Silver-Solis 0 Posted February 10, 2015 #1 Share Posted February 10, 2015 Hello! me SIiver-Solis here! Here to bring some new skill suggestions! Speed of a wings beat: Can do two actions in one turn (Cool down 6 post) Tri elemental:inflict Blindness (Lower accuracy) On a 5. Inflict paralysis on 6. Inflict bleed on a 7 (Note. does not do actual damage. only infliicts condition) do damage with blindness on 8. Do damage with paralasis on 9. Do damage with bleed on 10. (Cool down usable once every 13 post) Power of an iron wall: take no damage for yourself OR take halve damage rounded up for a ally (Cool down 9) After image: attack is multiplied by 1.25 rounding down (Cooldown 5 post) Hope you like my ideas! Link to post Share on other sites
Oske 0 Posted February 10, 2015 #2 Share Posted February 10, 2015 Very nice ideas, but we stick to canon skills. Link to post Share on other sites
Silver-Solis 0 Posted February 10, 2015 Author #3 Share Posted February 10, 2015 "Thing is we dont know many skills though! There is such a small amount of them when you think about it thats there is no room for real uniqueness! Its the cardinal system correct? a system with the power of generating any scenario any we just stick to what we know? The cardinal system can create anything and since the admins are sort of like it shouldnt they have the power to create anything they want as long as its balanced? Link to post Share on other sites
Oske 0 Posted February 10, 2015 #4 Share Posted February 10, 2015 These skills are a little overpowered, especially tri elemental. Remember there is no magic in SAO. Link to post Share on other sites
Silver-Solis 0 Posted February 10, 2015 Author #5 Share Posted February 10, 2015 Oh yeah... always think there is because of ALO. The Iron wall one is one that is somewhat balanced. It takes 9 turns to cool down from it but it saves you or an ally from one attack Link to post Share on other sites
Oske 0 Posted February 10, 2015 #6 Share Posted February 10, 2015 The keyword is somewhat. We need completely balanced. Link to post Share on other sites
Silver-Solis 0 Posted February 10, 2015 Author #7 Share Posted February 10, 2015 what about just taking half the damage period? Link to post Share on other sites
Oske 0 Posted February 10, 2015 #8 Share Posted February 10, 2015 There is already damage mitigation and evasion for that. Link to post Share on other sites
Silver-Solis 0 Posted February 10, 2015 Author #9 Share Posted February 10, 2015 ...hm...yeah...there arent any shield skills are they? Link to post Share on other sites
Saber 0 Posted February 10, 2015 #10 Share Posted February 10, 2015 How bout one called Eternal Strife? Here something I was thinking. Eternal Strife: A skill that allows a player to block with any weapon, and upon the dice roll requirements can reduce the damage in total, never reflect it, and if failed the player takes full damage and is stunned for two turns. But if the skill succeeds, the opponent fails to cause damage and is also stunned for 2 turns, the time rate for a cool down is 10 turns, and can only be used three times during a single topic. Effect: Upon Natural Dice roll of 8-10: No damage is taken, and opponent is stunned for 2 turns, but on rolls of 1-7: hence player sustains full damage and is stunned for 2 turns. Cool Down Rate: 10 Turns Times Used: 3 per topic. What about that one, has a high cool down rate, has a backfire effect that is equal to the effect, and also can only be used so many times. Link to post Share on other sites
Mari 1 Posted February 10, 2015 #11 Share Posted February 10, 2015 GM's are working on skills - in line with the Sword Art Skills we have planned for a future update! And No there are no skills for shields. If I am not Mistaken Solis, you are a two handed spear user? If you are you cannot use a shield. Most Cool Down rates, unless used in a boss battle have little to no point in quests or PvP as they would still be too OP; but still - it's wonderful hearing suggestions regarding skills and how we can further improve the site. Eternal Strife still sounds incredibly over powered. Link to post Share on other sites
Life 0 Posted February 10, 2015 #12 Share Posted February 10, 2015 There is a skill for shield called block, you can check it out in the skills guide. However it's a passive skill and not an active skill that does anything exciting. They're cool ideas but like the rest said. Not balanced and not cannon. Link to post Share on other sites
Draterion 0 Posted February 10, 2015 #13 Share Posted February 10, 2015 How bout one called Eternal Strife? Here something I was thinking. What about that one, has a high cool down rate, has a backfire effect that is equal to the effect, and also can only be used so many times. I dont have that much luck for the one you suggested! Link to post Share on other sites
Silver-Solis 0 Posted February 10, 2015 Author #14 Share Posted February 10, 2015 Im a one handed spear user Link to post Share on other sites
Oske 0 Posted February 10, 2015 #15 Share Posted February 10, 2015 This thread has gone off topic. To sum it up, the skill ideas are too overpowered and not canon. However, perhaps skills with similar ideas will come out one day. Thread locked. Link to post Share on other sites
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