 237491b, 237491c, 237498]
    • [ID: 237505a, 237505b, 237543a, 237543b, 237549a, 237549b, 237549c, 237551a, 237551b, 237573]
    • [ID: 237574]
  • (19) T4 Perfect Light Armor
    • [ID: 237462a, 237462b, 237464a, 237464b, 237473, 237483, 237490, 237505, 237506a, 237506b]
    • [ID: 237541a, 237541b, 237543, 237551, 237567, 237568a, 237568b, 237575, 237576]
  • (4) T4 Perfect Trinkets [ID: 237483, 237489, 237498, 237544]
  • (19) T4 Perfect Consumables
    • [ID: 237462a, 237462b, 237464a, 237464b, 237472, 237506a, 237506b, 237541a, 237541b, 237542]
    • [ID: 237560, 237567a, 237567b, 237568a, 237568b, 237575a, 237575b, 237576a, 237576b]
  • (6) T4 Rare Weapons [ID: 237481, 237504, 237507, 237557, 237558, 237559]
  • (5) T4 Rare Light Armor [ID: 237473, 237482, 237488, 237497, 237565]
  • (5) T4 Rare Trinkets [ID: 237463, 237472, 237499, 237542, 237560]
  • (5) T4 Rare Consumables [ID: 237481, 237482, 237488, 237497, 237558]
  • (4) T4 Uncommon Consumables [ID: 237504, 237507, 237557, 237559]
  • (6) Random Dungeon Map [ID: 237465, 237475, 237496, 237550, 237552, 237566]

 

 

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her ears are sharp. she would hear, of course, the branches snapping and being twisted every which way to accommodate the movements of bodies, the soft chirrups from behind. coordinating? she does not care to discern whether there is any meaning to the sounds. at the last second, as the leeches break out of the shadows with their thorns stretched out like claws, arabelle whirls around, her scythe primed for one last shot.

three bodies drop. the last, almost appearing daunted, sets itself farther behind but meets the undiscerning blade all the same. arabelle, in the quiet, harvests the loot and tiptoes backwards, maneuvering the scythe back into its smaller form. she keeps it lightly grasped between her knuckle bones. the exhaustion, this time, hits her a little harder than the first. it would continue to worsen the more she drops her stamina to critical levels consecutively. but this isn’t the first time she would have bounced her energy values back and forth like this.

Spoiler

PASSIVE: +4 EN

POST ACTION: AOE-II vs Weeds 45 - 48 [14 + (2 * 4) = -22 EN]
237577, 237578, 237579, 237580: BD min. 1 + 4 + 1 = 6: 28 * 18 = 500 DMG -> Weeds 45 - 48

Arabelle | HP: 680/680 | EN: 3/106 | DMG: 28 | ACC: 4 | AA | EVA: 1 | BRN: 42 (9-10) | BH: 5% | LD: 12 | PROS: 6

Weed 45 | HP: 0/500 | DMG: 132
Weed 46 | HP: 0/500 | DMG: 132
Weed 47 | HP: 0/500 | DMG: 132
Weed 48 | HP: 0/500 | DMG: 132

--

LOOTING: Weeds 45 - 48
237581: LD 18 + 12 = 30: CD 5: 30 Flower Petals; 500 * (3 + 6 + 2 + 7) = 9,000 Col; 2 Materials; (3) T4 Perfect Weapons
237582: LD 13 + 12 = 25: CD 12: 25 Flower Petals; 500 * (3 + 6 + 2) = 5,500 Col; 2 Materials; (1) Demonic Shard; Random Dungeon Map
237583: LD 7 + 12 = 19: CD 2: 19 Flower Petals; 500 * (3 + 6 + 2) = 5,500 Col; 2 Materials; (1) T4 Perfect Consumable; (1) T4 Rare Trinket
237584: LD 11 + 12 = 23: CD 3: 23 Flower Petals; 500 * (3 + 6) = 4,500 Col; 4 Materials; (1) T4 Perfect Weapon; (1) T4 Perfect Trinket

CURRENT TOTAL:

Quote
  • 1,080 Flower Petals
  • 267,960 Col
  • 98 Materials
  • 5 Demonic Shards
  • 2 Gleaming Scales
  • (25) T4 Perfect Weapons
    • [ID: 237473a, 237473b, 237480a, 237480b, 237480c, 237490, 237491a, 237491b, 237491c, 237498]
    • [ID: 237505a, 237505b, 237543a, 237543b, 237549a, 237549b, 237549c, 237551a, 237551b, 237573]
    • [ID: 237574, 237581a, 237581b, 237581c, 237584]
  • (19) T4 Perfect Light Armor
    • [ID: 237462a, 237462b, 237464a, 237464b, 237473, 237483, 237490, 237505, 237506a, 237506b]
    • [ID: 237541a, 237541b, 237543, 237551, 237567, 237568a, 237568b, 237575, 237576]
  • (5) T4 Perfect Trinkets [ID: 237483, 237489, 237498, 237544, 237584]
  • (20) T4 Perfect Consumables
    • [ID: 237462a, 237462b, 237464a, 237464b, 237472, 237506a, 237506b, 237541a, 237541b, 237542]
    • [ID: 237560, 237567a, 237567b, 237568a, 237568b, 237575a, 237575b, 237576a, 237576b, 237583]
  • (6) T4 Rare Weapons [ID: 237481, 237504, 237507, 237557, 237558, 237559]
  • (5) T4 Rare Light Armor [ID: 237473, 237482, 237488, 237497, 237565]
  • (6) T4 Rare Trinkets [ID: 237463, 237472, 237499, 237542, 237560, 237583]
  • (5) T4 Rare Consumables [ID: 237481, 237482, 237488, 237497, 237558]
  • (4) T4 Uncommon Consumables [ID: 237504, 237507, 237557, 237559]
  • (7) Random Dungeon Map [ID: 237465, 237475, 237496, 237550, 237552, 237566, 237582]

 

 

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so: she is perfectly fine.

arabelle stretches her arms behind her head, bending the muscle back to its limits, a groan passing through her lips as she strolls past srona’s gates. there are fewer wagons here, moving slowly along in a queue for inspection, and she, walking on foot, is entirely unhassled. she sleepily follows the movement of the freight to the delivery point, where another npc pops up to talk to her, and the woman amuses herself in watching it visibly recalibrate to accommodate her unusual method of travel. the option was surely open to them – but was the game just expecting players to go about this traditionally? treat it as one would a cute vacation trip with some extra baggage?

she thinks on it, finds the idea quite appealing. once again, before this city’s npc could speak to her for too long, arabelle snaps off a section of srona’s braid and makes to leave.

 

-> completing the journey to srona.
-> out-of-combat recovery: 1/2.

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“thank you!” arabelle tosses over her shoulder as she tucks the braid into her inventory, because she is a good and polite girl.

she takes to aimlessly walking about ylvon as she waits for her energy to regenerate. this city is not so abundantly decorated as dagans, which had been brimming with banners and paper lanterns and flowers. like ronbaru, ylvon’s festivities are largely concentrated at its center. a couple of npcs the curious player asked told her the people of this city dedicated themselves to building altars inside their shops. they displayed both their prowess at their crafts and their reverence for the rite. she senses that they are trying to entice her into looking closer, doesn’t follow through with it, and instead turns her attention to browsing the items on display in the bazaar at the heart of ylvon.

…to the conclusion that she is not a fan of their designs.

 

-> out-of-combat recovery: 2/2.

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unless they are the flowers in her garden she doesn’t like her possessions too colorful. her food too tasty. her weapons and her armor mainly possess muted tones. and her only reason – old habits die hard. still, looking by itself isn’t unpleasant.

arabelle gets a little caught up in her window shopping. she forgets to check her energy bar. by the time she notices it is already full, it must have already been about a couple of minutes. shocked back into action, the woman elbows her way past queues of people doing the same thing as her. she rubs her thumb impatiently against her scythe’s key as she hurries out of ylvon’s gates and looks around for more living plants.

at the first sight of them, she launches herself forward, unfolding her scythe and dicing them into shreds. she expects more to come but only silence greets her. a little dissatisfied, arabelle takes out her map and charts out a route towards her next destination.

