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[SP-F29] the tavern at the ends of the world.


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i wear no mask.

 
Spoiler

LEVEL 38 (BASE 33; PARAGON 5):
~~
LEVEL 43 (BASE 34; PARAGON 9):
HP: 680/680 | EN: 106/106 | DMG: 22 | ACC: 2 | AA | BRN: 42 (9-10) | BH: 5% | LD: 7 | QUA: 2 | PROS: 3 | WELL-RESTED: 3/3 | SQUEAKY CLEAN: 1/1 | MULTIPURPOSE: 1/1
~~
HP: 782/782 | EN: 106/106 | DMG: 28 | ACC: 4 | AA | EVA: 2 | BRN: 42 (9-10) | BH: 39 | LD: 10 | QUA: 2 | PROS: 6 | WELL-RESTED: 3/3 | SQUEAKY CLEAN: 1/1 | MULTIPURPOSE: 1/1

skills

Spoiler

| skills

mod count: 2/5

  • SCYTHE (AXE) | RANK 5/5
    • [BASE: Proficiency] +7 DMG
    • [ADDON: Ferocity] +2 DMG
    • [ADDON: Precision] +1 ACC
    • [ADDON: Stamina] Reduce EN of all attacks by 2.
    • [SHIFT: AOE Specialist] +4 to multipliers and +2 to EN cost; AoE-I, AoE-II.
  • CLOTH ARMOR | RANK 5/5
    • [BASE: Proficiency] +20 MIT
    • [MOD: Athletics] +1 DMG
    • [ADDON: Nimble] +1 EVA, +1 LD
  • COMBAT MASTERY: DMG | RANK 3/3
    • [BASE: Proficiency] +12 DMG
  • BATTLE HEALING | RANK 5/5
    • [BASE: Proficiency] Restore 5% HP per turn.
    • [MOD: Emergency Recovery] | Passive (10 EN) | Once per thread, when HP falls below 25%, recover 10% of maximum HP.
  • ENERGIST
    • [BASE: Proficiency] +20 EN
  • SEARCHING | RANK 4/5
    • [BASE: Proficiency] +4 LD; +4 SD

| expenditure

Spoiler

Total SP: 170 | Spent: 169 | Unspent: 1

  1. SKILL: Axe (30)
    1. ADDON: Stamina (4)
    2. ADDON: Precision (2)
    3. ADDON: Ferocity (4)
    4. SHIFT: AOE Specialist (10)
  2. SKILL: Cloth Armor (30)
    1. MOD: Athletics (4)
    2. ADDON: Nimble (6)
  3. SKILL: Combat Mastery (13)
  4. SKILL: Battle Healing (30)
    1. MOD: Emergency Recovery (6)
  5. SKILL: Energist (8)
  6. SKILL: Searching (22) 

equipment

Spoiler

ode to endless time
ABSOLUTE ACCURACY, ACCURACY, BURN

[TRADE] | TIER 3 PERFECT AXE | [state]: identified/+5
the cogs beneath the glass layer do not move. the clock hands appear permanently frozen, for as long as the weapon is manifested. yet with every new summoning, the 'time' this scythe measures slowly inches forward.

waldmeister
LOOT DIE III, QUALITY I

[TRADE] | TIERLESS DEMONIC TRINKET | [state]: fused
wilted red flower petals, pressed and displayed in resin. in his last moments, he searched for comfort in dispassionate stars.

claret
PROSPERITY III, QUALITY I

[TRADE] | TIERLESS DEMONIC TRINKET | [state]: fused
a wine opener, tossed aside and discarded. sit down. let me pour you a drink.

inventory

Spoiler

| dimensional backpack

  1. (5) Teleport Crystal | [>>]
  2. (5) Rumbling Rum Party Favor | 10% INSTANT MASS HEAL | [>>]
    • 234141, 234142, 234143, 234144, 234145
  3. (5) Rumbling Rum Party Favor | 10% INSTANT MASS HEAL | [>>]
    • 234105-2, 234105-3, 234108, 234112-1, 234112-2
  4. (5) cookie | +16 EN | [>>]
  5. amaterasu. | CRSD, FLN, BLI, BLD
  6. saint-germain. | RSK II, VD II
  7. fleeting words. | ACC II, HB II

sword arts

Spoiler

st

  • [x12] ST-I (10 EN)
  • [x15] ST-II (13 EN) | Only available for use when ST-I was used and successfully struck an enemy the previous turn or if ST-II had been used and had missed the previous turn.
  • [x20] ST-B (18 EN) | Can only be used if the sword art used the previous turn is not ST-B and had rolled a natural CD9+. When performing an AoE attack, use only the first roll.

