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[SP-F09] The Bleeding Citadel | <<Gate Keeper of Fire>>


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Returning to Floor 9, Wulfrin did his best to prepare for his dive into the hellish landscape of Avernus. The first obstacle in his path would be the rebirthed Cerberus. Though for Wulfrin that was less of an inconvenience. Cerberus's rebirth meant he could grab one of the few remaining sword arts he was missing. This one supposedly applied burn on a hit, and considering that the DoT version of the enhancements usually required precise swordplay that even Wulfrin couldn't nail 100% of the time. Having a guaranteed to proc option would increase his already expansive arsenal. Wulfrin's info on the rematch of Cerberus was limited to what he could gather via rumors. The main thing he picked up was that debuffs and disables would have no effect, so Wulfrin planned accordingly. He had donned a set of armor with fireproof and was wielding two pieces of his grinding set. As prepped as Wulfrin could be, he set out from the teleport gate and headed towards the den of Cerberus.

* * *

1475838365_WulfrinStats.jpg.c627f8854397486ff873f2491c18c248.jpg | WULFRIN
 | Lv. 52 >> P. 19, Lv. 33
 | Status: Putting down a dog

 Notes:
 True Tier: 6 | Mega Slime Farm Used | CS in use | Yui's Grace used

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Wulfrin | HP: 851/851 | EN: 110/110 | DMG: 26 | MIT:50 | ACC: 8 (AA) | AA  | EVA:5 | BRN-IM  | BH:28 | LD:7 | PROSP:3 | QTY: 2 | Sting [x1]


equipped

  • Platinum Longsword
    ACC 3 | AA
  • Phoenix Memoir
    Fireproof | EVA 2
  • Devil's Due
    Quality 2 | LD 2

battle-ready inventory

  • TP Crystals x5
  • Imugi's Inspiration (Mass Heal) x5
  • Popcorn | T4 Vitality 2 x5

 


skills

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mod count: 5/5

  • Straight Sword | RANK 5/5
    • focus, stamina, precision
    • shift: Tech
  • Light Armor | RANK 5/5
    • resolve, meticulous
  • COMBAT MASTERY: DMG | RANK 3/3
  • SEARCHING | RANK 3/5
  • BATTLE HEALING | RANK 3/5
  • CHARGE
  • ENERGIST
  • FAMILIAR: RENDING

extra

  1. Survival
  2. Disguise
  3. Forgotten King's Authority
  4. Meditation

buffs

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statue (Not Obtained Yet)

  • BIALAS | +TAUNT
  • MOTHRA | +1 EN Recovery
  • TANOS | +25 MIT
  • MORETSUNA | +50 HP
  • OROCHI | +1 LD
  • KUMATETSU | +1 DMG

consumables

  1. Accuracy 2 - Creme Brulee
  2. Evasion 2 - Smores (filled)
  3. Damage 3 - Ass kicking absinthe
  4. Mitigation T4 3 - Bingsu
  5. Protein 2 - Skewer Roll
  6. Prosperity 3 - Mousse
  7. Loot Die 3 - Gelato
  8. Field Rations
  9. Matriarch Stinger

paragon

  • Lv. 5 | Gain additional col equivalent to 15% of EXP earned in that thread.
  • Lv. 10 | +1 LD to looting.

sword arts

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en cost matches multiplier unless stated otherwise. shift underlined.

  • ST | x12 | x15 | x20
  • AOE | x11 | x14 | +2 EN/hit
  • TECH-A | x16 | STUN | 16 EN
  • TECH-B | x16 | DELAY | 15 EN
  • TECH-D | x16 | SHATTER | 15 EN
  • TECH-F | x12 | AoE Stun | 11+2 EN/hit

misc buffs

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housing

  • Dimensional Backpack, Item Stash
    | +2 Battle-Ready Inventory Slots.
  • Well Rested
    | -1 EN for the first three expenditures of each combat. 
  • Relaxed
    | +(5 * Tier) HP per out-of-combat post. Full energy restoration occurs after two turns out of combat.
  • Squeaky Clean
    | -25% DoT damage taken from the first DoT applied to this player in a thread.
  • Col Stash
    | +5% col from loot-minimum mobs 
  • Multipurpose
    | +1 LD/Prosperity/Stealth/Detection to one post per thread. Can be applied after a roll.
  • Filling
    | +1 T1 slot to a food consumed by this player in a thread. Can exceed Cook enhancement caps.
  • Delicious
    | Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  • Col Deposit
    | +5% col from loot-minimum mobs, +10% col from treasure chests.

Fishing RANK 5/5 Success CD 4+. Critical LD 8+.
Scale CD 12+ & LD 17+
+5 LD when opening chests

  • Ornate Fishing Pond
    | +2 F.EXP, +1 CD&LD to Fishing attempts.

 

 

Edited by Wulfrin
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PH (Cerberus Round 1)

* * *

Note: All abilities relating to burn damage are being excluded as Wulfrin has Fireproof.

Player's Turn:

Wulfrin is at full HP and EN
Cooldowns:

Post Action: [x13] Tech F vs Cerberus Head 1, Hellhound 1, Hellhound 2, Hellhound 3 (11+8=19 EN) -2 Stamina -1 (Well Rested) = 16 EN
Free Action: None

ID 238617 | BD 6+8-2=12 hit | CD 9 | 26*13=312-75 = 263 DMG to Cerberus Head 1. Target is immune to stun.
ID 238618 | BD 8 (Minor crit w/ Focus | +1 DMG) | 26+1*13= 351-50= 301 DMG to Hellhound 1. Target is Stunned
ID 238619 | BD 5+8-2=11 hit | 26*13=338-50= 288 DMG to Hellhound 2. Target is Stunned.
ID 238620 | BD 10 (Major Crit | +2 DMG) | 26+2*13= 364-50 = 314 DMG to Hellhound 3. Target is Stunned.

Mobs' Turn:

Cerberus Heads 1, 2, and 3 attack Wulfrin
ID 238621 | BD 2+3-5-1 = -1 miss | 0 DMG
ID 238622 | BD 3+3-5-1 = 0 miss | 0 DMG
ID 238623 | BD 2+3-5-1 = -1 miss | 0 DMG

Hellhounds are stunned. Stun fades.

Stats:

Wulfrin | HP: 851/851 | EN: 94/110 | DMG: 26 | MIT:50 | ACC: 8 (AA) | AA  | EVA:5 (+1 CS) | BRN-IM  | BH:28 | LD:7 | PROSP:3 | QTY: 2 | Sting [x1]

Infernal Hellhound 1 | HP: 149/450 | DMG: 125 | MIT: 50 | ACC: 2 | EVA: 2 | P.Stun Imm (1/3)
Infernal Hellhound 2 | HP: 162/450 | DMG: 125 | MIT: 50 | ACC: 2 | EVA: 2 | P.Stun Imm (1/3)
Infernal Hellhound 3 | HP: 136/450 | DMG: 125 | MIT: 50 | ACC: 2 | EVA: 2 | P.Stun Imm (1/3)

Cerberus, Inferno's Rage
Head 1 | HP: 387/650 | DMG:
 175 | MIT: 75 | ACC: 3 | EVA: 2
Head 2 | HP: 650/650 | DMG:
 175 | MIT: 75 | ACC: 3 | EVA: 2
Head 3 | HP: 650/650 | DMG:
 175 | MIT: 75 | ACC: 3 | EVA: 2

Mob Abilities:

Cerberus, Inferno's Rage

  • Bloodless | This boss is immune to all status ailments.
  • Bringing Hell | This boss can attack once per turn for each head active.
  • Limited Availability | Players can only target one head at a time. This also extends to AoE attacks.
  • Burning Bite | On Cerberus' successful attacks, the player is afflicted with T4 Burn. (56 unmitigatable damage per turn for 2 turns.) This ailment is negatable by Fireproof.
  • Boiling Hide | On successful attacks against Cerberus, the player receives 30 thorns damage. Successful critical attacks against Cerberus increases damage received by the player to 50. This damage is negatable by Fireproof.
  • Infernal Punishment | On a critical attack, heads of Cerberus that have not yet attacked for that turn will gain additional damage and 50% Phase for their attack that turn. (+25 on minor crit | +75 on major crit)
  • Blazing Bite | If all three heads are reduced to 150 HP or less without any having been destroyed, <<Cerberus, Inferno’s Rage>> will howl with all three heads, summoning 3 <<Infernal Hell Hounds>> to come to its aid as a Free Action. They attack immediately, as part of the same post. Damage from new applications of Burning Bite is now doubled. (112 unmitigatable damage per turn for 2 turns.)  

