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Kalesh's Not-A-Diary


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Username: Kalesh
Real name: Richard Millard
Age: 22
Gender: Male
Height: 5 feet 9 inches

About:

Richard Millard, as he used to be called was one of the many to be trapped in the virtual world of Aincrad, but before the game locked him inside he lived a somewhat normal life. He worked a simple dead-end job for the small pay, but he didn't need to worry about luxury thankfully. A small apartment, internet, a tv, and of course games of all kinds! Aside from the necessities like food that was all he needed to live a relatively happy life. His relationship with his family is strained at best, his parents he does not care for but his younger sister was someone he always tried to defend. He often acted as the middleman between the two when living together, seeing how his sister had a hostile personality that made it hard for her to get her point across to others. He even avoided moving out of the house before her to help minimize conflicts.
 

Avatar:

Kalesh had shoulder length black hair and dark brown eyes, both having grown near black with age. He has since altered their colors using in-game services to unnatural colors as part of a tradition he has. His hair comes down to his waist and is now a bloody-red or crimson color, not to be confused with the color you'd find on a natural real life red-head. His eyes have also been changed to be an obvious green. His skin on the other hand is fairly pale, a side effect of his lifestyle no doubt. In general he seems narrow, with some definition to his muscles and very little fat thanks to his natural metabolism. Not exactly an Adonis but far from being about to die from being malnourished or a lack of exercise. As it stands his clothing is no different than any beginner's in this world.

Virtues:

Relaxed: He tends to be on the lighter side of things. If he got stressed out by everything and anything, he'd probably be insane by the fact alone that one slip up could lead to a chain reaction of death. He doesn't see any reason to be overly glum, yes the stakes are higher than in any other game, permadeath is a joke in other MMOs, but this game was at the end of the day designed to be fun.

Generous: He may be the first person in your party to grab up every coin in the area, but he will also be the first to toss you some coins for the drinks later when you all return alive. Why gamble your life everyday for coin if you are just going to hoard it? That and if you die the money just vanishes out of the economy so forget that. He'd rather give a man a loan than let something stagnate in his inventory.

Loyal: He is not particularly easy to gain the trust of, but once it's been gained, you'd be hard pressed to make him betray you. Odds are he'd sooner be marked an orange than protect his reputation and flee if you are under attack. His loyalty can be a bit of a double edged blade for himself though if he trusts the wrong person, they could probably fool him since he'd take them at their word.

Will to live: He refuses to die. No matter the dirty trick he needs, if it means he will live to fight again, he will use it to his full advantage. It won't be easy to put him down unless you catch him heavily off guard and somehow strip him of his items. He refuses the possibility of death and insists he will survive to the end, even if faced with adversity. Some people will probably call him honorless, but he refuses any such claim. Gained from listening to too many whine about doom and gloom.


Flaws:

Suspicious: If he doesn't know what you eat for breakfast, where you hang out, and your opinion on stabbing him, odds are he does not trust you and sleeps with a weapon ready for the day you shiv him. It's nothing personal to you, how you look, or something you've done. It's the fact alone that just because you are green, doesn't mean you can't be convinced to go orange, and if you are orange, it doesn't mean he necessarily believes your sob-story about being attacked first.

Unrelenting: When an enemy is in sight, and he is certain it can be killed, he'll all but throw himself towards his enemy in a clash of wills. A few hitpoints here, another there, to him the risk is worth the potential reward of victory. This has always been his go-to strategy as an MMO player, he adored the berserker's relentless assault style of combat, and casting skills from ones own hitpoints. He probably will not live long, but if he does, he will do so gloriously.

Slothful: The lap of luxury is a fine thing, and it can be found anywhere provided you look hard enough. A tree with a nice breeze and shade, a source of hot water in a tundra, a pile of conveniently chair shaped rocks. Any of these could be something he'll drop everything to partake in. His first priority is always enjoyment, and it's not a waste of time if you enjoy wasting your time. In case it was not clear, he does.

Self-Conscious: He is aware of his strength as well as his lack of strength. Spending time with those weaker as well as stronger than him has left him slightly unstable about his own power. Some days he will feel like a god of death, only to be torn from the sky and grounded back down. Having this done over and over has made him unsure of himself and if he is ready to stand beside those he considers strong or if he should accept obscurity. Gained from spending too much time with high level players.