aoe

  • [x15] AOE-I (11 + [2 * targets] EN)
  • [x18] AOE-II (14 + [2 * targets] EN) | Only available for use when AOE-I was used and successfully struck an enemy the previous turn or if AOE-II had been used and had missed all intended targets the previous turn.

tech

  • [x12] TECH-A (11 EN) | STUN
  • [x12] TECH-B (10 EN) | DELAY | [Delay] is a debuff that reduces the enemy’s ACC by 1 for one turn.

buffs

Spoiler

| standard

  • beef stew. | +15% OH | [>>]
  • liquor of light. | +3 DMG | [>>]
  • bingsu. | +60 MIT | [>>]
  • creme brulee. | +2 ACC | [>>]
  • smores. | +2 EVA | [>>]
  • breakfast fry. | FILLED | +3 DMG, -60 MIT | [>>]
  • gelato. | +3 LD | [>>]
  • laddu. | +3 PROS | [>>]

| paragon

  • LAUREL WREATH | Earn Col equivalent to 15% of player’s EXP earned in thread.

| house

  • WELL-RESTED | -1 energy cost for the first three expenditures of each combat.
  • SQUEAKY CLEAN | The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down).
  • MULTIPURPOSE | Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll.
  • FILLING | Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps.
  • ITEM STASH | +1 Battle Ready Inventory slot.
  • RELAXED | Increases out of combat HP regen by 20 HP and decreases full energy regen to 2 Out of Combat Posts.
  • COL STASH | +5% bonus col from monster kills and treasure chests.
  • DECOR: DIWALI DIYA | Upon thread closing, obtain an additional +3 * loot minimum mob HP Col for every 5 authored posts.

 

 

"sit down," he says.

she sits. she takes the only upright stool at the bar, the one where he had also lain his cloak, and her hands unthinkingly follow an old, well-loved motion of gathering up the ends where they might graze the flats of her dirty shoes, folding them instead over her lap.

this floor is under quarantine, she wants to say, primly, like the newly decorated frontliner she is, like he will never be, but somewhere between the first step past the cracked threshold and the thence bitter recognition, her breath had lodged stuck in her throat, tracing down poison-like to a sick burning feeling beneath her chest.

he doesn't turn from his inspection of the bar's motley pickings.

audience, meet performer.

"isn't this exciting? they dangled these death brews in front of us for years without the joy of indulging in them, only to fling wide open the gates in time for your debut. if i were the more superstitious type, i'd say cardinal wants to celebrate a special girl."

sibyl glances to her sidelong, holding an empty glass with a thin smile. "let me pour you a drink. tell me what you prefer and i'll see if i can pry open one of these bottles."

Edited by Arabelle
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-> POST ACTION: AOE-I vs Shamblers 1-4.

Spoiler

POST ACTION: AOE-I vs Shamblers 1-4 [11 + (2 * 4) = 19 - 1 = -18 EN]
239356, 239357, 239358, 239359: BD min. 1 + 4 + 1 = 6: 28 * 15 = 420 DMG -> Shamblers 1-4

Arabelle | HP: 782/782 | EN: 88/106 | DMG: 28 | ACC: 4 | AA | EVA: 2 | BRN: 42 (9-10) | BH: 39 | LD: 10 | QUA: 2 | PROS: 6 | WELL-RESTED: 2/3 | SQUEAKY CLEAN: 1/1 | MULTIPURPOSE: 0/1

Shambler 1 | HP: 0/420 | DMG: 136
Shambler 2 | HP: 0/420 | DMG: 136
Shambler 3 | HP: 0/420 | DMG: 136
Shambler 4 | HP: 0/420 | DMG: 136


LOOTING: Shamblers 1-4
239360: LD 20 + 10 = 30: CD 11 + 2 = 13: 420 * (3 + 6 + 2) = 4,620 Col; 2 Materials; (1) Demonic Shard; Random Dungeon Map
239361: LD 15 + 10 = 25: CD 2 + 2 = 4: 420 * (3 + 6 + 2) = 4,620 Col; 2 Materials; (2) T4 Perfect Armor/Shield; (2) T4 Perfect Consumables
239362: LD 14 + 10 = 24 + 1 = 25: CD 4 + 2 = 6: 420 * (3 + 6 + 4 + 7) = 8,400 Col; (3) T4 Perfect Weapons
239363: LD 11 + 10 = 21: CD 5 + 2 = 7: 420 * (3 + 6) = 3,780 Col; 4 Materials; (1) T4 Perfect Armor/Shield; (2) T4 Perfect Consumables

CURRENT TOTAL:

Quote
  • 21,420 Col
  • 8 Materials
  • 1 Demonic Shard
  • 3 T4 Perfect Weapons [ID: 239362a, 239362b, 239362c]
  • 3 T4 Perfect Armor/Shields [ID: 239361a, 239361b, 239363]
  • 4 T4 Perfect Consumables [ID: 239361a, 239361b, 239363a, 239363b]
  • 1 Random Dungeon Map [ID: 239360]

 

 

Edited by Arabelle
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-> POST ACTION: AOE-II vs Shamblers 5-8.