Infernal Hellhound

  • Burning Bite | On successful attacks, the player is afflicted with T4 Burn. (56 unmitigatable damage per turn for 2 turns.)
  • Boiling Hide | On successful attacks against an Infernal Hell Hound, the player receives 25 thorns damage. Successful critical attacks against Infernal Hell Hounds increases damage received by the player to 40. This damage is negatable by Fireproof.
  • Infernal Soul |Deals additional damage. (+25 minor crit | +50 major crit)
Edited by Wulfrin
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PH (Cerberus Round 2)

* * *

Note: All abilities relating to burn damage are being excluded as Wulfrin has Fireproof.

Player's Turn:

Wulfrin regains 4 EN
Cooldowns:

Post Action: [x13] Tech F vs Cerberus Head 1, Hellhound 1, Hellhound 2, Hellhound 3 (11+8=19 EN) -2 Stamina -1 (Well Rested) = 16 EN
Free Action: None

ID 238624 | BD 9 (Minor Crit | +1 DMG) | CD 2 | 26+1*13=351-75 = 276 DMG to Cerberus Head 1. Target is immune to stun.
ID 238625 | BD 10 (Major Crit | +2 DMG) | 26+2*13= 364-50 = 314 DMG to Hellhound 1. Target dies
ID 238626 | BD 2+8-2=8 hit | 26*13=338-50= 288 DMG to Hellhound 2. Target dies.
ID 238627 | BD 5+8-2= 13 hit | 26*13=338-50= 288 DMG to Hellhound 3. Target dies.

Mobs' Turn:

Cerberus Heads 1, 2, and 3 attack Wulfrin
ID 238629 | BD 8+3-5-1 = 5 miss | 0 DMG
ID 238630 | BD 6+3-5-1 = 3 miss | 0 DMG
ID 238631 | BD 7+3-5-1 = 2 miss | 0 DMG

Hellhounds are dead.

Stats:

Wulfrin | HP: 851/851 | EN: 82/110 | DMG: 26 | MIT:50 | ACC: 8 (AA) | AA  | EVA:5 (+1 CS) | BRN-IM  | BH:28 | LD:7 | PROSP:3 | QTY: 2 | Sting [x1]

Infernal Hellhound 1 | HP: 0/450 | DMG: 125 | MIT: 50 | ACC: 2 | EVA: 2 | P.Stun Imm (1/3)
Infernal Hellhound 2 | HP: 0/450 | DMG: 125 | MIT: 50 | ACC: 2 | EVA: 2 | P.Stun Imm (1/3)
Infernal Hellhound 3 | HP: 0/450 | DMG: 125 | MIT: 50 | ACC: 2 | EVA: 2 | P.Stun Imm (1/3)

Cerberus, Inferno's Rage
Head 1 | HP: 111/650 | DMG:
 175 | MIT: 75 | ACC: 3 | EVA: 2
Head 2 | HP: 650/650 | DMG:
 175 | MIT: 75 | ACC: 3 | EVA: 2
Head 3 | HP: 650/650 | DMG:
 175 | MIT: 75 | ACC: 3 | EVA: 2

Mob Abilities:

Cerberus, Inferno's Rage

  • Bloodless | This boss is immune to all status ailments.
  • Bringing Hell | This boss can attack once per turn for each head active.
  • Limited Availability | Players can only target one head at a time. This also extends to AoE attacks.
  • Burning Bite | On Cerberus' successful attacks, the player is afflicted with T4 Burn. (56 unmitigatable damage per turn for 2 turns.) This ailment is negatable by Fireproof.
  • Boiling Hide | On successful attacks against Cerberus, the player receives 30 thorns damage. Successful critical attacks against Cerberus increases damage received by the player to 50. This damage is negatable by Fireproof.
  • Infernal Punishment | On a critical attack, heads of Cerberus that have not yet attacked for that turn will gain additional damage and 50% Phase for their attack that turn. (+25 on minor crit | +75 on major crit)
  • Blazing Bite | If all three heads are reduced to 150 HP or less without any having been destroyed, <<Cerberus, Inferno’s Rage>> will howl with all three heads, summoning 3 <<Infernal Hell Hounds>> to come to its aid as a Free Action. They attack immediately, as part of the same post. Damage from new applications of Burning Bite is now doubled. (112 unmitigatable damage per turn for 2 turns.)  

Infernal Hellhound

  • Burning Bite | On successful attacks, the player is afflicted with T4 Burn. (56 unmitigatable damage per turn for 2 turns.)
  • Boiling Hide | On successful attacks against an Infernal Hell Hound, the player receives 25 thorns damage. Successful critical attacks against Infernal Hell Hounds increases damage received by the player to 40. This damage is negatable by Fireproof.
  • Infernal Soul |Deals additional damage. (+25 minor crit | +50 major crit)

* * *

Note: Hellhounds do not meet loot minimum.

Edited by Wulfrin
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PH (Cerberus Round 3)

* * *

Note: All abilities relating to burn damage are being excluded as Wulfrin has Fireproof.

Player's Turn:

Wulfrin regains 4 EN
Cooldowns:

Post Action: [x13] ST-1 vs Cerberus Head 2 (12 EN) -2 Stamina -1 (Well Rested) = 9 EN
Free Action: None

ID 238632 | BD 1+8-2=7 hit (AA) | CD 8 | 26*13=312-75 = 263 DMG to Cerberus Head 2.

Mobs' Turn:

Cerberus Heads 1, 2, and 3 attack Wulfrin
ID 238633 | BD 9+3-5-1 = 6 hit | 175-50 = 125 DMG to Wulfrin
ID 238634 | BD 3+3-5-1 = 0 miss | 0 DMG
ID 238635 | BD 7+3-5-1 = 2 miss | 0 DMG

Stats:

Wulfrin | HP: 726/851 | EN: 77/110 | DMG: 26 | MIT:50 | ACC: 8 (AA) | AA  | EVA:5 (+1 CS) | BRN-IM  | BH:28 | LD:7 | PROSP:3 | QTY: 2 | Sting [x1]

Infernal Hellhound 1 | HP: 0/450 | DMG: 125 | MIT: 50 | ACC: 2 | EVA: 2 | P.Stun Imm (1/3)
Infernal Hellhound 2 | HP: 0/450 | DMG: 125 | MIT: 50 | ACC: 2 | EVA: 2 | P.Stun Imm (1/3)
Infernal Hellhound 3 | HP: 0/450 | DMG: 125 | MIT: 50 | ACC: 2 | EVA: 2 | P.Stun Imm (1/3)

Cerberus, Inferno's Rage
Head 1 | HP: 111/650 | DMG:
 175 | MIT: 75 | ACC: 3 | EVA: 2
Head 2 | HP: 387/650 | DMG:
 175 | MIT: 75 | ACC: 3 | EVA: 2
Head 3 | HP: 650/650 | DMG:
 175 | MIT: 75 | ACC: 3 | EVA: 2