Spoiler

POST ACTION: AOE-I vs Weeds 49 - 52 [11 + (2 * 4) = -19 EN]
237623, 237624, 237625, 237626: BD min. 1 + 4 + 1 = 6: 28 * 15 = 420 DMG -> Weeds 49 - 52

Arabelle | HP: 680/680 | EN: 87/106 | DMG: 28 | ACC: 4 | AA | EVA: 1 | BRN: 42 (9-10) | BH: 5% | LD: 12 | PROS: 6

Weed 49 | HP: 0/420 | DMG: 132
Weed 50 | HP: 0/420 | DMG: 132
Weed 51 | HP: 0/420 | DMG: 132
Weed 52 | HP: 0/420 | DMG: 132

--

LOOTING: Weeds 49 - 52
237627: LD 19 + 12 = 31: CD 1: 31 Flower Petals; 420 * (3 + 6) = 3,780 Col; 4 Materials; (2) T4 Perfect Light Armor; (2) T4 Perfect Consumables
237628: LD 4 + 12 = 16: CD 10: 16 Flower Petals; 420 * (3 + 6 + 4 + 3) = 6,720 Col; (1) T4 Rare Trinket
237629: LD 10 + 12 = 22: CD 2: 22 Flower Petals; 420 * (3 + 6 + 4) = 5,460 Col; (1) T4 Perfect Weapon; (1) T4 Perfect Light Armor
237630: LD 3 + 12 = 15: CD 10: 15 Flower Petals; 420 * (3 + 6 + 2 + 2) = 5,460 Col; 2 Materials; (1) T4 Rare Light Armor

CURRENT TOTAL:

Quote
  • 1,164 Flower Petals
  • 289,380 Col
  • 104 Materials
  • 5 Demonic Shards
  • 2 Gleaming Scales
  • (26) T4 Perfect Weapons
    • [ID: 237473a, 237473b, 237480a, 237480b, 237480c, 237490, 237491a, 237491b, 237491c, 237498]
    • [ID: 237505a, 237505b, 237543a, 237543b, 237549a, 237549b, 237549c, 237551a, 237551b, 237573]
    • [ID: 237574, 237581a, 237581b, 237581c, 237584, 237629]
  • (22) T4 Perfect Light Armor
    • [ID: 237462a, 237462b, 237464a, 237464b, 237473, 237483, 237490, 237505, 237506a, 237506b]
    • [ID: 237541a, 237541b, 237543, 237551, 237567, 237568a, 237568b, 237575, 237576, 237627a]
    • [ID: 237627b, 237629]
  • (5) T4 Perfect Trinkets [ID: 237483, 237489, 237498, 237544, 237584]
  • (22) T4 Perfect Consumables
    • [ID: 237462a, 237462b, 237464a, 237464b, 237472, 237506a, 237506b, 237541a, 237541b, 237542]
    • [ID: 237560, 237567a, 237567b, 237568a, 237568b, 237575a, 237575b, 237576a, 237576b, 237583]
    • [ID: 237627a, 237627b]
  • (6) T4 Rare Weapons [ID: 237481, 237504, 237507, 237557, 237558, 237559]
  • (6) T4 Rare Light Armor [ID: 237473, 237482, 237488, 237497, 237565, 237630]
  • (7) T4 Rare Trinkets [ID: 237463, 237472, 237499, 237542, 237560, 237583, 237628]
  • (5) T4 Rare Consumables [ID: 237481, 237482, 237488, 237497, 237558]
  • (4) T4 Uncommon Consumables [ID: 237504, 237507, 237557, 237559]
  • (7) Random Dungeon Map [ID: 237465, 237475, 237496, 237550, 237552, 237566, 237582]

 

 

Edited by Arabelle
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…except, she thinks as she stares blankly at her interface, she is forgetting something extremely important.

arabelle swaps over to her equipment and buffs loadout, almost expecting to see that she had been mopping up trash all this time with the same setup she uses for boss battles, and huffs out a sigh of relief when she finds that isn’t the case. (four mobs leap out from the bushes at her, and without taking her eyes off the window, she flicks her weapon with her free hand and sends them flying back out of sight. or rather, they fly a short distance before they disintegrate midair. fun stuff. if only she were looking at it.) why is she worried about the equipment?

taking her eyes off the window, she looks down at the petals shed by the eight mobs she had killed in the last minute. she scoops them up again, and with her menu so conveniently open, drops them into–

oh.

