Seul 1 Posted October 13, 2015 #1 Share Posted October 13, 2015 (edited) Word has spread of a new shop performer's shop opening up on the second floor. Located in the central marketplace of Urbus lies a cozy, brick building hidden among the ocean of stands with a simple sign on the door that reads: [Seul's Mixtapes]. One can always hear the sweet melodies of ocarina music flowing from within and the owner, Seul, is happy to provide players with special song recordings to help aid them while out in the field. Rank 2 | Secondo Artistica | 81/160 EXP | 4 Crafts per Day Inventory: (Listed By Quality) Spoiler *Items displayed here may be reserved for up to 24 hours- Uncommon: Rare: Looter's Anthem (+1 LD for 2 Mob drops) x 1 Orders: (In Progress / On Hold) Spoiler Prices: (May be Negotiable) Spoiler Good: Free! Uncommon: Normal |100 Col or 2 Mats Guild | 50 Col or 1 Mat Rare: Normal | 200 Col or 3 Mats Guild | 100 Col or 2 Mats Perfect: Normal | 400 Col or 4 Mats Guild | 200 Col or 3 Mats Edited September 27, 2016 by Seul Link to post Share on other sites
Seul 1 Posted October 13, 2015 Author #2 Share Posted October 13, 2015 (edited) He was finally ready to for business. It had been a while since the boy embarked on the quest for his profession and despite his previous attitude toward crafting, he felt that it was probably better to make use of the skill than not. Sitting behind the counter in his shop with his feet propped up on it he began to play a song into his recording crystal. In the end it was a simple monster attraction song that would summon foes and offer higher rewards in the process. Satisfied with his work, he placed the little crystal on a nearby shelf and gave an approving nod to a craft well made.ID# 34972CD: 10-1 Mat+3 EXPItem: Gimmie the Loot!Song Type: Attraction SongQuality: UncommonEnhancement: 1 Monster Call (+1 Loot Dice if Monster Meets Loot Requirements)Description: A fast paced song used to spawn a single enemy. The chances of obtaining loot from the spawned monster are greater than they would be normally. Edited October 13, 2015 by Seul Link to post Share on other sites
Seul 1 Posted October 13, 2015 Author #3 Share Posted October 13, 2015 (edited) It was time for his second song. He managed to play a sweet melody but in the process lost one of his recording crystals. At least he had a vanity song to use despite it not providing any buffs whatsoever. It wasn't a bad haul for today, he just hoped he could do better tomorrow. With that he placed the crystal on the shelf labeled 'Bad' and gave an approving nod at his creation before closing up the shop for the night. There would always be more songs to make but those would have to wait for another day!ID# 34982CD: 7-1 Mat+1 EXPItem: Aincrad BeatSong Type: VanityQuality: BadDescription: A song that provides no bonuses whatsoever. It is catchy though. Edited October 14, 2015 by Seul Link to post Share on other sites
Seul 1 Posted October 14, 2015 Author #4 Share Posted October 14, 2015 (edited) Seul had been in his shop trying to create the next big hit for the players in Aincrad. He played his ocarina into the recording crystal but each note came out strained and the whole song ended up being unlistenable. How an instrument with such sweet tones could produce somethin so horrid was beyond him. Or maybe it was the performer that was bad. Nah. It couldn't have been him. The game should've made it physically impossible for him to sound bad while playing an instrument. Except when it came to crafting apparently. He couldn't lose hope though. After another attempt he managed to whip up another song that was passable for a sale. It would have to do for today.ID# 35087CD: 1-1 Mat+1 EXPName: The Garbage SongProfession: PerformerRank: 1ID: 35087Roll: 1Item Type: TerribleQuality: VanityEnhancement: NoneDescription:A slow song that is painful to listen to.The creator recommends finding someone with the First Aid skill after listening.ID# 35092CD: 10-1 Mat+3 EXPName: Gimmie the Loot!Profession: PerformerRank: 1ID: 35092Roll: 10Item Type: Attraction SongQuality: UncommonEnhancement: 1 Monster Call (+1 Loot Dice if Monster Meets Loot Requirements)Description:A fast paced song used to spawn a single enemy.The chances of obtaining loot from the spawned monster are greater than they would be normally Edited October 14, 2015 by Seul Link to post Share on other sites
Seul 1 Posted October 18, 2015 Author #5 Share Posted October 18, 2015 (edited) The music was with him today. The flow of the song was just too amazing to give stop now. With each sweet note that rang from his ocarina he imagined just how this song would be able to attract monsters and offer high rewards in return. It was magical. Truly the most beautiful piece he produced up till that point. With a satisfied expression he took his crystal over to a shelf marked as 'Rare' and returned to work. With his success so far he decided to go with a less serious song for his second attempt. It turned out well, but sadly didn't provide any benefits. Oh well.ID# 35421CD: 11-1 Mat+5 EXPName: Looter's AnthemProfession: PerformerRank: 1ID: 35421Roll: 11Item Type: Attraction SongQuality: RareEnhancement: 2 Monster Call (+1 Loot Dice if Monster Meets Loot Requirements)Description:An improved version of the song 'Gimmie the Loot!'. A fast paced song used to spawn two enemies. The chances of obtaining good loot from the spawned monsters are greater than they would be normally.ID# 35422CD: 5-1 Mat+2 EXPName: CanopusProfession: PerformerRank: 1ID: 35422Roll: 5Item Type: VanityQuality: GoodEnhancement: NoneDescription: A song of great struggle.It fills the listener with DETERMINATION! Edited October 18, 2015 by Seul Link to post Share on other sites
