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Quest Idea: "Butcher of the Sands"


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<<Butcher of the Sands>>

This quest takes place on Floor 5
This quest is NOT repeatable. (Though you may help others complete)
This RP does not count towards the Benchmark

 

Renekton_4.jpg

 

A recently massive dust storm blew over the sands of the north of the 5th floor, an arena of spears appeared in the aftermath. A large of circle of spears angled toward the center preventing an immediate escape without time to plot your movements. The information broker has obtained knowledge regarding a new respawning Field Boss… And it is not a kind one.

Upon entering the Arena of the Sands a quest immediately appears when you have a group of people, when this requirement is not met you are simply teleported out of the arena. “Butcher of the Sands†all that is noted in the quest parameters, if you accept this quest you cannot leave you must fight or die.

Upon acceptance a massive armored crocodile explodes out of the ground wielding an oversized Half circle Glaive with grips on the inside, the beast towers over you and charges forward.

 

 

Requirements:

-Once you enter the arena you must fight until either you or the boss has been defeated

-The boss has no agro table, it will randomly choose a target (Depicted by the LD roll [EX. 3 people in the party, first player will be attacked on a 1-6, second on a 7-13, 14-20. Make it as even as possible]) to attack.

-Must fight this boss with at least 1 other in your party

-Only the party leader will obtain the Choose one reward.
-At least one [1] FULL Page (21 posts or more)

 

Rewards:

  1. Choose One: (Cloak or Armor) of the Sands: +2 Mitigation, +1 Thorns OR (Weapon) of the Sands: +2 Damage, +1 Bleed.
  2. 3 Skill Points. (You obtain this if you help someone. You cannot receive this a second time regardless of being a Party Leader or Helper.)

 

<Sando Satsu> is a Field Boss and has the following statistics:
Health: 180 HP
+3 Mitigation


Damage per Attack: 5
Sando Satsu ignores Block, Evasion, and Mitigation. But does not do bonus damage on a 9-10
-Cull of the Meek: On a natural roll of 10 he will spin with his weapon at maximum reach hitting everyone in the fight. He will gain 2 hp per person hit.
-Dominus: When he reaches 30 hp, he grows massive in size upping his damage and mitigation by 2 for the rest of the fight.


Parties or Groups of low level players are required.
Recommended Level: 20

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