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Idea for Performers


Do you support the idea  

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  1. 1. Do you support the idea



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Ok Performers are great for one thing... Monster Grenades... (which are considered op)

 

However when one things of a performer, they dont think of somebody who crafts monkey grenades like in Black OPs Zombie mode. They think of somebody who plays music like a bard... Well...

 

So here is my idea. 

 

Keep the the way leveling works requires 7 perfect songs

 

old leveling rules

To level up one has to accomplish 7 perfect songs that need to be accept by GM's. You have to get a perfect roll or you don't get a point to start leveling up. While the rest of the rules stay the same, a 1 is Epic Fail, 2-4 is a Fails, etc. and the mats can be lost as well as the recording cannot be deleted.

Rank 1: 7 perfects and 3 Crafts a day

1=Epic fail (lose mats)
2-3=fails (lose mats)
4-6=bad Item can recover mats through recover quest
7-9=Good Item 
10=Uncommon Item 
11=Rare Item 
12= Perfect Item 

Rank 2: 7 perfects and 5 Crafts a day

1=Epic fail 
2-3=fails
3-4=bad Item 
5-8=Good Item
9-10=Uncommon Item
11=Rare Item
12= Perfect Item

Rank 3: 7 perfects and 7 Crafts a day

1=Epic fail 
2=fails
3=bad Item 
4-7=Good Item
8-9=Uncommon Item
10-11=Rare Item
12= Perfect Item

Rank 4: 7 perfects and 8 Crafts a day

1=Epic fail 
2=bad Item 
3-6=Good Item
7-9=Uncommon Item
10-11=Rare Item
12= Perfect Item

Rank 5 (Final Rank): 10 Crafts a day

1=Epic fail 
2-5=Good Item
6-7=Uncommon Item
8-10=Rare Item
11-12= Perfect Item

 

But Then let this be the crafting list

 

1=Epic fail (lose mats)
2-3=fails (lose mats)
4-6=bad  create song sheet
7-9=Good Item (song grants 1 HP) or song sheet
10=Uncommon Item ( song grants 1HP and 1acc) or 2 song sheets
11=Rare Item (song grants 1HP, 1Acc, 1 dmg) or 3 song sheets
12= Perfect Item (song grants 2 HP, 1Acc, 1 Dmg, 1 dmg mit), 3 song sheets, or monster grenade (1 turn for normal mat, 2 turns if uncommon mat, 3 turns for rare mat), regen song(plus 1 regen per post even in battle, can only be used in quest thread)

 

of a song is played it, it can either give the buff in the thread it is played in (with the performers permission) or it can be written on a song sheet for later use by the bard or sold to a shopkeeper to be played at their shop for the day and gives buffs to those who pay the shop keeper

 

The last thing we do to the performer is make their buffs allowed to bypass all limitations, (which allows people to reach 9 mit) This way the performer is not looked as a weaker cook, has a simple and easy way to get money like other professions, and will stay true to the what a performer actually does... Preform songs

 

you can modify the buffs and crafting list but you get the picture

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I think every person with an instrument should be a able to have a special ability that is exclusive to them. For example, a violin user could have a move where they distract the enemy with screech or something. Maybe guitar could have a "sleep" ability, paralyzing the enemy for a turn or two? I probably make no sense but yeah...

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