Spoiler

PASSIVE: +4 EN

POST ACTION: AOE-II vs Weeds 53 - 56 [14 + (2 * 4) = -22 EN]
237631, 237632, 237633, 237634: BD min. 1 + 4 + 1 = 6: 28 * 18 = 500 DMG -> Weeds 53 - 56

Arabelle | HP: 680/680 | EN: 69/106 | DMG: 28 | ACC: 4 | AA | EVA: 1 | BRN: 42 (9-10) | BH: 5% | LD: 12 | PROS: 6

Weed 53 | HP: 0/500 | DMG: 132
Weed 54 | HP: 0/500 | DMG: 132
Weed 55 | HP: 0/500 | DMG: 132
Weed 56 | HP: 0/500 | DMG: 132

--

LOOTING: Weeds 53 - 56
237635: LD 1 + 12 = 13: CD 4: 13 Flower Petals; 500 * (3 + 6 + 2) = 5,500 Col; 2 Materials; (1) T4 Rare Trinket
237636: LD 4 + 12 = 16: CD 10: 16 Flower Petals; 500 * (3 + 6 + 4 + 3) = 8,000 Col; (1) T4 Rare Trinket
237637: LD 10 + 12 = 22: CD 11: 22 Flower Petals; 500 * (3 + 6 + 2 + 5) = 8,000 Col; 2 Materials; (1) T4 Perfect Trinket
237638: LD 1 + 12 = 13: CD 8: 13 Flower Petals; 500 * (3 + 6 + 2) = 5,500 Col; 2 Materials; (1) T4 Rare Weapon; (1) T4 Uncommon Consumable

CURRENT TOTAL:

Quote
  • 1,228 Flower Petals
  • 316,380 Col
  • 110 Materials
  • 5 Demonic Shards
  • 2 Gleaming Scales
  • (26) T4 Perfect Weapons
    • [ID: 237473a, 237473b, 237480a, 237480b, 237480c, 237490, 237491a, 237491b, 237491c, 237498]
    • [ID: 237505a, 237505b, 237543a, 237543b, 237549a, 237549b, 237549c, 237551a, 237551b, 237573]
    • [ID: 237574, 237581a, 237581b, 237581c, 237584, 237629]
  • (22) T4 Perfect Light Armor
    • [ID: 237462a, 237462b, 237464a, 237464b, 237473, 237483, 237490, 237505, 237506a, 237506b]
    • [ID: 237541a, 237541b, 237543, 237551, 237567, 237568a, 237568b, 237575, 237576, 237627a]
    • [ID: 237627b, 237629]
  • (6) T4 Perfect Trinkets [ID: 237483, 237489, 237498, 237544, 237584, 237637]
  • (22) T4 Perfect Consumables
    • [ID: 237462a, 237462b, 237464a, 237464b, 237472, 237506a, 237506b, 237541a, 237541b, 237542]
    • [ID: 237560, 237567a, 237567b, 237568a, 237568b, 237575a, 237575b, 237576a, 237576b, 237583]
    • [ID: 237627a, 237627b]
  • (7) T4 Rare Weapons [ID: 237481, 237504, 237507, 237557, 237558, 237559, 237638]
  • (6) T4 Rare Light Armor [ID: 237473, 237482, 237488, 237497, 237565, 237630]
  • (9) T4 Rare Trinkets [ID: 237463, 237472, 237499, 237542, 237560, 237583, 237628, 237635, 237636]
  • (5) T4 Rare Consumables [ID: 237481, 237482, 237488, 237497, 237558]
  • (5) T4 Uncommon Consumables [ID: 237504, 237507, 237557, 237559, 237638]
  • (7) Random Dungeon Map [ID: 237465, 237475, 237496, 237550, 237552, 237566, 237582]

 

 

Edited by Arabelle
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…excuse me? she’d gathered one thousand?

so caught up was she in the most aggressive farming she had ever done in her entire life that she had forgotten to keep tabs on what ordinary players killed mobs for: the spoils. (not the fun of killing things, like some psychopath. but she isn’t a psychopath. she’s aincrad’s best girl with one (1) questionable hobby. as a treat.) arabelle is certain, though, that she had not actually physically picked up above one thousand petals. her loot finder trinkets must have absorbed them while she wasn’t looking. she is in genuine awe, scrolling up her system logs and mentally calculating how much she had earned from two and a half delivery trips.

