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[F10 | PP] Quiet Confidence | <<Scents of the Wild: Leeching Nightmare>>


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The Lich had managed to absorb a portion of her strike – and yet she could see it withering slightly in response. While it seemed to open its mouth in what Nymoria could only assume was a cackling sound, she saw Freyd across from her preparing…something. She watched in confusion, staring between him and the creature before them, as she lined herself up for her own follow-up strike.

What’s that? She felt her eyes glide down slightly towards the saucer like instrument that the creature hovered on, an idea forming in her head even as she smiled slightly in response to the realisation. She could see now – and an earlier scrapping of words that hadn’t quite made sense from Freyd – that the Lich levitated through its position on top of the saucer. Bringing her sabre back up, she gave a nod towards the dish, tilting her head in an odd manner to do so as she signed towards Freyd.

Saucer. Flip. Watch. She turned back towards the Lich, before feeling an odd sensation wash over her. Strike. Here. The feeling was intense, and Nymoria found herself wondering where the image and words in her mind had come from, even as she moved to intercept the area that had been directed to her. Even through the confusion, and the misunderstanding, she felt herself dance across the floor as she always did, preparing to intercept the Lich in an attempt to knock him off – if for no reason beyond it being entertaining.

Wait. Entertaining? Why would it be…? There was no time for further consideration as she collided with the undead thing, bringing her blade forward in a collection of stabs and slashes, pushing against the upper area of the creature in the hopes that it would fumble backwards and knock itself off the saucer.

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Combat

Nymoria | Lv. 33 | P. 2 | HP [615/680] | EN [62/104] | ACC [5] | DMG [29] | EVA [4] | BH [+37] | Bleed [36] | Keen [+1 BD] | LD [+1] | +4 EN; +37 HP; +4 DMG | -16 EN
Freyd | HP: 1300/1300 | EN: 147/162 | DMG: 24 | MIT:152 | ACC: (8 incl. AA)  | TAUNT | F-SPIRIT | EVA:4 | BH:72 | VAMP-D: 72 | VAMP-O: 143 | PARA-V | LD:5 | PtA 1/3
[3,0] The Leech LichHP: 407/1300 | DMG: 100 | MIT: 55 | ACC: 2 | Protected | Bleed [36 | 1/2]
Leech | Four <<Stygian Warriors>> spawn with the boss when it is engaged in combat. <<The Leech Lich>> will consume up to two creatures per turn as a Free Action and will do so whenever it can. If it consumes the creature, it gains +25 Mitigation, +50 Base Health, +25 Damage for the rest of the battle, and restores +100 HP after the other effects have taken place. If it lands a hit on the player, <<The Leech Lich>> will heal a third of the final damage it dealt to the player (rounded up). At the start of every other turn (starting on the second turn), two more <<Stygian Warriors>> will spawn, but there will always be a maximum of four <<Stygian Warriors>> at any given time.
Protected | <<The Leech Lich>> cannot be attacked until the all active <<Stygian Warriors>> are defeated or devoured by <<The Leech Lich>>. After the original 4 die, <<The Leech Lich>> is no longer protected.
Undead | Fallen damage has no effect on <<The Leech Lich>>, but Holy damage deals +25 final damage when the enhancement procs.

ID241348 | BD: 2+5 = 7 | <<AoE-II vs. Lich>> | Result: [29x19-55] = 496 damage

Edited by Nymoria
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