Mob Abilities:

Cerberus, Inferno's Rage

  • Bloodless | This boss is immune to all status ailments.
  • Bringing Hell | This boss can attack once per turn for each head active.
  • Limited Availability | Players can only target one head at a time. This also extends to AoE attacks.
  • Burning Bite | On Cerberus' successful attacks, the player is afflicted with T4 Burn. (56 unmitigatable damage per turn for 2 turns.) This ailment is negatable by Fireproof.
  • Boiling Hide | On successful attacks against Cerberus, the player receives 30 thorns damage. Successful critical attacks against Cerberus increases damage received by the player to 50. This damage is negatable by Fireproof.
  • Infernal Punishment | On a critical attack, heads of Cerberus that have not yet attacked for that turn will gain additional damage and 50% Phase for their attack that turn. (+25 on minor crit | +75 on major crit)
  • Blazing Bite | If all three heads are reduced to 150 HP or less without any having been destroyed, <<Cerberus, Inferno’s Rage>> will howl with all three heads, summoning 3 <<Infernal Hell Hounds>> to come to its aid as a Free Action. They attack immediately, as part of the same post. Damage from new applications of Burning Bite is now doubled. (112 unmitigatable damage per turn for 2 turns.)  

Infernal Hellhound

  • Burning Bite | On successful attacks, the player is afflicted with T4 Burn. (56 unmitigatable damage per turn for 2 turns.)
  • Boiling Hide | On successful attacks against an Infernal Hell Hound, the player receives 25 thorns damage. Successful critical attacks against Infernal Hell Hounds increases damage received by the player to 40. This damage is negatable by Fireproof.
  • Infernal Soul |Deals additional damage. (+25 minor crit | +50 major crit)
Edited by Wulfrin
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PH (Cerberus Round 4)

* * *

Note: All abilities relating to burn damage are being excluded as Wulfrin has Fireproof.

Player's Turn:

Wulfrin regains 4 EN and 28 HP
Cooldowns:

Post Action: [x13] ST-1 vs Cerberus Head 2 (12 EN) -2 Stamina = 10 EN
Free Action: None

ID 238636 | BD 3+8-2=9 hit | CD 4 | 26*13=312-75 = 263 DMG to Cerberus Head 2.

Mobs' Turn:

Cerberus Heads 1, 2, and 3 attack Wulfrin
ID 238637 | BD 5+3-5-1 = 2 miss | 0 DMG
ID 238638 | BD 9+3-5-1 = 6 hit | 175-50=125 DMG to Wulfrin
ID 238639 | BD 10 (Major Crit | +50 DMG) | 175+50-50=175 DMG to Wulfrin

Stats:

Wulfrin | HP: 454/851 | EN: 71/110 | DMG: 26 | MIT:50 | ACC: 8 (AA) | AA  | EVA:5 (+1 CS) | BRN-IM  | BH:28 | LD:7 | PROSP:3 | QTY: 2

Infernal Hellhound 1 | HP: 0/450 | DMG: 125 | MIT: 50 | ACC: 2 | EVA: 2 | P.Stun Imm (1/3)
Infernal Hellhound 2 | HP: 0/450 | DMG: 125 | MIT: 50 | ACC: 2 | EVA: 2 | P.Stun Imm (1/3)
Infernal Hellhound 3 | HP: 0/450 | DMG: 125 | MIT: 50 | ACC: 2 | EVA: 2 | P.Stun Imm (1/3)

Cerberus, Inferno's Rage
Head 1 | HP: 111/650 | DMG:
 175 | MIT: 75 | ACC: 3 | EVA: 2
Head 2 | HP: 124/650 | DMG:
 175 | MIT: 75 | ACC: 3 | EVA: 2
Head 3 | HP: 650/650 | DMG:
 175 | MIT: 75 | ACC: 3 | EVA: 2

Mob Abilities:

Cerberus, Inferno's Rage

  • Bloodless | This boss is immune to all status ailments.
  • Bringing Hell | This boss can attack once per turn for each head active.
  • Limited Availability | Players can only target one head at a time. This also extends to AoE attacks.
  • Burning Bite | On Cerberus' successful attacks, the player is afflicted with T4 Burn. (56 unmitigatable damage per turn for 2 turns.) This ailment is negatable by Fireproof.
  • Boiling Hide | On successful attacks against Cerberus, the player receives 30 thorns damage. Successful critical attacks against Cerberus increases damage received by the player to 50. This damage is negatable by Fireproof.
  • Infernal Punishment | On a critical attack, heads of Cerberus that have not yet attacked for that turn will gain additional damage and 50% Phase for their attack that turn. (+25 on minor crit | +75 on major crit)
  • Blazing Bite | If all three heads are reduced to 150 HP or less without any having been destroyed, <<Cerberus, Inferno’s Rage>> will howl with all three heads, summoning 3 <<Infernal Hell Hounds>> to come to its aid as a Free Action. They attack immediately, as part of the same post. Damage from new applications of Burning Bite is now doubled. (112 unmitigatable damage per turn for 2 turns.)  

Infernal Hellhound

  • Burning Bite | On successful attacks, the player is afflicted with T4 Burn. (56 unmitigatable damage per turn for 2 turns.)
  • Boiling Hide | On successful attacks against an Infernal Hell Hound, the player receives 25 thorns damage. Successful critical attacks against Infernal Hell Hounds increases damage received by the player to 40. This damage is negatable by Fireproof.
  • Infernal Soul |Deals additional damage. (+25 minor crit | +50 major crit)
Edited by Wulfrin
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PH (Cerberus Round 5)

* * *

Note: All abilities relating to burn damage are being excluded as Wulfrin has Fireproof.

Player's Turn:

Wulfrin regains 4 EN and 28 HP
Cooldowns:

Post Action: [x13] ST-1 vs Cerberus Head 3 (12 EN) -2 Stamina = 10 EN
Free Action: Imugi's Inspiration +10% HP = +85 HP

ID 238640 | BD 2+8-2=8 hit | CD 5 | 26*13=312-75 = 263 DMG to Cerberus Head 3.

Mobs' Turn:

Cerberus Heads 1, 2, and 3 attack Wulfrin
ID 238641 | BD 9+3-5-1 = 6 miss | 175-50=125 DMG to Wulfrin
ID 238642 | BD 4+3-5-1 = 1 hit | 0 DMG to Wulfrin
ID 238643 | BD 4+3-5-1 = 1 hit | 0 DMG to Wulfrin

Stats:

Wulfrin | HP: 472/851 | EN: 75/110 | DMG: 26 | MIT:50 | ACC: 8 (AA) | AA  | EVA:5 (+1 CS) | BRN-IM  | BH:28 | LD:7 | PROSP:3 | QTY: 2

Infernal Hellhound 1 | HP: 0/450 | DMG: 125 | MIT: 50 | ACC: 2 | EVA: 2 | P.Stun Imm (1/3)
Infernal Hellhound 2 | HP: 0/450 | DMG: 125 | MIT: 50 | ACC: 2 | EVA: 2 | P.Stun Imm (1/3)
Infernal Hellhound 3 | HP: 0/450 | DMG: 125 | MIT: 50 | ACC: 2 | EVA: 2 | P.Stun Imm (1/3)

Cerberus, Inferno's Rage
Head 1 | HP: 111/650 | DMG:
 175 | MIT: 75 | ACC: 3 | EVA: 2
Head 2 | HP: 124/650 | DMG:
 175 | MIT: 75 | ACC: 3 | EVA: 2
Head 3 | HP: 387/650 | DMG:
 175 | MIT: 75 | ACC: 3 | EVA: 2