Seul 1 Posted October 23, 2015 Author #6 Share Posted October 23, 2015 (edited) Sitting in his shop, Seul decided it was time to start working on his next great masterpiece. The day was turning out to be everything except fruitful though as each and every song he managed to churn out was utter garbage. Two mat's down, his supply was starting to run low. He decided it was time to close up shop and restock, only to try again in the morning.ID# 35999CD: 5-1 Mat+2 EXPName: MehProfession: PerformerRank: 1ID: 35999Roll: 5Item Type: SongQuality: GoodEnhancement: None!Description:A song for toe-tapping!ID# 36000CD: 4-1 Mat+1 EXPSalvage Attempt: Failed [LD: 6]Name: TheTerribleTuneProfession: PerformerRank: 1ID: 36000Roll: 4Item Type: SongQuality: BadEnhancement: NoneDescription:ATerribleSong Edited October 23, 2015 by Seul Link to post Share on other sites
Seul 1 Posted October 25, 2015 Author #7 Share Posted October 25, 2015 (edited) The music just wasn't with him today. Seul had tried his hardest to produce a song worthy of being heard out in the field but fate wouldn't have it. The figured that was enough for today and placed his terrible song on the shelf under the 'Bad' section before closing up the shop.ID# 36167CD: 6-1 Mat+1 EXPSalvage Attempt: Failed [LD: 3] Edited October 25, 2015 by Seul Link to post Share on other sites
Zandra 0 Posted October 26, 2015 #8 Share Posted October 26, 2015 Zandra had herd a new performer was in town, except Jomei. He was also at floor two so she thougth she would drop by to prepare for her loot hunt. She entered the shop and was met by a wonderful music. She have herd the performers name was Seul. When she spotted the one that was playing she turned her steps towards him."Hi Seul, my name is Zandra. Pretty nice music you play, is it possible to buy some songs from you?" Link to post Share on other sites
Seul 1 Posted October 29, 2015 Author #9 Share Posted October 29, 2015 (edited) (OOC: Holy ballz, a potential customer! I should probably pay more attention to my own shop. @-@)@Zandra ZviftSeul had been sitting behind the shop's counter with his feet kicked up and a small flute to his lips but nearly dropped the instrument as the girl entered his store. He hadn't been open long and his stock wasn't exactly diverse but for whatever reason she decided to come to him in search of music. "Welcome! Thanks, I aim to please. If it's music you're looking for then you're in the right place. What type of song were you interested in buying?"ID# 36661CD: 11-1 Mat+5 EXPName: Looter's AnthemProfession: PerformerRank: 1ID: # 36661Roll: 11Item Type: Attraction SongQuality: RareEnhancement: 2 Monster Call (+1 Loot Dice if Monster Meets Loot Requirements)Description:An improved version of the song 'Gimmie the Loot!'. A fast paced song used to spawn two enemies. The chances of obtaining good loot from the spawned monsters are greater than they would be normallyID# 36662CD: 5-1 Mat+1 EXPSalvage Attempt: Failed [LD: 8] Edited October 29, 2015 by Seul Link to post Share on other sites
Zandra 0 Posted October 29, 2015 #10 Share Posted October 29, 2015 The performer answered that if it was misuc she looked for, this was the right place.''Well, Ive herd that you can make a song that attracts monsters, I see you have two here. I would like to buy those. I would also like to place a order. The order will be songs that can attract a total of twenty monsters. Could you make that for me? Im gonna pay in Col since I need my materials for my alcemistry.''order:Name: Performers chiceItem Type: Attraction songQuality: Uncommons or Rares (Nor perfect ones)Enhancements: Monstercall. Uncommon 1 slot, Rares 2 slotsDescription: Performers chioice Link to post Share on other sites
Seul 1 Posted November 6, 2015 Author #11 Share Posted November 6, 2015 The boy's jaw nearly dropped as he heard the request. In all this time since the shop first opened he had only managed to produce a grand total of 3 songs that were actually worth selling. There was no telling how long it would take to make an order of that magnitude but he staved away any notions of failure before answering. "As of right now I have two uncommon attraction songs and I just made a rare one a little while ago so if you want all of them it'd be 400 Col. The two uncommons would just be 200 Col. I'll also get started on your order, but it may take some time if you don't mind waiting a little." Link to post Share on other sites