(more leeches try to get the jump on her. another one-handed flick of her scythe takes them all out.)

arabelle puts away all of her tabs. she has well overshot the crafting board’s cumulative goal and she has entire batches of gear to appraise. suddenly, finishing the rest of her deliveries falls way down her list of current interests.

arabelle goes back to her shop.

and forgets to turn in her flowers.

Spoiler

PASSIVE: +4 EN

POST ACTION: AOE-I vs Weeds 57 - 60 [11 + (2 * 4) = -19 EN]
237639, 237640, 237641, 237642: BD min. 1 + 4 + 1 = 6: 28 * 15 = 420 DMG -> Weeds 57 - 60

Arabelle | HP: 680/680 | EN: 54/106 | DMG: 28 | ACC: 4 | AA | EVA: 1 | BRN: 42 (9-10) | BH: 5% | LD: 12 | PROS: 6

Weed 57 | HP: 0/420 | DMG: 132
Weed 58 | HP: 0/420 | DMG: 132
Weed 59 | HP: 0/420 | DMG: 132
Weed 60 | HP: 0/420 | DMG: 132

--

LOOTING: Weeds 57 - 60
237643: LD 1 + 12 = 13: CD 4: 13 Flower Petals; 420 * (3 + 6 + 2) = 4,620 Col; 2 Materials; (1) T4 Rare Trinket
237644: LD 12 + 12 = 24: CD 4: 24 Flower Petals; 420 * (3 + 6 + 4) = 5,460 Col; (1) T4 Perfect Weapon; (1) T4 Perfect Trinket
237645: LD 14 + 12 = 26: CD 12: 26 Flower Petals; 420 * (3 + 6 + 4) = 5,460 Col; (1) Demonic Shard; Random Dungeon Map
237646: LD 15 + 12 = 27: CD 10: 27 Flower Petals; 420 * (3 + 6 + 2) = 4,620 Col; 2 Materials; (1) Gleaming Scale; Random Dungeon Map

CURRENT TOTAL:

Quote
  • 1,318 Flower Petals
  • 336,540 Col
  • 114 Materials
  • 6 Demonic Shards
  • 3 Gleaming Scales
  • (27) T4 Perfect Weapons
    • [ID: 237473a, 237473b, 237480a, 237480b, 237480c, 237490, 237491a, 237491b, 237491c, 237498]
    • [ID: 237505a, 237505b, 237543a, 237543b, 237549a, 237549b, 237549c, 237551a, 237551b, 237573]
    • [ID: 237574, 237581a, 237581b, 237581c, 237584, 237629, 237644]
  • (22) T4 Perfect Light Armor
    • [ID: 237462a, 237462b, 237464a, 237464b, 237473, 237483, 237490, 237505, 237506a, 237506b]
    • [ID: 237541a, 237541b, 237543, 237551, 237567, 237568a, 237568b, 237575, 237576, 237627a]
    • [ID: 237627b, 237629]
  • (7) T4 Perfect Trinkets [ID: 237483, 237489, 237498, 237544, 237584, 237637, 237644]
  • (22) T4 Perfect Consumables
    • [ID: 237462a, 237462b, 237464a, 237464b, 237472, 237506a, 237506b, 237541a, 237541b, 237542]
    • [ID: 237560, 237567a, 237567b, 237568a, 237568b, 237575a, 237575b, 237576a, 237576b, 237583]
    • [ID: 237627a, 237627b]
  • (7) T4 Rare Weapons [ID: 237481, 237504, 237507, 237557, 237558, 237559, 237638]
  • (6) T4 Rare Light Armor [ID: 237473, 237482, 237488, 237497, 237565, 237630]
  • (10) T4 Rare Trinkets [ID: 237463, 237472, 237499, 237542, 237560, 237583, 237628, 237635, 237636, 237643]
  • (5) T4 Rare Consumables [ID: 237481, 237482, 237488, 237497, 237558]
  • (5) T4 Uncommon Consumables [ID: 237504, 237507, 237557, 237559, 237638]
  • (9) Random Dungeon Map [ID: 237465, 237475, 237496, 237550, 237552, 237566, 237582, 237645, 237646]

 

 

Edited by Arabelle
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