Leon010 0 Posted May 31, 2015 #1 Share Posted May 31, 2015 Located in the medieval like town of Urbus lies a shop called 'The Dragon Armory'. Inside the shop it looks like an actual medieval armory shop. Also inside the building, there's are racks that are made for weapons and shields and some stands to place armor in. At the counter is a shelf to place tools and and behind the counter lies a kid, a 9 year old kid who runs the shop, and gives you a very warm welcome. "Welcome to The Dragon Armory! How may I help you?" Stats: Rank 1: Beginner Blacksmith 15/20 EXP Available To Make: Weapons Mats available: 8 CD Chart: 1=Critical failure (lose materials) 2-4=Fail (lose materials) 5-7=Bad Item (possible to salvage item on a +15 LD roll) 8-9=Good Item 10=Uncommon Item (1 enhancement slot) 11=Rare Item (2 enhancement slots) 12= Perfect Item (3 enhancement slots) Epic Fail, Fail, Bad=1 EXP Good Item= 2 EXP Uncommom Item=3 EXP Rare Item= 5 EXP Perfect Item= 8 EXP *Prices* Good: 100 col/ 1 mat Uncommon: 250 col/ 2 mats Rare: 450 col/ 3 mats Perfect: 750 col/ 5 mats *Will also accept half col and half mats. image links are not required but highly appreciated. Order Form Name: Enter Item Name Type: Weapon/Armor/Shield Quality: Good/Uncommom/Rare/Perfect Enhancement(s): Enter the enhancement that you want Description: Enter Description of Weapon Item Stock Weapons Double Edge Name: Double Edge Type: One-Handed Staright Sword Quality: Rare Enhancements: +1 damage; +1 keen Description: A one-handed blade that has two very sharp side. One side which can deal some devastating damage to its opponent and the other side that can possibly make its next attack even stronger than the last one, so it's opponents should be very careful when facing this blade. Armor None Shield None Tools: None Possible Enhancements Damage Cost: 1 slot Cap: 3 Effect: Adds +1 damage for every slot used Applicable To: Weapons Damage Migitation Cost: 1 slot Cap: 3 Effect: Removes 1 damage from evey hit that you take for every slot used; however, you will always take at least 1 point of damage. Applicable To: Shields, Armor Paralyze Cost: 1 Slot Cap: 2 Removes enemy action for 1 turn afterwards on a natural roll of 9-10 with one slot and a natural roll of 8-10 with two slots Applicable To: Weapons, Shields Bleed Cost: 1 slot Cap: 2 Effect: Activated on a roll of 9-10 with one slot and 8-10 with two slots. Removes 2 points of damage for 2 turns for enemy/mob. Applicable To: Weapons Thorns Cost: 1 slot Cap: 2 Effect: Deals X amount of damage when mob/enemy die is a 6-8 (X being the amount of slots used) Applicable To: Shields, Armor Accuracy Cost: 1 slot Cap: 2 Effect: Adds +1 to BD but cannot cause a critical hit. Applicable To: Weapons Crafting Dice Cost: 3 slots Cap: 1 Effect: Adds +1 to CD Applicable To: Tools Ambition Cost: 3 slot Cap: 1 Effect: Adds +1 EXP for every craft. Applicable To: Tools Unarmed Damage Cost: 1 slot Cap: 3 Adds +1 damage for every slot used Applicable To: Armor (gauntlets) Keen Cost: 1 slot Cap: 3 Effect: On a unmodified roll of 9-10, your next attack has +1 BD. On a perfect item, +1 BD is added to your next attack on a unmodified roll of 8-10. Applicable To: Weapons Safe Guard Cost: 1 Cap: 2 Effect: On a successful block, the next hit from your opponent is migitated by X(amount of slots used). You MUST have a skill in block for this to work. Applicable To: Shields Heavy Momentum Cost: 1 Cap: 2 Effect: When your attack miss, you gain +1 damage. This can stack up to the amount of slots used. The +1 damage will go away when you make a successful attack. Applicable To: Armor Transactions: Link to post Share on other sites
Jomei 0 Posted May 31, 2015 #2 Share Posted May 31, 2015 Jomei walked into the shop. He did not expect it to look this decked out in medieval wares. "Sweet Mary and Joseph.." he whispered to himself as he looked around in amazement. He was looking to upgrade his armor, his cloth clothes weren't going go hold out very long in a real fight. He stood at the counter and looked around for whomever was in charge. "Hello? Anyone there?" He looked down to sees blue haired kid looking up at him grinning widely. "Oy! You're that kid that scared me the other day." He gave him a pouty face, but then smiled. "So this is your shop then, good on ya boy." He held his fist out to him for a fist bump. "Now that the formalities are out of the way, o'Im looking to have some wares made." He opened up a small data screen containing schematics for armor he wanted made. He passed it over to Leon for him to look at. Name: Dancing Duelist's ChestplateType: Light ArmorQuality: RareEnhancement(s): +1 DMG MITDescription: A chestplate made out of a thin metal, one shoulder bell armor piece attaches to the upper corner on the wearers right.. This piece of armor is light to allow for easy movement of the wearer. Link to post Share on other sites