Mob Abilities:

Cerberus, Inferno's Rage

  • Bloodless | This boss is immune to all status ailments.
  • Bringing Hell | This boss can attack once per turn for each head active.
  • Limited Availability | Players can only target one head at a time. This also extends to AoE attacks.
  • Burning Bite | On Cerberus' successful attacks, the player is afflicted with T4 Burn. (56 unmitigatable damage per turn for 2 turns.) This ailment is negatable by Fireproof.
  • Boiling Hide | On successful attacks against Cerberus, the player receives 30 thorns damage. Successful critical attacks against Cerberus increases damage received by the player to 50. This damage is negatable by Fireproof.
  • Infernal Punishment | On a critical attack, heads of Cerberus that have not yet attacked for that turn will gain additional damage and 50% Phase for their attack that turn. (+25 on minor crit | +75 on major crit)
  • Blazing Bite | If all three heads are reduced to 150 HP or less without any having been destroyed, <<Cerberus, Inferno’s Rage>> will howl with all three heads, summoning 3 <<Infernal Hell Hounds>> to come to its aid as a Free Action. They attack immediately, as part of the same post. Damage from new applications of Burning Bite is now doubled. (112 unmitigatable damage per turn for 2 turns.)  

Infernal Hellhound

  • Burning Bite | On successful attacks, the player is afflicted with T4 Burn. (56 unmitigatable damage per turn for 2 turns.)
  • Boiling Hide | On successful attacks against an Infernal Hell Hound, the player receives 25 thorns damage. Successful critical attacks against Infernal Hell Hounds increases damage received by the player to 40. This damage is negatable by Fireproof.
  • Infernal Soul |Deals additional damage. (+25 minor crit | +50 major crit)
Edited by Wulfrin
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PH (Cerberus Round 6)

* * *

Note: All abilities relating to burn damage are being excluded as Wulfrin has Fireproof.

Player's Turn:

Wulfrin regains 4 EN and 28 HP
Cooldowns:

Post Action: [x13] ST-1 vs Cerberus Head 3 (12 EN) -2 Stamina = 10 EN
Free Action: none

ID 238644 | BD 8 (Minor Crit w/ Focus | +1 DMG) | CD 6 | 26+1*13=351-75 = 276 DMG to Cerberus Head 3. Blazing Bite Activates. Hellhounds 4,5, and 6 Spawn and attack

Mobs' Turn:

Cerberus Heads 1, 2, and 3 attack Wulfrin
ID 238645 | BD 6+3-5-1 = 3 miss | 0 DMG to Wulfrin
ID 238646 | BD 8+3-5-1 = 5 hit | 0 DMG to Wulfrin
ID 238647 | BD 3+3-5-1 = 0 hit | 0 DMG to Wulfrin

Inferno Hellhounds 4, 5, and 6 attack Wulfrin
ID 238733 | BD 6+2-5-1=2 miss | 0 DMG to Wulfrin
ID 238734 | BD 10 (Major Crit | +50 DMG) | 125+50=175-50= 125 DMG to Wulfrin
ID 238735 | BD 9+2-5-1 =5 miss | 0 DMG to Wulfrin

Stats:

Wulfrin | HP: 375/851 | EN: 69/110 | DMG: 26 | MIT:50 | ACC: 8 (AA) | AA  | EVA:5 (+1 CS) | BRN-IM  | BH:28 | LD:7 | PROSP:3 | QTY: 2 | Sting [x1]

Infernal Hellhound 4 | HP: 450/450 | DMG: 125 | MIT: 50 | ACC: 2 | EVA: 2 | 
Infernal Hellhound 5 | HP: 450/450 | DMG: 125 | MIT: 50 | ACC: 2 | EVA: 2 | 
Infernal Hellhound 6 | HP: 450/450 | DMG: 125 | MIT: 50 | ACC: 2 | EVA: 2 | 

Cerberus, Inferno's Rage
Head 1 | HP: 111/650 | DMG:
 175 | MIT: 75 | ACC: 3 | EVA: 2
Head 2 | HP: 124/650 | DMG:
 175 | MIT: 75 | ACC: 3 | EVA: 2
Head 3 | HP: 111/650 | DMG:
 175 | MIT: 75 | ACC: 3 | EVA: 2

Mob Abilities:

Cerberus, Inferno's Rage

  • Bloodless | This boss is immune to all status ailments.
  • Bringing Hell | This boss can attack once per turn for each head active.
  • Limited Availability | Players can only target one head at a time. This also extends to AoE attacks.
  • Burning Bite | On Cerberus' successful attacks, the player is afflicted with T4 Burn. (56 unmitigatable damage per turn for 2 turns.) This ailment is negatable by Fireproof.
  • Boiling Hide | On successful attacks against Cerberus, the player receives 30 thorns damage. Successful critical attacks against Cerberus increases damage received by the player to 50. This damage is negatable by Fireproof.
  • Infernal Punishment | On a critical attack, heads of Cerberus that have not yet attacked for that turn will gain additional damage and 50% Phase for their attack that turn. (+25 on minor crit | +75 on major crit)
  • Blazing Bite | If all three heads are reduced to 150 HP or less without any having been destroyed, <<Cerberus, Inferno’s Rage>> will howl with all three heads, summoning 3 <<Infernal Hell Hounds>> to come to its aid as a Free Action. They attack immediately, as part of the same post. Damage from new applications of Burning Bite is now doubled. (112 unmitigatable damage per turn for 2 turns.)  

Infernal Hellhound

  • Burning Bite | On successful attacks, the player is afflicted with T4 Burn. (56 unmitigatable damage per turn for 2 turns.)
  • Boiling Hide | On successful attacks against an Infernal Hell Hound, the player receives 25 thorns damage. Successful critical attacks against Infernal Hell Hounds increases damage received by the player to 40. This damage is negatable by Fireproof.
  • Infernal Soul |Deals additional damage. (+25 minor crit | +50 major crit)
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PH (Cerberus Round 7)

* * *

Note: All abilities relating to burn damage are being excluded as Wulfrin has Fireproof.

Player's Turn:

Wulfrin regains 4 EN and 28 HP
Cooldowns:

Post Action: [x13] Tech-F vs Cerberus Head 1, and Hellhounds (11+8=19 EN) -2 Stamina = 17 EN
Free Action: none

ID 238736 | BD 1 (AA) + 8 - 2 = 7 hit | CD 9 | 26*13=312-75 = 263 DMG to Cerberus Head 1. Target Dies
ID 238737 | BD 9 (Minor Crit | +1 DMG) | 26+1*13= 351-50= 301 DMG to Hellhound 4. Target is Stunned
ID 238738 | BD 4+8-2=10 hit | 26*13=338-50= 288 DMG to Hellhound 5. Target is Stunned.
ID 238739 | BD 6+8-2=12 hit | 26*13=338-50= 288 DMG to Hellhound 6. Target is Stunned.

Mobs' Turn:

Cerberus Heads 2 and 3 attack Wulfrin
ID 238741 | BD 5+3-5-1 = 2 miss | 0 DMG to Wulfrin
ID 238742 | BD 10 (Major Crit | +75 DMG) | 175+75=250-50=200 DMG to Wulfrin

Inferno Hellhounds 4, 5, and 6 are stunned. Stun fades.

