Seul 1 Posted September 28, 2015 #1 Share Posted September 28, 2015 (edited) A nice thread for keeping track of all the things I craft or get as loot! Edited May 24, 2020 by Seul Link to post Share on other sites
Seul 1 Posted September 28, 2015 Author #2 Share Posted September 28, 2015 Item: Anneal BladeQuality: UncommonShop: Was a reward for doing this quest.Enhancement: Paralyze (1 Slot)Description: A simple, one-handed straight sword given out as a reward for completing a certain quest. It doesn't provide much in terms of damage but will occasionally paralyze foes making it bit more useful than a basic one-handed sword. Link to post Share on other sites
Takao 0 Posted September 28, 2015 #3 Share Posted September 28, 2015 Approved. Link to post Share on other sites
Seul 1 Posted October 3, 2015 Author #4 Share Posted October 3, 2015 (edited) Item: Wanderer's CoatQuality: UncommonType: Light ArmorShop: Quest RewardEnhancement: Evasion (1 Slot)Description:The coat of an aimless traveler. Made from sturdyleather and quilting.Battle comes with the territory when onewanders the land, and this coat provides acertain degree of protection. Edited October 3, 2015 by Seul Link to post Share on other sites
Takao 0 Posted October 3, 2015 #5 Share Posted October 3, 2015 Item: Wanderer's CoatQuality: UncommonShop: Quest RewardEnhancement: Evasion (1 Slot)Description:The coat of an aimless traveler. Made from sturdyleather and quilting.Battle comes with the territory when onewanders the land, and this coat provides acertain degree of protection.Approved. Link to post Share on other sites
Seul 1 Posted October 13, 2015 Author #6 Share Posted October 13, 2015 Item: Gimmie the Loot!Item Type: Attraction SongQuality: UncommonShop: Seul's MixtapesEnhancement: 1 Monster Call (+1 Loot Dice if Monster Meets Loot Requirements)Description: A fast paced song used to spawn a single enemy. The chances of obtaining loot from the spawned monster are greater than they would be normally. Link to post Share on other sites
Takao 0 Posted October 14, 2015 #7 Share Posted October 14, 2015 Include the roll ID and your profession rank for crafting evaluations.Name: (give it a name. What's the item called? What is it?)Your Profession: (what profession are you? This is just so we know you're not a tailor making a meal or a fisherman performing a song)Your Rank: (this is so we know you're not making something that comes with rank 5 when you're only rank 2)ID: (the dice ID)Roll: (what did you roll on the crafting die?)Item Type: (using cook as example, pick something from the bolded list in the profession guides... such as snacks, desserts, meals, or feast.)Quality: (Uncommon, rare, perfect. Anything below does not need to be approved)Enhancements: (Self-explanatory)Description: (Just a fluffy description.) Link to post Share on other sites
Seul 1 Posted October 14, 2015 Author #8 Share Posted October 14, 2015 (edited) Name: Gimmie the Loot!Profession: PerformerRank: 1ID: 34972Roll: 10Item Type: Attraction SongQuality: UncommonEnhancement: 1 Monster Call (+1 Loot Dice if Monster Meets Loot Requirements)Description: A fast paced song used to spawn a single enemy. The chances of obtaining loot from the spawned monster are greater than they would be normally. Edited October 14, 2015 by Seul Fixing the stuff I missed the first time- Link to post Share on other sites
Clarence 0 Posted October 14, 2015 #9 Share Posted October 14, 2015 Name: Gimmie the Loot!Profession: PerformerRank: 1ID: 34972Roll: 10Item Type: Attraction SongQuality: UncommonEnhancement: 1 Monster Call (+1 Loot Dice if Monster Meets Loot Requirements)Description:A fast paced song used to spawn a single enemy.The chances of obtaining loot from the spawned monster are greater than they would be normally.Approved!!! Link to post Share on other sites
