Nymoria 0 Posted Thursday at 07:58 PM #1 Share Posted Thursday at 07:58 PM (edited) Nature’s Treasures: Little Eden The last time she’d been to the first floor, it had felt overcrowded and overwhelming. Individuals had rushed in every direction, attempting to get somewhere or make something of themselves in the momentary crisis that followed. Nymoria could still remember the silence that had stretched, intermittently mingled with flowing sounds, somehow washing over her and sweeping her into an arc of terror that she couldn’t quite explain to anyone else. It had been a rush of emotions, and she had wanted nothing more than to leave the floor behind and never return. Now, however, it felt empty. Not in the sense of a ghost town; collections of individuals still roamed through the area and made their way towards tasks that required completion for whatever purpose they may have had. Bodies still flowed along paths, some pre-determined while others were simply determined in the moment. Yet none of it had the same atmosphere as before, and Nymoria wondered if that was saying something about herself, or the change in the world around her. Hey, Nemo! She signed towards the NPC leaning against the gate’s wall, smiling towards her as he slowly recognised her features. The man looked identical to how he always did – the sunhat throwing minimal shade over his features. Nymoria had heard tell that he was seen here waiting for players, and had rushed out to find the truth behind it – as much to return to the garden for another round of preparation, as much as to speak with the NPC again. She still felt like there was a lot left behind, things that hadn’t entirely been said, following their last encounter. ’Hello again, Nymoria! Are you coming to the garden again today?’ Nymoria nodded in response to the question, and Nemo grinned broadly before turning to lead her out of the town itself. ’Excellent! It’ll be nice to have a familiar face to spend time with for the day. Someone that I’ve come closer to, connected with! Besides, I’m sure there will be lots of interesting things to find…and if you don’t mind, I have a small wolf problem that could use some attending to…’ He grinned sheepishly as he turned to see her reaction, and Nymoria simply laughed silently in response, before confirming she would help him out with his ‘wolf problem’. She knew what it meant – they’d spoken about it the last time they had come together, and the way in which he used to cull his garden’s rampant populations, when required. For the time being though, she was content to just follow and talk with him, enjoying the sun’s rays as they beamed down upon the two travellers. Nymoria | Lv. 33 | P. 10 | HP [720/720] | EN [110/110] | ACC [4] | DMG [22] | EVA [4] | Bleed [36] | LD [+6] | SD [+7] | Prosperity [2] | Quality [1] Tier 4 | Tier 5 Laurel Wreath (15% EXP in Col) Spoiler Notes [Theme] Equipment Reticent [Rapier | Tier 4] Enhancement: Accuracy [2 Slots] Enhancement: Bleed [1 Slot] Ring of Evasion [Jewellery | Tier 1] Enhancement: Evasion [3 Slots] Quality Bracelet [Jewellery | Tier 3] Enhancement: Prosperity [2 Slots] Enhancement: Quality [1 Slot] Battle-Ready Inventory Uncommon Health Potion {5} [Potion | Tier 1 | Heals 5% Maximum HP] Honey Cookie {5} [Snack | Tier 1 | Vitality II] bento {1} [Meal | Tierless | Oveerhealth III] Honey Cookie {5} [Snack | Tier 1 | Vitality II] Chocolate Truffles {4} [Dessert | Tier 3 | Vitality II] Dear My Friend {3} [Support Song | Tier 4 | HP Recovery III | Instant] Teleport Crystal {1} Crystal of Support | [3/3 charges] | Heals the user and each party member for (50 * Target's Tier) HP. Requires a Post Action to use. Skills Spoiler Utility Skills Extended Mod Limit [Active: Passive. Effect: Increase the number of active mods available by 2.] Extended Weight Limit [Active: Passive. Effect: +2 additional Battle-Ready inventory slots.] Searching [Rank: 5. Active: Passive. Effect: +1 LD per rank. +1 to Stealth Detection per rank.] [Rank 3 Searching Mod] Detect [Active: Passive. Effect: Grants +2 Stealth Detection. Grants +1 LD when searching for dungeons and labyrinths.] [Rank 5 Searching Addon] Reveal [Active: Passive. Effect: +2 LD when searching for dungeons and labyrinths. You may also search