Stats:

Wulfrin | HP: 203/851 | EN: 56/110 | DMG: 26 | MIT:50 | ACC: 8 (AA) | AA  | EVA:5 (+1 CS) | BRN-IM  | BH:28 | LD:7 | PROSP:3 | QTY: 2 | Sting [x1]

Infernal Hellhound 4 | HP: 149/450 | DMG: 125 | MIT: 50 | ACC: 2 | EVA: 2 | P.Stun Imm (1/3)
Infernal Hellhound 5 | HP: 162/450 | DMG: 125 | MIT: 50 | ACC: 2 | EVA: 2 | P.Stun Imm (1/3)
Infernal Hellhound 6 | HP: 162/450 | DMG: 125 | MIT: 50 | ACC: 2 | EVA: 2 | P.Stun Imm (1/3)

Cerberus, Inferno's Rage
Head 1 | HP: 0/650 | DMG:
 175 | MIT: 75 | ACC: 3 | EVA: 2
Head 2 | HP: 124/650 | DMG:
 175 | MIT: 75 | ACC: 3 | EVA: 2
Head 3 | HP: 111/650 | DMG:
 175 | MIT: 75 | ACC: 3 | EVA: 2

Mob Abilities:

Cerberus, Inferno's Rage

  • Bloodless | This boss is immune to all status ailments.
  • Bringing Hell | This boss can attack once per turn for each head active.
  • Limited Availability | Players can only target one head at a time. This also extends to AoE attacks.
  • Burning Bite | On Cerberus' successful attacks, the player is afflicted with T4 Burn. (56 unmitigatable damage per turn for 2 turns.) This ailment is negatable by Fireproof.
  • Boiling Hide | On successful attacks against Cerberus, the player receives 30 thorns damage. Successful critical attacks against Cerberus increases damage received by the player to 50. This damage is negatable by Fireproof.
  • Infernal Punishment | On a critical attack, heads of Cerberus that have not yet attacked for that turn will gain additional damage and 50% Phase for their attack that turn. (+25 on minor crit | +75 on major crit)
  • Blazing Bite | If all three heads are reduced to 150 HP or less without any having been destroyed, <<Cerberus, Inferno’s Rage>> will howl with all three heads, summoning 3 <<Infernal Hell Hounds>> to come to its aid as a Free Action. They attack immediately, as part of the same post. Damage from new applications of Burning Bite is now doubled. (112 unmitigatable damage per turn for 2 turns.)  

Infernal Hellhound

  • Burning Bite | On successful attacks, the player is afflicted with T4 Burn. (56 unmitigatable damage per turn for 2 turns.)
  • Boiling Hide | On successful attacks against an Infernal Hell Hound, the player receives 25 thorns damage. Successful critical attacks against Infernal Hell Hounds increases damage received by the player to 40. This damage is negatable by Fireproof.
  • Infernal Soul |Deals additional damage. (+25 minor crit | +50 major crit)

* * *

Looting Cerberus Inferno Rage Head 1
ID 238740 | CD 7+2=9 | LD 8+7+1=16
7,865 Col | 650 * 11 (-incl LD even, Prosp 3,3) + 10% Col Deposit/Stash
2 Mats (CD Odd)
Items:
Rare Trinket (1)
Additional Col (HP * 3)

* * *

Totals:
7,865 Col
2 Mats
Items:
T4 Rare Trinket 238740

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PH (Cerberus Round 8)

* * *

Note: All abilities relating to burn damage are being excluded as Wulfrin has Fireproof.

Player's Turn:

Wulfrin regains 4 EN and 28 HP
Cooldowns:

Post Action: [x13] Tech-F vs Cerberus Head 2, and Hellhounds (11+6=17 EN) -2 Stamina = 15 EN
Free Action: none

ID 238848 | BD 9  (Minor Crit | +1 DMG) | CD 3 | 27*13=351-75 = 276 DMG to Cerberus Head 2. Target Dies
ID 238849 | BD 3+8-2=9 hit | 26*13= 338-50= 288 DMG to Hellhound 4. Target is dead.
ID 238850 | BD 8 (Minor Crit w/ Focus | +1 DMG) | 27*13=351-50= 301 DMG to Hellhound 5. Target is dead.
ID 238851 | BD 7+8-2=13 hit | 26*13=338-50= 288 DMG to Hellhound 6. Target is dead.

Mobs' Turn:

Cerberus Head 3 attacks Wulfrin
ID 238852 | BD 4+3-5-1 = 1 miss | 0 DMG to Wulfrin

Stats:

Wulfrin | HP: 231/851 | EN: 60/110 | DMG: 26 | MIT:50 | ACC: 8 (AA) | AA  | EVA:5 (+1 CS) | BRN-IM  | BH:28 | LD:7 | PROSP:3 | QTY: 2 | Sting [x1]

Infernal Hellhound 4 | HP: 0/450 | DMG: 125 | MIT: 50 | ACC: 2 | EVA: 2 | P.Stun Imm (1/3)
Infernal Hellhound 5 | HP: 0/450 | DMG: 125 | MIT: 50 | ACC: 2 | EVA: 2 | P.Stun Imm (1/3)
Infernal Hellhound 6 | HP: 0/450 | DMG: 125 | MIT: 50 | ACC: 2 | EVA: 2 | P.Stun Imm (1/3)

Cerberus, Inferno's Rage
Head 1 | HP: 0/650 | DMG:
 175 | MIT: 75 | ACC: 3 | EVA: 2
Head 2 | HP: 0/650 | DMG:
 175 | MIT: 75 | ACC: 3 | EVA: 2
Head 3 | HP: 111/650 | DMG:
 175 | MIT: 75 | ACC: 3 | EVA: 2

Mob Abilities:

Cerberus, Inferno's Rage

  • Bloodless | This boss is immune to all status ailments.
  • Bringing Hell | This boss can attack once per turn for each head active.
  • Limited Availability | Players can only target one head at a time. This also extends to AoE attacks.
  • Burning Bite | On Cerberus' successful attacks, the player is afflicted with T4 Burn. (56 unmitigatable damage per turn for 2 turns.) This ailment is negatable by Fireproof.
  • Boiling Hide | On successful attacks against Cerberus, the player receives 30 thorns damage. Successful critical attacks against Cerberus increases damage received by the player to 50. This damage is negatable by Fireproof.
  • Infernal Punishment | On a critical attack, heads of Cerberus that have not yet attacked for that turn will gain additional damage and 50% Phase for their attack that turn. (+25 on minor crit | +75 on major crit)
  • Blazing Bite | If all three heads are reduced to 150 HP or less without any having been destroyed, <<Cerberus, Inferno’s Rage>> will howl with all three heads, summoning 3 <<Infernal Hell Hounds>> to come to its aid as a Free Action. They attack immediately, as part of the same post. Damage from new applications of Burning Bite is now doubled. (112 unmitigatable damage per turn for 2 turns.)  

Infernal Hellhound

  • Burning Bite | On successful attacks, the player is afflicted with T4 Burn. (56 unmitigatable damage per turn for 2 turns.)
  • Boiling Hide | On successful attacks against an Infernal Hell Hound, the player receives 25 thorns damage. Successful critical attacks against Infernal Hell Hounds increases damage received by the player to 40. This damage is negatable by Fireproof.
  • Infernal Soul |Deals additional damage. (+25 minor crit | +50 major crit)

* * *

Looting Cerberus Inferno Rage Head 2
ID 238853 | CD 5+2=7 | LD 3+7+1=11
4,290 Col | 650 * 6 (-incl Prosp 3) + 10% Col Deposit/Stash
4 Mats (CD,LD Odd)
Items:
Rare Weapon (1)
Uncommon Consumable (1)

* * *

Totals:
12,155 Col
6 Mats
Items:
T4 Rare Trinket 238740
T4 Uncommon Consumable 238853a

T4 Rare Weapon 238853b

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PH (Cerberus Round 9)

* * *

Note: All abilities relating to burn damage are being excluded as Wulfrin has Fireproof.