Seul 1 Posted October 14, 2015 Author #10 Share Posted October 14, 2015 Name: Gimmie the Loot!Profession: PerformerRank: 1ID: 35092Roll: 10Item Type: Attraction SongQuality: UncommonEnhancement: 1 Monster Call (+1 Loot Dice if Monster Meets Loot Requirements)Description:A fast paced song used to spawn a single enemy.The chances of obtaining loot from the spawned monster are greater than they would be normally Link to post Share on other sites
Takao 0 Posted October 15, 2015 #11 Share Posted October 15, 2015 Name: Gimmie the Loot!Profession: PerformerRank: 1ID: 35092Roll: 10Item Type: Attraction SongQuality: UncommonEnhancement: 1 Monster Call (+1 Loot Dice if Monster Meets Loot Requirements)Description:A fast paced song used to spawn a single enemy.The chances of obtaining loot from the spawned monster are greater than they would be normallyApproved. Link to post Share on other sites
Seul 1 Posted October 29, 2015 Author #12 Share Posted October 29, 2015 Name: Looter's AnthemProfession: PerformerRank: 1ID: # 36661Roll: 11Item Type: Attraction SongQuality: RareEnhancement: 2 Monster Call (+1 Loot Dice if Monster Meets Loot Requirements)Description:An improved version of the song 'Gimmie the Loot!'. A fast paced song used to spawn two enemies. The chances of obtaining good loot from the spawned monsters are greater than they would be normally. Link to post Share on other sites
Jomei 0 Posted October 29, 2015 #13 Share Posted October 29, 2015 Name: Looter's AnthemProfession: PerformerRank: 1ID: # 36661Roll: 11Item Type: Attraction SongQuality: RareEnhancement: 2 Monster Call (+1 Loot Dice if Monster Meets Loot Requirements)Description:An improved version of the song 'Gimmie the Loot!'. A fast paced song used to spawn two enemies. The chances of obtaining good loot from the spawned monsters are greater than they would be normally.Good to see another performer.Approved. Link to post Share on other sites
Seul 1 Posted November 7, 2015 Author #14 Share Posted November 7, 2015 Name: Looter's Anthem Profession: Performer Rank: 1 ID: 37727 Roll: 11 Item Type: Attraction Song Quality: Rare Enhancement: 2 Monster Call (+1 Loot Dice if Monsters Meet Loot Requirements) Description: An improved version of the song 'Gimmie the Loot!'. A fast paced song used to spawn two enemies. The chances of obtaining good loot from the spawned monsters are greater than they would be normally. Link to post Share on other sites
Tristan Delaney 0 Posted November 8, 2015 #15 Share Posted November 8, 2015 22 hours ago, Seul said: Name: Looter's Anthem Profession: Performer Rank: 1 ID: 37727 Roll: 11 Item Type: Attraction Song Quality: Rare Enhancement: 2 Monster Call (+1 Loot Dice if Monsters Meet Loot Requirements) Description: An improved version of the song 'Gimmie the Loot!'. A fast paced song used to spawn two enemies. The chances of obtaining good loot from the spawned monsters are greater than they would be normally. Approved. Link to post Share on other sites
Seul 1 Posted March 12, 2016 Author #16 Share Posted March 12, 2016 Quote Name: Repose Remix Your Profession: Performer Your Rank: Rank 2 ID: 51120 Roll: 11 Item Type: Healing SongTier: Doesn't Matter(?) Quality: Rare Enhancements: 2x HP-Recovery Song (Restores 20 HP) Description: The remixed version of a relaxing song that's capable of restoring health in battle. Quote Name: Repose Your Profession: Performer Your Rank: Rank 2 ID: 51122 Roll: 10 Item Type: Healing SongTier: Doesn't Matter(?) Quality: Uncommon Enhancements: HP-Recovery Song (Restores 15 HP) Description: A relaxing song that's capable of restoring health in battle. Link to post Share on other sites
Lycan 0 Posted March 12, 2016 #17 Share Posted March 12, 2016 4 hours ago, Seul said: Quote Name: Repose Remix Your Profession: Performer Your Rank: Rank 2 ID: 51120 Roll: 11 Item Type: Healing SongTier: Doesn't Matter(?) Quality: Rare Enhancements: 2x HP-Recovery Song (Restores 20 HP) Description: The remixed version of a relaxing song that's capable of restoring health in battle. Quote Name: Repose Your Profession: Performer Your Rank: Rank 2 ID: 51122 Roll: 10 Item Type: Healing SongTier: Doesn't Matter(?) Quality: Uncommon Enhancements: HP-Recovery Song (Restores 15 HP) Description: A relaxing song that's capable of restoring health in battle. Approved Link to post Share on other sites