for a dungeon once every 10 posts (instead of 15). Reduces the personal post cool down when searching for a labyrinth to 3 posts (instead of 5).] Combat Skills Energist [Active: Passive. Effect: Increase base Energy by 5*Tier.] Weapon Skills Rapiers [Rank: 5. Active: Passive. Effect: +7 DMG] [Rank 5 Weapon Addon] Stamina [Active: Passive. Effect: Reduces EN of all attacks by 2.] [Rank 5 Weapon Addon] Precision [Active: Passive. Effect: +1 ACC.] [Rank 5 Weapon Addon] Rapier Ferocity [Active: Passive. Effect: +2 DMG when using the weapon of your choice. Players cannot use Focus and Ferocity at the same time for the same Weapon Type.] [Rank 5 Shift] AOE Specialist [Active: Passive. Effect: For the following Sword Arts, +4 to multipliers and +2 to EN cost; AoE-I, AoE-II. No other Shifts may be taken.] Armour Skills Unhindered [Active: Passive. Effect: +1 Accuracy, +1 Loot Dice, +1 Evasion, +5*Tier HP. Your mitigation is capped at 0 equipment slots.] Active Extra Skills Concentration [Active: Free Action. Cooldown: 5 turns. Effect: As a free action, gain Absolute Accuracy on your next attack. In the case Absolute Accuracy is already present, increase your Accuracy by 1 instead. Effect lasts until the start of next turn.] Leadership [Rank: 3. Active: Passive. Effect: Gain access to Leadership Arts every rank. In order to use a Leadership Art, it must take up a mod slot. Each Leadership Art takes up a different mod slot. Leadership Arts from different sources do not stack.] [Rank 1 Leadership Art] Elusive [Active: Post Action. Energy: 4 EN. Cooldown: 2 turns. Effect: Increase the Evasion of all players in your party by 1 for a single turn.] [Rank 2 Leadership Art] Rally [Active: Post Action. Energy: 6 EN. Cooldown: 2 turns. Effect: Increase the Accuracy of all players in your party by 1 for a single turn.] [Rank 3 Leadership Art] Steadfast [Active: Post Action. Energy: 8 EN. Cooldown: 3 turns. Effect: Status Effects that would be applied to the party for the next two turns would instead be applied to the user instead (normal rules for how status effects refresh instead of stacking apply).] Survival [Active: Passive. Effect: Increases Healing effects received from all sources by 10%. Grants immunity to all damage dealing environmental attacks/effects.] Inactive Extra Skills Frozen Hide [Active: Free Action. Energy: 5 EN. Cooldown: 4 turns. Effect: As a free action, apply one slot of Frost Aura and one slot of Frost Thorns equal to your tier to yourself until the start of your next turn.] Combat Mastery Damage [Rank: 3. Active: Passive. Effect: Gain +1 * Tier additional Base Damage per rank. Ranks of this Skill obey Damage enhancement caps.] Familiar Skills Hunting Familiar [Active: Free Action. Cooldown: 5 turns. : Effect: Your familiar has a nose for treasure. Roll LD/CD (without bonuses) as if you had slain a loot-minimum mob.] Sword Arts Spoiler [x12] ST-I (12 10 EN) | A single-target sword art. [x15] ST-II (15 13 EN) | A powerful single-target sword art. Only available for use when ST-I was used and successfully struck an enemy the previous turn or if ST-II had been used and had missed the previous turn. [x20] ST-B (20 18 EN) | A devastating single-target sword art. Can only be used if the sword art used the previous turn is not ST-B and had rolled a natural CD9+. When performing an AoE attack, this CD check applies to only the first roll. [x15] AOE-I (13 11 + [2 * targets] EN) | AOE | A sword art that strikes multiple targets at once. [x18] AOE-II (16 14 + [2 * targets] EN) | AOE | A powerful sword art that strikes multiple targets at once. Only available for use when AOE-I was used and successfully struck an enemy the previous turn or if AOE-II had been used and had missed all intended targets the previous turn. [x12] TECH-A (13 11 EN) | STUN | A single-target sword art that stuns an enemy. [x12] TECH-B (13 11 EN) | DELAY | A single-target sword art that, on a successful strike, applies [Delay] on the enemy. [Delay] is a debuff that reduces the enemy’s ACC by 1 for one turn. [x8] TECH-F (8 6 + [2 * targets] EN) | AOE STUN | A sword art that strikes multiple targets at once. All struck targets are stunned for one turn. Housing Buffs Spoiler Shizuka [Home] Master Bedroom [-1 energy cost for the first three expenditures of each combat.] Living Room [Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.] Atelier (Extended Workshop) [+2 Crafting EXP per crafting attempt & +1 crafting attempt per day.] Greenhouse [+2 Gathering EXP per Attempt and additional +1 LD & CD to gathering attempts.] Storage Closet [+1 Battle Ready Inventory Slot.] Attic (Storage) [+5% bonus col from monster kills and treasure chests.] Edited Thursday at 08:30 PM by Nymoria Link to post Share on other sites