Spoiler

PASSIVE: +4 EN

POST ACTION: AOE-II vs Shamblers 5-8 [14 + (2 * 4) = 22 - 1 = -21 EN]
239364, 239365, 239366, 239367: BD min. 1 + 4 + 1 = 6: 28 * 18 = 504 DMG -> Shamblers 5-8

Arabelle | HP: 782/782 | EN: 71/106 | DMG: 28 | ACC: 4 | AA | EVA: 2 | BRN: 42 (9-10) | BH: 39 | LD: 10 | QUA: 2 | PROS: 6 | WELL-RESTED: 1/3 | SQUEAKY CLEAN: 1/1

Shambler 5 | HP: 0/500 | DMG: 136
Shambler 6 | HP: 0/500 | DMG: 136
Shambler 7 | HP: 0/500 | DMG: 136
Shambler 8 | HP: 0/500 | DMG: 136


LOOTING: Shamblers 5-8
239368: LD 17 + 10 = 27: CD 9 + 2 = 11: 500 * (3 + 6) = 4,500 Col; 4 Materials; (1) Demonic Shard; Random Dungeon Map
239369: LD 16 + 10 = 26: CD 12 + 2 = 14: 500 * (3 + 6 + 4) = 6,500 Col; (1) Demonic Shard; Random Dungeon Map
239370: LD 20 + 10 = 30: CD 6 + 2 = 8: 500 * (3 + 6 + 4 + 7) = 10,000 Col; 3 T4 Perfect Weapons
239371: LD 1 + 10 = 11: CD 2 + 2 = 4: 500 * (3 + 6 + 2) = 5,500 Col; 2 Materials; T4 Rare Trinket

CURRENT TOTAL:

Quote
  • 47,920 Col
  • 14 Materials
  • 3 Demonic Shards
  • 6 T4 Perfect Weapons [ID: 239362a, 239362b, 239362c, 239370a, 239370b, 239370c]
  • 3 T4 Perfect Armor/Shields [ID: 239361a, 239361b, 239363]
  • 4 T4 Perfect Consumables [ID: 239361a, 239361b, 239363a, 239363b]
  • 1 T4 Rare Trinket [ID: 239371]
  • 3 Random Dungeon Maps [ID: 239360, 239368, 239369]

 

 

Edited by Arabelle
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-> POST ACTION: AOE-I vs Shamblers 9-12.

Spoiler

PASSIVE: +4 EN

POST ACTION: AOE-I vs Shamblers 9-12 [11 + (2 * 4) = 19 - 1 = -18 EN]
239372, 239373, 239374, 239375: BD min. 1 + 4 + 1 = 6: 28 * 15 = 420 DMG -> Shamblers 9-12

Arabelle | HP: 782/782 | EN: 57/106 | DMG: 28 | ACC: 4 | AA | EVA: 2 | BRN: 42 (9-10) | BH: 39 | LD: 10 | QUA: 2 | PROS: 6 | WELL-RESTED: 0/3 | SQUEAKY CLEAN: 1/1

Shambler 9 | HP: 0/420 | DMG: 136
Shambler 10 | HP: 0/420 | DMG: 136
Shambler 11 | HP: 0/420 | DMG: 136
Shambler 12 | HP: 0/420 | DMG: 136


LOOTING: Shamblers 9-12
239376: LD 17 + 10 = 27: CD 2 + 2 = 4: 420 * (3 + 6 + 2) = 4,620 Col; 2 Materials; 2 T4 Perfect Armor/Shield; 2 T4 Perfect Consumables
239377: LD 3 + 10 = 13: CD 2 + 2 = 4: 420 * (3 + 6 + 2) = 4,620 Col; 2 Materials, T4 Rare Trinket
239378: LD 4 + 10 = 14: CD 8 + 2 = 10: 420 * (3 + 6 + 4 + 2) = 6,300 Col; T4 Rare Armor/Shield
239379: LD 11 + 10 = 21: CD 4 + 2 = 6: 420 * (3 + 6 + 2) = 4,620 Col; 2 Materials; T4 Perfect Armor/Shield; 2 T4 Perfect Consumables

