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[Clash Of Blades] Season 1 - Week 1 Matchups and Weekly Shop


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Good Morning Challengers! Your weekly matches have been drawn up, and then separated between Hosts @Minako and I, @Kindling. Your host will be the one who posts the thread to introduce your fight, and give some flavor casting throughout the combat. With the drawn up matches, your Weekly Clash Shop has been rolled and assigned. Use this opportunity to understand who your opponent is, and plan accordingly either through your own build, and through consumables purchasable in the Weekly Shop. Remember! No outside consumables are allowed in these fights. Only those purchased at the Weekly Shop.

Your matchups host will be who starts your thread, and is primarily responsible for mediation, as well as for adding casting flavor to your fight!

This week has no Thematic. Fights will be on completely flat footing - Only what you have on you, and your own steeled will matter! and maybe a bit of luck too...

Without further ado, here are the Week 1 Matchups and their appropriate hosts.

Hosted By:  

Kindling

Spoiler

CoB-Kindlingsmall.png.d07315ac035ba361677401d387305f07.png

@Vigilon vs @Hirru | @Kiru vs @Katoka | @Koga vs @tricolor_mina | @Pollux vs @Telrenya

CoB_Vigilon_VS_Hirrusmall.png.03cf87a6c2dfd37c02d9cfe288356342.png CoB_Kiru_VS_Katokasmall.png.f1679556df0ac60a4e4c0e36b3220fee.png

CoB_Koga_VS_Tricolor_minasmall.png.c5b6da3a62ec47a1bf64cbc4f014111a.png CoB_Pollux_VS_Telrenyasmall.png.0493f8cf018d6ec1fa15d61661cd2ef6.png

 

Minako

Spoiler

CoB-Minakosmall.png.c258832d097258ad350641c722a18645.png

@Kiyabu Hisao vs @NIGHT | @Jomei vs @Acanthus | @Wulfrin vs @Morningstar | @Oscar vs @Lessa

KiyabuVSNightFinalsmall.png.491c8fea58c9f1d70169b4db49daa28b.png JomeiVSAcanthussmall.png.f9da8292be79c9d73f4c03521fa8ae45.png

WulfrinVSMorningstarsmall.png.1bb2326474728576af29d6588939ae48.png OscarVSLessasmall.png.03d1f39c438659e5446c068c6c5aa446.png

 

Week 1 Matchups Start:
Sunday, February 9th

No Thematic this week!

SwordCrossedDividerSmall.png.c56a069b0706cd023ddbbe1f327cb951.png

Weekly Shop

Along with your weekly matchups, every single week will have a shop with some randomly assigned items to add further depth and strategy to the game!

This week, Combatants will have 6 Steel Tokens to spend on Consumables. Please remember that outside Consumables are not allowed, and that neither Tokens nor Purchased Consumables roll over into other weeks. Use it or Lose it. Also be aware that other than as Vanity Trophies, Consumables don't transfer outside of the Competition either. Please note that the following tables are separated by Main and Swift Action categories. This is to make it easy for Combatants to distinguish what they're buying, and their value.

For the purposes of the Weekly shop, Your purchases can be declared using one of two Methods:

  • Below, using a Spoiler to hide your purchases from the opponents. THIS METHOD IS UNSAFE
  • For those who want more Privacy, they may message @Kindling or @Minako to declare their desired Purchases
    • Or by messaging Vesuvyan or LemonArsonist directly on discord.

Advise that all purchases must be declared using one of the above methods to be considered valid. Undeclared or Invalid purchases from this weekly shop will not allow you to use those items during your weekly match. 
It is also important to note that items will vary from Week to Week, so make sure to check each weekly shop for what's in stock, and what can give you a likely necessary advantage over your weekly opponent!

Items must be purchased by the Saturday 11:59 PM EST before that weekly matchup, otherwise the purchases are considered invalid.

Spoiler

 

The following consumables are considered MAIN ACTIONS - meaning that they cannot be used on the same turn as other Main Actions, or each other.

Item Name

Item Description

Item Effect

Token Cost

Healing Potion

A flask with a lipped opening, filled about half way with crimson liquid.

Heals 15% of Maximum HP on Use.

1

Discharge    Plate   

A Silvery piece of flat metal about the size of an average human’s chest. The leather straps and metal buckles hanging from its corners make it easy to attach to armor pieces and articles of clothing.

Makes user immune to Paralyze and Static Effects as well as grants +10 Mitigation for 3 Turns.

3

Antidote Potion

A small square flask that fits neatly in the palm of your hand, filled with a stormy-grey colored liquid that lacks all taste.

Remove ALL negative status effects on your person.

1

Ice Blue Gatorade

A container in the shape of a typical water bottle, containing a sky blue fluid that is chilling in taste, and smooth in viscosity.

Makes the user immune to Freeze and Frost Thorn effects for 3 Turns.

3

Enkindling Salve

An Amber colored mass of Gel that can be slathered on the weapon with ease.

Apply 1 Slot of Burn to your Weapon for 3 Turns.

2

Finale

A large metal tube with an open, rounded end to one side, and a closed end with a string hanging out of it on the other. When shaken, one can hear some kind of sand inside.

Sets user HP to 0, being used as a normal attack and replacing Weapon Equipment. Dealing 150 Damage to the Enemy if hit above a 6. If Opponent is defeated by Finale, the user wins.

6

Pheromones                        

A small bottle filled with a semi clear fluid. Elevate your mood with a vibrant blend of citrus, lemon blossom, and creamy vanilla.

Set target’s EVA to 0, and ACC to 3, lasting for 3 Turns.

3

Mystery Goo

This jar is filled with something that has the viscosity of a jelly, the taste of mayonnaise, and the chunks of a puree.

On the turn of use; Roll the LD. On evens,  Heal 50% of your maximum health. On odd, nothing happens.

3

 

SwordCrossedDividerSmall.png.c56a069b0706cd023ddbbe1f327cb951.png

The following consumables are considered SWIFT ACTIONS - meaning that they cannot be used on the same turn as other Swift Actions. These items may also be used in place of a Main Action

 

Item Name

Item Description

Item Effect

Token Cost

Antidote Crystal

A rectangular, storm-cloud grey crystal that fits neatly in your hand

Remove ALL negative status effects on your person

2

Shell Crystal

An ocean blue nautilus-shell shaped item that cracks and shatters on use.

Increase your mitigation by 15. Effect lasts for 3 turns. Cannot stack.

3

Coughing Powder

A bag filled with inhalants such as: Black pepper, paprika, and Chili powder. Smells nice.

Applies Stun to the target.

3

Amp Crystal

A rectangular, lightning-yellow colored crystal that fits neatly in your hand.

Reduces the remaining Cooldown of 1 Skill to 0.

3

Rage Crystal

A small red crystal that wants you to smash it, it wants you to smash everything. Do it. Go loose.

Increase Base Damage by 1 and reduce mitigation by 5. Effects last 3 turns.

1

Prepared Fix

A teardrop shaped container barely bigger than a nail, containing a clear, bitter liquid inside.

The next status effect applied on the User is mitigated. If two Status Effects are applied at the same time, the user may choose which one is mitigated.

3

Healing Crystal

A rectangular, crystal the color of dried blood, that fits neatly in your hand

Heal yourself for 15% of your maximum Health

2

This post may expand or include additional information as necessary. This is a trial, so please be patient with us. Thank you!

Good luck to all Combatants!

Edited by Kindling
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