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[SHOP-F5] Dessert Paradise


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Rank 1: Beginner Cook!


Epic Fail, Fail, and Bad Item: 1 EXP

Good Item: 2 EXP

Uncommon Item: 3 EXP

Rare Item: 5 EXP

Perfect Item: 8 EXP


Rank 1: 4 EXP (2 Crafts per day)

[1] = Critical failure (Lose materials)

[2-4] = Fail (Lose materials)

[5-7] = Bad item (Possible to salvage items on a 15+ loot die result)

[8-9] = Good item

[10] = Uncommon item (1 enhancement slot)

[11] = Rare item (2 enhancement slots)

[12] = Perfect item (3 enhancement slots)



Sitting in the middle of the hot desert city on floor five, baring an unoriginal pun of a name, was Vashtor's first restaurant! He didn't know the first, second, or third thing about being a businessman so he decided to simply run off of his gut, pricing everything arbitrarily, hoping that people agreed with his prices or otherwise haggled. Either way, anyone and everyone was welcome, regardless of reputation or origin. They paid and enjoyed the meal and didn't start trouble, then all was good to him. He happily flipped his sign to say "OPEN" and stood behind the bar of his restaurant! Appearance wise it looked how you would expect a medieval tavern to look, round tables with four wooden chairs placed at each, coming up to five tables and twenty chairs for the medium sized building. The bar itself had six bar stools, intended for those who wanted to eat solo or were simply waiting for some take out food.

What can I make and how much do they cost? All prices negotiable!
Any snack with these effects!


Name: Well-Fed 450 col/materials/haggle
Cost: 3
Cap: 3
Effect: Adds +5 to your maximum health for the thread.
Applicable to: Snacks, Desserts, Meals

Name: Hearty 650 col/materials/haggle (If you are buying this you craft, trade deals acceptable.)
Cost: 3
Cap: 3
Effect: Adds 1 extra crafting attempt
Applicable to: Snacks, Desserts, Meals

Name: Brain Food 250 col/materials/haggle (If you are buying this you craft, trade deals acceptable.)
Cost: 3
Cap: 1
Effect: Adds +1 EXP for every craft for one crafting day
Applicable to: Snacks, Desserts, Meals

Name: Essential Nutrients col/materials/haggle (If you are buying this you craft, trade deals acceptable.)
Cost: 3
Cap: 1
Effect: Adds +1 to the CD.
Applicable to: Snacks, Desserts, Meals

Name: Essential Nutrients 800 col/materials/haggle (If you are buying this you craft, trade deals acceptable.)
Cost: 3
Cap: 1
Effect: Adds +1 to the CD for one crafting day.
Applicable to: Snacks, Desserts, Meals

Name: Vitamins 250 col/materials/haggle
Cost: 1
Cap: 2
Effect: Adds +1 to the LD for one thread.
Applicable to: Snacks, Desserts, Meals

Name: Alcoholic 150 col/materials/haggle
Cost: 1
Cap: 3
Effect: Adds +1 damage and -1 evasion per slot used for one thread.
Applicable to: Snacks, Desserts, Meals

Name: Fiber 200 col/materials/haggle
Cost: 1
Cap: 3
Effect: +1 damage mitigation per slot used for one thread.
Applicable to: Snacks, Desserts, Meals

Name: Antioxidants 600 col/materials/haggle
Cost: 3
Cap: 3
Effect: Each enhancement slot used will negate the next effect produced by the following sources: Burn/Poison/Paralyze/Bleed. This works as a counter to status ailments of these types.
Applicable to: Snacks, Desserts, Meals

Name: Probiotics 200 col/materials/haggle
Cost: 1
Cap: 3
Effect: Each enhancement slot used will remove the effects of Burn/Poison/Paralyze/Bleed by 1 point of damage.
Applicable to: Snacks, Desserts, Meals

Name: Herbs 250 col/materials/haggle
Cost: 2
Cap: 1
Effect: Adds a +1 to the BD for one thread.
Applicable to: Snacks, Desserts, Meals



What is in stock?


14 fresh materials!



Optional note


If you happen to want to place your characters visiting a restaurant and would rather it be an actual location, feel free to use this shop in-RP as the location, or even invite me to play in it! If I feel my participation isn't heavily involved, only a few posts of giving food, taking dishes, and the like you can count me as not actually getting any rewards for fairness' sake. No fun leeching your hard work!

Alternate payment method, gambling! You provide a material upfront, and regardless of what comes out you get it!

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Vashtor felt his doubt of gaining many visitors on his first day of business was well founded, so he decided to try and prepare some food for tomorrow if possible, that way he could get a handle on the crafting system as well! Moments later smoke drifted from the kitchen, it seemed his daily limit rested at twice a day, and both attempts were utterly botched up! If anything at this point he was glad to have no customers lest they view his disaster and never return!

 

ID: 14878

CD: 2 Failure

ID: 14879

CD: 2 Failure

-2 materials

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He was predicting another slow day, which meant he had more time to practice. He pushes himself away from the bar and into the kitchen, getting to work on another two cooking attempts. Unfortunately, after several minutes of trying, he was greeted with another pair of failures. Both 'meals' utterly unconsumable and unsalvageable. He groaned and stroked his temples as he destroyed them and headed back to the front to mourn his loss.

 

ID: 14904
CD: 2
 
ID: 14903
CD: 3

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