Player's Turn:

Wulfrin regains 4 EN and 28 HP
Cooldowns:

Post Action: [x13] ST-I vs Cerberus Head 3 (12 EN) -2 Stamina = 10 EN
Free Action: none

ID 238864 | BD 2+8-2=8 hit | CD 5 | 26*13=351-75 = 263 DMG to Cerberus Head 3. Target Dies.

Stats:

Wulfrin | HP: 259/851 | EN: 54/110 | DMG: 26 | MIT:50 | ACC: 8 (AA) | AA  | EVA:5 (+1 CS) | BRN-IM  | BH:28 | LD:7 | PROSP:3 | QTY: 2 | Sting [x1]

Infernal Hellhound 4 | HP: 0/450 | DMG: 125 | MIT: 50 | ACC: 2 | EVA: 2 | P.Stun Imm (1/3)
Infernal Hellhound 5 | HP: 0/450 | DMG: 125 | MIT: 50 | ACC: 2 | EVA: 2 | P.Stun Imm (1/3)
Infernal Hellhound 6 | HP: 0/450 | DMG: 125 | MIT: 50 | ACC: 2 | EVA: 2 | P.Stun Imm (1/3)

Cerberus, Inferno's Rage
Head 1 | HP: 0/650 | DMG:
 175 | MIT: 75 | ACC: 3 | EVA: 2
Head 2 | HP: 0/650 | DMG:
 175 | MIT: 75 | ACC: 3 | EVA: 2
Head 3 | HP: 0/650 | DMG:
 175 | MIT: 75 | ACC: 3 | EVA: 2

Mob Abilities:

Cerberus, Inferno's Rage

  • Bloodless | This boss is immune to all status ailments.
  • Bringing Hell | This boss can attack once per turn for each head active.
  • Limited Availability | Players can only target one head at a time. This also extends to AoE attacks.
  • Burning Bite | On Cerberus' successful attacks, the player is afflicted with T4 Burn. (56 unmitigatable damage per turn for 2 turns.) This ailment is negatable by Fireproof.
  • Boiling Hide | On successful attacks against Cerberus, the player receives 30 thorns damage. Successful critical attacks against Cerberus increases damage received by the player to 50. This damage is negatable by Fireproof.
  • Infernal Punishment | On a critical attack, heads of Cerberus that have not yet attacked for that turn will gain additional damage and 50% Phase for their attack that turn. (+25 on minor crit | +75 on major crit)
  • Blazing Bite | If all three heads are reduced to 150 HP or less without any having been destroyed, <<Cerberus, Inferno’s Rage>> will howl with all three heads, summoning 3 <<Infernal Hell Hounds>> to come to its aid as a Free Action. They attack immediately, as part of the same post. Damage from new applications of Burning Bite is now doubled. (112 unmitigatable damage per turn for 2 turns.)  

Infernal Hellhound

  • Burning Bite | On successful attacks, the player is afflicted with T4 Burn. (56 unmitigatable damage per turn for 2 turns.)
  • Boiling Hide | On successful attacks against an Infernal Hell Hound, the player receives 25 thorns damage. Successful critical attacks against Infernal Hell Hounds increases damage received by the player to 40. This damage is negatable by Fireproof.
  • Infernal Soul |Deals additional damage. (+25 minor crit | +50 major crit)

* * *

Looting Cerberus Inferno Rage Head 3
ID 238865 | CD 9+2=11 | LD 11+7+1=19
7,150 Col | 650 * 10 (-incl Prosp 3, roll) + 10% Col Deposit/Stash
4 Mats (CD,LD Odd)
Items:
Perfect Weapon (1)

* * *

Totals:
19,305 Col
10 Mats
Items:
T4 Rare Trinket 238740
T4 Uncommon Consumable 238853a

T4 Rare Weapon 238853b
T4 Perfect Weapon 238865

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PH (Changing equipment and resting)

* * *

Wulfrin swaps:
Phoenix Memoir -> Dragon's Hoard Prosp 3, LD 1

Wulfrin regains 40 (base) + 20 (living room) + 10% survival = 66 HP
EN recovery posts (1/2)

New Stats: 
Wulfrin | HP: 325/851 | EN: 55/110 | DMG: 26 | MIT:50 | ACC: 8 (AA) | AA  | EVA:3 | BH:28 | LD:9 | PROSP:6 | QTY: 2 | STNG [x1]                                                                                                                            

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PH (final rest)

* * *

Wulfrin regains 40 (base) + 20 (living room) + 10% survival = 66 HP
EN recovery posts (2/2) -> EN Fully restored

New Stats: 
Wulfrin | HP: 391/851 | EN: 110/110 | DMG: 26 | MIT:50 | ACC: 8 (AA) | AA  | EVA:3 | BH:28 | LD:9 | PROSP:6 | QTY: 2 | STNG [x1]

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PH (Grind Fest 1)

* * *

Player Turn

Wulfrin regains 28 HP
Cooldowns:

Post Action: [x13] Tech-F (11+8=19 EN) -2 Stamina -1 Well Rested (1/3) = 16 EN
Free Action:

ID 238866 | BD 7+8=15 hit | CD 7 | 26*13= 338 DMG to Blood War Soldier 1
ID 238867 | BD 7+8=15 hit | 26*13= 338 DMG to Blood War Soldier 2
ID 238868 | BD 1 (AA) +8= 9 hit | 26*13=338 DMG to Blood War Soldier 3
ID 238869 | BD 10 (Major Crit | +2 Damage) | 28*13=364 DMG to Blood War Soldier 4

Mob Turn

All mobs are stunned. Stun Fades

Stats:

Wulfrin | HP: 419/851 | EN: 94/110 | DMG: 26 | MIT:50 | ACC: 8 (AA) | AA  | EVA:3 | BH:28 | LD:9 | PROSP:6 | QTY: 2 | STNG [x1]

Blood War Soldier 1 | HP 338/676 | DMG 132 | P. Stun Imm (1/3)
Blood War Soldier 2 | HP 338676/676 | DMG 132 | P. Stun Imm (1/3)
Blood War Soldier 3 | HP 338/676 | DMG 132 | P. Stun Imm (1/3)
Blood War Soldier 4 | HP 312/676 | DMG 132 | P. Stun Imm (1/3)

 

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PH (Grind Fest 2)

* * *

Player Turn

Wulfrin regains 4 En and 28 HP
Cooldowns:

Post Action: [x13] Tech-F (11+8=19 EN) -2 Stamina -1 Well Rested (1/3) = 16 EN
Free Action:

ID 238931 | BD 6+8=14 hit | CD 7 | 26*13= 338 DMG to Blood War Soldier 1. Target Dies
ID 238932 | BD 7+8=15 hit | 26*13= 338 DMG to Blood War Soldier 2. Target Dies
ID 238933 | BD 5+8=13 hit | 26*13=338 DMG to Blood War Soldier 3. Target Dies
ID 238934 | BD 10 (Major Crit | +2 Damage) | 28*13=364 DMG to Blood War Soldier 4. Target dies.

Mob Turn

All mobs are dead.

