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Revised Combat Enhancement breakdown by slot!


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(slots required/cap)

 

Weapons: 

Damage (1/3)

Bleed (1/2) 

Paralyze (1/2)

Accuracy (1/2)

Keen (1/3)

 

 

Shields:

Mitigation (1/3)

Paralyze (1/2)

Thorns (1/2)

Safe-Guard (1/2)

 

 

Heavy Armor:

Mitigation (1/3)

Thorns (1/2)

Heavy Momentum (1/2)

 

 

Light Armor:

Thorns (1/2)

Evasion (1/2)

Savvy (1/2)

Regen (3/1)

Light Momentum (1/2)

 

 

Trinket:

Loot Die (1/2)

Skill Rank (2/1)

Accuracy (1/2)

Evasion (1/2)

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