Azureth 0 Posted December 1, 2014 #1 Share Posted December 1, 2014 Now, right off the bat you might already be shaking your head. But please, hear me out. So, this is my idea: The professions will stay the same, but cooking and alchemy will receive buffs of some sort as they won't be able to enhance. Equipment will now be able to have an enhancement level up to 6. There will be a new table for enhancing equipment. Enhancing equipment will count as a normal craft. Good quality items cannot be enhanced. Uncommon items start at lvl 1, Rare lvl 2, and Perfect lvl 3. The equipment level is the amount of enhancement slots an item has. (Note: Damage reducing enhancements will now cost more slots.) Rank 1: -1 Mat Crafting Dice - Current Level of Equipment > 7 = +1 Equipment Level Rank 2: -1 Mat Crafting Dice - Current Level of Equipment > 7 = +1 Equipment Level Rank 3: -1 Mat Crafting Dice - Current Level of Equipment > 6 = +1 Equipment Level Rank 4: -1 Mat Crafting Dice - Current Level of Equipment > 5 = +1 Equipment Level Grandmaster: -1 Mat Crafting Dice - Current Level of Equipment > 4 = +2 Equipment Level Personally, I love this idea. Link to post Share on other sites
tom1030 0 Posted December 1, 2014 #2 Share Posted December 1, 2014 I don't understand how to read this Link to post Share on other sites
Ourian Clemmens 0 Posted December 6, 2014 #3 Share Posted December 6, 2014 I have to say that I agree with tom... The explanation you gave us is a little hard to understand. Might I consider that you break it down a little more for us? Maybe give a little more detail when explaining the idea? I can understand where you are going with this and I will admit that I am intrigued by the idea. However, without proper explanation, I cannot reach a decision on whether or not I truly like the idea Link to post Share on other sites
Draterion 0 Posted December 12, 2014 #4 Share Posted December 12, 2014 Enhancing, especially this early in the game I feel, is not a very good idea. Link to post Share on other sites
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