Seul 1 Posted May 12, 2016 Author #18 Share Posted May 12, 2016 Not exactly sure how to do this because it's not a loot drop or a craft, but I want to use my Essence of Steel to upgrade my light armor piece, Regret. Here are the current stats: Spoiler Name: Regret ID: 53721 (CD 12 / BD 10 / LD 13) Link: http://www.sao-rpg.com/topic/11476-merchant-unknown-the-travelling-flame/?do=findComment&comment=461458 Item Type: Leather Armor Quality: T2 Uncommon Enhancements: Holy Blessing +18 Description: A snow-white colored, long coat with matching white fur around the collar. It is designed in a special way to appear as if there are constant splatters of blood covering various points on the body. Regardless of how hard one might try to reclaim its once pure state, the stains never wash away and serve as a haunting reminder of those who have fallen at the hands of the coat’s wearer. And here are the new ones I want after using the essence: Spoiler Name: Regret ID: 53721 (CD 12 / BD 10 / LD 13) Link: http://www.sao-rpg.com/topic/11476-merchant-unknown-the-travelling-flame/?do=findComment&comment=461458 Item Type: Leather Armor Quality: T2 Rare Enhancements: Holy Blessing +18 / 1 Recovery Description: A snow-white colored, long coat with matching white fur around the collar. It is designed in a special way to appear as if there are constant splatters of blood covering various points on the body. Regardless of how hard one might try to reclaim its once pure state, the stains never wash away and serve as a haunting reminder of those who have fallen at the hands of the coat’s wearer. Link to post Share on other sites
Ariel - The Crowned Lion 0 Posted May 13, 2016 #19 Share Posted May 13, 2016 On 5/12/2016 at 5:23 AM, Seul said: Not exactly sure how to do this because it's not a loot drop or a craft, but I want to use my Essence of Steel to upgrade my light armor piece, Regret. Here are the current stats: Hide contents Name: Regret ID: 53721 (CD 12 / BD 10 / LD 13) Link: http://www.sao-rpg.com/topic/11476-merchant-unknown-the-travelling-flame/?do=findComment&comment=461458 Item Type: Leather Armor Quality: T2 Uncommon Enhancements: Holy Blessing +18 Description: A snow-white colored, long coat with matching white fur around the collar. It is designed in a special way to appear as if there are constant splatters of blood covering various points on the body. Regardless of how hard one might try to reclaim its once pure state, the stains never wash away and serve as a haunting reminder of those who have fallen at the hands of the coat’s wearer. And here are the new ones I want after using the essence: Hide contents Name: Regret ID: 53721 (CD 12 / BD 10 / LD 13) Link: http://www.sao-rpg.com/topic/11476-merchant-unknown-the-travelling-flame/?do=findComment&comment=461458 Item Type: Leather Armor Quality: T2 Rare Enhancements: Holy Blessing +18 / 1 Recovery Description: A snow-white colored, long coat with matching white fur around the collar. It is designed in a special way to appear as if there are constant splatters of blood covering various points on the body. Regardless of how hard one might try to reclaim its once pure state, the stains never wash away and serve as a haunting reminder of those who have fallen at the hands of the coat’s wearer. Link to post Share on other sites
Seul 1 Posted November 20, 2016 Author #20 Share Posted November 20, 2016 (edited) Name: Providence ID: 71069 Roll: 19 (15 + 4) Item Type: Familiar Tier: 2 Enhancements: Familiar Mastery: Protector (Rank 1) Description: It's a spooky ghost that's smaller than a large house cat. Spoiler Post Link: Here Edited November 21, 2016 by Seul Link to post Share on other sites
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