Skills:
SP: 3 (109 Total)

Utility:
»

Combat:
» Howl (10 SP)
» Parry (10 SP

Weapon:
» Wild Dance: Rank 5 (50 SP)

Armor:
» Light Armor: Rank 3 (23 SP)

Extra:
» Martial Arts: Rank 2 (13 SP)
» Survival
» Concentration
»
Meditation: Unranked

Profession:
» Experienced Fisherman


Inventory:
Equipped:
» Talons of Nyarlathotep - +6 DMG
» Lesser Defensive Measures - +2 Mitigation
» Reflective Measures - +2 Thorns +1 Recovery
Bag:
» Mercenary's Masquerade(Perfect) - +2 ACC +1 EVA
» Mercenary's Method(Perfect) - +2 EVA +1 Recovery
» Wild Dance of the Sands - +2 DMG +1 Bleed
» 2 Safeguard Potions
» Minor HP Crystal - +10HP
» 2 Uncommon HP Potions - +20 HP
» Bandit's Guile - +1 Evasion
» Snake Venom - 4 Damage for 10 Turns
» 2 Damage +2 (Uncommon)
» Mitigation +18 (Uncommon)
» Snowfrost (Halved Burn Damage)
» Monkey Agility (+1 Evasion)
» Lightning Rod (Paralysis Pot)
» Stabby Von Murderstein - +1 Craft Attempt
» Hoya of Minos(Peridot)
» Tricking Clover(Rare) - +2 LD
» Unsightly Fishing Line - +1 CD
» Boots of Steady Ground - +1 Crafting EXP
» Mercenary's Malice(Perfect) - +3 Damage


Col: 19518
Materials: 29

Roleplays: 
» [SP-F1] Newbie Fodder: Not a Slime Edition - +400 Col +1 Hooded Helmet +1SP +2 materials
» [PP-F5] GP For More HP - The Traveler - +200 Col +Survival(+5HP locked skill) +2SP
» [PP-F2] Searching The Second Floor - +134 Col +1SP
» [PP-F2] Fists of Steel VS Rock of... Rock - Breaking The Unbreakable - +200 Col +Martial Arts +2SP +1 Material
» [SP-F1] Wasting Time And Forcing Progression - +400 Col +1SP +4 Materials
» [PP-F2] Metal And Medicine in The Mountains - +400 Col +1SP +8 Materials
» [SP-F1] A Quest Only About Fishing - Earning a Living - +400 Col +2SP +5 Materials
» [PP-F5] Boiling Point - +200 Col +1SP 
» [SP-F6] Keep Hitting Yourself, KEEP HITTING YOURSELF!! - The Gemini - +585 Col +4SP +1 Material +Concentration
» [SP-F3] Not A Lot Else To Do - Worn out Welcome - +400 Col +2SP +15 Materials +1 Red Leather Jacket(Uncommon)
» [SP-F2] Honey, I can't Beelieve it! What a Royal Disappointment! - +400 Col +4SP +11 Materials +1 Matriarch's Stinger
» [PP-F2] A Night of Freedom - +1 SP, +103 Col 

» [SP-F1] Are There Even Large Nepents? - +400 Col +2SP +13 materials +1 Anneal Blade(Uncommon, +1 Damage)
» [PP-F3] No Longer Naked! - Worn Out Welcome - +200 Col +1SP