Nymoria 0 Posted Thursday at 09:04 PM Author #2 Share Posted Thursday at 09:04 PM ’A lot has happened since you last visited! Thanks to you, the snapdragon population was significantly stunted – not to worry, there’s still lots of them, and they’re thriving as well as ever! The wolves have taken a bit of a bulge in their own population, as you know, but I’ve managed to introduce a new…’ Nymoria smiled as she walked along, listening to Nemo explaining the various changes he’d made, the adjustments to small pieces of the garden, and the general tweaking that went into ensuring it continued to thrive. In a way, it was interesting to watch his excitement about the most miniscule of items, explaining it as if it were some grandeur change in the entire world. He’s truly happy with the garden, and being engaged with it. It’s…nice to see. I wish I had his enthusiasm. She tilted her head and glanced out towards the open fields they were passing by as they followed the pathways leading away from the Town of Beginnings. In the far distance she could see clouds roiling over the mountain tops, a storm brewing that would likely strike the area in hours to come. They’d be long gone once it arrived, safe within the depths of Nemo’s hidden garden. Still, it made Nymoria wonder if she was prepared to return should it still be continuing once she left the garden behind. ’What are your thoughts on it?’ Nymoria flashed back to the present moment, realising with embarrassment that she had stopped listening to the man beside her as she stared at the storm. A look of puzzlement must have crossed her face, because Nemo started laughing before waving a hand towards the growing storm in the distance, as if to try and piece it all together for her. ’The storm, what are you thoughts about it? You looked rather intensely in thought as you stared at it, so I simply assumed that it was something of interest to you.’ Link to post Share on other sites
Nymoria 0 Posted Thursday at 09:16 PM Author #3 Share Posted Thursday at 09:16 PM Nymoria laughed and shook her head, before answering in sign to the assumption. No, no. Simply wondering if I am going to get drenched in rain on the way home. It looks like it will be a big storm, and if I return when it is still raining, it could be cold and wet. Nemo seemed to pause and think about her commentary for a moment, before smiling himself and nodding in sudden understanding. Clearly it had escaped his mind that she had to walk all the way back to the town, and during a storm would be less than enjoyable. The two walked on in silence for a few steps, before he suddenly looked at her with a curious glint in his eyes. ’I have not considered before, but…once you leave, you have to traverse the entire distance back home, yes? Isn’t that…inconvenient? Sometimes it’s a long walk, and across dangerous terrain…would it not be safer to have some form of travel? Like a horse, or a carriage?’ It would be much easier. However it is hard to find a carriage, or a horse, let alone to have one await our return from your garden. Unless you are going to be offering services that would carry players home? Nymoria cocked her head to the side, holding off the grin for as long as she could while she waited to see Nemo’s answer. It was almost entirely what she had expected – his eyes going slightly wide and a fumbling of words as he tried to back peddle on his original thought process. Laughing, she reassured him that she hadn’t expected him to provide any such service in reality. It would be too complicated. We are fine walking, used to it in most cases. Anyone who wishes to visit the garden knows what it means. Travelling is normal. Link to post Share on other sites
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