Leon010 0 Posted May 31, 2015 Author #3 Share Posted May 31, 2015 Leon watched as his very first customer walks into the shop. He saw Jomei looked around in amazement before walking to the front. "I'm here Jomei!" Leon said to him before he brought up the incident where he scared Jomei. "You got to admit, it was pretty funny!" Leon said, laughing a little. Jomei then held his fist out, hoping Leon will give him a fist bump, which he did. Then Jomei asked if he could make him. Leon then took a look at the order form but then gave Jomei a disappointing look. "I hate to the bearer of bad news, but I can't make any armor yet. But I think there's a shop in floor one that can make this for you." Leon said handing him the order form. "I hope to see you some other time!" Leon said before he went into the back to make his very first weapon. Attempt 1: Leon thought of what he wanted to make first. "Maybe I'll try a straight sword." Leon then grabbed an ore and began to melt the ore. But somehow, something went completely wrong during the process. Luckily, Leon was able to save the ore and use it again. Then Leon placed the ore down and waited for it to cool a little before using it again. ID: 18125 CD: 6 (bad item) LD: 15 (mat saved) +1 EXP Link to post Share on other sites
Leon010 0 Posted May 31, 2015 Author #4 Share Posted May 31, 2015 Attempt 2: Leon grabbed the same ore that he was able to save earlier and decided to try to make another straight sword. This time, Leon paid special attention to how the ore was melted. After the melting was done successfully, he began to hammer it into a form of a straight sword. "I hope this turns out well." Leon said to himself as he finished making the weapon. "This is a really awesome weapon." Leon said as swung the sword a couple of times before he placed it on the rack to cool off and naming it Double-Edge. Name: Double Edge Type: One-Handed Staright Sword Quality: Rare Enhancements: +1 damage; +1 keen Description: A one-handed blade that has two very sharp side. One side which can deal some devastating damage to its opponent and the other side that can possibly make its next attack even stronger than the last one, so it's opponents should be very careful when facing this blade. ID: 18127 CD:11 -1 mat +5 EPX Link to post Share on other sites
Leon010 0 Posted June 2, 2015 Author #5 Share Posted June 2, 2015 Leon walked into his shop, ready to make some more weapons. "Time to get to work!" Leon said as he grabbed an ore and begins to melt it. After perfectly melting the ore, Leon grabs his hammer and begins to hammer the melted ore into the mold. After hammering the ore, he picks up the weapon and inspects it. "Wow! This weapon is amazing! I think I'll keep this one!" Leon said as he placed the sword into the back of the shop. ID: 18256 CD: 12 Name: Dragon Fang Type: One-Handed Straight Sword Quality: Perfect Enhancements: +2 damage, +1 bleed Description: A sword that is made from some steel ores. This formidable blade has an ominous purple glow that can cut down even the mightest of foes and can even let their wounds linger. -1 Mat +8 EXP Link to post Share on other sites
Leon010 0 Posted June 2, 2015 Author #6 Share Posted June 2, 2015 After making the first weapon, Leon was very estatic about making his next weapon. Leon grabbed another ore and began to melt it. "I hope I can make another weapon like that." But Leon got a little too carried away and let's the ore burn up till it became unusable. "Guess I should've paid a little bit more attention." Leon said, even laughing a little too lighten up the mood. "Time to close you down." Leon said as shuts everything down for the day. ID: 18257 CD: 4 -1mat +1 EXP Link to post Share on other sites
Leon010 0 Posted June 3, 2015 Author #7 Share Posted June 3, 2015 ID: 18448 CD: 6 LD: 19 Link to post Share on other sites
Leon010 0 Posted June 3, 2015 Author #8 Share Posted June 3, 2015 ID: 18449 CD: 7 LD: 7 Link to post Share on other sites
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