Seul 1 Posted November 6, 2015 Author #12 Share Posted November 6, 2015 (edited) It was time to get crafty but as fatae would have it there would be no good songs to be made today in Seul's Mixtapes. With his luck down he placed the failed song on the 'Bad' shelf ad went to bang his head upon the counter. ID# 37582 CD: 7 -1 Mat +1 EXP Salvage Attempt: Failed [LD: 3] Edited November 6, 2015 by Seul Link to post Share on other sites
Seul 1 Posted November 7, 2015 Author #13 Share Posted November 7, 2015 (edited) Seul sat at the back of his shop, playing away as usual. Today's yield had been better than the previous day's as he managed to produce a song of the rare quality which he then quickly scooped up and placed on the appropriately labeled shelf in the form of a crystal. He smiled at the new creation as he could feel his skill as a performer improving despite all the failures. ID# 37722 CD: 3 -1 Mat +1 EXP ID# 37727 CD: 11 -1 Mat +5 EXP Edited November 7, 2015 by Seul Link to post Share on other sites
Zandra 0 Posted November 18, 2015 #14 Share Posted November 18, 2015 Zandra entered the shop again. It was a long time since she last visited."Im so sorry for taking this long time. How is the order going? Here is the Col for the ceystals. -400 +Monster calling crystals uncommon x2, rare x1 Link to post Share on other sites
Opal 0 Posted December 3, 2015 #15 Share Posted December 3, 2015 Upon agreement of terms between herself and the player, Opal had found herself at a quaint little music store on the second floor. She had been messaged by this player that he was interested in joining the KoB, and she was interested in his profession as well. Raven hair flecked with highlights danced in her face as she made way to the counter. "Hey there. I'm just dropping these off for you so you can get back to work upgrading your profession rank. We'll go out hunting some time and get more mats when you need them. Until then, these should last you for a good bit." -Deposited 20 Materials to Seul Link to post Share on other sites
Seul 1 Posted March 8, 2016 Author #16 Share Posted March 8, 2016 (edited) The boy couldn't help but sigh softly. at the disappointing yield today's labors produced. There wasn't anything particularly special to be shown, and instead of composing some masterpiece it would seem he'd have to settle for the steaming piles of... Bad music that flowed from his ocarina. "I'm not reaching rank two at this rate..." But then again there was always tomorrow. Who knows? If the Cardinal is merciful enough he may be able to craft something worth listening to. ID# 50532 CD: 6 (Bad Item) LD: 19 (Song Erasure Success; Mat Salvaged) -1 Mat / +1 Mat +1 EXP ID# 50533 CD: 8 (Good Item) -1 Mat +2 EXP Edited March 9, 2016 by Seul Link to post Share on other sites
Seul 1 Posted March 8, 2016 Author #17 Share Posted March 8, 2016 (edited) Today proved to be somewhat more productive than the previous day. An uncommon song was born and as such he was able to gain more experience in the ways of making music. Finishing off the last of his work, he took the new song and placed it on one of the display shelves that lined the store before closing up for the day. ID# 50573 CD: 10 (Uncommon Item) -1 Mat +3 EXP ID# 50650 CD: 7 (Bad Item) -1 Mat +1 EXP Edited March 9, 2016 by Seul Link to post Share on other sites
Seul 1 Posted March 9, 2016 Author #18 Share Posted March 9, 2016 (edited) Well today just wasn't his day. Though there weren't any items o be had, he did manage to reach the next rank and as such would now be able to craft items that were actually somewhat useful. The thought was comforting and he'd simply have to brush off the current failures to stay strong for tomorrow. ID# 50795 CD: 5 (Bad Item) -1 Mat +1 EXP ID# 50796 CD: 7 (Bad Item) -1 Mat +1 EXP Edited March 10, 2016 by Seul Link to post Share on other sites
Seul 1 Posted March 10, 2016 Author #19 Share Posted March 10, 2016 (edited) This is why he hates crafting. For whatever reason the young performer could never seem to be able to make anything that was halfway decent. His luck in battle was better than his luck in the shop and in a way he was somewhat thankful for that. But come on, how was he supposed to earn a living if all of these mats were going straight into the trash?! ID# 50847 | CD: 7 (Good Item) | -1 Mat | +2 EXP ID# 50849 | CD: 7 (Good Item) | -1 Mat | +2 EXP ID# 50850 | CD: 6 (Bad Item) | -1 Mat | +1 EXP ID# 50851 | CD: 6 (Bad Item) | -1 Mat | +1 EXP Overall EXP: (47/160) Edited March 14, 2016 by Seul Link to post Share on other sites
Seul 1 Posted March 11, 2016 Author #20 Share Posted March 11, 2016 (edited) You'd think as much as he played the damn Ocarina he'd be able to make an item that was actually worth selling. But no, the fates loved watching him fail over and over again as mat after mat was wasted on songs that wouldn't even pass for music, let alone provide combat worthy effects. He sighed. At least there was always tomorrow. ID# 50974 | CD: 4 (Bad Item) | LD: 20 (Salvaged) | -1 Mat/+1 Mat | +1 EXP ID# 50975 | CD: 7 (Good Item) | -1 Mat | +2 EXP ID# 50976 | CD: 9 (Good Item) | -1 Mat | +2 EXP ID# 50977 | CD: 3 (Fail) | -1 Mat | +1 EXP Overall EXP: (53/160) Edited March 14, 2016 by Seul Link to post Share on other sites
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