CURRENT TOTAL:

Quote
  • 63,080 Col
  • 20 Materials
  • 3 Demonic Shards
  • 6 T4 Perfect Weapons [ID: 239362a, 239362b, 239362c, 239370a, 239370b, 239370c]
  • 6 T4 Perfect Armor/Shields [ID: 239361a, 239361b, 239363, 239376a, 239376b, 239379]
  • 8 T4 Perfect Consumables [ID: 239361a, 239361b, 239363a, 239363b, 239376a, 239376b, 239379a, 239379b]
  • 1 T4 Rare Armor/Shields [ID: 239378]
  • 2 T4 Rare Trinkets [ID: 239371, 239377]
  • 3 Random Dungeon Maps [ID: 239360, 239368, 239369]

 

 

Edited by Arabelle
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-> POST ACTION: AOE-II vs Shamblers 13-16.

Spoiler

PASSIVE: +4 EN

POST ACTION: AOE-II vs Shamblers 13-16 [14 + (2 * 4) = -22 EN]
239380, 239381, 239382, 239383: BD min. 1 + 4 + 1 = 6: 28 * 18 = 504 DMG -> Shamblers 13-16

Arabelle | HP: 782/782 | EN: 39/106 | DMG: 28 | ACC: 4 | AA | EVA: 2 | BRN: 42 (9-10) | BH: 39 | LD: 10 | QUA: 2 | PROS: 6 | SQUEAKY CLEAN: 1/1

Shambler 13 | HP: 0/500 | DMG: 136
Shambler 14 | HP: 0/500 | DMG: 136
Shambler 15 | HP: 0/500 | DMG: 136
Shambler 16 | HP: 0/500 | DMG: 136


LOOTING: Shamblers 13-16
239384: LD 20 + 10 = 30: CD 2 + 2 = 4: 500 * (3 + 6 + 4) = 6,500 Col; 2 T4 Perfect Armor/Shield; 2 T4 Perfect Consumables
239385: LD 4 + 10 = 14: CD 11 + 2 = 13: 500 * (3 + 6 + 2 + 2) = 6,500 Col; 2 Materials; 1 Rare Armor/Shield
239386: LD 13 + 10 = 23: CD 7 + 2 = 9: 500 * (3 + 6 + 6) = 7,500 Col; 4 Materials; T4 Perfect Consumable
239387: LD 14 + 10 = 24: CD 9 + 2 = 11: 500 * (3 + 6 + 2 + 6) = 8,500 Col; 2 Materials; T4 Perfect Consumable

CURRENT TOTAL:

Quote
  • 92,080 Col
  • 28 Materials
  • 3 Demonic Shards
  • 6 T4 Perfect Weapons [ID: 239362a, 239362b, 239362c, 239370a, 239370b, 239370c]
  • 8 T4 Perfect Armor/Shields [ID: 239361a, 239361b, 239363, 239376a, 239376b, 239379, 239384a, 239384b]
  • 12 T4 Perfect Consumables
    • [ID: 239361a, 239361b, 239363a, 239363b, 239376a, 239376b, 239379a, 239379b, 239384a, 239384b]
    • [ID: 239386, 239387]
  • 2 T4 Rare Armor/Shields [ID: 239378, 239385]
  • 2 T4 Rare Trinkets [ID: 239371, 239377]
  • 3 Random Dungeon Maps [ID: 239360, 239368, 239369]

 

 

Edited by Arabelle
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-> POST ACTION: AOE-I vs Shamblers 17-20.

Spoiler

PASSIVE: +4 EN

POST ACTION: AOE-I vs Shamblers 17-20 [11 + (2 * 4) = -19 EN]
239388, 239389, 239390, 239391: BD min. 1 + 4 + 1 = 6: 28 * 15 = 420 DMG -> Shamblers 17-20

Arabelle | HP: 782/782 | EN: 24/106 | DMG: 28 | ACC: 4 | AA | EVA: 2 | BRN: 42 (9-10) | BH: 39 | LD: 10 | QUA: 2 | PROS: 6 | SQUEAKY CLEAN: 1/1

Shambler 17 | HP: 0/420 | DMG: 136
Shambler 18 | HP: 0/420 | DMG: 136
Shambler 19 | HP: 0/420 | DMG: 136
Shambler 20 | HP: 0/420 | DMG: 136