Stats:

Wulfrin | HP: 447/851 | EN: 82/110 | DMG: 26 | MIT:50 | ACC: 8 (AA) | AA  | EVA:3 | BH:28 | LD:9 | PROSP:6 | QTY: 2 | STNG [x1]

Blood War Soldier 1 | HP 0/676 | DMG 132 | P. Stun Imm (1/3)
Blood War Soldier 2 | HP 0/676 | DMG 132 | P. Stun Imm (1/3)
Blood War Soldier 3 | HP 0/676 | DMG 132 | P. Stun Imm (1/3)
Blood War Soldier 4 | HP 0/676 | DMG 132 | P. Stun Imm (1/3)

* * *

Looting Blood War Soldier 1
ID 238937 | CD 3+2=5 | LD 14+9+1=24
5,948 Col: (676*8, incl- prosp 3, LD Even) + 10% col deposit/stash
2 Mats: CD Odd
Items:
Perfect Armor/Shield (1)
Perfect Weapon (2)

Looting Blood War Soldier 2
ID 238938 | CD 10+2=12 | LD 14+9+1=24
11,897 Col: (676*16, incl- prosp 3, LD/CD even, roll) + 10% col deposit/stash
0 Mats
Items:
Perfect Consumable (1)

Looting Blood War Soldier 3
ID 238939 | CD 12+2=14 | LD 18+9+1=28
7,436 Col: (676*10, incl- prosp 3, LD/CD even) + 10% col deposit/stash
0 Mats:
Items:
1 Demonic Shard
Random Dungeon Map

Looting Blood War Soldier 4
ID 238940 | CD 5+2=7 | LD 15+9+1=25
9,666 Col: (676*13, incl- prosp 3, roll) + 10% col deposit/stash
4 Mats: CD/LD Odd
Items:
Perfect Weapons (3)

* * *

Totals:
54,252 Col
16 Mats
1 Demonic Shard
Items:
T4 Rare Trinket 238740
T4 Uncommon Consumable 238853a
T4 Perfect Consumable 238938
T4 Rare Weapon 238853b
T4 Perfect Weapon 238865, 238937b, 238937c, 238940a, 238940b, 238940c
T4 Perfect Armor/Shield 238937a
Random Dungeon Map: 238939

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PH (Grind Fest 3)

* * *

Player Turn

Wulfrin regains 4 EN and 28 HP
Cooldowns:

Post Action: [x13] Tech-F (11+8=19 EN) -2 Stamina -1 Well Rested (1/3) = 16 EN
Free Action:

ID 238941 | BD 10 (major crit) | CD 5 | 28*13=364 DMG to Blood War Soldier 5. Target is Stunned
ID 238942 | BD 10 (major crit) | 28*13=364 DMG to Blood War Soldier 6. Target is Stunned
ID 238943 | BD 5+8= 13 hit | 26*13=338 DMG to Blood War Soldier 7. Target is Stunned
ID 238944 | BD 4+8=12 hit | 26*13=338 DMG to Blood War Soldier 8. Target is Stunned

Mob Turn

All mobs are stunned. Stun Fades

Stats:

Wulfrin | HP: 475/851 | EN: 70/110 | DMG: 26 | MIT:50 | ACC: 8 (AA) | AA  | EVA:3 | BH:28 | LD:9 | PROSP:6 | QTY: 2 | STNG [x1]

Blood War Soldier 5 | HP 312/676 | DMG 132 | P. Stun Imm (1/3)
Blood War Soldier 6 | HP 312/676 | DMG 132 | P. Stun Imm (1/3)
Blood War Soldier 7 | HP 338/676 | DMG 132 | P. Stun Imm (1/3)
Blood War Soldier 8 | HP 338/676 | DMG 132 | P. Stun Imm (1/3)

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PH (Grind Fest 4)

* * *

Player Turn

Wulfrin regains 4 EN and 28 HP
Cooldowns:

Post Action: [x13] Tech-F (11+8=19 EN) -2 Stamina -1 Well Rested (2/3) = 16 EN
Free Action:

ID 238941 | BD 9 (minor crit) | CD 4 | 27*13=351 DMG to Blood War Soldier 5. Target Dies
ID 238942 | BD 1 (AA)+8= 9 hit | 26*13=338 DMG to Blood War Soldier 6. Target Dies
ID 238943 | BD 1 (AA)+8= 9 hit | 26*13=338 DMG to Blood War Soldier 7. Target Dies
ID 238944 | BD 9 (minor crit) | 27*13=351 DMG to Blood War Soldier 8. Target Dies

Mob Turn

All mobs are dead

Stats:

Wulfrin | HP: 503/851 | EN: 58/110 | DMG: 26 | MIT:50 | ACC: 8 (AA) | AA  | EVA:3 | BH:28 | LD:9 | PROSP:6 | QTY: 2 | STNG [x1]

Blood War Soldier 5 | HP 0/676 | DMG 132 | P. Stun Imm (1/3)
Blood War Soldier 6 | HP 0/676 | DMG 132 | P. Stun Imm (1/3)
Blood War Soldier 7 | HP 0/676 | DMG 132 | P. Stun Imm (1/3)
Blood War Soldier 8 | HP 0/676 | DMG 132 | P. Stun Imm (1/3)

* * *

Looting Blood War Soldier 5
ID 238959 | CD 10+2=12 | LD 9+9+1=19
8,923 Col: (676*12, incl- prosp 3, CD Even, roll) + 10% col deposit/stash
2 Mats: LD Odd
Items:
Perfect Weapon (1)

Looting Blood War Soldier 6
ID 238960 | CD 11+2=13 | LD 18+9+1=28
5,948 Col: (676*8, incl- prosp 3, LD even) + 10% col deposit/stash
2 Mats: CD odd
Items:
1 Demonic Shard
Random Dungeon Map

Looting Blood War Soldier 7
ID 238961 | CD 12+2=14 | LD 19+9+1=29
5,948 Col: (676*8, incl- prosp 3, CD even) + 10% col deposit/stash
2 Mats: LD Odd
Items:
1 Demonic Shard
Random Dungeon Map

Looting Blood War Soldier 8
ID 238962 | CD 7+2=9 | LD 12+9+1=22
9,666 Col: (676*13, incl- prosp 3, LD Even, roll) + 10% col deposit/stash
2 Mats: CD Odd
Items:
Perfect Trinket (1)

* * *

Totals:
84,737 Col
24 Mats
3 Demonic Shard
Items:
T4 Rare Trinket 238740
T4 Perfect Trinket 238962
T4 Uncommon Consumable 238853a
T4 Perfect Consumable 238938
T4 Rare Weapon 238853b
T4 Perfect Weapon 238865, 238937b, 238937c, 238940a, 238940b, 238940c, 238959
T4 Perfect Armor/Shield 238937a
Random Dungeon Map: 238939, 238961, 238960

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PH (Grind Fest 5)

* * *

Player Turn

Wulfrin regains 4 EN and 28 HP
Cooldowns:

Post Action: [x13] Tech-F (11+8=19 EN) -2 Stamina -1 Well Rested (1/3) = 16 EN
Free Action:

ID 238963 | BD 1 (AA) +8=9 hit | CD 9 | 26*13=338 DMG to Blood War Soldier 9. Target is Stunned
ID 238964 | BD 10 (major crit) | 28*13=364 DMG to Blood War Soldier 10. Target is Stunned
ID 238965 | BD 5+8= 13 hit | 26*13=338 DMG to Blood War Soldier 11. Target is Stunned
ID 238966 | BD 9 (minor crit) | 27*13=351 DMG to Blood War Soldier 12. Target is Stunned

Mob Turn

All mobs are stunned. Stun Fades

Stats:

Wulfrin | HP: 531/851 | EN: 46/110 | DMG: 26 | MIT:50 | ACC: 8 (AA) | AA  | EVA:3 | BH:28 | LD:9 | PROSP:6 | QTY: 2 | STNG [x1]

Blood War Soldier 9 | HP 338/676 | DMG 132 | P. Stun Imm (1/3)
Blood War Soldier 10 | HP 312/676 | DMG 132 | P. Stun Imm (1/3)
Blood War Soldier 11 | HP 338/676 | DMG 132 | P. Stun Imm (1/3)
Blood War Soldier 12 | HP 325/676 | DMG 132 | P. Stun Imm (1/3)

Edited by Wulfrin
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PH (Grind Fest 6)

* * *

Player Turn

Wulfrin regains 4 EN and 28 HP
Cooldowns:

Post Action: [x13] Tech-F (11+8=19 EN) -2 Stamina -1 Well Rested (2/3) = 16 EN
Free Action:

ID 238967 | BD 3+8=11 hit | CD 1 | 26*13=338 DMG to Blood War Soldier 9. Target is dead
ID 238968 | BD 9 (minor crit) | 27*13=351 DMG to Blood War Soldier 10. Target is dead
ID 238969 | BD 9 (minor Crit) | 27*13=351 DMG to Blood War Soldier 11. Target is dead
ID 238970 | BD 4+8=12 hit | 26*13=338 DMG to Blood War Soldier 12. Target is dead

Mob Turn

All mobs are dead.