» [PP-F1] Nasty Nepents; Fast Friends - Secret Medicine of the Forest - +1SP +200Col
» [PP-F1] Many Materials for Wicked Weapons and Adamant Armors! - +1SP +200 Col
» [PP-F4] Are We There Yeti? - Essence of Steel - +2 SP +134 Col +Mercenary's Masquerade
» [PP-F3] Filler Arc 1: Ambushed! - +1SP +200Col
» [SP-F6] How do I Katana? - Katana Learning Thread - +1SP +400Col + 5 Materials +Katana Skill 
» [PP-F3] Filler Arc 1: Ambushed! Part 2! - +1SP +200 Col 
» [PP-F3] Misty Minotaur Massacre Maybe? - Search for the Hoya - +3SP +712 Col +2 Materials +Hoya of Minos
» [PP-F2] Long Live the Queen Quest: [Kalesh] - Long Live the Queen - +1SP, +590 Col +3 Mats 
» [PP-F1] Finally Forgiven? - Redemption - +4SP +33 Col
» [PP-F1] An Atlas or Two - +1SP +200 Col
» [PP-F4] Revenge on the Golems - +1SP +6 Materials +1280 Col 
» [PP-F2] The Drunken Serpent - +1SP +200 Col
» [SP-F12] Did Somebody Say Fishing? - Earning a Living - +1 SP +400 Col +10 Materials
» [PP-F7] Where the eagles fly - Feeding the Enemy - +2SP +400 Col
» [PP-F3] Twin Claws and The Masamune - Earning a Living - +1SP +620 Col
» [SP-F12] I Can Take It. - +1SP +1600Col +10 Materials!
» [SP-F5] Fisherman VS Fish - Blood in the Sand - +4SP +1025Col +4 Materials +1 Sand Armor Potion
» [PP-F3] Massive Masumune & Manic Malice! - Earning a Living +1SP +7 Materials
» [PP-F9] A Little Practice Never Hurts! - Bandit Camp - +2 SP +1050 Col +5 Materials
» [PP-F9] The Hellfire Club - Guardian of Fire - +4 SP +200 Col +4 Materials
» [SP-F9] Literally Scratching a Dragon to Death. - Wild Dance Grandmastery - +1 SP +400 Col
» [Event] PumpKing Event Boss - +4 SP, +3000 Col
» 
[SP-F3] Game Breaking Glitches <Escape> - +3 SP, +800 Col, +Bandit's Guile
» [PP-F7] <Case of Wurms> - +4 SP, +1138 Col, +1 Material, +Snake Venom
» [PP-F2] I hate rocks... <Breaking the Unbreakable> - +1 SP +200 Col
» [SP-F6] Mending the Mind and <Calming the Soul> - +3 SP +400 Col +6 Materials
» [PP-F4] Doing what Shinra Corp couldn't <Avalanche> - +3 SP +1500 Col +9 Materials +Snowfrost
» [PP-F5] Crikey, a Croc in a Coliseum <Butcher of the Sands> - +7 SP +950 Col +7 Materials
» [PP-F6] He has no style, he has no grace <Monkey King> - +4 SP, +200 Col, +1 Material
» [OP-F16] Summer beach party - +1 SP +75 Col
» [OP-F11] Seventeenth Floor Raid Meeting - +1 SP +40 Col
» [SP-F16] Tackling Some Tackle <Earning a Living> - +1 SP +1600 Col +25 Materials
» [PP-F6] Fiery Fury of the Flaming Feline <Deforestation> - +4 SP +1 Material +200 Col
» [PP-F12] Legendary Lightning Lizard-Like Leviathan Lord <Lord of the Seas> - +4 SP +1 Material +400 Col +Lightning Rod
» [PP-F10] Hiding out in Yomi, nobody ever goes to Yomi. - +4 SP +23 Materials +9620 Col

Relationships:
(These are all Kalesh's point of view, regardless of how your character is.)
»Mack - Very 
militaristic, intimidating and straight-forward. Kalesh has an impression he is probably nice once you get past that stuff. Unsure of final feelings due to liberal use of justice.
»Xion - He's decent enough smith, not a lot of personal knowledge of the man but he seemed fine enough.
»Piera - A kind woman who can take a joke, a good partner for gathering and just general conversation, 
definitely considered a friend! Is also an alchemist.
»Lowenthal - Met him briefly but heard of him from Piera, assisted him in changing his cursor back to green.

»Teayre - She is a fairly nice artisan who sold him a few accessories that will serve him well, her shop was accommodating and had coffee so she is good in his books!
»Calrex - A friendly tank and obviously in a relationship with Teayre, hasn't shown any signs of hostility to Kalesh and even gave him kind words while assisting him in getting stronger!
»Opal - A somewhat mysterious women who seems to have been having a considerably rough time in Aincrad, even ending the life of a well known individual. Friend with benefits.