LOOTING: Shamblers 17-20
239392: LD 6 + 10 = 16: CD 9 + 2 = 11: 420 * (3 + 6 + 2 + 3) = 5,880 Col; 2 Materials; T4 Rare Trinket
239393: LD 15 + 10 = 25: CD 10 + 2 = 12: 420 * (3 + 6 + 2) = 4,620 Col; 2 Materials; Gleaming Scale; Random Dungeon Map
239394: LD 20 + 10 = 30: CD 4 + 2 = 6: 420 * (3 + 6 + 4 + 7) = 8,400 Col; 3 T4 Perfect Weapons
239395: LD 18 + 10 = 28: CD 9 + 2 = 11: 420 * (3 + 6 + 2) = 4,620 Col; 2 Materials; Gleaming Scale; Random Dungeon Map

CURRENT TOTAL:

Quote
  • 115,600 Col
  • 34 Materials
  • 3 Demonic Shards
  • 2 Gleaming Scales
  • 9 T4 Perfect Weapons [ID: 239362a, 239362b, 239362c, 239370a, 239370b, 239370c, 239394a, 239394b, 239394c]
  • 8 T4 Perfect Armor/Shields [ID: 239361a, 239361b, 239363, 239376a, 239376b, 239379, 239384a, 239384b]
  • 12 T4 Perfect Consumables
    • [ID: 239361a, 239361b, 239363a, 239363b, 239376a, 239376b, 239379a, 239379b, 239384a, 239384b]
    • [ID: 239386, 239387]
  • 2 T4 Rare Armor/Shields [ID: 239378, 239385]
  • 3 T4 Rare Trinkets [ID: 239371, 239377, 239392]
  • 5 Random Dungeon Maps [ID: 239360, 239368, 239369, 239393, 239395]

 

 

Edited by Arabelle
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-> POST ACTION: AOE-II vs Shamblers 21-24.
yeah no more well-rested tracking it literally doesn't matter.

Spoiler

PASSIVE: +4 EN

POST ACTION: AOE-II vs Shamblers 21-24 [14 + (2 * 4) = -22 EN]
239396, 239397, 239398, 239399: BD min. 1 + 4 + 1 = 6: 28 * 18 = 504 DMG -> Shamblers 21-24

Arabelle | HP: 782/782 | EN: 6/106 | DMG: 28 | ACC: 4 | AA | EVA: 2 | BRN: 42 (9-10) | BH: 39 | LD: 10 | QUA: 2 | PROS: 6 | SQUEAKY CLEAN: 1/1

Shambler 21 | HP: 0/500 | DMG: 136
Shambler 22 | HP: 0/500 | DMG: 136
Shambler 23 | HP: 0/500 | DMG: 136
Shambler 24 | HP: 0/500 | DMG: 136


LOOTING: Shamblers 21-24
239400: LD 3 + 10 = 13: CD 5 + 2 = 7: 500 * (3 + 6) = 4,500 Col; 4 Materials; T4 Rare Weapon; T4 Uncommon Consumable
239401: LD 15 + 10 = 25: CD 11 + 2 = 13: 500 * (3 + 6) = 4,500 Col; 4 Materials; Demonic Shard; Random Dungeon Map
239402: LD 15 + 10 = 25: CD 2 + 2 = 4: 500 * (3 + 6 + 2) = 5,500 Col; 2 Materials; 2 T4 Perfect Armor/Shields; 2 T4 Perfect Consumables
239403: LD 19 + 10 = 29: CD 10 + 2 = 12: 500 * (3 + 6 + 2) = 5,500 Col; 2 Materials; Gleaming Scale; Random Dungeon Map

CURRENT TOTAL:

Quote
  • 135,600 Col
  • 46 Materials
  • 4 Demonic Shards
  • 3 Gleaming Scales
  • 9 T4 Perfect Weapons [ID: 239362a, 239362b, 239362c, 239370a, 239370b, 239370c, 239394a, 239394b, 239394c]
  • 10 T4 Perfect Armor/Shields [ID: 239361a, 239361b, 239363, 239376a, 239376b, 239379, 239384a, 239384b, 239402a, 239402b]
  • 14 T4 Perfect Consumables
    • [ID: 239361a, 239361b, 239363a, 239363b, 239376a, 239376b, 239379a, 239379b, 239384a, 239384b]
    • [ID: 239386, 239387, 239402a, 239402b]
  • 1 T4 Rare Weapon [ID: 239400]
  • 2 T4 Rare Armor/Shields [ID: 239378, 239385]
  • 3 T4 Rare Trinkets [ID: 239371, 239377, 239392]
  • 1 T4 Uncommon Consumable [ID: 239400]
  • 7 Random Dungeon Maps [ID: 239360, 239368, 239369, 239393, 239395, 239401, 239403]

 

 

Edited by Arabelle
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