Stats:

Wulfrin | HP: 559/851 | EN: 34/110 | DMG: 26 | MIT:50 | ACC: 8 (AA) | AA  | EVA:3 | BH:28 | LD:9 | PROSP:6 | QTY: 2 | STNG [x1]

Blood War Soldier 9 | HP 0/676 | DMG 132 | P. Stun Imm (1/3)
Blood War Soldier 10 | HP 0/676 | DMG 132 | P. Stun Imm (1/3)
Blood War Soldier 11 | HP 0/676 | DMG 132 | P. Stun Imm (1/3)
Blood War Soldier 12 | HP 0/676 | DMG 132 | P. Stun Imm (1/3)

* * *

Looting Blood War Soldier 9
ID 238971 | CD 11+2=13 | LD 7+9+1=17
6,692 Col: (676*9, incl- prosp 3, roll) + 10% col deposit/stash
4 Mats: LD/CD Odd
Items:
Rare Trinket (1)

Looting Blood War Soldier 10
ID 238972 | CD 8+2=10 | LD 14+9+1=24
11,897 Col: (676*16, incl- prosp 3, LD/CD even) + 10% col deposit/stash
0 Mats:
Items:
Perfect Consumable (1)

Looting Blood War Soldier 11
ID 238973 | CD 11+2=13 | LD 17+9+1=27
4,461 Col: (676*6, incl- prosp 3) + 10% col deposit/stash
4 Mats: LD/CD Odd
Items:
1 Demonic Shard
Random Dungeon Map

Looting Blood War Soldier 12
ID 238974 | CD 12+2=14 | LD 10+9+1=20
10,410 Col: (676*14, incl- prosp 3, LD/CD Even, roll) + 10% col deposit/stash
0 Mats:
Items:
Perfect Weapon (1)

* * *

Totals:
118,197 Col
32 Mats
4 Demonic Shards
Items:
T4 Rare Trinket 238740, 238971
T4 Perfect Trinket 238962
T4 Uncommon Consumable 238853a
T4 Perfect Consumable 238938, 238972
T4 Rare Weapon 238853b
T4 Perfect Weapon 238865, 238937b, 238937c, 238940a, 238940b, 238940c, 238959, 238974
T4 Perfect Armor/Shield 238937a
Random Dungeon Map: 238939, 238961, 238960, 238973

Edited by Wulfrin
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PH (Grind Fest 7)

* * *

Player Turn

Wulfrin regains 4 EN and 28 HP
Cooldowns:

Post Action: [x13] Tech-F (11+8=19 EN) -2 Stamina -1 Well Rested (1/3) = 16 EN
Free Action:

ID 238975 | BD 9 (minor crit) | CD 1 | 27*13=351 DMG to Blood War Soldier 13. Target is Stunned
ID 238976 | BD 1 (AA)+8=9 hit | 28*13=364 DMG to Blood War Soldier 14. Target is Stunned
ID 238977 | BD 3+8=11 hit | 26*13=338 DMG to Blood War Soldier 15. Target is Stunned
ID 238978 | BD 4+8=12 hit | 26*13=338 DMG to Blood War Soldier 16. Target is Stunned

Mob Turn

All mobs are stunned. Stun Fades

Stats:

Wulfrin | HP: 587/851 | EN: 22/110 | DMG: 26 | MIT:50 | ACC: 8 (AA) | AA  | EVA:3 | BH:28 | LD:9 | PROSP:6 | QTY: 2 | STNG [x1]

Blood War Soldier 13 | HP 325/676 | DMG 132 | P. Stun Imm (1/3)
Blood War Soldier 14 | HP 338/676 | DMG 132 | P. Stun Imm (1/3)
Blood War Soldier 15 | HP 338/676 | DMG 132 | P. Stun Imm (1/3)
Blood War Soldier 16 | HP 338/676 | DMG 132 | P. Stun Imm (1/3)

Edited by Wulfrin
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PH (Grind Fest 8)

* * *

Player Turn

Wulfrin regains 4 EN and 28 HP
Cooldowns:

Post Action: [x13] Tech-F (11+8=19 EN) -2 Stamina -1 Well Rested (1/3) = 16 EN
Free Action:

ID 238979 | BD 8 (minor crit) | CD 4 | 27*13=351 DMG to Blood War Soldier 13. Target is dead
ID 238980 | BD 8 (minor crit) | 27*13=351 DMG to Blood War Soldier 14. Target is dead
ID 238981 | BD 5+8=13 hit | 26*13=338 DMG to Blood War Soldier 15. Target is dead
ID 238982 | BD 8 (minor crit) | 27*13=351 DMG to Blood War Soldier 16. Target is dead

Mob Turn

All mobs are dead.

Stats:

Wulfrin | HP: 615/851 | EN: 10/110 | DMG: 26 | MIT:50 | ACC: 8 (AA) | AA  | EVA:3 | BH:28 | LD:9 | PROSP:6 | QTY: 2 | STNG [x1]

Blood War Soldier 13 | HP 0/676 | DMG 132 | P. Stun Imm (1/3)
Blood War Soldier 14 | HP 0/676 | DMG 132 | P. Stun Imm (1/3)
Blood War Soldier 15 | HP 0/676 | DMG 132 | P. Stun Imm (1/3)
Blood War Soldier 16 | HP 0/676 | DMG 132 | P. Stun Imm (1/3)

* * *

Looting Blood War Soldier 13
ID 238983 | CD 7+2=9 | LD 3+9+1=13
5,984 Col: (676*8, incl- prosp 3, roll) + 10% col deposit/stash
4 Mats: LD/CD Odd
Items:
Rare Armor/Shield (1)

Looting Blood War Soldier 14
ID 238984 | CD 11+2=13 | LD 17+9+1=27
4,461 Col: (676*6, incl- prosp 3) + 10% col deposit/stash
4 Mats: CD/LD Odd
Items:
Demonic Shard (1)
Random Dungeon Map

Looting Blood War Soldier 15
ID 238985 | CD 12+2=14 | LD 16+9+1=26
7,436 Col: (676*10, incl- prosp 3, CD/LD even) + 10% col deposit/stash
0 Mats:
Items:
Demonic Shard (1)
Random Dungeon Map

Looting Blood War Soldier 16
ID 238986 | CD 9+2=11 | LD 19+9+1=29
4,461 Col: (676*6, incl- prosp 3) + 10% col deposit/stash
4 Mats: LD/CD Odd
Items:
Demonic Shard (1)
Random Dungeon Map

* * *

Totals:
140,539 Col
44 Mats
7 Demonic Shards
Items:
T4 Rare Trinket 238740, 238971
T4 Perfect Trinket 238962
T4 Uncommon Consumable 238853a
T4 Perfect Consumable 238938, 238972
T4 Rare Weapon 238853b
T4 Perfect Weapon 238865, 238937b, 238937c, 238940a, 238940b, 238940c, 238959, 238974
T4 Rare Armor/Shield 238983
T4 Perfect Armor/Shield 238937a
Random Dungeon Map: 238939, 238961, 238960, 238973, 238984, 238985, 238986

Edited by Wulfrin
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