Edited by Kalesh
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Transaction History:

Spoiler

» -1 material to Piera for HP Recovery Potion
» -200 col for Request Board Reward
» +200 col for Request Board Reward returned by Hirru
» -2 materials to Mack for Steel Hide(Uncommon) 
» -4 materials to Xion for Bloodmoon Greatsword(Perfect)
» -200 col to Vasth for Iron Heart
» -Hooded Helmet(Good) & Worn Iron Breastplate(Good) to Abalasster for 80 col
» -4 Materials -200 Col to Piera
» -200 Col to Abalasster for VIP Voucher
» -800 Col to Teayre for Amber Eyepiece
» -5 Materials to Shirosu for [Perfect Light Armor]
» -275 Col to Grave for Avalanche Snow Cone(Perfect)
» -Lil' Lucky to Vasth for B-day pressie <3
» -800 Col to Teayre for Tricking Clover
» -420 Col to Aramail for Immolation Potion
» -Iron Heart, Steel Hide, Anneal Blade, Not-So-Li'l Bigbelly, Small Good Fish, and 2 Materials. +Darkest Night
» -2 Materials to Piera because [censored] the number 8.
» -5 Materials to Shirosu because donations.
» -4 Materials to Jomei for Familiar Call Crystal
» -1 Materials to Jomei for Battle Music
» -5 Materials to Piera for 1 Cold, Hot, Canine, Mimic Potions & Amatory Oil
» -4 Materials to Piera for 1 Teleport Crystal
» +5 Materials from Shirosu from refund
» -5 Materials & 400 Col to Blue for Mercenary's Method(Perfect Leather Armor)
» -10 Materials to Aramail for VIP Perfect Voucher
» -6 Materials donated to Blue for reasons.
» -4 Materials and Darkest Night to Teion for Rare-Perfect 2H Assault Spear
» +1 Material from Opal because she is awesome like that!
» -1000 Col to Lee for Perfect Voucher Order
» -1200 Col to Piera for Potion of Silence, Infusion of Marrow, and Concoction of Flame
» -5 Materials to Ariel for Stabby Von Murderstein
» -356 Col to Teion for Radiant Lance
» -Li'l Lucky to Zandra for 1 Material
» -5100 Col to Ariel for Unsightly Fishing Line and Boots of Steady Ground
» -1600 Col to Rain for 1 Major Damage Potion and 1 Major Mitigation Potion I
» +Talons of Nyarlathotep from Nikodemus_Blackwood
» +3 Damage +2 (Uncommon) +3 Mitigation +18 (Uncommon) from Zandra 
» -11 materials and Col to Ariel for Reflective Measures
» +1 material from Rain
» +2 Safguards and +5 Uncommon T2 HP Pots from Opal!
» -7 materials -1000 Col to Creius for Lesser Defensive Measures
» -1 Heart of the Berserker to Mack

Current Special Items:

Consumables:

Spoiler

 

Armor/Weapons:

Spoiler

Name: Lesser Defensive Measures
Profession: Tailor
Rank: Rank 4
ID: 61635
Roll: 11
Item Type: Light Armor
Tier: 2
Quality: Rare
Enhancements: 2 Mitigation Slots (36 Mit)
Description: A black breastplate made of hard leather meant to be worn under clothing or jackets. The armor is not bulky by any means, but instead focuses on reinforcing the wearer's defenses subtly without impairing movement. One can never be too careful when dealing with the unknown.

Name: Reflective Measures
Profession: Tailor
Rank: (9) Master
ID:  61295
Roll: 12 (11+2)
Item Type: Light Armor
Tier: 2
Quality: Perfect
Enhancements: 2 Thorn Slots 1 Recovery Slot
Description: A long black jacket with a red interior which appears and feels smooth to the touch but when hit with too much force it will inflict damage upon the attacker with numerous tiny blades that would pierce up from under the surface material.. Despite the exterior the interior is soft and comfortable, providing insulation from cold and wet weather while also preventing overheating.

Name  Wild Dance of the Sands
Source: <Butcher of the Sands>
Type: Wild Dance
Quality: Perfect
Tier: 2
Enhancements: +2 Damage +1 Bleed
Description:  A pair of worn sand-colored gauntlets that cover the forearm and the entirety of the hand. Instead of blades extending out from the knuckles, the fingers of the gauntlet are sharpened at the tip, giving the wearer hands reminiscent of a monstrous claw. Despite the worn and damaged appearance these weapons remain sharp and sturdy, and hints of gold over the surface reveal its past nature as a weapon of respect and perhaps even nobility.

