Emerath 0 Posted September 11, 2015 #1 Share Posted September 11, 2015 (edited) So, Emerath is going to be trying out the new first aid healing system (already respecced) but I had a few questions that aren't explicitly clear in the details of the skill.So First Aid is a percentage of healing done with a chance to miss, that's is easily understood. But I'm mostly concerned about percentages and rounding, as well as a flat minimum heal.For example, say I'm healing Emerath's twin brother in combat. His health is currently 12. 4% of that is .48 healed. This raises two questions:One, how is this rounded, up or down?Two, even if rounded down does that mean that Emerath always does at least one HP of healing, or is it rounded down to zero and First Aid is then essentially useless for partying with low level players? I can't imagine it would be the latter, but I figured rather than assume it would be better to ask.Also, apologies if this was answered somewhere. I did scour the new tuts but I didn't find a clear definition.Edit:Additional questions:Does healing generate hate?Can there be critical heals and critical heal misses, similar to attacks? For example, CD 11 = +1 HP healed and CD 12 = +2 HP healedDo buffs or debuffs that affect the CD roll in any way affect healing rolls? Edited September 11, 2015 by Emerath Link to post Share on other sites
Zero 0 Posted September 11, 2015 #2 Share Posted September 11, 2015 1. Down generally, but if the amount is below one you can heal 1.2. One for this as well.3. No, but if no one is generating hate then the mob attacks anyone it chooses.4. No.5. Yes. Link to post Share on other sites
Emerath 0 Posted September 12, 2015 Author #3 Share Posted September 12, 2015 Awesome, thank you for the clarification Zero! Link to post Share on other sites
Tristan Delaney 0 Posted September 12, 2015 #4 Share Posted September 12, 2015 It should be noted the healing is a percent from their maximum, not current health. Link to post Share on other sites
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