Name: Talons of Nyarlathotep
Profession: Blacksmith
Rank: 7
ID# 59754 
CD: 11 + 1 = 12
Quality: Perfect 
Tier: 2 
Item Type: Wild Dance
Enhancements: 3 Damage Slots
Description: A set of armored finger fitting blades, the weapons turn a human hand into razor sharp taloned claws. Each blade extends from the tips of the fingers to a length of 7 inches, allowing for a piercing damage. These claws are named for the daggered weapons worn by the priests of the dark God known as The Crawling Chaos.

Name: Mercenary's Malice
ID: 30033 CD: 12
Profession: Blacksmith
Item Rank: Perfect
Effect: +3 Damage
Item Type: Claws
Description: A pair of black gauntlets that cover the forearm and the entirety of the hand. Instead of blades extending out from the knuckles, the fingers of the gauntlet are sharpened at the tip, giving the wearer hands reminiscent of a demonic claw. The material going up the arms is leathery material the hugs close to the wearer's skin, and can easily go under the sleeves of clothing. The pointed metals tips of the fingers blend in perfectly to aid the illusion of them being the wearer's actual hand.

Name: Mercenary's Masquerade
Source: Essence of Steel
Quality: Perfect
Enhancement: +2 ACC +1 Evasion
Item Type: Lucky Charm
Description: A solid silver metal masquerade mask without many features jumping out but elegantly shaped despite this. When worn the wielder's eyes become visibly sharper, the eyes reminiscent of demon's pupils. 

Name: Mercenary's Method
Tailor Rank: 5
ID: 35669 CD: 12
Item Type: Leather Armor
Quality: Perfect
Enhancements: +2 Evasion, +1 Recovery
Description:  A primarily black jacket with a red inside with what appears to be small metal plates on various sections of the armor. It comes paired with a pair of black pants with minor protective armor on the thighs as well, certainly not enough to block many blows but it was better than nothing. Something about the armor just fires the wearer up and spurs him on to keep attacking even if a moment ago he was out of breath.

Name: Tricking Clover
ID: 31789 CD: 10(9+1)
Shop: Amethyst Boutique
Profession: Artisan
Quality: Rare
Enhancements: +2 LD
Item Type: Trinket
Description:
A small green clover that is made from some form of metal that dangles from a small silver chain that looks as if it could be attached to a hilt of a weapon.

Name: Stabby Von Murderstein
Profession: Tailor
Rank: High Mentor
ID: 35895
Roll: 12 (11+1)
Item Type: Plushie
Quality: Perfect
Enhancements: Crafting Attempt
Description: A bright pink bunny plushy that secretly thirsts for the blood of the innocent but has been forced to have that power harnessed to instead help their captor use their profession an additional time.Somewhere visible yet discreet there is a white crowned lion logo embroiled in the fabric.

Name: Radiant Lance
Profession: Blacksmith
ID: 36023 CD: 12
Item Type: Weapon (Two-Handed Assault Spear)
Quality: Perfect
Enhancements: +3 Damage
Description: The blade is strong with an elegant design. The handle is long to allow for the weapon's long reach with an orange color reminiscent of a sunset. At the end of the handle and before the blade's base are swirling forest green accents.

Name: Unsightly Fishing Line
Profession: Tailor
Rank: (9) Master
ID: 60039
Roll: 12 (nat.)
Item Type: Tool
Tier: 1
Quality: Perfect
Enhancements: +1 CD
Description: A spool of fishing line that never seems to run out. The line can be removed and attatched to working rods as necessary and can only be seen when dry. When wet the affected parts of the line disappears entirely so not to warn fish of their eventual fates.

Name: Boots of Steady Ground
Profession: Tailor
Rank: (9) Master
ID: 60034
Roll: 12 (11+2)
Item Type: Clothing
Tier: 1
Quality: Perfect
Enhancements: +1 Crafting EXP
Description: A pair of tough leather boots that help dig into surfaces preventing a fisherman from being dragged into the watery abyss they are fishing from by particularly fighty fish. 

 

Edited by Kalesh
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